2021-10-05 22:15:58 +00:00
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Scriptname _00E_MQ01_SetStageOnActivateSit extends ObjectReference
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Import Utility
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Event OnInit()
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Self.BlockActivation(True)
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EndEvent
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Event OnActivate(ObjectReference akActionRef)
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2024-01-10 14:08:24 +00:00
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if (akActionRef == PlayerREF) && (MQ01.GetCurrentStageID() == 30)
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2021-10-05 22:15:58 +00:00
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if PlayerREF.IsEquipped(Torch01)
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PlayerREF.UnequipItem(Torch01)
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EndIf
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Self.Activate(PlayerREF, True)
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Game.DisablePlayerControls(true, true, false, false, true, false, false, true)
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2024-01-10 14:08:24 +00:00
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MQ01.SetCurrentStageID(32)
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2021-10-05 22:15:58 +00:00
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EndIf
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EndEvent
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actor Property PlayerRef Auto
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Quest Property MQ01 Auto
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Light Property Torch01 Auto
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