46 lines
1.3 KiB
C
46 lines
1.3 KiB
C
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#pragma once
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inline std::time_t lastUpdate;
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class HUDMenuPatch final : public RE::ActorValueMeter
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{
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public:
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static void Install()
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{
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REL::Relocation<uintptr_t> vtbl(RE::VTABLE_ActorValueMeter[0]);
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_ProcessMessage = vtbl.write_vfunc(0x2, &ProcessMessageEx);
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}
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private:
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bool ProcessMessageEx(RE::UIMessage* a_message)
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{
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if (this->actorValue == RE::ActorValue::kHealth && a_message->type == RE::UI_MESSAGE_TYPE::kScaleformEvent) {
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std::time_t currentTime = std::time(nullptr);
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if (currentTime > lastUpdate) {
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// Ping the health bar every second
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lastUpdate = currentTime;
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auto playerAV = RE::PlayerCharacter::GetSingleton()->AsActorValueOwner();
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auto currentHealth = playerAV->GetActorValue(RE::ActorValue::kHealth);
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if (currentHealth < playerAV->GetBaseActorValue(RE::ActorValue::kHealth) && currentHealth > 0) {
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auto uiMovie = RE::UI::GetSingleton()->GetMovieView(RE::HUDMenu::MENU_NAME);
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if (uiMovie) {
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RE::GFxValue va;
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uiMovie->GetVariable(&va, "HUDMovieBaseInstance.HealthMeterAnim._currentframe");
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RE::GFxValue args[1];
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args[0].SetNumber(va.GetNumber());
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uiMovie->Invoke("HUDMovieBaseInstance.HealthMeterAnim.PlayForward", nullptr, args, 1);
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}
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}
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}
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}
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return _ProcessMessage(this, a_message);
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}
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inline static REL::Relocation<decltype(&ProcessMessageEx)> _ProcessMessage;
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};
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