Excluded gold and lockpicks

master
Eddoursul 2 years ago
parent a2c6bac44b
commit 1512178edd
  1. BIN
      SKSE/Plugins/EnderalSEEasyCrafting.dll
  2. 2
      src/src/Util.h

@ -203,7 +203,7 @@ inline void ReturnSupplies()
if (component->obj->Is(RE::FormType::Ingredient)) {
suppliesToStore.insert(component->obj);
} else if (component->obj->Is(RE::FormType::Misc)) {
} else if (component->obj->Is(RE::FormType::Misc) && !component->obj->IsGold() && !component->obj->IsLockpick()) {
if (keywords->HasKeyword(kOreIngot) || keywords->HasKeyword(kAnimalPart) || keywords->HasKeyword(kAnimalHide) || keywords->HasKeyword(kFirewood) || keywords->HasKeyword(kTool) || keywords->HasKeyword(kClutter) || keywords->HasKeyword(kFoodRaw)) {
suppliesToStore.insert(component->obj);
}

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