64 lines
1.2 KiB
Plaintext
64 lines
1.2 KiB
Plaintext
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;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
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;NEXT FRAGMENT INDEX 30
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Scriptname SF_FS_NQR02_SC05_CorpseDisco_0101C709 Extends Scene Hidden
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;BEGIN FRAGMENT Fragment_9
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Function Fragment_9()
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;BEGIN CODE
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GetOwningQuest().SetStage(85)
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_6
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Function Fragment_6()
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;BEGIN CODE
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FS_NQR02.UpdateObjectivesSkeleton()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_28
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Function Fragment_28()
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;BEGIN CODE
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FS_NQR02.OpenLid()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_4
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Function Fragment_4()
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;BEGIN CODE
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FS_NQR02.Dig()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_24
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Function Fragment_24()
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;BEGIN CODE
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FS_NQR02.TharaelResetAnimation()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_10
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Function Fragment_10()
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;BEGIN CODE
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FS_NQR02.UpdateObjectivesCorpse()
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;END CODE
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EndFunction
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;END FRAGMENT
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;BEGIN FRAGMENT Fragment_22
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Function Fragment_22()
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;BEGIN CODE
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FS_NQR02.UpdateObjectivesSkeleton()
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;END CODE
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EndFunction
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;END FRAGMENT
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;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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_00E_FS_NQR02_Functions Property FS_NQR02 Auto
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