48 lines
1.1 KiB
Plaintext
48 lines
1.1 KiB
Plaintext
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Scriptname MagicDispelSpellOnHitScript extends ActiveMagicEffect
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{This script forces the selected spell(s) to dispel on hit.}
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;======================================================================================;
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; PROPERTIES /
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;=============/
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spell Property Spell01 auto
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spell Property Spell02 auto
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spell Property Spell03 auto
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;======================================================================================;
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; VARIABLES /
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;=============/
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Actor TargetActor
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bool bWaitLongEnough
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;======================================================================================;
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; EVENTS /
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;=============/
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Event OnEffectStart(Actor Target, Actor Caster)
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TargetActor = Target
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utility.wait(0.5)
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bWaitLongEnough = true
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EndEvent
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Event OnHit(ObjectReference akAggressor, Form akWeapon, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked)
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if bWaitLongEnough
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bWaitLongEnough = False
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if Spell01
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TargetActor.dispelspell(Spell01)
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endif
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if Spell02
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TargetActor.dispelspell(Spell02)
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endif
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if Spell03
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TargetActor.dispelspell(Spell03)
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endif
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endif
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endevent
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