33 lines
823 B
Plaintext
33 lines
823 B
Plaintext
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Scriptname _00E_SetStageOnDeath extends Actor
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{Update stage and objective on death}
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Quest Property QuestToSet auto
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int Property DesiredStage Auto
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bool Property UpdateObjective Auto
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int Property DesiredObjective Auto
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bool Property CompleteObjective Auto
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int Property DesiredCompletedOrFailedObjective Auto
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bool Property FailObjective Auto
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Scene Property SceneToStart Auto
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Event OnDeath(Actor akKiller)
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if( QuestToSet )
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QuestToSet.SetStage(DesiredStage)
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;Debug.Notification("Setting stage")
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endif
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if( SceneToStart )
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SceneToStart.Start()
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endif
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if CompleteObjective == true
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QuestToSet.SetObjectiveCompleted(DesiredCompletedOrFailedObjective)
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elseif FailObjective == true
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QuestToSet.SetObjectiveFailed(DesiredCompletedOrFailedObjective)
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endif
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endEvent
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