2021-10-06 00:45:46 +00:00
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#pragma once
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#include "skse64/PapyrusNativeFunctions.h"
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#include "skse64/GameReferences.h"
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namespace PhasmalistScripts
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{
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2022-07-28 14:36:17 +00:00
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float calculateContentStrength(StaticFunctionTag* tag, TESObjectREFR* container);
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2021-10-06 00:45:46 +00:00
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bool RegisterFuncs(VMClassRegistry* registry);
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}
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