Fetch items by workbench keywords

master
Eddoursul 2 years ago
parent 52b2ab878d
commit 635e37657c
  1. BIN
      SKSE/Plugins/EnderalSEEasyCrafting.dll
  2. 93
      src/src/Util.h

@ -65,9 +65,21 @@ inline const std::map<std::string, bool> GetSettings(bool bInit = false)
return settings;
}
inline RE::TESObjectREFR* GetChest()
{
return RE::TESForm::LookupByID<RE::TESObjectREFR>(0x5C132);
}
inline void NotifyFetching(const char* a_notification)
{
if (GetSettings().at("ShowFetchingNotification")) {
RE::DebugNotification(a_notification);
}
}
inline void FetchSuppliesByType(RE::FormType formType)
{
const auto chest = RE::TESForm::LookupByID(0x5C132)->As<RE::TESObjectREFR>();
const auto chest = GetChest();
const auto targetRef = RE::PlayerCharacter::GetSingleton();
const auto inv = chest->GetInventory([formType](RE::TESBoundObject& a_form) {
@ -93,6 +105,37 @@ inline void FetchSuppliesByType(RE::FormType formType)
}
}
inline void FetchByWorkbenchKeyword(RE::BGSKeyword* keyword)
{
if (!keyword) {
logger::warn("Invalid keyword argument in FetchByWorkbenchKeyword");
return;
}
std::unordered_set<RE::FormID> checkedItems;
const auto chest = GetChest();
const auto playerRef = RE::PlayerCharacter::GetSingleton();
const auto inv = chest->GetInventory();
RE::ITEM_REMOVE_REASON iReason = RE::ITEM_REMOVE_REASON::kStoreInContainer;
for (const auto& recipe : RE::TESDataHandler::GetSingleton()->GetFormArray<RE::BGSConstructibleObject>()) {
if (recipe->benchKeyword == keyword && recipe->requiredItems.numContainerObjects > 0) {
for (int i = 0; i < recipe->requiredItems.numContainerObjects; i++) {
const auto component = recipe->requiredItems.GetContainerObjectAt(i).value();
const auto formID = (component && component->obj) ? component->obj->formID : NULL;
if (formID && !checkedItems.contains(formID)) {
checkedItems.insert(formID);
const auto it = inv.find(component->obj);
if (it != inv.end()) {
supplyCount.insert({ it->first, it->second.first });
chest->RemoveItem(it->first, it->second.first, iReason, nullptr, playerRef, 0, 0);
}
}
}
}
}
}
inline void FetchSuppliesByForm(RE::TESForm* a_form)
{
@ -100,7 +143,7 @@ inline void FetchSuppliesByForm(RE::TESForm* a_form)
return;
}
const auto chest = RE::TESForm::LookupByID(0x5C132)->As<RE::TESObjectREFR>();
const auto chest = GetChest();
const auto targetRef = RE::PlayerCharacter::GetSingleton();
const auto inv = chest->GetInventory([&](RE::TESBoundObject& a_xform) {
@ -130,7 +173,7 @@ inline void ReturnSupplies()
RE::DebugNotification("Returning supplies...");
}
const auto chest = RE::TESForm::LookupByID(0x5C132)->As<RE::TESObjectREFR>();
const auto chest = GetChest();
const auto playerRef = RE::PlayerCharacter::GetSingleton();
RE::ITEM_REMOVE_REASON iReason = RE::ITEM_REMOVE_REASON::kStoreInContainer;
@ -234,37 +277,51 @@ inline void FetchSupplies(RE::TESFurniture* a_furn)
bool bNotify = GetSettings().at("ShowFetchingNotification");
switch (a_furn->workBenchData.benchType.underlying()) {
case (int)RE::TESFurniture::WorkBenchData::BenchType::kAlchemy:
case (int)RE::TESFurniture::WorkBenchData::BenchType::kAlchemyExperiment:
if (bNotify) {
RE::DebugNotification("Fetching ingredients...");
}
NotifyFetching("Fetching alchemy ingredients...");
FetchSuppliesByType(RE::FormType::Ingredient);
break;
case (int)RE::TESFurniture::WorkBenchData::BenchType::kEnchanting:
case (int)RE::TESFurniture::WorkBenchData::BenchType::kEnchantingExperiment:
if (bNotify) {
RE::DebugNotification("Fetching soul gems...");
}
NotifyFetching("Fetching soul gems...");
FetchSuppliesByType(RE::FormType::SoulGem);
break;
default:
if (a_furn->As<RE::BGSKeywordForm>()->HasKeywordString("CraftingCookpot")) {
if (bNotify) {
RE::DebugNotification("Fetching cooking ingredients...");
}
FetchSuppliesByType(RE::FormType::Ingredient);
FetchSuppliesByType(RE::FormType::AlchemyItem);
NotifyFetching("Fetching cooking ingredients...");
FetchByWorkbenchKeyword(RE::TESForm::LookupByID<RE::BGSKeyword>(0xA5CB3)); // CraftingCookpot
} else if (a_furn->As<RE::BGSKeywordForm>()->HasKeywordString("CraftingSmelter")) {
NotifyFetching("Fetching smelting supplies...");
FetchByWorkbenchKeyword(RE::TESForm::LookupByID<RE::BGSKeyword>(0xA5CCE)); // CraftingSmelter
} else if (a_furn->As<RE::BGSKeywordForm>()->HasKeywordString("CraftingTanningRack")) {
NotifyFetching("Fetching tanning supplies...");
FetchByWorkbenchKeyword(RE::TESForm::LookupByID<RE::BGSKeyword>(0x7866A)); // CraftingTanningRack
} else if (a_furn->As<RE::BGSKeywordForm>()->HasKeywordString("CraftingSmithingSharpeningWheel")) {
NotifyFetching("Fetching crafting supplies...");
FetchByWorkbenchKeyword(RE::TESForm::LookupByID<RE::BGSKeyword>(0x88108)); // CraftingSmithingSharpeningWheel
} else if (a_furn->As<RE::BGSKeywordForm>()->HasKeywordString("CraftingSmithingForge")) {
NotifyFetching("Fetching crafting supplies...");
FetchByWorkbenchKeyword(RE::TESForm::LookupByID<RE::BGSKeyword>(0x88105)); // CraftingSmithingForge
} else if (a_furn->As<RE::BGSKeywordForm>()->HasKeywordString("CraftingSmithingArmorTable")) {
NotifyFetching("Fetching crafting supplies...");
FetchByWorkbenchKeyword(RE::TESForm::LookupByID<RE::BGSKeyword>(0xADB78)); // CraftingSmithingArmorTable
} else {
if (bNotify) {
RE::DebugNotification("Fetching crafting supplies...");
}
NotifyFetching("Fetching crafting supplies...");
FetchSuppliesByType(RE::FormType::Misc);
FetchSuppliesByType(RE::FormType::Ingredient);
FetchSuppliesByType(RE::FormType::SoulGem);
FetchSuppliesByType(RE::FormType::AlchemyItem);
}
break;
}
});
}).detach();

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