enderalse/source/scripts/defaultnofasttraveltriggerscript.psc

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Scriptname DefaultNoFastTravelTriggerScript extends ObjectReference
{block fast travel while the player is in this trigger}
import game
EVENT onTriggerEnter(objectReference triggerRef)
if triggerRef == GetPlayer()
Game.EnableFastTravel(false)
endif
endEvent
EVENT OnTriggerLeave(objectReference triggerRef)
if triggerRef == GetPlayer()
Game.EnableFastTravel(true)
endif
endEvent