33 lines
797 B
Plaintext
33 lines
797 B
Plaintext
|
Scriptname FXChaurusScript extends ActiveMagicEffect
|
||
|
{This script managage the fx art for the Charus}
|
||
|
;===============================================
|
||
|
|
||
|
;===============================================
|
||
|
|
||
|
Actor selfRef
|
||
|
Armor Property ChaurusSpitSkin Auto
|
||
|
|
||
|
|
||
|
EVENT OnEffectStart(Actor Target, Actor Caster)
|
||
|
selfRef = caster
|
||
|
if (selfRef.GetSleepState() == 3)
|
||
|
; Debug.Trace("Charus is sleeping! 3")
|
||
|
else
|
||
|
selfRef.EquipItem(ChaurusSpitSkin)
|
||
|
endIf
|
||
|
ENDEVENT
|
||
|
|
||
|
Event OnEffectFinish(Actor akTarget, Actor akCaster)
|
||
|
selfRef.UnequipItem(ChaurusSpitSkin)
|
||
|
endEvent
|
||
|
|
||
|
Event OnGetUp(ObjectReference akFurniture)
|
||
|
; Debug.Trace("Charus just got up from " )
|
||
|
selfRef.EquipItem(ChaurusSpitSkin)
|
||
|
endEvent
|
||
|
|
||
|
EVENT onDeath(actor myKiller)
|
||
|
selfRef.UnequipItem(ChaurusSpitSkin)
|
||
|
ENDEVENT
|
||
|
|