14 lines
506 B
Plaintext
14 lines
506 B
Plaintext
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Scriptname BeeHiveHavokOnHit extends ObjectReference
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{Stops the beehive from havoking until hit.}
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Event OnLoad()
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; Debug.Trace("This object is loaded, playing animations should work now")
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self.SetMotionType(Motion_Keyframed, true)
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endEvent
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Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
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; Debug.Trace("I just got hit by something")
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self.SetMotionType(Motion_Dynamic, true)
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endEvent
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