diff --git a/SKSE/Plugins/fs.dll b/SKSE/Plugins/fs.dll
index 0e993067..78c9668d 100644
--- a/SKSE/Plugins/fs.dll
+++ b/SKSE/Plugins/fs.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:aecfcea851298c389e57b66029f81a728cf278484362d5009437a709eb6cc707
-size 169472
+oid sha256:2799e4abbbb01be55a30e5a7043480c1df177bd28b447a83745d5bcc6626d970
+size 172032
diff --git a/SKSE/Plugins/fs_se.dll b/SKSE/Plugins/fs_se.dll
index 8cfca8ec..feae111c 100644
--- a/SKSE/Plugins/fs_se.dll
+++ b/SKSE/Plugins/fs_se.dll
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:3bc96a3063a7345eaed4aac14065ccbf2ecfa4d748d4bfe92a8525ac14d1d6d0
-size 167424
+oid sha256:5328d160149691265036ef59c674196d134ed44b25a402021b9a5f079f96531e
+size 170496
diff --git a/source/fs.dll/.gitignore b/source/fs.dll/.gitignore
index 461a59dd..cf0b2bc8 100644
--- a/source/fs.dll/.gitignore
+++ b/source/fs.dll/.gitignore
@@ -1,8 +1,8 @@
*.db
.vs/
x64/
-x64_v142/
-common/x64_v142/
+x64_*/
+common/x64_*/
fs/x64/
skse64/.vs/
skse64/skse64/x64/
diff --git a/source/fs.dll/common/common_vc14.vcxproj b/source/fs.dll/common/common_vc14.vcxproj
index f5f252fa..cf617cd2 100644
--- a/source/fs.dll/common/common_vc14.vcxproj
+++ b/source/fs.dll/common/common_vc14.vcxproj
@@ -68,26 +68,26 @@
StaticLibrary
true
- v142
+ v143
MultiByte
StaticLibrary
true
- v142
+ v143
MultiByte
StaticLibrary
false
- v142
+ v143
true
MultiByte
StaticLibrary
false
- v142
+ v143
true
MultiByte
diff --git a/source/fs.dll/forgotten_stories_skse_plugin.sln b/source/fs.dll/forgotten_stories_skse_plugin.sln
index 560e6ca2..8de3d928 100644
--- a/source/fs.dll/forgotten_stories_skse_plugin.sln
+++ b/source/fs.dll/forgotten_stories_skse_plugin.sln
@@ -1,7 +1,7 @@
Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 15
-VisualStudioVersion = 15.0.28307.1340
+# Visual Studio Version 17
+VisualStudioVersion = 17.2.32616.157
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fs", "fs\fs.vcxproj", "{F0CF443B-B64A-489E-A826-6924FECB0F4E}"
ProjectSection(ProjectDependencies) = postProject
@@ -42,7 +42,8 @@ Global
{F0CF443B-B64A-489E-A826-6924FECB0F4E}.Debug_VC142|x64.Build.0 = Release|Win32
{F0CF443B-B64A-489E-A826-6924FECB0F4E}.Debug|Win32.ActiveCfg = Debug|Win32
{F0CF443B-B64A-489E-A826-6924FECB0F4E}.Debug|Win32.Build.0 = Debug|Win32
- {F0CF443B-B64A-489E-A826-6924FECB0F4E}.Debug|x64.ActiveCfg = Debug|Win32
+ {F0CF443B-B64A-489E-A826-6924FECB0F4E}.Debug|x64.ActiveCfg = Debug|x64
+ {F0CF443B-B64A-489E-A826-6924FECB0F4E}.Debug|x64.Build.0 = Debug|x64
{F0CF443B-B64A-489E-A826-6924FECB0F4E}.Release_Lib_VC142|Win32.ActiveCfg = Release|Win32
{F0CF443B-B64A-489E-A826-6924FECB0F4E}.Release_Lib_VC142|Win32.Build.0 = Release|Win32
{F0CF443B-B64A-489E-A826-6924FECB0F4E}.Release_Lib_VC142|x64.ActiveCfg = Release|Win32
diff --git a/source/fs.dll/fs/CreatePotion.h b/source/fs.dll/fs/CreatePotion.h
index b02da5d3..c625ba84 100644
--- a/source/fs.dll/fs/CreatePotion.h
+++ b/source/fs.dll/fs/CreatePotion.h
@@ -5,7 +5,7 @@
namespace CreatePotion
{
- AlchemyItem* createPotion(AlchemyItem* toCopy, VMArray effects, VMArray magnitudes, VMArray areas, VMArray durations, UInt32 arraySize);
+ AlchemyItem* createPotion(StaticFunctionTag* tag, VMArray effects, VMArray magnitudes, VMArray areas, VMArray durations, UInt32 arraySize);
bool RegisterFuncs(VMClassRegistry* registry);
}
diff --git a/source/fs.dll/fs/PhasmalistInventoryFunctions.cpp b/source/fs.dll/fs/PhasmalistInventoryFunctions.cpp
index 10feee56..c5350126 100644
--- a/source/fs.dll/fs/PhasmalistInventoryFunctions.cpp
+++ b/source/fs.dll/fs/PhasmalistInventoryFunctions.cpp
@@ -117,31 +117,33 @@ namespace PhasmalistScripts {
float strength = 0;
float physicalStrength = 0;
- if (itemStack->type->IsWeapon()) {
- TESObjectWEAP * asWeapon = static_cast(itemStack->type);
- if (asWeapon) {
- float baseDmg = papyrusWeapon::GetBaseDamage(asWeapon) * 1.5;
- float speed = papyrusWeapon::GetSpeed(asWeapon);
- physicalStrength = baseDmg * speed;
- strength += physicalStrength;
- strength += getEnchantmentStrength(papyrusWeapon::GetEnchantment(asWeapon));
+ if (itemStack->type) {
+ if (itemStack->type->IsWeapon()) {
+ TESObjectWEAP* asWeapon = static_cast(itemStack->type);
+ if (asWeapon) {
+ float baseDmg = papyrusWeapon::GetBaseDamage(asWeapon) * 1.5;
+ float speed = papyrusWeapon::GetSpeed(asWeapon);
+ physicalStrength = baseDmg * speed;
+ strength += physicalStrength;
+ strength += getEnchantmentStrength(papyrusWeapon::GetEnchantment(asWeapon));
+ }
}
- }
- if (itemStack->type->IsArmor()) {
- TESObjectARMO * asArmor = static_cast(itemStack->type);
- if (asArmor) {
- physicalStrength = papyrusArmor::GetArmorRating(asArmor);
- strength += physicalStrength;
- strength += getEnchantmentStrength(papyrusArmor::GetEnchantment(asArmor));
+ if (itemStack->type->IsArmor()) {
+ TESObjectARMO* asArmor = static_cast(itemStack->type);
+ if (asArmor) {
+ physicalStrength = papyrusArmor::GetArmorRating(asArmor);
+ strength += physicalStrength;
+ strength += getEnchantmentStrength(papyrusArmor::GetEnchantment(asArmor));
+ }
}
- }
- if (itemStack->type->formType == kFormType_Book) {
- TESObjectBOOK * asBook = static_cast(itemStack->type);
- if (asBook) {
- SpellItem * spell = papyrusBook::GetSpell(asBook);
- return getSpellStrength(spell);
+ if (itemStack->type->formType == kFormType_Book) {
+ TESObjectBOOK* asBook = static_cast(itemStack->type);
+ if (asBook) {
+ SpellItem* spell = papyrusBook::GetSpell(asBook);
+ return getSpellStrength(spell);
+ }
}
}
diff --git a/source/fs.dll/fs/PhasmalistInventoryFunctions.h b/source/fs.dll/fs/PhasmalistInventoryFunctions.h
index 3e19ed4a..f48c8a82 100644
--- a/source/fs.dll/fs/PhasmalistInventoryFunctions.h
+++ b/source/fs.dll/fs/PhasmalistInventoryFunctions.h
@@ -4,7 +4,7 @@
namespace PhasmalistScripts
{
- float calculateContentStrength(TESObjectREFR *base);
+ float calculateContentStrength(StaticFunctionTag* tag, TESObjectREFR* container);
bool RegisterFuncs(VMClassRegistry* registry);
}
diff --git a/source/fs.dll/fs/exports.def b/source/fs.dll/fs/exports.def
index d3129e4f..44a47e25 100644
--- a/source/fs.dll/fs/exports.def
+++ b/source/fs.dll/fs/exports.def
@@ -1,4 +1,5 @@
-LIBRARY "fs"
+LIBRARY "enderalse"
EXPORTS
SKSEPlugin_Query
-SKSEPlugin_Load
\ No newline at end of file
+SKSEPlugin_Load
+SKSEPlugin_Version
diff --git a/source/fs.dll/fs/fs.vcxproj b/source/fs.dll/fs/fs.vcxproj
index 516d5170..ecf38269 100644
--- a/source/fs.dll/fs/fs.vcxproj
+++ b/source/fs.dll/fs/fs.vcxproj
@@ -38,23 +38,23 @@
DynamicLibrary
MultiByte
true
- v142
+ v143
DynamicLibrary
MultiByte
true
- v142
+ v143
DynamicLibrary
MultiByte
- v142
+ v143
DynamicLibrary
MultiByte
- v142
+ v143
@@ -109,7 +109,7 @@
Disabled
- $(SolutionDir);$(SolutionDir)common;$(SolutionDir)skse;C:\Users\Simon\Documents\Visual Studio 2015\Projects\SteamSDK\public;%(AdditionalIncludeDirectories)
+ $(SolutionDir);$(SolutionDir)\..;%(AdditionalIncludeDirectories);$(SolutionDir)common;$(SolutionDir)skse64
WIN32;_DEBUG;_WINDOWS;_USRDLL;PLUGIN_EXAMPLE_EXPORTS;%(PreprocessorDefinitions)
EnableFastChecks
MultiThreadedDebug
@@ -123,7 +123,7 @@
exports.def
true
Windows
- steam_api.lib;%(AdditionalDependencies)
+ $(SolutionDir)x64_v143\Debug\common_vc14.lib;$(SolutionDir)x64\Debug\skse64_common.lib;$(SolutionDir)x64\Debug\skse64_1_5_97.lib;%(AdditionalDependencies)
C:\Users\Simon\Documents\Visual Studio 2015\Projects\SteamSDK\redistributable_bin;%(AdditionalLibraryDirectories)
@@ -171,7 +171,7 @@
Windows
true
true
- $(SolutionDir)x64_v142\Release\common_vc14.lib;$(SolutionDir)x64\Release\skse64_common.lib;$(SolutionDir)x64\Release\skse64_1_5_97.lib;%(AdditionalDependencies)
+ $(SolutionDir)x64_v143\Release\common_vc14.lib;$(SolutionDir)x64\Release\skse64_common.lib;$(SolutionDir)x64\Release\skse64_1_5_97.lib;%(AdditionalDependencies)
diff --git a/source/fs.dll/fs/main.cpp b/source/fs.dll/fs/main.cpp
index 34bb80cf..86d6481d 100644
--- a/source/fs.dll/fs/main.cpp
+++ b/source/fs.dll/fs/main.cpp
@@ -5,36 +5,101 @@
#include "PhasmalistInventoryFunctions.h"
#include "CreatePotion.h"
-static PluginHandle g_pluginHandle = kPluginHandle_Invalid;
static SKSEPapyrusInterface * g_papyrus = NULL;
+static SInt32 g_NewGameStarted = 0;
+
+#define SKYRIMAE constexpr true
+
+#ifndef SKYRIMAE
+
+#define RUNTIME_VERSION_1_6_353 MAKE_EXE_VERSION(1, 6, 353)
+
+struct SKSEPluginVersionData
+{
+ enum
+ {
+ kVersion = 1,
+ };
+
+ enum
+ {
+ // set this if you are using a (potential at this time of writing) post-AE version of the Address Library
+ kVersionIndependent_AddressLibraryPostAE = 1 << 0,
+ // set this if you exclusively use signature matching to find your addresses and have NO HARDCODED ADDRESSES
+ kVersionIndependent_Signatures = 1 << 1,
+ };
+
+ UInt32 dataVersion; // set to kVersion
+
+ UInt32 pluginVersion; // version number of your plugin
+ char name[256]; // null-terminated ASCII plugin name
+
+ char author[256]; // null-terminated ASCII plugin author name (can be empty)
+ char supportEmail[256]; // null-terminated ASCII support email address (can be empty)
+ // this is not for showing to users, it's in case I need to contact you about
+ // a compatibility problem with your plugin
+
+ // version compatibility
+ UInt32 versionIndependence; // set to one of the kVersionIndependent_ enums or zero
+ UInt32 compatibleVersions[16]; // zero-terminated list of RUNTIME_VERSION_ defines your plugin is compatible with
+
+ UInt32 seVersionRequired; // minimum version of the script extender required, compared against PACKED_SKSE_VERSION
+ // you probably should just set this to 0 unless you know what you are doing
+};
+#endif
+
+
+void SKSEMessageHandler(SKSEMessagingInterface::Message* msg)
+{
+ if (msg->type == SKSEMessagingInterface::kMessage_PostLoadGame || msg->type == SKSEMessagingInterface::kMessage_NewGame) {
+ if (g_NewGameStarted < 2) {
+ g_NewGameStarted++;
+ }
+ }
+}
extern "C" {
+ __declspec(dllexport) SKSEPluginVersionData SKSEPlugin_Version =
+ {
+ SKSEPluginVersionData::kVersion,
+
+ 1,
+#ifdef SKYRIMAE
+ "fs_skse_functions",
+#else
+ "fs_skse_functions_disabled",
+#endif
+ "Eddoursul",
+ "enderal@eddoursul.win",
+
+ 0, // not version independent
+
+ { RUNTIME_VERSION_1_6_353, 0 }, // compatible with 1.6.353
+
+ 0, // works with any version of the script extender. you probably do not need to put anything here
+ };
+
bool SKSEPlugin_Query(const SKSEInterface * skse, PluginInfo * info) { // Called by SKSE to learn about this plugin and check that it's safe to load it
- gLog.OpenRelative(CSIDL_MYDOCUMENTS, "\\My Games\\Enderal Special Edition\\SKSE\\FS.log");
+
+#ifndef SKYRIMAE
+ gLog.OpenRelative(CSIDL_MYDOCUMENTS, "\\My Games\\Enderal Special Edition\\SKSE\\Enderal_SE.log");
gLog.SetPrintLevel(IDebugLog::kLevel_Error);
gLog.SetLogLevel(IDebugLog::kLevel_DebugMessage);
- _MESSAGE("fs_skse_functions");
+ _MESSAGE("EnderalSE");
+#endif
// populate info structure
info->infoVersion = PluginInfo::kInfoVersion;
- info->name = "fs_skse_functions";
+#ifdef SKYRIMAE
+ info->name = "fs_skse_functions_disabled";
+#else
+ info->name = skse->runtimeVersion == RUNTIME_VERSION_1_5_97 ? "fs_skse_functions" : "fs_skse_functions_disabled";
+#endif
info->version = 1;
- // store plugin handle so we can identify ourselves later
- g_pluginHandle = skse->GetPluginHandle();
-
- if (skse->isEditor)
- {
- _MESSAGE("loaded in editor, marking as incompatible");
-
- return false;
- }
- else if (skse->runtimeVersion != RUNTIME_VERSION_1_5_97)
- {
- _MESSAGE("unsupported runtime version %08X", skse->runtimeVersion);
-
+ if (skse->isEditor) {
return false;
}
@@ -46,7 +111,26 @@ extern "C" {
}
bool SKSEPlugin_Load(const SKSEInterface * skse) { // Called by SKSE to load this plugin
- _MESSAGE("fs_skse_functions loaded");
+
+#ifdef SKYRIMAE
+ gLog.OpenRelative(CSIDL_MYDOCUMENTS, "\\My Games\\Enderal Special Edition\\SKSE\\Enderal_AE.log");
+ gLog.SetPrintLevel(IDebugLog::kLevel_Error);
+ gLog.SetLogLevel(IDebugLog::kLevel_DebugMessage);
+ if (skse->runtimeVersion != RUNTIME_VERSION_1_6_353) {
+ _MESSAGE("skipping initialization of the non-AE library");
+ return true;
+ }
+#else
+ if (skse->runtimeVersion != RUNTIME_VERSION_1_5_97) {
+ _MESSAGE("skipping initialization of the non-SE library");
+ return true;
+ }
+#endif
+
+ _MESSAGE("EnderalSE loaded");
+
+ auto messaging = (SKSEMessagingInterface*)skse->QueryInterface(kInterface_Messaging);
+ messaging->RegisterListener(skse->GetPluginHandle(), "SKSE", SKSEMessageHandler);
g_papyrus = (SKSEPapyrusInterface *)skse->QueryInterface(kInterface_Papyrus);
@@ -63,7 +147,14 @@ extern "C" {
_MESSAGE("Register Succeeded: CreatePotion functions");
}
+ g_papyrus->Register([](VMClassRegistry* registry) {
+ registry->RegisterFunction(new NativeFunction0("NewGameCount", "EnderalLib", [](StaticFunctionTag* tag) {
+ return g_NewGameStarted;
+ }, registry));
+ _MESSAGE("Register Succeeded: NewGameCount");
+ return true;
+ });
+
return true;
}
-
};
\ No newline at end of file
diff --git a/source/fs.dll/skse64/skse64/BSModelDB.cpp b/source/fs.dll/skse64/skse64/BSModelDB.cpp
index 5bcaf052..17f74d31 100644
--- a/source/fs.dll/skse64/skse64/BSModelDB.cpp
+++ b/source/fs.dll/skse64/skse64/BSModelDB.cpp
@@ -1,4 +1,4 @@
#include "skse64/BSModelDB.h"
// 206875324DD3C045FB854CB2889AFBCA94C7790B+89
-RelocPtr g_TESProcessor(0x01EC3C10);
+RelocPtr g_TESProcessor(0x01F5F590);
diff --git a/source/fs.dll/skse64/skse64/BSModelDB.h b/source/fs.dll/skse64/skse64/BSModelDB.h
index ed2a1b2d..15356655 100644
--- a/source/fs.dll/skse64/skse64/BSModelDB.h
+++ b/source/fs.dll/skse64/skse64/BSModelDB.h
@@ -42,8 +42,8 @@ public:
MEMBER_FN_PREFIX(TESProcessor);
// find from ??_7BSModelProcessor@BSModelDB@@6B@
- DEFINE_MEMBER_FN(dtor, void, 0x00D2ECA0);
- DEFINE_MEMBER_FN(Impl_Process, void, 0x00181800, ModelData * modelData, const char * modelName, NiAVObject ** root, UInt32 * typeOut);
+ DEFINE_MEMBER_FN(dtor, void, 0x00D66540);
+ DEFINE_MEMBER_FN(Impl_Process, void, 0x0018B0C0, ModelData * modelData, const char * modelName, NiAVObject ** root, UInt32 * typeOut);
};
};
diff --git a/source/fs.dll/skse64/skse64/CMakeLists.txt b/source/fs.dll/skse64/skse64/CMakeLists.txt
new file mode 100644
index 00000000..e6050943
--- /dev/null
+++ b/source/fs.dll/skse64/skse64/CMakeLists.txt
@@ -0,0 +1,473 @@
+cmake_minimum_required(VERSION 3.18)
+
+# ---- Project ----
+
+include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/versioning.cmake)
+
+project(
+ skse64
+ VERSION ${SKSE_VERSION_MAJOR}.${SKSE_VERSION_MINOR}.${SKSE_VERSION_PATCH}
+ LANGUAGES CXX
+)
+
+# ---- Include guards ----
+
+if(PROJECT_SOURCE_DIR STREQUAL PROJECT_BINARY_DIR)
+ message(
+ FATAL_ERROR
+ "In-source builds not allowed. Please make a new directory (called a build directory) and run CMake from there."
+)
+endif()
+
+# ---- Build options ----
+
+set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON)
+set(CMAKE_INTERPROCEDURAL_OPTIMIZATION_DEBUG OFF)
+
+# ---- Dependencies ----
+
+if (NOT TARGET skse64_common)
+ add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../skse64_common skse64_common) # bundled
+endif()
+
+if (NOT TARGET xbyak)
+ add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../xbyak xbyak) # bundled
+endif()
+
+find_package(common REQUIRED CONFIG)
+
+# ---- Add source files ----
+
+include(cmake/headerlist.cmake)
+include(cmake/sourcelist.cmake)
+
+source_group(
+ ${PROJECT_NAME}
+ FILES
+ skse64.cpp
+ skse64.def
+ skse_version.rc
+)
+
+source_group(
+ ${PROJECT_NAME}/api
+ FILES
+ GameAPI.cpp
+ GameAPI.h
+ GameBSExtraData.cpp
+ GameBSExtraData.h
+ GameCamera.cpp
+ GameCamera.h
+ GameData.cpp
+ GameData.h
+ GameEvents.cpp
+ GameEvents.h
+ GameExtraData.cpp
+ GameExtraData.h
+ GameFormComponents.cpp
+ GameFormComponents.h
+ GameForms.cpp
+ GameForms.h
+ GameHandlers.cpp
+ GameHandlers.h
+ GameInput.cpp
+ GameInput.h
+ GameMenus.cpp
+ GameMenus.h
+ GameObjects.cpp
+ GameObjects.h
+ GamePathing.cpp
+ GameReferences.cpp
+ GameReferences.h
+ GameResources.cpp
+ GameResources.h
+ GameRTTI.cpp
+ GameRTTI.h
+ GameRTTI.inl
+ GameSettings.cpp
+ GameSettings.h
+ GameStreams.cpp
+ GameStreams.h
+ GameThreads.cpp
+ GameThreads.h
+ GameTypes.cpp
+ GameTypes.h
+ GameUtilities.cpp
+ GameUtilities.h
+ ObScript.cpp
+ ObScript.h
+)
+
+source_group(
+ ${PROJECT_NAME}/hooks
+ FILES
+ Hooks_Camera.cpp
+ Hooks_Camera.h
+ Hooks_Data.cpp
+ Hooks_Data.h
+ Hooks_Debug.cpp
+ Hooks_Debug.h
+ Hooks_Diagnostics.cpp
+ Hooks_Diagnostics.h
+ Hooks_DirectInput8Create.cpp
+ Hooks_DirectInput8Create.h
+ Hooks_Event.cpp
+ Hooks_Event.h
+ Hooks_Gameplay.cpp
+ Hooks_Gameplay.h
+ Hooks_Handlers.cpp
+ Hooks_Handlers.h
+ Hooks_Memory.cpp
+ Hooks_Memory.h
+ Hooks_NetImmerse.cpp
+ Hooks_NetImmerse.h
+ Hooks_ObScript.cpp
+ Hooks_ObScript.h
+ Hooks_Papyrus.cpp
+ Hooks_Papyrus.h
+ Hooks_SaveLoad.cpp
+ Hooks_SaveLoad.h
+ Hooks_Scaleform.cpp
+ Hooks_Scaleform.h
+ Hooks_Threads.cpp
+ Hooks_Threads.h
+ Hooks_UI.cpp
+ Hooks_UI.h
+)
+
+source_group(
+ ${PROJECT_NAME}/internal
+ FILES
+ Colors.cpp
+ Colors.h
+ CustomMenu.cpp
+ CustomMenu.h
+ GlobalLocks.cpp
+ GlobalLocks.h
+ HashUtil.cpp
+ HashUtil.h
+ InputMap.cpp
+ InputMap.h
+ InternalSerialization.cpp
+ InternalSerialization.h
+ InternalTasks.cpp
+ InternalTasks.h
+ PluginAPI.h
+ PluginLoadErrorDialog.rc
+ PluginManager.cpp
+ PluginManager.h
+ Serialization.cpp
+ Serialization.h
+ Translation.cpp
+ Translation.h
+)
+
+source_group(
+ ${PROJECT_NAME}/netimmerse
+ FILES
+ BSModelDB.cpp
+ BSModelDB.h
+ NiAdditionalGeometryData.cpp
+ NiAdditionalGeometryData.h
+ NiControllers.cpp
+ NiControllers.h
+ NiExtraData.cpp
+ NiExtraData.h
+ NiGeometry.cpp
+ NiGeometry.h
+ NiInterpolators.cpp
+ NiInterpolators.h
+ NiLight.cpp
+ NiLight.h
+ NiMaterial.cpp
+ NiMaterial.h
+ NiNodes.cpp
+ NiNodes.h
+ NiObjects.cpp
+ NiObjects.h
+ NiProperties.cpp
+ NiProperties.h
+ NiRenderer.cpp
+ NiRenderer.h
+ NiRTTI.cpp
+ NiRTTI.h
+ NiSerialization.cpp
+ NiSerialization.h
+ NiTextures.cpp
+ NiTextures.h
+ NiTypes.cpp
+ NiTypes.h
+)
+
+source_group(
+ ${PROJECT_NAME}/papyrus/functions
+ FILES
+ PapyrusActiveMagicEffect.cpp
+ PapyrusActiveMagicEffect.h
+ PapyrusActor.cpp
+ PapyrusActor.h
+ PapyrusActorBase.cpp
+ PapyrusActorBase.h
+ PapyrusActorValueInfo.cpp
+ PapyrusActorValueInfo.h
+ PapyrusAlias.cpp
+ PapyrusAlias.h
+ PapyrusAmmo.cpp
+ PapyrusAmmo.h
+ PapyrusArmor.cpp
+ PapyrusArmor.h
+ PapyrusArmorAddon.cpp
+ PapyrusArmorAddon.h
+ PapyrusArt.cpp
+ PapyrusArt.h
+ PapyrusBook.cpp
+ PapyrusBook.h
+ PapyrusCamera.cpp
+ PapyrusCamera.h
+ PapyrusCell.cpp
+ PapyrusCell.h
+ PapyrusClass.cpp
+ PapyrusClass.h
+ PapyrusColorForm.cpp
+ PapyrusColorForm.h
+ PapyrusCombatStyle.cpp
+ PapyrusCombatStyle.h
+ PapyrusConstructibleObject.cpp
+ PapyrusConstructibleObject.h
+ PapyrusDefaultObjectManager.cpp
+ PapyrusDefaultObjectManager.h
+ PapyrusEnchantment.cpp
+ PapyrusEnchantment.h
+ PapyrusEquipSlot.cpp
+ PapyrusEquipSlot.h
+ PapyrusFaction.cpp
+ PapyrusFaction.h
+ PapyrusFlora.cpp
+ PapyrusFlora.h
+ PapyrusForm.cpp
+ PapyrusForm.h
+ PapyrusFormList.cpp
+ PapyrusFormList.h
+ PapyrusGame.cpp
+ PapyrusGame.h
+ PapyrusGameData.cpp
+ PapyrusGameData.h
+ PapyrusHeadPart.cpp
+ PapyrusHeadPart.h
+ PapyrusIngredient.cpp
+ PapyrusIngredient.h
+ PapyrusInput.cpp
+ PapyrusInput.h
+ PapyrusKeyword.cpp
+ PapyrusKeyword.h
+ PapyrusLeveledActor.cpp
+ PapyrusLeveledActor.h
+ PapyrusLeveledItem.cpp
+ PapyrusLeveledItem.h
+ PapyrusLeveledSpell.cpp
+ PapyrusLeveledSpell.h
+ PapyrusLocation.cpp
+ PapyrusLocation.h
+ PapyrusMagicEffect.cpp
+ PapyrusMagicEffect.h
+ PapyrusMath.cpp
+ PapyrusMath.h
+ PapyrusMisc.cpp
+ PapyrusMisc.h
+ PapyrusModEvent.cpp
+ PapyrusModEvent.h
+ PapyrusNetImmerse.cpp
+ PapyrusNetImmerse.h
+ PapyrusObjectReference.cpp
+ PapyrusObjectReference.h
+ PapyrusPerk.cpp
+ PapyrusPerk.h
+ PapyrusPotion.cpp
+ PapyrusPotion.h
+ PapyrusQuest.cpp
+ PapyrusQuest.h
+ PapyrusRace.cpp
+ PapyrusRace.h
+ PapyrusReferenceAlias.cpp
+ PapyrusReferenceAlias.h
+ PapyrusScroll.cpp
+ PapyrusScroll.h
+ PapyrusShout.cpp
+ PapyrusShout.h
+ PapyrusSKSE.cpp
+ PapyrusSKSE.h
+ PapyrusSound.cpp
+ PapyrusSound.h
+ PapyrusSoundDescriptor.cpp
+ PapyrusSoundDescriptor.h
+ PapyrusSpawnerTask.cpp
+ PapyrusSpawnerTask.h
+ PapyrusSpell.cpp
+ PapyrusSpell.h
+ PapyrusStringUtil.cpp
+ PapyrusStringUtil.h
+ PapyrusTextureSet.cpp
+ PapyrusTextureSet.h
+ PapyrusTree.cpp
+ PapyrusTree.h
+ PapyrusUI.cpp
+ PapyrusUI.h
+ PapyrusUICallback.cpp
+ PapyrusUICallback.h
+ PapyrusUtility.cpp
+ PapyrusUtility.h
+ PapyrusWeapon.cpp
+ PapyrusWeapon.h
+ PapyrusWeather.cpp
+ PapyrusWeather.h
+ PapyrusWornObject.cpp
+ PapyrusWornObject.h
+)
+
+source_group(
+ ${PROJECT_NAME}/papyrus/vm
+ FILES
+ PapyrusArgs.cpp
+ PapyrusArgs.h
+ PapyrusDelayFunctors.cpp
+ PapyrusDelayFunctors.h
+ PapyrusEventFunctor.h
+ PapyrusEvents.cpp
+ PapyrusEvents.h
+ PapyrusInterfaces.cpp
+ PapyrusInterfaces.h
+ PapyrusNativeFunctionDef.inl
+ PapyrusNativeFunctionDef_Base.inl
+ PapyrusNativeFunctions.cpp
+ PapyrusNativeFunctions.h
+ PapyrusObjects.cpp
+ PapyrusObjects.h
+ PapyrusValue.cpp
+ PapyrusValue.h
+ PapyrusVM.cpp
+ PapyrusVM.h
+)
+
+source_group(
+ ${PROJECT_NAME}/scaleform
+ FILES
+ ScaleformAPI.cpp
+ ScaleformAPI.h
+ ScaleformCallbacks.cpp
+ ScaleformCallbacks.h
+ ScaleformExtendedData.cpp
+ ScaleformExtendedData.h
+ ScaleformLoader.cpp
+ ScaleformLoader.h
+ ScaleformMovie.cpp
+ ScaleformMovie.h
+ ScaleformState.cpp
+ ScaleformState.h
+ ScaleformTypes.cpp
+ ScaleformTypes.h
+ ScaleformValue.cpp
+ ScaleformValue.h
+ ScaleformVM.cpp
+ ScaleformVM.h
+)
+
+# ---- Create library ----
+
+add_library(
+ ${PROJECT_NAME}
+ SHARED
+ ${headers}
+ ${sources}
+ skse64.def
+ ${skse64_common_SOURCE_DIR}/skse_version.rc
+ PluginLoadErrorDialog.rc
+)
+
+add_library(skse64::${PROJECT_NAME} ALIAS ${PROJECT_NAME})
+
+include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/configuration.cmake)
+
+set_target_properties(
+ ${PROJECT_NAME}
+ PROPERTIES
+ OUTPUT_NAME "${PROJECT_NAME}_${RUNTIME_VERSION_MAJOR}_${RUNTIME_VERSION_MINOR}_${RUNTIME_VERSION_PATCH}"
+)
+
+target_compile_definitions(
+ ${PROJECT_NAME}
+ PRIVATE
+ RUNTIME
+ RUNTIME_VERSION=${RUNTIME_VERSION_PACKED}
+)
+
+target_compile_features(
+ ${PROJECT_NAME}
+ PUBLIC
+ cxx_std_11
+)
+
+target_include_directories(
+ ${PROJECT_NAME}
+ PUBLIC
+ $
+ $
+)
+
+target_link_libraries(
+ ${PROJECT_NAME}
+ PUBLIC
+ skse64::skse64_common
+ Xbyak::xbyak
+ xse::common
+)
+
+# ---- Configure all targets ----
+
+set_target_properties(
+ ${PROJECT_NAME}
+ skse64_common
+ PROPERTIES
+ MSVC_RUNTIME_LIBRARY "MultiThreaded$<$:Debug>"
+)
+
+# ---- Create an installable target ----
+
+include(GNUInstallDirs)
+
+install(
+ TARGETS
+ ${PROJECT_NAME}
+ EXPORT
+ ${PROJECT_NAME}-targets
+)
+
+install(
+ FILES
+ ${headers}
+ DESTINATION
+ ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}
+)
+
+configure_file(
+ cmake/config.cmake.in
+ ${PROJECT_NAME}-config.cmake
+ @ONLY
+)
+
+install(
+ FILES
+ ${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}-config.cmake
+ DESTINATION
+ ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
+)
+
+install(
+ EXPORT
+ ${PROJECT_NAME}-targets
+ NAMESPACE
+ skse64::
+ DESTINATION
+ ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME}
+)
+
+include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/installation.cmake)
diff --git a/source/fs.dll/skse64/skse64/GameAPI.cpp b/source/fs.dll/skse64/skse64/GameAPI.cpp
index 42e12e66..01fc487e 100644
--- a/source/fs.dll/skse64/skse64/GameAPI.cpp
+++ b/source/fs.dll/skse64/skse64/GameAPI.cpp
@@ -1,19 +1,19 @@
#include "skse64/GameAPI.h"
-// 4371A3D33EB5D62C7C548EBD5F760AF15A9B0B96+41
-RelocPtr g_mainHeap(0x01EBD280);
+// CFBAE5ABDAD102C91A5CD32DE6F45A70A6EC7561+80
+RelocPtr g_mainHeap(0x01F58C00);
-// 75643FD50A96D1F83B1AC4797EC84EF1C53039AC+68
-RelocPtr g_console(0x02F000F0);
+// 338B95DD01390309C6CF7F96A08D629A564D0A48+5D
+RelocPtr g_console(0x02F9B980);
-// E1E59B64FDA5B8A9085AE9314353ABEEA0DB2823+C4
-RelocPtr g_consoleHandle(0x02F4C31C);
+// 4D7631B98BE6AABD42229719E0D837E677A24FB5+CF
+RelocPtr g_consoleHandle(0x02FE8234);
-// 52DD97B7C619EA732D3CD95637F449FC7A23DD12+24
-RelocPtr g_TlsIndexPtr(0x03497408);
+// 3DD6796A3BFE73B35604DD47E8677156AEBD4360+20
+RelocPtr g_TlsIndexPtr(0x03532618);
-// BC8BF08A45C960EB35F2BAFEC9432C80365A1473+14A
-RelocPtr g_thePlayer(0x02F26EF8);
+// 14BE6944D5E0E54959DE86FE65045CCEBBC65E31+6
+RelocPtr g_thePlayer(0x02FC2B68);
void * Heap_Allocate(size_t size)
{
diff --git a/source/fs.dll/skse64/skse64/GameAPI.h b/source/fs.dll/skse64/skse64/GameAPI.h
index 4fce738e..8c913899 100644
--- a/source/fs.dll/skse64/skse64/GameAPI.h
+++ b/source/fs.dll/skse64/skse64/GameAPI.h
@@ -8,8 +8,8 @@ class Heap
{
public:
MEMBER_FN_PREFIX(Heap);
- DEFINE_MEMBER_FN(Allocate, void *, 0x00C02260, size_t size, size_t alignment, bool aligned);
- DEFINE_MEMBER_FN(Free, void, 0x00C02560, void * buf, bool aligned);
+ DEFINE_MEMBER_FN(Allocate, void *, 0x00C27D60, size_t size, size_t alignment, bool aligned);
+ DEFINE_MEMBER_FN(Free, void, 0x00C281B0, void * buf, bool aligned);
};
extern RelocPtr g_mainHeap;
@@ -21,7 +21,7 @@ class ConsoleManager
{
public:
MEMBER_FN_PREFIX(ConsoleManager);
- DEFINE_MEMBER_FN(VPrint, void, 0x0085C2C0, const char * fmt, va_list args);
+ DEFINE_MEMBER_FN(VPrint, void, 0x0088A420, const char * fmt, va_list args);
// DEFINE_MEMBER_FN(Print, void, 0x001D2050, const char * str);
};
diff --git a/source/fs.dll/skse64/skse64/GameBSExtraData.h b/source/fs.dll/skse64/skse64/GameBSExtraData.h
index 57252940..05fb533f 100644
--- a/source/fs.dll/skse64/skse64/GameBSExtraData.h
+++ b/source/fs.dll/skse64/skse64/GameBSExtraData.h
@@ -256,11 +256,11 @@ public:
private:
MEMBER_FN_PREFIX(BaseExtraList);
- // 6AE109C256B98466C001B25B75BD48FB62F884B1+5A
- DEFINE_MEMBER_FN(CheckContainerExtraData_Internal, bool, 0x0010CC40, bool isEquipped);
+ // A7985F15034C77C00ACC57607F29F4802502A1BA+2F
+ DEFINE_MEMBER_FN(CheckContainerExtraData_Internal, bool, 0x00119580, bool isEquipped);
// This also does some internal ReferenceHandle lookup
- // B995A21984B048C2B4F61777E615FFFB2806F9B7
- DEFINE_MEMBER_FN(GetExtraTextDisplayData_Internal, ExtraTextDisplayData*, 0x00111420);
+ //
+ DEFINE_MEMBER_FN(GetExtraTextDisplayData_Internal, ExtraTextDisplayData*, 0x0011D360);
};
typedef tList ExtendDataList;
diff --git a/source/fs.dll/skse64/skse64/GameCamera.h b/source/fs.dll/skse64/skse64/GameCamera.h
index 4d37614d..9cc92cff 100644
--- a/source/fs.dll/skse64/skse64/GameCamera.h
+++ b/source/fs.dll/skse64/skse64/GameCamera.h
@@ -260,7 +260,7 @@ public:
UInt8 pad31[7]; // 31
MEMBER_FN_PREFIX(TESCamera);
- DEFINE_MEMBER_FN(SetCameraState, UInt32, 0x004F5C80, TESCameraState * cameraState);
+ DEFINE_MEMBER_FN(SetCameraState, UInt32, 0x0050F050, TESCameraState * cameraState);
};
STATIC_ASSERT(offsetof(TESCamera, cameraNode) == 0x20);
STATIC_ASSERT(sizeof(TESCamera) == 0x38);
@@ -297,8 +297,8 @@ public:
void SetDefaultStateBounds(float x, float y, float z);
MEMBER_FN_PREFIX(LocalMapCamera);
- DEFINE_MEMBER_FN(ctor, void, 0x001F5390);
- DEFINE_MEMBER_FN(SetNorthRotation, void, 0x001F5750, float northRotation);
+ DEFINE_MEMBER_FN(ctor, void, 0x00200F40);
+ DEFINE_MEMBER_FN(SetNorthRotation, void, 0x00201390, float northRotation);
};
STATIC_ASSERT(offsetof(LocalMapCamera, northRotation) == 0x60);
@@ -339,8 +339,8 @@ public:
static PlayerCamera * GetSingleton(void)
{
- // 0FAF5D3C755F11266ECC496FD392A0A2EA23403B+37
- static RelocPtr g_playerCamera(0x02EC59B8);
+ // 8737E3612AB5A303F82C06809C0B0B41B2015C66+1E
+ static RelocPtr g_playerCamera(0x02F61288);
return *g_playerCamera;
}
@@ -380,7 +380,7 @@ public:
UInt8 pad166[2]; // 166
MEMBER_FN_PREFIX(PlayerCamera);
- DEFINE_MEMBER_FN(UpdateThirdPerson, void, 0x0084D630, bool weaponDrawn);
+ DEFINE_MEMBER_FN(UpdateThirdPerson, void, 0x0087A350, bool weaponDrawn);
};
STATIC_ASSERT(offsetof(PlayerCamera, cameraStates) == 0xB8);
diff --git a/source/fs.dll/skse64/skse64/GameData.cpp b/source/fs.dll/skse64/skse64/GameData.cpp
index 85c347a6..3a227dac 100644
--- a/source/fs.dll/skse64/skse64/GameData.cpp
+++ b/source/fs.dll/skse64/skse64/GameData.cpp
@@ -1,71 +1,65 @@
#include "skse64/GameData.h"
// 9615953AF64D4A2EB76F7BDE0F38D30B311B1351+40
-RelocAddr g_gameTime(0x02F6B950);
+RelocAddr g_gameTime(0x03007710);
-// AB8F3A77254A4A7EF23D7EA9C232AF6674856B23+2B7
-RelocPtr g_dataHandler(0x01EBE428);
+// B8860AA646A4AA64DB8D5C6EDA306FC6B59F1B9B+5B
+RelocPtr g_dataHandler(0x01F59DA8);
// 5F417CF4D2EB33C7D6903EA38BB5CDDEF48A6F83+4B
-RelocPtr g_persistentFormManager(0x01EBEAE8);
+RelocPtr g_persistentFormManager(0x01F5A468);
-// 1AF6E849D5819F74A0FAC96D2E9D6AD46900704B+60
-RelocPtr g_faceGen(0x01EBEB40);
+// EC410889481EE7B9DC4B6D7A707FA41B72CDCE48+4
+RelocPtr g_faceGen(0x01F5A4C0);
-// 6F7C1B16C6DF82EB76AEECA5A719A0A1EC196C45+28
-RelocPtr g_MagicFavorites(0x02F26730);
+// F22C9BC54C962ED86B36585C0EC0E729DCA18000+26
+RelocPtr g_MagicFavorites(0x02FC23A0);
-// C744C8E2830617136B1E2036CE7FAA915F0BB6FF+1D
-RelocPtr g_MenuTopicManager(0x02EFF988);
+// 6C8AEF51A6996BA6DC317E92014FCC446B5DBC17+25
+RelocPtr g_MenuTopicManager(0x02F9B218);
-// 72603162CC51078584DECEF18ACB8B61C91A63FC+86
-RelocPtr g_actorValueList(0x01EBE418);
+// 5ED03BBC1845C7394493F8FAA1DE8C7AEB3E2350+2A
+RelocPtr g_actorValueList(0x01F59D98);
// aWerewolfSpell
-RelocPtr g_defaultObjectList(0x01DB5E80);
+RelocPtr g_defaultObjectList(0x01E4AF20);
-// 2667BD6593B94B34C30A11FA27E9E27627704C71+AB
-RelocPtr g_saveLoadManager(0x02F26740);
+// 68BF756333EF751059E935236F381FA91F62C373+22
+RelocPtr g_saveLoadManager(0x02FC23B8);
-// 3A2D747A1809205B8E28BD34724286AF76CF511B+2A
-RelocPtr g_MiscStatManager(0x02EC54D8);
+// 3B74AA860AC42F1080FAF792E4BE1D3BF0E0EFEE+47
+RelocPtr g_MiscStatManager(0x02F60DA8);
// A9D0A72CC9E5F85E2169118F999943FD43AF51EA+95
-RelocPtr g_equipManager(0x02EC4838);
+RelocPtr g_equipManager(0x02F60108);
-// 60C21F969EDFE69EBC96CEEF9620AAF752E2E28B+2
-RelocPtr g_relationshipRanks(0x01DD3EF8);
+// FBC6C0FB3A858D20081F5FF9CB3E780E59DCE52F+50
+RelocPtr g_relationshipRanks(0x01E66FE8);
-RelocAddr<_ChangeActorHeadPart> ChangeActorHeadPart(0x003DC3C0);
-// E596A4244F8A3A25FD8DB7E62A3904933060BEA8+DD
-RelocAddr<_GetEitherHandSlot> GetEitherHandSlot(0x00331650);
-// A57D77CB5250B7D84828312B34413A9123EDDD53+35
-RelocAddr<_GetRightHandSlot> GetRightHandSlot(0x00331620);
-// A9D0A72CC9E5F85E2169118F999943FD43AF51EA+83
-RelocAddr<_GetLeftHandSlot> GetLeftHandSlot(0x003315F0);
-RelocAddr<_LookupActorValueByName> LookupActorValueByName(0x003E1450);
-RelocAddr<_UpdatePlayerTints> UpdatePlayerTints(0x008B40C0);
-RelocAddr<_GetActorBaseOverlays> GetActorBaseOverlays(0x00368B30);
-RelocAddr<_GetNumActorBaseOverlays> GetNumActorBaseOverlays(0x00368BC0);
+RelocAddr<_ChangeActorHeadPart> ChangeActorHeadPart(0x003F4860);
+//
+RelocAddr<_GetEitherHandSlot> GetEitherHandSlot(0x00346E90);
+//
+RelocAddr<_GetRightHandSlot> GetRightHandSlot(0x00346E80);
+//
+RelocAddr<_GetLeftHandSlot> GetLeftHandSlot(0x00346E70);
+RelocAddr<_LookupActorValueByName> LookupActorValueByName(0x003FA030);
+RelocAddr<_UpdatePlayerTints> UpdatePlayerTints(0x008E4AA0);
+RelocAddr<_GetActorBaseOverlays> GetActorBaseOverlays(0x0037FFB0);
+RelocAddr<_GetNumActorBaseOverlays> GetNumActorBaseOverlays(0x00380040);
-RelocAddr<_ApplyMasksToRenderTarget> ApplyMasksToRenderTarget(0x003DB420);
+RelocAddr<_ApplyMasksToRenderTarget> ApplyMasksToRenderTarget(0x003F36C0);
-// 0A2FCE1738344AE17FCD2B406BDCAAD46AA64394+DC | +1A
-RelocAddr<_UpdateModelSkin> UpdateModelSkin(0x003DC720); // Applies tint to ShaderType 5 nodes
-// BFB8C9723EF563C7B5A0E336C4A44311725F8047+F4 | +1A
-RelocAddr<_UpdateModelHair> UpdateModelHair(0x003DC7E0); // Applies tint to ShaderType 6 nodes
-RelocAddr<_UpdateModelFace> UpdateModelFace(0x003DBDA0);
-RelocAddr<_UpdateHarvestModel> UpdateHarvestModel(0x0019CE40);
+RelocAddr<_UpdateModelSkin> UpdateModelSkin(0x003F4B90); // Applies tint to ShaderType 5 nodes
+RelocAddr<_UpdateModelHair> UpdateModelHair(0x003F4CA0); // Applies tint to ShaderType 6 nodes
+RelocAddr<_UpdateModelFace> UpdateModelFace(0x003F4200);
+RelocAddr<_UpdateHarvestModel> UpdateHarvestModel(0x001A8280);
-RelocAddr<_GetRelationshipIndex> GetRelationshipIndex(0x00345ED0);
+RelocAddr<_GetRelationshipIndex> GetRelationshipIndex(0x0035C1E0);
-// aNosetype
-RelocPtr g_facePresetList(0x01DD6210);
+RelocPtr g_facePresetList(0x01E6B300); // aNosetype
-// C5B21010DCF340FCDDDC7866C50C3D78AEF34CB5+6B
-//RelocPtr g_isGameDataReady(0x058FEAB4);
-
-RelocAddr<_HasLOS> HasLOS(0x0091C620);
+RelocAddr<_HasLOS> HasLOS(0x00949B70);
class LoadedModFinder
{
diff --git a/source/fs.dll/skse64/skse64/GameData.h b/source/fs.dll/skse64/skse64/GameData.h
index a0af1c69..85212567 100644
--- a/source/fs.dll/skse64/skse64/GameData.h
+++ b/source/fs.dll/skse64/skse64/GameData.h
@@ -361,7 +361,7 @@ public:
UInt32 LoadScripts_Hook();
MEMBER_FN_PREFIX(DataHandler);
- DEFINE_MEMBER_FN(LoadScripts, UInt32, 0x001713D0);
+ DEFINE_MEMBER_FN(LoadScripts, UInt32, 0x0017BDB0);
};
STATIC_ASSERT(offsetof(DataHandler, regionList) == 0xD00);
@@ -395,8 +395,6 @@ public:
};
MEMBER_FN_PREFIX(MiscStatManager);
- // SE: It looks like another inline victim. It wasn't used by anything else in SKSE.
- //DEFINE_MEMBER_FN(Visit, void, 0x00000000, Visitor ** visitor);
tArray m_stats; // 00
@@ -412,8 +410,8 @@ public:
static EquipManager * GetSingleton(void);
MEMBER_FN_PREFIX(EquipManager);
- DEFINE_MEMBER_FN(EquipItem, void, 0x00637A80, Actor * actor, TESForm * item, BaseExtraList * extraData, SInt32 count, BGSEquipSlot * equipSlot, bool withEquipSound, bool preventUnequip, bool showMsg, void * unk);
- DEFINE_MEMBER_FN(UnequipItem, bool, 0x00638190, Actor * actor, TESForm * item, BaseExtraList * extraData, SInt32 count, BGSEquipSlot * equipSlot, bool unkFlag1, bool preventEquip, bool unkFlag2, bool unkFlag3, void * unk);
+ DEFINE_MEMBER_FN(EquipItem, void, 0x0065E4B0, Actor * actor, TESForm * item, BaseExtraList * extraData, SInt32 count, BGSEquipSlot * equipSlot, bool withEquipSound, bool preventUnequip, bool showMsg, void * unk);
+ DEFINE_MEMBER_FN(UnequipItem, bool, 0x0065ECA0, Actor * actor, TESForm * item, BaseExtraList * extraData, SInt32 count, BGSEquipSlot * equipSlot, bool unkFlag1, bool preventEquip, bool unkFlag2, bool unkFlag3, void * unk);
};
@@ -493,8 +491,8 @@ public:
{
public:
MEMBER_FN_PREFIX(MorphDatabase);
- DEFINE_MEMBER_FN(GetFaceGenModelMapEntry, bool, 0x003D4F90, const char * meshPath, BSFaceGenModelMap ** entry);
- DEFINE_MEMBER_FN(SetFaceGenModelMapEntry, void, 0x003D4D80, const char * meshPath, BSFaceGenModel * model);
+ DEFINE_MEMBER_FN(GetFaceGenModelMapEntry, bool, 0x003ED210, const char * meshPath, BSFaceGenModelMap ** entry);
+ DEFINE_MEMBER_FN(SetFaceGenModelMapEntry, void, 0x003ED0C0, const char * meshPath, BSFaceGenModel * model);
UInt64 unk00; // 00
UInt32 unk08; // 08
@@ -529,8 +527,8 @@ public:
UInt8 pad61[7]; // 61
MEMBER_FN_PREFIX(FaceGen);
- DEFINE_MEMBER_FN(RegenerateHead, void, 0x003D2A60, BSFaceGenNiNode * headNode, BGSHeadPart * head, TESNPC * npc);
- DEFINE_MEMBER_FN(ApplyMorph, void, 0x003D2380, BSFaceGenNiNode * faceGenNode, BGSHeadPart * headPart, BSFixedString * morphName, float relative);
+ DEFINE_MEMBER_FN(RegenerateHead, void, 0x003EA340, BSFaceGenNiNode * headNode, BGSHeadPart * head, TESNPC * npc);
+ DEFINE_MEMBER_FN(ApplyMorph, void, 0x003E9C40, BSFaceGenNiNode* faceGenNode, BGSHeadPart* headPart, BSFixedString* morphName, float relative);
};
STATIC_ASSERT(offsetof(FaceGen, isReset) == 0x58);
@@ -676,12 +674,11 @@ public:
}
MEMBER_FN_PREFIX(PersistentFormManager);
- DEFINE_MEMBER_FN(CreateOffensiveEnchantment, EnchantmentItem *, 0x0059F0F0, tArray * effectArray);
- DEFINE_MEMBER_FN(CreateDefensiveEnchantment, EnchantmentItem *, 0x0059F190, tArray * effectArray);
- DEFINE_MEMBER_FN(CreatePoison, void, 0x0059F2E0, tArray * effectArray, AlchemyItem ** poison);
- DEFINE_MEMBER_FN(CreatePotion, void, 0x0059F230, AlchemyItem ** potion, tArray * effectArray);
- //DEFINE_MEMBER_FN(AddPersistentForm, void, 0x0068A0F0, TESForm *);
- DEFINE_MEMBER_FN(ScheduleForDeletion, void, 0x0059F6E0, TESForm *);
+ DEFINE_MEMBER_FN(CreateOffensiveEnchantment, EnchantmentItem *, 0x005C1350, tArray * effectArray);
+ DEFINE_MEMBER_FN(CreateDefensiveEnchantment, EnchantmentItem *, 0x005C13F0, tArray * effectArray);
+ DEFINE_MEMBER_FN(CreatePoison, void, 0x005C1540, tArray * effectArray, AlchemyItem ** poison);
+ DEFINE_MEMBER_FN(CreatePotion, void, 0x005C1490, AlchemyItem ** potion, tArray * effectArray);
+ DEFINE_MEMBER_FN(ScheduleForDeletion, void, 0x005C1870, TESForm *);
};
STATIC_ASSERT(sizeof(PersistentFormManager) == 0xD0);
@@ -865,15 +862,14 @@ public:
UInt8 unk370[0x60]; // 370 - TODO: .?AV?$BSTCommonStaticMessageQueue@V?$BSTSmartPointer@VRequest@saveload@bgs@@UBSTSmartPointerIntrusiveRefCount@@@@$07@@
private:
- // SE: Save_Internal signature changed! Normal save: unk1=2, unk2=0
- DEFINE_MEMBER_FN(Save_Internal, bool, 0x00586DE0, int unk1, UInt32 unk2, const char * name);
- DEFINE_MEMBER_FN(Load_Internal, bool, 0x00587350, const char * name, int unk1, UInt32 unk2, UInt32 unk3);
+ DEFINE_MEMBER_FN(Save_Internal, bool, 0x005A87C0, int unk1, UInt32 unk2, const char * name);
+ DEFINE_MEMBER_FN(Load_Internal, bool, 0x005A8F00, const char * name, int unk1, UInt32 unk2, UInt32 unk3);
- DEFINE_MEMBER_FN(SaveGame_HookTarget, void, 0x0057CCC0, UInt64 *unk0);
- DEFINE_MEMBER_FN(LoadGame_HookTarget, bool, 0x0057D1A0, UInt64 *unk0, UInt32 unk1, UInt32 unk2, void *unk3);
+ DEFINE_MEMBER_FN(SaveGame_HookTarget, void, 0x0059E730, UInt64 *unk0);
+ DEFINE_MEMBER_FN(LoadGame_HookTarget, bool, 0x0059EE40, UInt64 *unk0, UInt32 unk1, UInt32 unk2, void *unk3);
- DEFINE_MEMBER_FN(ProcessEvents_Internal, void, 0x00589A60);
- DEFINE_MEMBER_FN(DeleteSavegame, void, 0x00586D70, const char * saveName, UInt32 unk1);
+ DEFINE_MEMBER_FN(ProcessEvents_Internal, void, 0x005ABA70);
+ DEFINE_MEMBER_FN(DeleteSavegame, void, 0x005A8750, const char * saveName, UInt32 unk1);
};
STATIC_ASSERT(offsetof(BGSSaveLoadManager, thread) == 0x2B0);
STATIC_ASSERT(offsetof(BGSSaveLoadManager::Thread, hThread) == 0x30);
diff --git a/source/fs.dll/skse64/skse64/GameEvents.cpp b/source/fs.dll/skse64/skse64/GameEvents.cpp
index 8c16f2ea..9af08b56 100644
--- a/source/fs.dll/skse64/skse64/GameEvents.cpp
+++ b/source/fs.dll/skse64/skse64/GameEvents.cpp
@@ -1,7 +1,7 @@
#include "GameEvents.h"
// 614D2151B14D0D61E7DA7088CAB85DB111E2E0D3+1B
-RelocAddr<_GetEventDispatcherList> GetEventDispatcherList(0x00186790);
+RelocAddr<_GetEventDispatcherList> GetEventDispatcherList(0x00194100);
//EventDispatcher* g_footstepEventDispatcher = (EventDispatcher*) 0x01B2E9C0;
diff --git a/source/fs.dll/skse64/skse64/GameEvents.h b/source/fs.dll/skse64/skse64/GameEvents.h
index b3839872..526e2dd1 100644
--- a/source/fs.dll/skse64/skse64/GameEvents.h
+++ b/source/fs.dll/skse64/skse64/GameEvents.h
@@ -39,12 +39,12 @@ class EventDispatcher
// Note: in SE there are multiple identical copies of all these functions
MEMBER_FN_PREFIX(EventDispatcher);
- // 66B1C7AC473D5EA48E4FD620BBFE0A06392C5885+66
- DEFINE_MEMBER_FN(AddEventSink_Internal, void, 0x0056B600, SinkT * eventSink);
- // ??_7BGSProcedureShoutExecState@@6B@ dtor | +43
- DEFINE_MEMBER_FN(RemoveEventSink_Internal, void, 0x00423B70, SinkT * eventSink);
- // D6BA7CEC95B2C2B9C593A9AEE7F0ADFFB2C10E11+456
- DEFINE_MEMBER_FN(SendEvent_Internal, void, 0x00177DC0, EventArgT * evn);
+ // 9FCA8C7632C2FC6D6E342E554B43402121BC4E44+66
+ DEFINE_MEMBER_FN(AddEventSink_Internal, void, 0x00587E20, SinkT * eventSink);
+ // ??_7BGSProcedureShoutExecState@@6B@ xref +21 last call
+ DEFINE_MEMBER_FN(RemoveEventSink_Internal, void, 0x0043C400, SinkT * eventSink);
+ // FB59C2DDF89F5248DF43230E39A6FECF8C997BA6+466
+ DEFINE_MEMBER_FN(SendEvent_Internal, void, 0x00181CB0, EventArgT * evn);
public:
diff --git a/source/fs.dll/skse64/skse64/GameExtraData.cpp b/source/fs.dll/skse64/skse64/GameExtraData.cpp
index 2f8d14d3..13b7955a 100644
--- a/source/fs.dll/skse64/skse64/GameExtraData.cpp
+++ b/source/fs.dll/skse64/skse64/GameExtraData.cpp
@@ -6,33 +6,33 @@
#include "HashUtil.h"
// ??_7ExtraHealth@@6B@
-const RelocPtr s_ExtraHealthVtbl(0x0152C060);
+const RelocPtr s_ExtraHealthVtbl(0x01624A50);
// ??_7ExtraCharge@@6B@
-const RelocPtr s_ExtraChargeVtbl(0x0152C0C0);
+const RelocPtr s_ExtraChargeVtbl(0x01624AB0);
// ??_7ExtraCount@@6B@
-const RelocPtr s_ExtraCountVtbl(0x0152BFE0);
+const RelocPtr s_ExtraCountVtbl(0x016249D0);
// ??_7ExtraTextDisplayData@@6B@
-const RelocPtr s_ExtraTextDisplayVtbl(0x0152CAE0);
+const RelocPtr s_ExtraTextDisplayVtbl(0x016254D0);
// ??_7ExtraSoul@@6B@
-const RelocPtr s_ExtraSoulVtbl(0x0152F2E0);
+const RelocPtr s_ExtraSoulVtbl(0x01628220);
// ??_7ExtraOwnership@@6B@
-const RelocPtr s_ExtraOwnershipVtbl(0x0152BF80);
+const RelocPtr s_ExtraOwnershipVtbl(0x01624970);
// ??_7ExtraAliasInstanceArray@@6B@
-const RelocPtr s_ExtraAliasInstanceArrayVtbl(0x0152C9A0);
+const RelocPtr s_ExtraAliasInstanceArrayVtbl(0x01625390);
// ??_7ExtraCannotWear@@6B@
-const RelocPtr s_ExtraCannotWearVtbl(0x0152C040);
+const RelocPtr s_ExtraCannotWearVtbl(0x01624A30);
// ??_7ExtraHotkey@@6B@
-const RelocPtr s_ExtraHotkeyVtbl(0x0152C120);
+const RelocPtr s_ExtraHotkeyVtbl(0x01624B10);
// ??_7ExtraForcedTarget@@6B@
-const RelocPtr s_ExtraForcedTargetVtbl(0x0152CB60);
+const RelocPtr s_ExtraForcedTargetVtbl(0x01625550);
// ??_7ExtraReferenceHandle@@6B@
-const RelocPtr s_ExtraReferenceHandleVtbl(0x0152C160);
+const RelocPtr s_ExtraReferenceHandleVtbl(0x01624B50);
// ??_7ExtraEnchantment@@6B@
-const RelocPtr s_ExtraEnchantmentVtbl(0x0152C480);
+const RelocPtr s_ExtraEnchantmentVtbl(0x01624E70);
// ??_7ExtraRank@@6B@
-const RelocPtr s_ExtraRankVtbl(0x0152BFC0);
+const RelocPtr s_ExtraRankVtbl(0x016249B0);
// ??_7ExtraUniqueID@@6B@
-const RelocPtr s_ExtraUniqueIdVtbl(0x0152CBA0);
+const RelocPtr s_ExtraUniqueIdVtbl(0x01625590);
ExtraHealth* ExtraHealth::Create()
{
diff --git a/source/fs.dll/skse64/skse64/GameExtraData.h b/source/fs.dll/skse64/skse64/GameExtraData.h
index 835c092a..4b986595 100644
--- a/source/fs.dll/skse64/skse64/GameExtraData.h
+++ b/source/fs.dll/skse64/skse64/GameExtraData.h
@@ -67,10 +67,10 @@ public:
void GetEquipItemData(EquipData& stateOut, SInt32 itemId, SInt32 baseCount) const;
MEMBER_FN_PREFIX(InventoryEntryData);
- DEFINE_MEMBER_FN(GenerateName, const char *, 0x001D73C0);
- DEFINE_MEMBER_FN(GetValue, SInt32, 0x001D66E0);
- DEFINE_MEMBER_FN(IsOwnedBy, bool, 0x001D7510, TESForm * actor, bool unk1);
- DEFINE_MEMBER_FN(GetSoulLevel, UInt32, 0x001D6860);
+ DEFINE_MEMBER_FN(GenerateName, const char *, 0x001E2B70);
+ DEFINE_MEMBER_FN(GetValue, SInt32, 0x001E1EC0);
+ DEFINE_MEMBER_FN(IsOwnedBy, bool, 0x001E2CB0, TESForm * actor, bool unk1);
+ DEFINE_MEMBER_FN(GetSoulLevel, UInt32, 0x001E2040);
};
typedef tList EntryDataList;
@@ -98,8 +98,8 @@ public:
void GetEquipItemData(InventoryEntryData::EquipData& stateOut, TESForm * item, SInt32 itemId) const;
MEMBER_FN_PREFIX(Data);
- DEFINE_MEMBER_FN(SetUniqueID, void, 0x001ECC60, BaseExtraList* itemList, TESForm * oldForm, TESForm * newForm);
- DEFINE_MEMBER_FN(TransferItemUID, void, 0x001ECE20, BaseExtraList * extraList, TESForm * oldForm, TESForm * newForm, UInt32 unk1);
+ DEFINE_MEMBER_FN(SetUniqueID, void, 0x001F8560, BaseExtraList* itemList, TESForm * oldForm, TESForm * newForm);
+ DEFINE_MEMBER_FN(TransferItemUID, void, 0x001F8810, BaseExtraList * extraList, TESForm * oldForm, TESForm * newForm, UInt32 unk1);
};
Data * data;
@@ -552,8 +552,8 @@ public:
static ExtraTextDisplayData* Create();
MEMBER_FN_PREFIX(ExtraTextDisplayData);
- DEFINE_MEMBER_FN(SetName_Internal, void, 0x0013C870, const char * name);
- DEFINE_MEMBER_FN(GenerateName_Internal, const char*, 0x0013C740, TESForm * form, float extraHealthValue);
+ DEFINE_MEMBER_FN(SetName_Internal, void, 0x00143C40, const char * name);
+ DEFINE_MEMBER_FN(GenerateName_Internal, const char*, 0x00143B10, TESForm * form, float extraHealthValue);
};
// ExtraAlphaCutoff
diff --git a/source/fs.dll/skse64/skse64/GameFormComponents.h b/source/fs.dll/skse64/skse64/GameFormComponents.h
index 09dca16f..1d1efd19 100644
--- a/source/fs.dll/skse64/skse64/GameFormComponents.h
+++ b/source/fs.dll/skse64/skse64/GameFormComponents.h
@@ -474,7 +474,7 @@ public:
UInt32 unk0C; // 0C - init'd to FFFFFFFF
MEMBER_FN_PREFIX(TESDescription);
- DEFINE_MEMBER_FN(Get, void, 0x00190480, BSString * out, TESForm * parent, UInt32 fieldType);
+ DEFINE_MEMBER_FN(Get, void, 0x0019AB70, BSString * out, TESForm * parent, UInt32 fieldType);
};
// 18
@@ -1064,8 +1064,8 @@ public:
UInt32 handle; // 2770
UInt32 unk2774; // 2774
- DEFINE_MEMBER_FN_0(UpdateWeightData, void, 0x001C61A0);
- DEFINE_MEMBER_FN_0(DeleteThis, void, 0x001C60A0);
+ DEFINE_MEMBER_FN_0(UpdateWeightData, void, 0x001D1360);
+ DEFINE_MEMBER_FN_0(DeleteThis, void, 0x001D1260);
};
STATIC_ASSERT(offsetof(Biped, unk10) == 0x10);
STATIC_ASSERT(offsetof(Biped, unk13C0) == 0x13C0);
@@ -1296,10 +1296,10 @@ public:
UInt32 pad13C; // 13C
MEMBER_FN_PREFIX(ActorProcessManager);
- DEFINE_MEMBER_FN(SetEquipFlag, void, 0x0067E3B0, UInt8 flags);
- DEFINE_MEMBER_FN(UpdateEquipment, void, 0x00650DF0, Actor * actor);
- // FBB0A4AE04B0C1C63470C26B004079D7D9B20D0B+8B
- DEFINE_MEMBER_FN(SetDataFlag, void, 0x0065C880, float flag); // Sets a number on the 0x10 object. SE: The parameter flag was actually a float (xmm1)
+ DEFINE_MEMBER_FN(SetEquipFlag, void, 0x006A6720, UInt8 flags);
+ DEFINE_MEMBER_FN(UpdateEquipment, void, 0x006787D0, Actor * actor);
+ // CDC12817DF3AB5B832348763F433A216BB8A85CA+89
+ DEFINE_MEMBER_FN(SetDataFlag, void, 0x00684430, float flag); // Sets a number on the 0x10 object
void UpdateEquipment_Hooked(Actor * actor);
};
@@ -1383,9 +1383,9 @@ public:
void SetSkillLegendaryLevel(BSFixedString actorValue, UInt32 level);
MEMBER_FN_PREFIX(PlayerSkills);
- DEFINE_MEMBER_FN(GetSkillData, UInt32, 0x006E6130, UInt32 actorValue, float * level, float * points, float * pointsMax, UInt32 * unk6);
- DEFINE_MEMBER_FN(IncrementLegendary, UInt32, 0x006E6620, UInt32 actorValue);
- DEFINE_MEMBER_FN(SetLevel, void, 0x006E65C0, UInt32 level);
+ DEFINE_MEMBER_FN(GetSkillData, UInt32, 0x0070F910, UInt32 actorValue, float * level, float * points, float * pointsMax, UInt32 * unk6);
+ DEFINE_MEMBER_FN(IncrementLegendary, UInt32, 0x0070FF00, UInt32 actorValue);
+ DEFINE_MEMBER_FN(SetLevel, void, 0x0070FEA0, UInt32 level);
};
// 10
diff --git a/source/fs.dll/skse64/skse64/GameForms.cpp b/source/fs.dll/skse64/skse64/GameForms.cpp
index 073ba328..63a00963 100644
--- a/source/fs.dll/skse64/skse64/GameForms.cpp
+++ b/source/fs.dll/skse64/skse64/GameForms.cpp
@@ -1,12 +1,12 @@
#include "GameForms.h"
#include "GameObjects.h"
-RelocAddr <_LookupFormByID> LookupFormByID(0x00194230);
+RelocAddr <_LookupFormByID> LookupFormByID(0x0019F050);
BGSDefaultObjectManager *BGSDefaultObjectManager::GetSingleton(void)
{
- // 81542B44FD6902A56B6B1464C37C41C529E9FD2A+31CB
- static RelocPtr g_BGSDefaultObjectManager(0x01EBD710);
+ // 28B3F9E3FED2F18B102E5B767FD2BE747CAB4002+37
+ static RelocPtr g_BGSDefaultObjectManager(0x01F59090);
return g_BGSDefaultObjectManager;
}
@@ -65,8 +65,8 @@ void TESForm::CopyFromEx(TESForm * rhsForm)
float GetFormWeight(TESForm *form)
{
- // 27090A4B7BDF5406F9A6871190673EC666A22195+38
- static RelocAddr GetFormWeight_Address(0x001A1730);
+ // 3894EDBBE3D9FBC367A71D7ABC60B87A407F3E3D+30
+ static RelocAddr GetFormWeight_Address(0x001ACF20);
return ((_GetFormWeight)(GetFormWeight_Address.GetUIntPtr())) (form);
}
diff --git a/source/fs.dll/skse64/skse64/GameForms.h b/source/fs.dll/skse64/skse64/GameForms.h
index 98cab423..cefe9730 100644
--- a/source/fs.dll/skse64/skse64/GameForms.h
+++ b/source/fs.dll/skse64/skse64/GameForms.h
@@ -357,7 +357,7 @@ public:
enum {
kFlagIsDeleted = 0x20,
kFlagPlayerKnows = 0x40,
- kFlagUnk_0x800 = 0x800
+ kFlagUnk_0x800 = 0x800,
};
virtual void Unk_04(void); // reset/init? would leak pointers if called on a live object
@@ -366,8 +366,8 @@ public:
virtual bool Unk_07(UInt32 arg);
virtual bool Unk_08(UInt32 arg); // calls LoadForm
virtual TESForm * Unk_09(UInt32 arg1, void * arg2);
- virtual bool MarkChanged(UInt32 changed); // mark as changed?
- virtual void Unk_0B(UInt32 arg);
+ virtual bool MarkChanged(UInt32 changed);
+ virtual void ClearChanged(UInt32 changed);
virtual bool Unk_0C(UInt32 arg);
virtual void Unk_0D(UInt32 arg);
virtual void Unk_0E(UInt32 arg);
@@ -967,9 +967,9 @@ public:
UInt32 unk40; // 40
MEMBER_FN_PREFIX(BGSListForm);
- DEFINE_MEMBER_FN(AddFormToList, void, 0x002C53D0, TESForm * form);
- DEFINE_MEMBER_FN(RemoveFormFromList, void, 0x002C5570, TESForm * form);
- DEFINE_MEMBER_FN(RevertList, void, 0x002C5300);
+ DEFINE_MEMBER_FN(AddFormToList, void, 0x002D81C0, TESForm * form);
+ DEFINE_MEMBER_FN(RemoveFormFromList, void, 0x002D8390, TESForm * form);
+ DEFINE_MEMBER_FN(RevertList, void, 0x002D80E0);
class Visitor
{
@@ -1700,8 +1700,8 @@ public:
UnkArray unk250; // 250
MEMBER_FN_PREFIX(TESQuest);
- DEFINE_MEMBER_FN(ForceRefTo, UInt32, 0x00375050, UInt32 aliasId, TESObjectREFR * reference);
- DEFINE_MEMBER_FN(NewGame_Internal, UInt8, 0x00370910, UInt8 * unk1, UInt8 unk2);
+ DEFINE_MEMBER_FN(ForceRefTo, UInt32, 0x0038C240, UInt32 aliasId, TESObjectREFR * reference);
+ DEFINE_MEMBER_FN(NewGame_Internal, UInt8, 0x00387F50, UInt8 * unk1, UInt8 unk2);
UInt8 NewGame_Hook(UInt8 * unk1, UInt8 unk2);
};
@@ -2572,7 +2572,7 @@ public:
UInt64 unk138; // 138
MEMBER_FN_PREFIX(TESObjectCELL);
- DEFINE_MEMBER_FN(GetNorthRotation, double, 0x0026D510);
+ DEFINE_MEMBER_FN(GetNorthRotation, float, 0x00280DB0);
};
STATIC_ASSERT(offsetof(TESObjectCELL, refData) == 0x88);
STATIC_ASSERT(offsetof(TESObjectCELL, objectList) == 0xB8);
@@ -3469,8 +3469,8 @@ public:
if(type > kFormType_Max)
return NULL;
- // B8146167FE300AED18E0DCE1DA9C86E4C4D08513+11
- static RelocPtr kFactoryList(0x01EC3CE0);
+ // 5386ADDB542755AB5BD598497543E780AD5BDC54+35
+ static RelocPtr kFactoryList(0x01F5F620);
return kFactoryList[type];
}
diff --git a/source/fs.dll/skse64/skse64/GameHandlers.h b/source/fs.dll/skse64/skse64/GameHandlers.h
index f704469f..4a7a8236 100644
--- a/source/fs.dll/skse64/skse64/GameHandlers.h
+++ b/source/fs.dll/skse64/skse64/GameHandlers.h
@@ -32,7 +32,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(WeaponRightSwingHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x007209A0, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C500, Actor * form, UInt32 unk04);
};
class WeaponLeftSwingHandler : public IHandlerFunctor
@@ -42,7 +42,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(WeaponLeftSwingHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720A30, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C590, Actor * form, UInt32 unk04);
};
class RightHandSpellFireHandler : public IHandlerFunctor
@@ -52,7 +52,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(RightHandSpellFireHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720BF0, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C750, Actor * form, UInt32 unk04);
};
class LeftHandSpellFireHandler : public IHandlerFunctor
@@ -62,7 +62,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(LeftHandSpellFireHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720BA0, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C700, Actor * form, UInt32 unk04);
};
class RightHandSpellCastHandler : public IHandlerFunctor
@@ -72,7 +72,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(RightHandSpellCastHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720DB0, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C910, Actor * form, UInt32 unk04);
};
class LeftHandSpellCastHandler : public IHandlerFunctor
@@ -82,7 +82,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(LeftHandSpellCastHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720D60, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C8C0, Actor * form, UInt32 unk04);
};
class VoiceSpellCastHandler : public IHandlerFunctor
@@ -92,7 +92,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(VoiceSpellCastHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720E00, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C960, Actor * form, UInt32 unk04);
};
class VoiceSpellFireHandler : public IHandlerFunctor
@@ -102,7 +102,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(VoiceSpellFireHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720C40, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C7A0, Actor * form, UInt32 unk04);
};
class BowDrawnHandler : public IHandlerFunctor
@@ -112,7 +112,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(BowDrawnHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00721EF0, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074DBC0, Actor * form, UInt32 unk04);
};
class BowReleaseHandler : public IHandlerFunctor
@@ -122,7 +122,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(BowReleaseHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00721F10, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074DBE0, Actor * form, UInt32 unk04);
};
class WeaponBeginDrawRightHandler : public IHandlerFunctor
@@ -132,7 +132,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(WeaponBeginDrawRightHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720E90, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074C9F0, Actor * form, UInt32 unk04);
};
class WeaponBeginSheatheRightHandler : public IHandlerFunctor
@@ -142,7 +142,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(WeaponBeginSheatheRightHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720F40, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074CAA0, Actor * form, UInt32 unk04);
};
class RightHandWeaponDrawHandler : public IHandlerFunctor
@@ -152,7 +152,7 @@ public:
virtual UInt8 Process(Actor * form, UInt32 unk04);
MEMBER_FN_PREFIX(RightHandWeaponDrawHandler);
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00720FB0, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074CB10, Actor * form, UInt32 unk04);
};
class RightHandWeaponSheatheHandler : public IHandlerFunctor
@@ -163,5 +163,5 @@ public:
MEMBER_FN_PREFIX(RightHandWeaponSheatheHandler);
// ??_7RightHandWeaponSheatheHandler@@6B@ + 8
- DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x00721110, Actor * form, UInt32 unk04);
+ DEFINE_MEMBER_FN(Process_Origin, UInt8, 0x0074CC70, Actor * form, UInt32 unk04);
};
diff --git a/source/fs.dll/skse64/skse64/GameInput.cpp b/source/fs.dll/skse64/skse64/GameInput.cpp
index 8f429acf..f51a506d 100644
--- a/source/fs.dll/skse64/skse64/GameInput.cpp
+++ b/source/fs.dll/skse64/skse64/GameInput.cpp
@@ -7,15 +7,15 @@ bool InputEventDispatcher::IsGamepadEnabled(void)
InputEventDispatcher* InputEventDispatcher::GetSingleton()
{
- // 5202C5E930BB4CD8F477F91C9434AB37DBDB10B3+7A
- static RelocPtr g_inputEventDispatcher(0x02F257A8);
+ // 8FAAB2F3DC59885AE2A550C95F2C82BE2497789F+37
+ static RelocPtr g_inputEventDispatcher(0x02FC0DC0);
return *g_inputEventDispatcher;
}
InputManager * InputManager::GetSingleton(void)
{
- // 61FAE6E8975F0FA7B3DD4D5A410A240E86A58F7B+E
- static RelocPtr g_inputManager(0x02EC5BD0);
+ // 80AE59E4FF0DC421866FA7261C1625595B0C7572+11
+ static RelocPtr g_inputManager(0x02F614A0);
return *g_inputManager;
}
@@ -97,14 +97,14 @@ BSFixedString InputManager::GetMappedControl(UInt32 buttonID, UInt32 deviceType,
PlayerControls * PlayerControls::GetSingleton(void)
{
- // F1E82AFF2615653A5A14A2E7C229B4B0466688EF+19
- static RelocPtr g_playerControls(0x02EC5BD8);
+ // 20AF40A6B803C21547F594CE478EAA5065E8F5A5+11B
+ static RelocPtr g_playerControls(0x02F614A8);
return *g_playerControls;
}
MenuControls * MenuControls::GetSingleton(void)
{
- // DC378767BEB0312EBDE098BC7E0CE53FCC296377+D9
- static RelocPtr g_menuControls(0x02F003F8);
+ // 4E9F39D1066653EF254B38406212E476F80A6C9B+F0
+ static RelocPtr g_menuControls(0x02F9BC88);
return *g_menuControls;
}
diff --git a/source/fs.dll/skse64/skse64/GameInput.h b/source/fs.dll/skse64/skse64/GameInput.h
index 8e7c8451..b50fa45b 100644
--- a/source/fs.dll/skse64/skse64/GameInput.h
+++ b/source/fs.dll/skse64/skse64/GameInput.h
@@ -287,7 +287,7 @@ public:
// used by Hooks_Event
PlayerControls * ctor_Hook(void);
MEMBER_FN_PREFIX(PlayerControls);
- DEFINE_MEMBER_FN(ctor, PlayerControls *, 0x00704970);
+ DEFINE_MEMBER_FN(ctor, PlayerControls *, 0x0072F010);
};
STATIC_ASSERT(offsetof(PlayerControls, runMode) == 0x049);
STATIC_ASSERT(offsetof(PlayerControls, remapMode) == 0x050);
@@ -434,8 +434,8 @@ public:
static InputStringHolder * GetSingleton(void)
{
- // 38C98DE3888C4A78379B4BC9F21B33FA74FB6E4C+32
- static RelocPtr g_inputStringHolder(0x02F25250);
+ // 8BDB97B9BE3B9EBCCFB4F3BA9237EDC8341B354C+B
+ static RelocPtr g_inputStringHolder(0x02FC07C0);
return *g_inputStringHolder;
}
};
diff --git a/source/fs.dll/skse64/skse64/GameMenus.cpp b/source/fs.dll/skse64/skse64/GameMenus.cpp
index 43f27859..d2c01504 100644
--- a/source/fs.dll/skse64/skse64/GameMenus.cpp
+++ b/source/fs.dll/skse64/skse64/GameMenus.cpp
@@ -1,6 +1,6 @@
#include "GameMenus.h"
-RelocAddr <_CreateUIMessageData> CreateUIMessageData(0x00325F00);
+RelocAddr <_CreateUIMessageData> CreateUIMessageData(0x005B0E50);
IMenu::IMenu() :
view(NULL),
diff --git a/source/fs.dll/skse64/skse64/GameMenus.h b/source/fs.dll/skse64/skse64/GameMenus.h
index 931b36c5..2e5aea7e 100644
--- a/source/fs.dll/skse64/skse64/GameMenus.h
+++ b/source/fs.dll/skse64/skse64/GameMenus.h
@@ -98,10 +98,10 @@ public:
GRefCountBase * unk18; // 28 - holds a reference
MEMBER_FN_PREFIX(IMenu);
- DEFINE_MEMBER_FN(InitMovie_internal, void, 0x00ECD970, GFxMovieView* view);
- DEFINE_MEMBER_FN(NextFrame_internal, void, 0x00ECD8A0, UInt32 arg0, UInt32 arg1);
- DEFINE_MEMBER_FN(ProcessMessage_internal, UInt32, 0x00ECD850, UIMessage* message);
- DEFINE_MEMBER_FN(dtor, void, 0x00ECD7F0);
+ DEFINE_MEMBER_FN(InitMovie_internal, void, 0x00F10E30, GFxMovieView* view);
+ DEFINE_MEMBER_FN(NextFrame_internal, void, 0x00F10BC0, UInt32 arg0, UInt32 arg1);
+ DEFINE_MEMBER_FN(ProcessMessage_internal, UInt32, 0x00F10B70, UIMessage* message);
+ DEFINE_MEMBER_FN(dtor, void, 0x00F10B10);
};
STATIC_ASSERT(offsetof(IMenu, view) == 0x10);
@@ -252,8 +252,8 @@ public:
MEMBER_FN_PREFIX(RaceSexMenu);
- // FCFD4B12540A068252C0A71C5480E518DDF6EF60+58
- DEFINE_MEMBER_FN(LoadSliders, void *, 0x008B5E20, UInt64 unk1, UInt8 unk2);
+ // B3D68A070DD2D03BA80128C5FED7004330D111AC+B1
+ DEFINE_MEMBER_FN(LoadSliders, void *, 0x008E6300, UInt64 unk1, UInt8 unk2);
};
STATIC_ASSERT(offsetof(RaceSexMenu, sliderData) == 0x140);
STATIC_ASSERT(offsetof(RaceSexMenu, raceIndex) == 0x188);
@@ -366,8 +366,8 @@ public:
GFxValue object; // 10
MEMBER_FN_PREFIX(HUDObject);
- DEFINE_MEMBER_FN_0(dtor, void, 0x00885C40);
- DEFINE_MEMBER_FN_1(Impl_Fn03, void *, 0x00880140, void * unk1);
+ DEFINE_MEMBER_FN_0(dtor, void, 0x008B6170);
+ DEFINE_MEMBER_FN_1(Impl_Fn03, void *, 0x008B0FD0, void * unk1);
DEFINE_STATIC_HEAP(Heap_Allocate, Heap_Free);
};
@@ -410,7 +410,7 @@ public:
TESWordOfPower* word; // 50
UInt32 time; // 58 - g_gameTime + iObjectivesWaitTime
- DEFINE_MEMBER_FN_0(dtor, void, 0x00885400);
+ DEFINE_MEMBER_FN_0(dtor, void, 0x008B61E0);
};
// 78
@@ -564,7 +564,7 @@ public:
UInt8 pad12[6]; // 12
MEMBER_FN_PREFIX(CategoryListEntry);
- DEFINE_MEMBER_FN(SetData, void, 0x0086F130, GFxValue* target);
+ DEFINE_MEMBER_FN(SetData, void, 0x0089E570, GFxValue* target);
void SetData_Extended(EnchantConstructMenu* subMenu, GFxValue* target);
};
@@ -840,13 +840,14 @@ public:
// this takes ownership of the message ptr
// DEFINE_MEMBER_FN(AddMessage, void, 0x004503E0, UIMessage * msg); // old 1.1 implementation
// 1.3 uses a little non-thread-safe pool of UIMessages to wrap around the nicely thread-safe BSTMessageQueue it gets added to
- DEFINE_MEMBER_FN(AddMessage, void, 0x001652D0, StringCache::Ref * strData, UInt32 msgID, void * objData);
- DEFINE_MEMBER_FN(CreateUIMessageData, IUIMessageData *, 0x00EC31D0, const BSFixedString &type);
+
+ DEFINE_MEMBER_FN(AddMessage, void, 0x0016EC10, StringCache::Ref * strData, UInt32 msgID, void * objData);
+ DEFINE_MEMBER_FN(CreateUIMessageData, IUIMessageData *, 0x00F09F80, const BSFixedString &type);
static UIManager * GetSingleton(void)
{
- // CB598A8812CFF3959F94DC8F8371BA876F68AE34+67
- static RelocPtr g_UIManager(0x01EC0A70);
+ // 5DCBE2588F11BA3D68C45F56DC0FC5D806409F85+C3
+ static RelocPtr g_UIManager(0x01F5C3F0);
return *g_UIManager;
}
@@ -855,7 +856,7 @@ public:
void QueueCommand(UIDelegate* cmd);
void QueueCommand(UIDelegate_v1* cmd);
- DEFINE_MEMBER_FN(ProcessEventQueue_HookTarget, void, 0x00EC30F0);
+ DEFINE_MEMBER_FN(ProcessEventQueue_HookTarget, void, 0x00F09E00);
};
STATIC_ASSERT(offsetof(UIManager, pad348) == 0x348);
STATIC_ASSERT(sizeof(UIManager) == 0xB80);
@@ -942,8 +943,8 @@ public:
static UIStringHolder * GetSingleton(void)
{
- // 81B349AB8ABC9944E48046819F0345AB0526CDB5+9
- static RelocPtr g_UIStringHolder(0x01EC0A78);
+ // 5DCBE2588F11BA3D68C45F56DC0FC5D806409F85+BC
+ static RelocPtr g_UIStringHolder(0x01F5C3F8);
return *g_UIStringHolder;
}
};
@@ -957,7 +958,7 @@ public:
static Inventory3DManager * GetSingleton(void)
{
// 6BC34CC398831C8B8BE5BE20EC213B5BE7C47A7A+2E
- static RelocPtr g_inventory3DManager(0x02F27180);
+ static RelocPtr g_inventory3DManager(0x02FC2DF0);
return *g_inventory3DManager;
}
@@ -996,17 +997,10 @@ public:
UInt8 pad15B[5];
MEMBER_FN_PREFIX(Inventory3DManager);
- DEFINE_MEMBER_FN(UpdateItem3D, void, 0x00887970, InventoryEntryData * objDesc);
- DEFINE_MEMBER_FN(UpdateMagic3D, void, 0x008879A0, TESForm * form, UInt32 unk1);
- DEFINE_MEMBER_FN(Clear3D, void, 0x00887D10);
- DEFINE_MEMBER_FN(Render, UInt32, 0x00887750);
-
- //DEFINE_MEMBER_FN(Unk1, void, 0x008667E0, UInt32 unk1);
- //DEFINE_MEMBER_FN(Unk2, void, 0x00867110);
- //DEFINE_MEMBER_FN(Unk3, bool, 0x008664C0);
- //DEFINE_MEMBER_FN(Unk4, double, 0x008663E0);
- //DEFINE_MEMBER_FN(Unk5, bool, 0x008418D0);
- //DEFINE_MEMBER_FN(Unk6, int, 0x00867730);
+ DEFINE_MEMBER_FN(UpdateItem3D, void, 0x008B84E0, InventoryEntryData * objDesc);
+ DEFINE_MEMBER_FN(UpdateMagic3D, void, 0x008B8510, TESForm * form, UInt32 unk1);
+ DEFINE_MEMBER_FN(Clear3D, void, 0x008B88D0);
+ DEFINE_MEMBER_FN(Render, UInt32, 0x008B81F0);
};
STATIC_ASSERT(offsetof(Inventory3DManager, unk14) == 0x14);
@@ -1097,15 +1091,15 @@ public:
private:
MEMBER_FN_PREFIX(MenuManager);
- DEFINE_MEMBER_FN(IsMenuOpen, bool, 0x00EBE150, BSFixedString * menuName);
- DEFINE_MEMBER_FN(Register_internal, void, 0x00EBF9C0, const char * name, CreatorFunc creator);
+ DEFINE_MEMBER_FN(IsMenuOpen, bool, 0x00F05300, BSFixedString * menuName);
+ DEFINE_MEMBER_FN(Register_internal, void, 0x00F06FD0, const char * name, CreatorFunc creator);
public:
static MenuManager * GetSingleton(void)
{
- // 502FDB8FEA80C3705F9E228F79D4EA7A399CC7FD+32
- static RelocPtr g_menuManager(0x01EBEB20);
+ // 0060C371BC22FE1665DD3BA10816084EEC6FAA3F+4
+ static RelocPtr g_menuManager(0x01F5A4A0);
return *g_menuManager;
}
diff --git a/source/fs.dll/skse64/skse64/GameObjects.cpp b/source/fs.dll/skse64/skse64/GameObjects.cpp
index b4d7c602..3744f868 100644
--- a/source/fs.dll/skse64/skse64/GameObjects.cpp
+++ b/source/fs.dll/skse64/skse64/GameObjects.cpp
@@ -146,9 +146,11 @@ bool TESObjectARMA::isValidRace(TESRace * sourceRace) const
BSShaderTextureSet * BSShaderTextureSet::Create()
{
- BSShaderTextureSet * textureSet = (BSShaderTextureSet*)Heap_Allocate(sizeof(BSShaderTextureSet));
- CALL_MEMBER_FN(textureSet, ctor)();
- return textureSet;
+ typedef BSShaderTextureSet * (* _BSShaderTextureSet_Create)(void);
+ // 898A3CAF8F24D9FDC30B00DA3DC5BDF182682C1C+63
+ static RelocAddr <_BSShaderTextureSet_Create> BSShaderTextureSet_Create(0x0140B7A0);
+
+ return BSShaderTextureSet_Create();
}
void TESNPC::SetFaceTexture(BGSTextureSet * textureSet)
diff --git a/source/fs.dll/skse64/skse64/GameObjects.h b/source/fs.dll/skse64/skse64/GameObjects.h
index eaa88b65..66f7d73b 100644
--- a/source/fs.dll/skse64/skse64/GameObjects.h
+++ b/source/fs.dll/skse64/skse64/GameObjects.h
@@ -334,9 +334,6 @@ public:
const char * textures[9];
static BSShaderTextureSet * Create();
-
- MEMBER_FN_PREFIX(BSShaderTextureSet);
- DEFINE_MEMBER_FN(ctor, BSShaderTextureSet *, 0x012C9320);
};
STATIC_ASSERT(sizeof(BSShaderTextureSet) == 0x58);
@@ -360,6 +357,14 @@ public:
UInt32 unk08; // 08
};
+ enum Flag
+ {
+ kFlagNone = 0,
+ kFlagNoSpecularMap = 1 << 0,
+ kFlagFacegenTextures = 1 << 1,
+ kFlagHasModelSpaceNormalMap = 1 << 2
+ };
+
enum
{
kTextureDiffuse = 0,
@@ -379,7 +384,7 @@ public:
TESTexture texturePaths[kNumTextures]; // 40
UInt64 unkC0; // C0
- UInt16 unkC8; // C8
+ UInt16 flags; // C8
UInt8 padCA[6]; // CA
Data unkD0[kNumTextures]; // D0
};
@@ -457,8 +462,8 @@ public:
UInt64 unk88; // 88
MEMBER_FN_PREFIX(MagicItem);
- DEFINE_MEMBER_FN(GetCostliestEffectItem, EffectItem *, 0x00101CC0, int arg1, bool arg2);
- DEFINE_MEMBER_FN(GetEffectiveMagickaCost, float, 0x00101A30, Character* caster);
+ DEFINE_MEMBER_FN(GetCostliestEffectItem, EffectItem *, 0x0010BF00, int arg1, bool arg2);
+ DEFINE_MEMBER_FN(GetEffectiveMagickaCost, float, 0x0010BC80, Character* caster);
};
STATIC_ASSERT(sizeof(MagicItem) == 0x90);
@@ -793,11 +798,10 @@ public:
UInt64 unk260; // 260
MEMBER_FN_PREFIX(TESNPC);
- DEFINE_MEMBER_FN(GetSex, char, 0x003512A0);
- DEFINE_MEMBER_FN(HasOverlays, bool, 0x00368A20);
+ DEFINE_MEMBER_FN(GetSex, char, 0x00367290); // return (formType == 0x2B) ? (actorData.flags & 1) : -1;
+ DEFINE_MEMBER_FN(HasOverlays, bool, 0x0037FEB0);
- // Swaps a headPart of the same type as target with target
- DEFINE_MEMBER_FN(ChangeHeadPart, void, 0x00365BF0, BGSHeadPart * target);
+ DEFINE_MEMBER_FN(ChangeHeadPart, void, 0x0037CE80, BGSHeadPart * target); // Swaps a headPart of the same type as target with target
struct MorphAction {
BSFaceGenNiNode * faceNode;
@@ -806,11 +810,9 @@ public:
float value;
};
- // Updates the neck seam when weight changed
- DEFINE_MEMBER_FN(UpdateNeck, void, 0x003606D0, BSFaceGenNiNode * faceNode);
+ DEFINE_MEMBER_FN(UpdateNeck, void, 0x00377430, BSFaceGenNiNode * faceNode); // Updates the neck seam when weight changed
- // Computes RGB SkinTone from RGBA TintMask
- DEFINE_MEMBER_FN(SetSkinFromTint, void, 0x00360480, NiColorA * result, TintMask * tintMask, bool fromTint);
+ DEFINE_MEMBER_FN(SetSkinFromTint, void, 0x003771F0, NiColorA * result, TintMask * tintMask, bool fromTint); // Computes RGB SkinTone from RGBA TintMask
void SetFaceTexture(BGSTextureSet * textureSet);
void SetHairColor(BGSColorForm * hairColor);
@@ -1454,15 +1456,13 @@ public:
UInt32 pad0C; // 0C
};
- Data40 data; // 40
- TESModelTextureSwap models[2][2]; // 50
- UInt64 unk130; // 130
- UInt64 unk138; // 138
- UInt64 unk140; // 140
- UInt64 unk148; // 148
- tArray additionalRaces; // 150
- BGSFootstepSet * footstepSet; // 168
- UInt64 unk170; // 170
+ Data40 data; // 40
+ TESModelTextureSwap models[2][2]; // 50
+ BGSTextureSet* skinTextures[2]; // 130 - NAM0 - NAM1
+ BGSListForm* skinTextureSwapLists[2]; // 140 - NAM2 - NAM3
+ tArray additionalRaces; // 150
+ BGSFootstepSet * footstepSet; // 168
+ UInt64 unk170; // 170
bool isValidRace(TESRace * race) const;
void GetNodeName(char * dstBuff, TESObjectREFR * refr, TESObjectARMO * armor, float weightOverride);
diff --git a/source/fs.dll/skse64/skse64/GameRTTI.cpp b/source/fs.dll/skse64/skse64/GameRTTI.cpp
index 81329f14..f23ae71c 100644
--- a/source/fs.dll/skse64/skse64/GameRTTI.cpp
+++ b/source/fs.dll/skse64/skse64/GameRTTI.cpp
@@ -2,7 +2,8 @@
#include "skse64_common/Relocation.h"
typedef void * (* _Runtime_DynamicCast_Internal)(void * srcObj, UInt32 arg1, const void * fromType, const void * toType, UInt32 arg4);
-RelocAddr <_Runtime_DynamicCast_Internal> Runtime_DynamicCast_Internal(0x0134BDB0); // __RTDynamicCast
+// 09ECDC875A847989BA08B9E8A23656EDFE1F380C+A8
+RelocAddr <_Runtime_DynamicCast_Internal> Runtime_DynamicCast_Internal(0x0147854A); // __RTDynamicCast
void * Runtime_DynamicCast(void * srcObj, const void * fromType, const void * toType)
{
diff --git a/source/fs.dll/skse64/skse64/GameRTTI.h b/source/fs.dll/skse64/skse64/GameRTTI.h
index 7a35e7f2..ff732258 100644
--- a/source/fs.dll/skse64/skse64/GameRTTI.h
+++ b/source/fs.dll/skse64/skse64/GameRTTI.h
@@ -4,8 +4,8 @@ void * Runtime_DynamicCast(void * srcObj, const void * fromType, const void * to
#define DYNAMIC_CAST(obj, from, to) ( ## to *) Runtime_DynamicCast((void*)(obj), RTTI_ ## from, RTTI_ ## to)
-extern const void * RTTI_BaseFormComponent;
extern const void * RTTI_IFormFactory;
+extern const void * RTTI_BaseFormComponent;
extern const void * RTTI_AlchemyItem;
extern const void * RTTI_BGSDualCastData;
extern const void * RTTI_Setting;
@@ -195,8 +195,8 @@ extern const void * RTTI_ExtraCellGrassData;
extern const void * RTTI_ExtraInteraction;
extern const void * RTTI_ExtraGroupConstraint;
extern const void * RTTI_MultiBoundMarkerData;
-extern const void * RTTI_BSStream;
extern const void * RTTI_INISettingCollection;
+extern const void * RTTI_BSStream;
extern const void * RTTI_InterfacedClass;
extern const void * RTTI_BSTask;
extern const void * RTTI_IOTask;
@@ -680,17 +680,17 @@ extern const void * RTTI_BGSAIWorldLocationPointRadius;
extern const void * RTTI_BGSAIWorldLocationInteriorCell;
extern const void * RTTI_BGSAttackDataMap;
extern const void * RTTI_BGSAttackData;
-extern const void * RTTI_IPackageDataAIWorldLocationHandle;
extern const void * RTTI_IAITarget;
-extern const void * RTTI_IPackageData;
-extern const void * RTTI_IAIWorldLocationHandle;
extern const void * RTTI_BGSPackageDataBool;
extern const void * RTTI_BGSPackageDataFloat;
extern const void * RTTI_BGSPackageDataInt;
extern const void * RTTI_BGSPackageDataRefOLD;
extern const void * RTTI_BGSPackageDataLocation;
-extern const void * RTTI_BGSPackageDataLocationWrapper;
extern const void * RTTI_BGSPackageDataTargetSelector;
+extern const void * RTTI_IPackageDataAIWorldLocationHandle;
+extern const void * RTTI_IPackageData;
+extern const void * RTTI_IAIWorldLocationHandle;
+extern const void * RTTI_BGSPackageDataLocationWrapper;
extern const void * RTTI_BGSPackageDataObjectList;
extern const void * RTTI_ObjectListItem;
extern const void * RTTI_BGSPackageDataRef;
@@ -777,8 +777,8 @@ extern const void * RTTI_BGSProcedureWander;
extern const void * RTTI_BGSProcedureWanderExecState;
extern const void * RTTI_BGSVisitProceduresInitActorLocation;
extern const void * RTTI_BGSVisitProceduresCheckGuardWarnTarget;
-extern const void * RTTI_TESPackage;
extern const void * RTTI_PackageCreator;
+extern const void * RTTI_TESPackage;
extern const void * RTTI_DialoguePackage;
extern const void * RTTI_TESPackageData;
extern const void * RTTI_TESAmbushPackageData;
@@ -795,8 +795,8 @@ extern const void * RTTI_ActorPackageData;
extern const void * RTTI_TESUseWeaponPackageData;
extern const void * RTTI_UseWeaponActorPackageData;
extern const void * RTTI_PackageLocation;
-extern const void * RTTI_BSTempEffect;
extern const void * RTTI_ITempEffectFactory;
+extern const void * RTTI_BSTempEffect;
extern const void * RTTI_BSTempEffectDebris;
extern const void * RTTI_BSTempEffectGeometryDecal;
extern const void * RTTI_BGSParticleObjectCloneTask;
@@ -844,8 +844,8 @@ extern const void * RTTI_BSNavmeshSearchMaxCostFilters;
extern const void * RTTI_NavMeshSearchMultipleGoals;
extern const void * RTTI_NavMeshSearchSLPoint;
extern const void * RTTI_PathingRequestClosePoint;
-extern const void * RTTI_PathingRequestClosestGoal;
extern const void * RTTI_IPathBuilderFactoryBase;
+extern const void * RTTI_PathingRequestClosestGoal;
extern const void * RTTI_PathingRequestCover;
extern const void * RTTI_PathingRequestFlee;
extern const void * RTTI_PathingRequestFly;
@@ -998,8 +998,8 @@ extern const void * RTTI_PeakValueModifierEffect;
extern const void * RTTI_ReanimateEffect;
extern const void * RTTI_ReferenceEffect;
extern const void * RTTI_WeaponEnchantmentController;
-extern const void * RTTI_ScriptEffect;
extern const void * RTTI_ScriptedRefEffect;
+extern const void * RTTI_ScriptEffect;
extern const void * RTTI_BSParticleShaderObjectEmitter;
extern const void * RTTI_BSParticleShaderRayEmitter;
extern const void * RTTI_BSParticleShaderCollisionEmitter;
@@ -1027,6 +1027,8 @@ extern const void * RTTI_WerewolfFeedEffect;
extern const void * RTTI_TESAudio__ScriptedMusicState;
extern const void * RTTI_BGSPlayerMusicChanger;
extern const void * RTTI_MenuTopicManager;
+extern const void * RTTI_BNETSystem__ModsChanged_ConfirmResetCallback;
+extern const void * RTTI_DownloadAll__uiCallback;
extern const void * RTTI_JobListManager__ServingThread;
extern const void * RTTI_BGSSaveLoadManager;
extern const void * RTTI_bgs__saveload__SaveOperationRequest;
@@ -1046,13 +1048,7 @@ extern const void * RTTI_IExplosionFactory;
extern const void * RTTI_ChainExplosion;
extern const void * RTTI_EnhanceWeaponEffect;
extern const void * RTTI_GarbageCollector;
-extern const void * RTTI_Main;
extern const void * RTTI_IMovementControllerNPCFunctor;
-extern const void * RTTI_bhkTelekinesisListener;
-extern const void * RTTI_MagicFavorites;
-extern const void * RTTI_BSTreeManager__IQueryCullingCamera;
-extern const void * RTTI_RegSettingCollection;
-extern const void * RTTI_BGSImpactManager;
extern const void * RTTI_MovementAvoidBoxEventAdapter;
extern const void * RTTI_PathManagerPositionPlayerAdapter;
extern const void * RTTI_CharacterCollisionMessagePlayerAdapter;
@@ -1061,22 +1057,28 @@ extern const void * RTTI_PlayerSleepWaitMovementControllerAdapter__SwitchToLoade
extern const void * RTTI_PlayerSleepWaitMovementControllerAdapter__SwitchToUnloadedSetControllerFunctor;
extern const void * RTTI_DoorObstacleAdapter;
extern const void * RTTI_SystemEventAdapter;
+extern const void * RTTI_Main;
+extern const void * RTTI_bhkTelekinesisListener;
+extern const void * RTTI_MagicFavorites;
+extern const void * RTTI_BSTreeManager__IQueryCullingCamera;
+extern const void * RTTI_RegSettingCollection;
+extern const void * RTTI_BGSImpactManager;
extern const void * RTTI_InitTESThread;
extern const void * RTTI_DetectSignOut;
-extern const void * RTTI_IMemoryManagerFile;
extern const void * RTTI_IMemoryManagerFileFactory;
+extern const void * RTTI_IMemoryManagerFile;
extern const void * RTTI_MemoryManagerFile;
extern const void * RTTI_SceneGraph;
extern const void * RTTI_SeenData;
extern const void * RTTI_IntSeenData;
extern const void * RTTI_SpawnHazardEffect;
extern const void * RTTI_BSUIMessageData;
+extern const void * RTTI_hkpWorldPostSimulationListener;
extern const void * RTTI_IMovementState;
extern const void * RTTI_IPostAnimationChannelUpdateFunctor;
extern const void * RTTI_IAnimationSetCallbackFunctor;
extern const void * RTTI_Actor;
extern const void * RTTI_PackageList__IPackageVisitor;
-extern const void * RTTI_hkpWorldPostSimulationListener;
extern const void * RTTI_ProcessCallbackAdapter;
extern const void * RTTI_SaveLoadMagicCasterVisitor;
extern const void * RTTI_SaveGameMagicCasterVisitor;
@@ -1117,8 +1119,8 @@ extern const void * RTTI_IMovementFormIDManager;
extern const void * RTTI_ProcessListMovementInterface;
extern const void * RTTI_RefrInteraction;
extern const void * RTTI_SyncQueueObj;
-extern const void * RTTI_ActorMover;
extern const void * RTTI_MovementParametersFixed;
+extern const void * RTTI_ActorMover;
extern const void * RTTI_bhkCharacterCollisionHandler;
extern const void * RTTI_CharacterCollisionHandler;
extern const void * RTTI_IMovementAvoidanceManager;
@@ -1301,12 +1303,12 @@ extern const void * RTTI_ProjectilePickCache;
extern const void * RTTI_HealthDamageFunctor;
extern const void * RTTI_VATS__ICommandListVisitor;
extern const void * RTTI_CombatAimController;
-extern const void * RTTI_CombatObject;
-extern const void * RTTI_CombatAimControllerBase;
extern const void * RTTI_CombatTrackTargetAimController;
extern const void * RTTI_CombatMeleeAimController;
extern const void * RTTI_CombatProjectileAimController;
extern const void * RTTI_CombatDisableAimController;
+extern const void * RTTI_CombatObject;
+extern const void * RTTI_CombatAimControllerBase;
extern const void * RTTI_CombatArea;
extern const void * RTTI_CombatAreaRadius;
extern const void * RTTI_CombatAreaReference;
@@ -1327,13 +1329,10 @@ extern const void * RTTI_CombatInventoryItemShield;
extern const void * RTTI_CombatInventoryItemOneHandedBlock;
extern const void * RTTI_CombatInventoryItemTorch;
extern const void * RTTI_CombatInventoryItemMagic;
-extern const void * RTTI_CombatMagicCaster;
extern const void * RTTI_CombatInventoryItemShout;
extern const void * RTTI_CombatInventoryItemStaff;
extern const void * RTTI_CombatInventoryItemPotion;
extern const void * RTTI_CombatInventoryItemScroll;
-extern const void * RTTI_CombatMagicItemData;
-extern const void * RTTI_CombatMagicItemSkillChecker;
extern const void * RTTI_CombatMagicCasterOffensive;
extern const void * RTTI_CombatMagicCasterWard;
extern const void * RTTI_CombatMagicCasterRestore;
@@ -1346,9 +1345,12 @@ extern const void * RTTI_CombatMagicCasterInvisibility;
extern const void * RTTI_CombatMagicCasterBoundItem;
extern const void * RTTI_CombatMagicCasterArmor;
extern const void * RTTI_CombatMagicCasterTargetEffect;
-extern const void * RTTI_CombatMagicCasterReanimate;
extern const void * RTTI_CombatMagicCasterParalyze;
extern const void * RTTI_CombatMagicCasterScript;
+extern const void * RTTI_CombatMagicCaster;
+extern const void * RTTI_CombatMagicItemData;
+extern const void * RTTI_CombatMagicItemSkillChecker;
+extern const void * RTTI_CombatMagicCasterReanimate;
extern const void * RTTI_CombatPathingRequest;
extern const void * RTTI_CombatTargetLocationSearchResult;
extern const void * RTTI_CombatTargetLocation;
@@ -1366,14 +1368,14 @@ extern const void * RTTI_CombatBehaviorTree;
extern const void * RTTI_CombatBehaviorTreeCombat;
extern const void * RTTI_CombatBehaviorTreeNode;
extern const void * RTTI_CombatBehaviorTreeAcquireWeapon;
-extern const void * RTTI_CombatBehaviorTreeWrapperNode;
extern const void * RTTI_CombatBehaviorTreeAction;
extern const void * RTTI_CombatBehaviorTreeActionEquipmentSelector;
+extern const void * RTTI_CombatBehaviorTreeWrapperNode;
extern const void * RTTI_CombatBehaviorTreeDodgeThreat;
extern const void * RTTI_CombatBehaviorTreeBlock;
+extern const void * RTTI_CombatBehaviorTreeCloseMovement;
extern const void * RTTI_CombatPathSpeedController;
extern const void * RTTI_CombatApproachTargetSpeedController;
-extern const void * RTTI_CombatBehaviorTreeCloseMovement;
extern const void * RTTI_CombatBehaviorTreeFindAttackLocation;
extern const void * RTTI_CombatBehaviorTreeFlankingMovement;
extern const void * RTTI_CombatFlankingSearchData;
@@ -1400,10 +1402,10 @@ extern const void * RTTI_CombatNavmeshSearch;
extern const void * RTTI_CombatPathBuilder;
extern const void * RTTI_CombatPathBuilderStandard;
extern const void * RTTI_CombatPathBuilderOpen;
-extern const void * RTTI_CombatPathingDebugData;
extern const void * RTTI_CombatPathingRequestStandard;
extern const void * RTTI_CombatPathingRequestAdapter;
extern const void * RTTI_CombatPathingRequestMultiGoal;
+extern const void * RTTI_CombatPathingDebugData;
extern const void * RTTI_HorseCameraState;
extern const void * RTTI_FirstPersonState;
extern const void * RTTI_PlayerCamera;
@@ -1471,6 +1473,9 @@ extern const void * RTTI_LockpickingMenu;
extern const void * RTTI_MagicItemData;
extern const void * RTTI_MagicMenu;
extern const void * RTTI_MainMenu;
+extern const void * RTTI_DLCPurchased__OpenVisitCreationClubCallback;
+extern const void * RTTI_DLCPurchased__PurchasedDLCDialogCallback;
+extern const void * RTTI_NeedToUpdateCreationClubCallback;
extern const void * RTTI_MenuControls;
extern const void * RTTI_ClickHandler;
extern const void * RTTI_DirectionHandler;
@@ -1981,11 +1986,11 @@ extern const void * RTTI_BShkbHkxDB__ProjectDBData;
extern const void * RTTI_BShkbHkxDB__DBData;
extern const void * RTTI_BShkbHkxDB__QueuedHandles;
extern const void * RTTI_BShkbHkxDB__StreamAdaptor;
+extern const void * RTTI_BSAnimationGraphLoadScrapper;
+extern const void * RTTI_bhkIWorldStepListener;
extern const void * RTTI_hkaSkeleton;
extern const void * RTTI_BSIRagdollDriver;
-extern const void * RTTI_BSAnimationGraphLoadScrapper;
extern const void * RTTI_BShkbAnimationGraph;
-extern const void * RTTI_bhkIWorldStepListener;
extern const void * RTTI_BSISpeedSamplerDB;
extern const void * RTTI_BSSpeedSamplerDBManager;
extern const void * RTTI_BShkVisibilityController;
@@ -2165,9 +2170,9 @@ extern const void * RTTI_BSXAudio2DataSrc;
extern const void * RTTI_ScrapHeap;
extern const void * RTTI_BSCoreMessage;
extern const void * RTTI_BSThread;
-extern const void * RTTI_CompactingStore__Store;
extern const void * RTTI_CompactingStore__MoveCallback;
extern const void * RTTI_CompactingStore__NoopMoveCallback;
+extern const void * RTTI_CompactingStore__Store;
extern const void * RTTI_MemoryHeap;
extern const void * RTTI_UnitTestMemoryHeap;
extern const void * RTTI_IMemoryHeap;
@@ -2291,20 +2296,22 @@ extern const void * RTTI_NiVectorExtraData;
extern const void * RTTI_BSLODTriShape;
extern const void * RTTI_NiAdditionalGeometryData;
extern const void * RTTI_BSSegmentedTriShape;
-extern const void * RTTI_NiAccumulator;
extern const void * RTTI_NiBackToFrontAccumulator;
+extern const void * RTTI_NiAccumulator;
extern const void * RTTI_NiTriBasedGeomData;
extern const void * RTTI_NiTriBasedGeom;
extern const void * RTTI_NiPick__Results;
extern const void * RTTI_NiCollisionTraversals__IFindIntersections;
extern const void * RTTI_NiCollisionData;
+extern const void * RTTI_NiOBBRoot;
extern const void * RTTI_NiBoundingVolume;
extern const void * RTTI_NiBoxBV;
extern const void * RTTI_NiCapsuleBV;
extern const void * RTTI_NiHalfSpaceBV;
extern const void * RTTI_NiSphereBV;
extern const void * RTTI_NiUnionBV;
-extern const void * RTTI_NiOBBRoot;
+extern const void * RTTI_NiOBBNode;
+extern const void * RTTI_NiOBBLeaf;
extern const void * RTTI_NiIntersector;
extern const void * RTTI_NiBoxSphereIntersector;
extern const void * RTTI_NiBoxCapsuleIntersector;
@@ -2312,8 +2319,6 @@ extern const void * RTTI_NiCapsuleCapsuleIntersector;
extern const void * RTTI_NiCapsuleSphereIntersector;
extern const void * RTTI_NiCapsuleTriIntersector;
extern const void * RTTI_NiSphereTriIntersector;
-extern const void * RTTI_NiOBBNode;
-extern const void * RTTI_NiOBBLeaf;
extern const void * RTTI_NiControllerManager;
extern const void * RTTI_NiControllerSequence;
extern const void * RTTI_NiTextKeyMatch;
@@ -2517,13 +2522,13 @@ extern const void * RTTI_BSNonUniformScaleExtraData;
extern const void * RTTI_BSNiNode;
extern const void * RTTI_BSTableCurve;
extern const void * RTTI_bhkWorldObject;
+extern const void * RTTI_bhkTaskletManagerCallback;
+extern const void * RTTI_bhkOnStartupCallback;
+extern const void * RTTI_bhkOnExitCallback;
extern const void * RTTI_ahkpWorld;
extern const void * RTTI_bhkWorld__bhkConstraintProjector;
extern const void * RTTI_bhkWorld;
extern const void * RTTI_bhkWorldCinfo;
-extern const void * RTTI_bhkTaskletManagerCallback;
-extern const void * RTTI_bhkOnStartupCallback;
-extern const void * RTTI_bhkOnExitCallback;
extern const void * RTTI_hkGenericConstraintCinfo;
extern const void * RTTI_hkStiffSpringConstraintCinfo;
extern const void * RTTI_bhkStiffSpringConstraint;
@@ -2730,12 +2735,6 @@ extern const void * RTTI_hkKdTreeBuildInput__Mediator;
extern const void * RTTI_hkpCollidableMediator;
extern const void * RTTI_hkKdTreeCpuBroadphaseBundleCastCollector;
extern const void * RTTI_BSUIScaleformData;
-extern const void * RTTI_GFile;
-extern const void * RTTI_GMemoryFile;
-extern const void * RTTI_GFxState;
-extern const void * RTTI_GFxFileOpenerBase;
-extern const void * RTTI_BSScaleformFileOpener;
-extern const void * RTTI_ScaleformFile__MemoryFile;
extern const void * RTTI_IMenu;
extern const void * RTTI_GSysAllocBase;
extern const void * RTTI_GSysAllocPaged;
@@ -2743,10 +2742,16 @@ extern const void * RTTI_GSysMemoryMap;
extern const void * RTTI_GFxLog;
extern const void * RTTI_GFxTranslator;
extern const void * RTTI_GFxZlibSupportBase;
+extern const void * RTTI_GFxState;
extern const void * RTTI_GFxZlibSupport;
extern const void * RTTI_BSScaleformTranslator;
extern const void * RTTI_BSStreamParserData;
extern const void * RTTI_BSResourceStreamParser;
+extern const void * RTTI_GFile;
+extern const void * RTTI_GMemoryFile;
+extern const void * RTTI_GFxFileOpenerBase;
+extern const void * RTTI_BSScaleformFileOpener;
+extern const void * RTTI_ScaleformFile__MemoryFile;
extern const void * RTTI_IDebugText;
extern const void * RTTI_DebugText;
extern const void * RTTI_GFxExternalInterface;
@@ -2899,6 +2904,7 @@ extern const void * RTTI_BSPlatform__BSAsyncRequestBase;
extern const void * RTTI_bnet__EmptyTerminationCB;
extern const void * RTTI_bnet__ExternalAuthInfo;
extern const void * RTTI_bnet__SteamExternalAuthInfo;
+extern const void * RTTI_bnet__CustomData__Value;
extern const void * RTTI_BSPlatform__BSUploadRequest;
extern const void * RTTI_BSPlatform__BSDownloadRequest;
extern const void * RTTI_bnet___impl__RefCount;
@@ -2913,9 +2919,6 @@ extern const void * RTTI_bnet__ConfigurationEntryLong;
extern const void * RTTI_bnet__ConfigurationEntryString;
extern const void * RTTI_bnet__IJobCollection;
extern const void * RTTI_bnet___detail__Composite;
-extern const void * RTTI_std__exception;
-extern const void * RTTI_std__bad_weak_ptr;
-extern const void * RTTI_std___Ref_count_base;
extern const void * RTTI_bnet__IHeap;
extern const void * RTTI_bnet__IHttpConnectionProvider;
extern const void * RTTI_bnet__Network;
@@ -2926,8 +2929,17 @@ extern const void * RTTI_bnet__JobProcessorCollection;
extern const void * RTTI_bnet___impl__AsyncOperation;
extern const void * RTTI_bnet__SuspendFlow;
extern const void * RTTI_bnet__ResumeFlow;
+extern const void * RTTI_bnet__CustomData__StringValue;
+extern const void * RTTI_bnet__CustomData__BinaryValue;
+extern const void * RTTI_bnet__CustomData__ObjectValue;
extern const void * RTTI_bnet__BaseHttpRequest;
extern const void * RTTI_bnet__LogoutFlow;
+extern const void * RTTI_std__exception;
+extern const void * RTTI_std__bad_weak_ptr;
+extern const void * RTTI_bnet__Notification__UserData__ReconnectJob;
+extern const void * RTTI_bnet__Notification__UserData__OnSystemIdFetchedRegister;
+extern const void * RTTI_bnet__Notification__UserWebSocket__OnSystemIdFetchedSend;
+extern const void * RTTI_bnet__Notification__UserWebSocket__OnConnected;
extern const void * RTTI_bnet__IUgcUploader;
extern const void * RTTI_bnet__ChunkedUploadFlow;
extern const void * RTTI_bnet__IDownloader;
@@ -2984,6 +2996,7 @@ extern const void * RTTI_bnet__UsernameValidationRequest;
extern const void * RTTI_bnet__VerifyFingerprintRequest;
extern const void * RTTI_bnet__VerifyLinkRequest;
extern const void * RTTI_bnet__TwitchAccountInfoRequest;
+extern const void * RTTI_bnet__CheckDisplayNameRequest;
extern const void * RTTI_bnet__CheckEmailRequest;
extern const void * RTTI_bnet__RecoverPasswordRequest;
extern const void * RTTI_bnet__RecoverUsernameRequest;
@@ -3002,19 +3015,46 @@ extern const void * RTTI_bnet__GameAccountExternalLinkFlow;
extern const void * RTTI_bnet__GameAccountGameCodeAuthenticationFlow;
extern const void * RTTI_bnet__SessionResumeFlow;
extern const void * RTTI_bnet__NewGameSessionFlow;
+extern const void * RTTI_bnet__Entitlements__CombinedEntitlementsListRequest;
extern const void * RTTI_bnet__Entitlements__ListRequest;
extern const void * RTTI_bnet__Entitlements__ConsumeRequest;
extern const void * RTTI_bnet__Entitlements__SearchRequest;
+extern const void * RTTI_bnet__VCCS__MTX__Generic__GetCatalogRequest;
+extern const void * RTTI_bnet__VCCS__MTX__Generic__PurchaseRequest;
+extern const void * RTTI_bnet__VCCS__MTX__Generic__GetStoreURLRequest;
+extern const void * RTTI_bnet__Gsp__Profile__DataAttachmentRequestBase;
+extern const void * RTTI_bnet__Gsp__Profile__DataAttachmentCreateRequest;
+extern const void * RTTI_bnet__Gsp__Profile__DataAttachmentDeleteRequest;
+extern const void * RTTI_bnet__Gsp__Profile__DataAttachmentGetRequest;
+extern const void * RTTI_bnet__Gsp__Profile__DataAttachmentListRequest;
+extern const void * RTTI_bnet__Gsp__Profile__DataAttachmentUpdateRequest;
+extern const void * RTTI_bnet__Gsp__Profile__ProfileGetRequest;
+extern const void * RTTI_bnet__Gsp__Profile__ProfileUpdateRequest;
extern const void * RTTI_bnet__EventLog__LogEventRequest;
extern const void * RTTI_bnet__VCCS__Wallet__BalanceRequest;
+extern const void * RTTI_bnet__VCCS__Wallet__BalanceListRequest;
extern const void * RTTI_bnet__VCCS__Wallet__PurchaseRequest;
+extern const void * RTTI_bnet__VCCS__Wallet__PurchasePreviewRequest;
+extern const void * RTTI_bnet__VCCS__Wallet__ServerlessCreditRequest;
+extern const void * RTTI_bnet__VCCS__Wallet__ServerlessDebitRequest;
extern const void * RTTI_bnet__UgcMtxPurchaseFlow;
extern const void * RTTI_bnet__VCCS__Fulfillment__UpdateFirstPartyEntitlementRequest;
+extern const void * RTTI_bnet__VCCS__Catalog__GetContentsRequest;
extern const void * RTTI_bnet__VCCS__Catalog__GetItemRequest;
+extern const void * RTTI_bnet__VCCS__Catalog__ListCategoryPathRequest;
+extern const void * RTTI_bnet__VCCS__Catalog__ListCategoryPathChildrenRequest;
extern const void * RTTI_bnet__VCCS__Catalog__ListItemsRequest;
+extern const void * RTTI_bnet__VCCS__Catalog__GetBundlePreviewRequest;
+extern const void * RTTI_bnet__VCCS__Catalog__GetBundlePreviewListRequest;
extern const void * RTTI_bnet__CMS__ListMessagesRequest;
+extern const void * RTTI_bnet__CMS__GetMultiMessageRequest;
extern const void * RTTI_bnet__Status__GetExtServerStatusRequest;
+extern const void * RTTI_bnet__Status__GetStatusRequest;
extern const void * RTTI_bnet__SessionLogoutRequest;
+extern const void * RTTI_bnet__NotificationLogoutRequest;
+extern const void * RTTI_bnet__Notification__Context__OnSystemFetched;
+extern const void * RTTI_bnet__Notification__ReceiveJob;
+extern const void * RTTI_bnet__Notification__FilterJob;
extern const void * RTTI_bnet__UgcCancelUploadRequest;
extern const void * RTTI_bnet__UgcChunkedUploadCompletionRequest;
extern const void * RTTI_bnet__UgcChunkedUploadInitiationRequest;
@@ -3047,10 +3087,37 @@ extern const void * RTTI_bnet__GameAccountAuthenticationRequest;
extern const void * RTTI_bnet__GameAccountExternalAuthRequest;
extern const void * RTTI_bnet__GameAccountExternalLinkRequest;
extern const void * RTTI_bnet__Session__GameAccountGameCodeAuthRequest;
+extern const void * RTTI_bnet__SharedSRWMutex;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob;
+extern const void * RTTI_bnet__ISocket;
+extern const void * RTTI_bnet__CSocket;
+extern const void * RTTI_bnet__CSecureSocket;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob__InitJob;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob__InitJob__SocketInitJob;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob__InitJob__SendHandshakeJob;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob__InitJob__ReceiveHandshakeJob;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob__IWriteJobSequence;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob__WriteJobSequence;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob__WriteJobSequence__WriteJob;
+extern const void * RTTI_bnet__WebSocketUtils__WebSocketJob__ReadJob;
+extern const void * RTTI_bnet__Notification__ListSystemRequest;
+extern const void * RTTI_bnet__Notification__ChangeFilterRequest;
+extern const void * RTTI_bnet__Presence__AppearDoNotDisturbRequest;
+extern const void * RTTI_bnet__Presence__AppearOfflineRequest;
+extern const void * RTTI_bnet__Presence__GetRequest;
+extern const void * RTTI_bnet__Presence__UpdateRequest;
extern const void * RTTI_bnet__SessionTokenRequest;
+extern const void * RTTI_bnet__NotificationConnectRequest;
+extern const void * RTTI_bnet__SessionAccessTokenRequest;
extern const void * RTTI_bnet__CdpAuthenticationRequest;
extern const void * RTTI_bnet__SessionResumeTokenRequest;
extern const void * RTTI_bnet__BeamAuthenticationRequest;
+extern const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob;
+extern const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__HandshakeJob;
+extern const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__InitializeJob;
+extern const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__WriteJob;
+extern const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__ReceiveJob;
+extern const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__ReceiveJob__DecodeJob;
extern const void * RTTI_BSScript__IFindBoundObjectFunctor;
extern const void * RTTI_BSScript__IVMObjectBindInterface;
extern const void * RTTI_BSScript__IVMSaveLoadInterface;
@@ -3275,8 +3342,8 @@ extern const void * RTTI_BSDiskConstructor;
extern const void * RTTI_BSMultiIndexTriShape;
extern const void * RTTI_BSShaderMaterial;
extern const void * RTTI_BSLight;
-extern const void * RTTI_NiBoneMatrixSetterI;
extern const void * RTTI_BSShader;
+extern const void * RTTI_NiBoneMatrixSetterI;
extern const void * RTTI_BSReloadShaderI;
extern const void * RTTI_BSParticleShader;
extern const void * RTTI_BSLightingShaderPropertyFloatController;
@@ -3288,8 +3355,8 @@ extern const void * RTTI_BSNiAlphaPropertyTestRefController;
extern const void * RTTI_BSPSysSimpleColorModifier;
extern const void * RTTI_BSPSysLODModifier;
extern const void * RTTI_BSShadowDirectionalLight;
-extern const void * RTTI_IRendererResourceManager;
extern const void * RTTI_BSShaderResourceManager;
+extern const void * RTTI_IRendererResourceManager;
extern const void * RTTI_ImageSpaceEffectGetHit;
extern const void * RTTI_ImageSpaceEffectBlur;
extern const void * RTTI_ImageSpaceEffectFullScreenBlur;
@@ -3316,9 +3383,10 @@ extern const void * RTTI_CCallbackBase;
extern const void * RTTI_BSWin32SystemUtility;
extern const void * RTTI_BSCacheDriveSystemUtility;
extern const void * RTTI_BSSysInfoSystemUtility;
-extern const void * RTTI_BSMsgDialogSystemUtility;
+extern const void * RTTI_BSWin32GameDataSystemUtility;
extern const void * RTTI_BSAwardsSystemUtility;
extern const void * RTTI_BSWin32AwardsSystemUtility;
+extern const void * RTTI_BSMsgDialogSystemUtility;
extern const void * RTTI_BSDiscBootSystemUtility;
extern const void * RTTI_type_info;
extern const void * RTTI_BSSocket;
diff --git a/source/fs.dll/skse64/skse64/GameRTTI.inl b/source/fs.dll/skse64/skse64/GameRTTI.inl
index 960ddb0d..5a0886ee 100644
--- a/source/fs.dll/skse64/skse64/GameRTTI.inl
+++ b/source/fs.dll/skse64/skse64/GameRTTI.inl
@@ -1,3319 +1,3387 @@
-const void * RTTI_BaseFormComponent = (void *)0x01E10DE0;
-const void * RTTI_IFormFactory = (void *)0x01E10E08;
-const void * RTTI_AlchemyItem = (void *)0x01E10E70;
-const void * RTTI_BGSDualCastData = (void *)0x01E11218;
-const void * RTTI_Setting = (void *)0x01E112E8;
-const void * RTTI_GameSettingCollection = (void *)0x01E11488;
-const void * RTTI_BSTArrayBase__IAllocatorFunctor = (void *)0x01E11590;
-const void * RTTI_TESFullName = (void *)0x01E10F00;
-const void * RTTI_EffectSetting = (void *)0x01E11528;
-const void * RTTI_EnchantmentItem = (void *)0x01E117F0;
-const void * RTTI_IngredientItem = (void *)0x01E118C8;
-const void * RTTI_BSModelDB__QueuedHandles = (void *)0x01E11A20;
-const void * RTTI_TESModelDB__TESQueuedHandles = (void *)0x01E11B30;
-const void * RTTI_MagicItem = (void *)0x01E10E98;
-const void * RTTI_MagicItem__PreloadableVisitor = (void *)0x01E11B68;
-const void * RTTI_MagicItemTraversalFunctor = (void *)0x01E11BA0;
-const void * RTTI_MagicItemFindFunctor = (void *)0x01E11BD0;
-const void * RTTI_MagicItemFindKeywordFunctor = (void *)0x01E11C00;
-const void * RTTI_AnimationSystemUtils__TESModelAndAnimationHandles = (void *)0x01E11C40;
-const void * RTTI_FindNonExcludedDeliveryFunctor = (void *)0x01E11D38;
-const void * RTTI_FindEqualsFunctor = (void *)0x01E11DE0;
-const void * RTTI_GetCostliestEffectFunctor = (void *)0x01E11E08;
-const void * RTTI_LongestDurationFunctor = (void *)0x01E11E38;
-const void * RTTI_LargestAreaFunctor = (void *)0x01E11E68;
-const void * RTTI_GetMagicItemDescriptionFunctor = (void *)0x01E11E98;
-const void * RTTI_ScrollItem = (void *)0x01E11ED0;
-const void * RTTI_SpellItem = (void *)0x01E10E50;
-const void * RTTI_ExtraSeenData = (void *)0x01E12088;
-const void * RTTI_BSExtraData = (void *)0x01E12060;
-const void * RTTI_ExtraHavok = (void *)0x01E120B0;
-const void * RTTI_ExtraEditorID = (void *)0x01E120D8;
-const void * RTTI_MagicTarget = (void *)0x01E12100;
-const void * RTTI_ExtraTimeLeft = (void *)0x01E12128;
-const void * RTTI_ExtraLock = (void *)0x01E12150;
-const void * RTTI_ExtraTeleport = (void *)0x01E12170;
-const void * RTTI_ExtraStartingPosition = (void *)0x01E12198;
-const void * RTTI_ExtraOwnership = (void *)0x01E121C8;
-const void * RTTI_ExtraGlobal = (void *)0x01E121F0;
-const void * RTTI_ExtraRank = (void *)0x01E12218;
-const void * RTTI_ExtraCount = (void *)0x01E12238;
-const void * RTTI_ExtraWorn = (void *)0x01E12260;
-const void * RTTI_ExtraWornLeft = (void *)0x01E12280;
-const void * RTTI_ExtraLeveledItem = (void *)0x01E122A8;
-const void * RTTI_ExtraOutfitItem = (void *)0x01E122D0;
-const void * RTTI_ExtraHealth = (void *)0x01E122F8;
-const void * RTTI_ExtraHealthPerc = (void *)0x01E12320;
-const void * RTTI_ExtraCharge = (void *)0x01E12348;
-const void * RTTI_ExtraScale = (void *)0x01E12370;
-const void * RTTI_ExtraReferenceHandle = (void *)0x01E12398;
-const void * RTTI_ExtraFollower = (void *)0x01E123C8;
-const void * RTTI_ExtraOriginalReference = (void *)0x01E123F0;
-const void * RTTI_ExtraEnableStateParent = (void *)0x01E12420;
-const void * RTTI_ExtraEnableStateChildren = (void *)0x01E12450;
-const void * RTTI_ExtraLinkedRef = (void *)0x01E12480;
-const void * RTTI_ExtraLinkedRefChildren = (void *)0x01E124A8;
-const void * RTTI_ExtraActivateRef = (void *)0x01E124D8;
-const void * RTTI_ExtraActivateRefChildren = (void *)0x01E12500;
-const void * RTTI_ExtraRandomTeleportMarker = (void *)0x01E12530;
-const void * RTTI_ExtraCannotWear = (void *)0x01E12560;
-const void * RTTI_ExtraPoison = (void *)0x01E12588;
-const void * RTTI_ExtraLastFinishedSequence = (void *)0x01E125B0;
-const void * RTTI_ExtraItemDropper = (void *)0x01E125E0;
-const void * RTTI_ExtraDroppedItemList = (void *)0x01E12608;
-const void * RTTI_ExtraSavedAnimation = (void *)0x01E12638;
-const void * RTTI_ExtraSavedHavokData = (void *)0x01E12668;
-const void * RTTI_ExtraHeadingTarget = (void *)0x01E12698;
-const void * RTTI_ExtraRefractionProperty = (void *)0x01E126C8;
-const void * RTTI_ExtraSound = (void *)0x01E126F8;
-const void * RTTI_ExtraCreatureAwakeSound = (void *)0x01E12720;
-const void * RTTI_ExtraCreatureMovementSound = (void *)0x01E12750;
-const void * RTTI_ExtraWeaponIdleSound = (void *)0x01E12788;
-const void * RTTI_ExtraWeaponAttackSound = (void *)0x01E127B8;
-const void * RTTI_ExtraActivateLoopSound = (void *)0x01E127E8;
-const void * RTTI_ExtraObjectHealth = (void *)0x01E12818;
-const void * RTTI_ExtraFactionChanges = (void *)0x01E12840;
-const void * RTTI_ExtraActorCause = (void *)0x01E12870;
-const void * RTTI_ExtraPatrolRefData = (void *)0x01E12898;
-const void * RTTI_ExtraEncounterZone = (void *)0x01E128C8;
-const void * RTTI_ExtraNavMeshPortal = (void *)0x01E128F8;
-const void * RTTI_ExtraOcclusionPlaneRefData = (void *)0x01E12928;
-const void * RTTI_ExtraPortalRefData = (void *)0x01E12960;
-const void * RTTI_ExtraRoomRefData = (void *)0x01E12990;
-const void * RTTI_ExtraAliasInstanceArray = (void *)0x01E129B8;
-const void * RTTI_ExtraSceneData = (void *)0x01E129E8;
-const void * RTTI_ExtraBadPosition = (void *)0x01E12A10;
-const void * RTTI_ExtraHeadTrackingWeight = (void *)0x01E12A38;
-const void * RTTI_ExtraFavorCost = (void *)0x01E12A68;
-const void * RTTI_ExtraTextDisplayData = (void *)0x01E12A90;
-const void * RTTI_ExtraHorse = (void *)0x01E12AC0;
-const void * RTTI_ExtraEnchantment = (void *)0x01E12AE8;
-const void * RTTI_ExtraForcedTarget = (void *)0x01E12B10;
-const void * RTTI_ExtraUniqueID = (void *)0x01E12B38;
-const void * RTTI_ExtraFlags = (void *)0x01E12B60;
-const void * RTTI_ExtraDecalGroup = (void *)0x01E12B88;
-const void * RTTI_ExtraWaterCurrentZoneData = (void *)0x01E12BB0;
-const void * RTTI_ExtraMissingRefIDs = (void *)0x01E12BE0;
-const void * RTTI_ExtraCell3D = (void *)0x01E12C10;
-const void * RTTI_ExtraRegionList = (void *)0x01E12C38;
-const void * RTTI_ExtraCellSkyRegion = (void *)0x01E12C60;
-const void * RTTI_ExtraCellImageSpace = (void *)0x01E12C90;
-const void * RTTI_ExtraNorthRotation = (void *)0x01E12CC0;
-const void * RTTI_ExtraDetachTime = (void *)0x01E12CF0;
-const void * RTTI_ExtraCanTalkToPlayer = (void *)0x01E12D18;
-const void * RTTI_ExtraPrimitive = (void *)0x01E12D48;
-const void * RTTI_ExtraAmmo = (void *)0x01E12D70;
-const void * RTTI_ExtraMagicLight = (void *)0x01E12D90;
-const void * RTTI_ExtraFromAlias = (void *)0x01E12DE0;
-const void * RTTI_ExtraOpenCloseActivateRef = (void *)0x01E12E08;
-const void * RTTI_ExtraTeleportName = (void *)0x01E12E38;
-const void * RTTI_ExtraCachedScale = (void *)0x01E12E60;
-const void * RTTI_ExtraHotkey = (void *)0x01E12E88;
-const void * RTTI_ExtraPackageStartLocation = (void *)0x01E12EB0;
-const void * RTTI_ExtraLocation = (void *)0x01E12EE0;
-const void * RTTI_ExtraTresPassPackage = (void *)0x01E12F08;
-const void * RTTI_ExtraRagDollData = (void *)0x01E12F38;
-const void * RTTI_ExtraAttachRef = (void *)0x01E12F60;
-const void * RTTI_ExtraAttachRefChildren = (void *)0x01E12F88;
-const void * RTTI_ExtraAshPileRef = (void *)0x01E12FB8;
-const void * RTTI_ExtraLocationRefType = (void *)0x01E12FE0;
-const void * RTTI_ExtraLeveledItemBase = (void *)0x01E13010;
-const void * RTTI_ExtraReflectedRefs = (void *)0x01E13040;
-const void * RTTI_ExtraReflectorRefs = (void *)0x01E13070;
-const void * RTTI_ExtraWaterLightRefs = (void *)0x01E130A0;
-const void * RTTI_ExtraLitWaterRefs = (void *)0x01E130D0;
-const void * RTTI_ExtraLevCreaModifier = (void *)0x01E130F8;
-const void * RTTI_ExtraSpawnContainer = (void *)0x01E13128;
-const void * RTTI_ExtraEmittanceSource = (void *)0x01E13158;
-const void * RTTI_ExtraMultiBoundRef = (void *)0x01E13188;
-const void * RTTI_ExtraMultiBound = (void *)0x01E131B8;
-const void * RTTI_ExtraRoom = (void *)0x01E131E0;
-const void * RTTI_ExtraFriendHits = (void *)0x01E13200;
-const void * RTTI_ExtraStartingWorldOrCell = (void *)0x01E13228;
-const void * RTTI_ExtraHasNoRumors = (void *)0x01E13258;
-const void * RTTI_ExtraTerminalState = (void *)0x01E13280;
-const void * RTTI_ExtraModelSwap = (void *)0x01E132B0;
-const void * RTTI_ExtraRadius = (void *)0x01E132D8;
-const void * RTTI_ExtraCombatStyle = (void *)0x01E13300;
-const void * RTTI_ExtraPackageData = (void *)0x01E13328;
-const void * RTTI_ExtraCollisionData = (void *)0x01E13350;
-const void * RTTI_ExtraGuardedRefData = (void *)0x01E13380;
-const void * RTTI_ExtraIgnoredBySandbox = (void *)0x01E133B0;
-const void * RTTI_ExtraPromotedRef = (void *)0x01E133E0;
-const void * RTTI_ExtraLargeRefOwnerCells = (void *)0x01E13408;
-const void * RTTI_ExtraLightData = (void *)0x01E13438;
-const void * RTTI_ExtraAttachedArrows3D = (void *)0x01E13460;
-const void * RTTI_ExtraAlphaCutoff = (void *)0x01E13490;
-const void * RTTI_ExtraForcedLandingMarker = (void *)0x01E134B8;
-const void * RTTI_ExtraRefrPath = (void *)0x01E134E8;
-const void * RTTI_ExtraCellWaterEnvMap = (void *)0x01E13510;
-const void * RTTI_ExtraWaterData = (void *)0x01E13540;
-const void * RTTI_ExtraScriptedAnimDependence = (void *)0x01E13568;
-const void * RTTI_ExtraCellMusicType = (void *)0x01E135A0;
-const void * RTTI_ExtraCellAcousticSpace = (void *)0x01E135D0;
-const void * RTTI_ExtraCellWaterType = (void *)0x01E13600;
-const void * RTTI_ExtraGIDBuffer = (void *)0x01E13630;
-const void * RTTI_ExtraMissingLinkedRefIDs = (void *)0x01E13A08;
-const void * RTTI_NonActorMagicTarget = (void *)0x01E13A38;
-const void * RTTI_ExtraMapMarker = (void *)0x01E13A68;
-const void * RTTI_ExtraDistantData = (void *)0x01E13A90;
-const void * RTTI_ExtraAnimNoteReceiver = (void *)0x01E13AB8;
-const void * RTTI_ExtraLockList = (void *)0x01E13AE8;
-const void * RTTI_ExtraPersistentCell = (void *)0x01E13B10;
-const void * RTTI_ExtraRaceData = (void *)0x01E13B40;
-const void * RTTI_ExtraAnimGraphManager = (void *)0x01E13B68;
-const void * RTTI_ExtraDismemberedLimbs = (void *)0x01E13B98;
-const void * RTTI_ExtraBiped = (void *)0x01E13BC8;
-const void * RTTI_ExtraLight = (void *)0x01E12DB8;
-const void * RTTI_ExtraLeveledCreature = (void *)0x01E13BF0;
-const void * RTTI_ExtraAction = (void *)0x01E13C20;
-const void * RTTI_ExtraShouldWear = (void *)0x01E13C48;
-const void * RTTI_ExtraContainerChanges = (void *)0x01E13C70;
-const void * RTTI_ExtraPackage = (void *)0x01E13CA0;
-const void * RTTI_ExtraPlayerCrimeList = (void *)0x01E13CC8;
-const void * RTTI_ExtraRunOncePacks = (void *)0x01E13CF8;
-const void * RTTI_ExtraGhost = (void *)0x01E13D20;
-const void * RTTI_ExtraSayTopicInfoOnceADay = (void *)0x01E13D48;
-const void * RTTI_ExtraPatrolRefInUseData = (void *)0x01E13D78;
-const void * RTTI_ExtraFollowerSwimBreadcrumbs = (void *)0x01E13DA8;
-const void * RTTI_ExtraInfoGeneralTopic = (void *)0x01E13DE0;
-const void * RTTI_ExtraSayToTopicInfo = (void *)0x01E13E10;
-const void * RTTI_ExtraSoul = (void *)0x01E13E40;
-const void * RTTI_ExtraResourcesPreload = (void *)0x01E13E60;
-const void * RTTI_ExtraPortal = (void *)0x01E13E90;
-const void * RTTI_ExtraOcclusionShape = (void *)0x01E13EB8;
-const void * RTTI_ExtraEditorRef3DData = (void *)0x01E13EE8;
-const void * RTTI_ExtraEditorRefMoveData = (void *)0x01E13F18;
-const void * RTTI_ExtraAnimationSequencer = (void *)0x01E13F48;
-const void * RTTI_ExtraCellGrassData = (void *)0x01E13F78;
-const void * RTTI_ExtraInteraction = (void *)0x01E13FA8;
-const void * RTTI_ExtraGroupConstraint = (void *)0x01E13FD0;
-const void * RTTI_MultiBoundMarkerData = (void *)0x01E14000;
-const void * RTTI_BSStream = (void *)0x01E14030;
-const void * RTTI_INISettingCollection = (void *)0x01E140B0;
-const void * RTTI_InterfacedClass = (void *)0x01E14120;
-const void * RTTI_BSTask = (void *)0x01E119B8;
-const void * RTTI_IOTask = (void *)0x01E119D8;
-const void * RTTI_QueuedActor = (void *)0x01E142D8;
-const void * RTTI_QueuedCharacter = (void *)0x01E14350;
-const void * RTTI_QueuedHead = (void *)0x01E14378;
-const void * RTTI_QueuedHelmet = (void *)0x01E143A0;
-const void * RTTI_AttachDistant3DTask = (void *)0x01E14498;
-const void * RTTI_QueuedModel = (void *)0x01E14328;
-const void * RTTI_QueuedReference = (void *)0x01E14300;
-const void * RTTI_QueuedAnimationObject = (void *)0x01E144C8;
-const void * RTTI_QueuedTempEffect = (void *)0x01E144F8;
-const void * RTTI_BackgroundProcessThread = (void *)0x01E14520;
-const void * RTTI_QueuedTree = (void *)0x01E145D0;
-const void * RTTI_QueuedPlayer = (void *)0x01E145F8;
-const void * RTTI_INIPrefSettingCollection = (void *)0x01E146B8;
-const void * RTTI_AddCellGrassTask = (void *)0x01E14788;
-const void * RTTI_ICellAttachDetachEventSource = (void *)0x01E147B0;
-const void * RTTI_TES = (void *)0x01E148B8;
-const void * RTTI_TES__SystemEventAdapter = (void *)0x01E14970;
-const void * RTTI_BSTempNodeManager = (void *)0x01E149A0;
-const void * RTTI_BGSLoadFormBuffer = (void *)0x01E14CD0;
-const void * RTTI_BGSStoryManagerBranchNode = (void *)0x01E14D48;
-const void * RTTI_BGSStoryManagerTreeForm = (void *)0x01E14DA8;
-const void * RTTI_BGSStoryManagerNodeBase = (void *)0x01E14D78;
-const void * RTTI_Projectile__LaunchData = (void *)0x01E14E58;
-const void * RTTI_BSModelDB__BSModelProcessor = (void *)0x01E14FA0;
-const void * RTTI_BGSAttackDataForm = (void *)0x01E15070;
-const void * RTTI_BGSBipedModelList = (void *)0x01E15098;
-const void * RTTI_BGSBipedObjectForm = (void *)0x01E150C0;
-const void * RTTI_BGSBlockBashData = (void *)0x01E150F0;
-const void * RTTI_BGSDestructibleObjectForm = (void *)0x01E11060;
-const void * RTTI_BGSEquipType = (void *)0x01E11038;
-const void * RTTI_BGSIdleCollection = (void *)0x01E15288;
-const void * RTTI_BGSKeywordForm = (void *)0x01E10F28;
-const void * RTTI_BGSMenuDisplayObject = (void *)0x01E116C8;
-const void * RTTI_BGSMessageIcon = (void *)0x01E10FE8;
-const void * RTTI_BGSOverridePackCollection = (void *)0x01E152D8;
-const void * RTTI_PerkRankVisitor = (void *)0x01E15308;
-const void * RTTI_BGSPerkRankArray = (void *)0x01E15330;
-const void * RTTI_BGSPickupPutdownSounds = (void *)0x01E11090;
-const void * RTTI_BGSSkinForm = (void *)0x01E15398;
-const void * RTTI_TESActorBaseData = (void *)0x01E15430;
-const void * RTTI_TESAIForm = (void *)0x01E15410;
-const void * RTTI_TESAttackDamageForm = (void *)0x01E15458;
-const void * RTTI_TESModelRDT = (void *)0x01E15780;
-const void * RTTI_TESBipedModelForm = (void *)0x01E14208;
-const void * RTTI_TESContainer = (void *)0x01E15488;
-const void * RTTI_TESDescription = (void *)0x01E11EF8;
-const void * RTTI_TESEnchantableForm = (void *)0x01E11798;
-const void * RTTI_IFormFactory__IFactoryVisitor = (void *)0x01E157A8;
-const void * RTTI_TESForm = (void *)0x01E10E30;
-const void * RTTI_BSStorage = (void *)0x01E15810;
-const void * RTTI_BSMemStorage = (void *)0x01E15830;
-const void * RTTI_BSScript__IHandleReaderWriter = (void *)0x01E15858;
-const void * RTTI_SkyrimScript__BaseHandleReaderWriter = (void *)0x01E15890;
-const void * RTTI_SkyrimScript__DataFileHandleReaderWriter = (void *)0x01E158D0;
-const void * RTTI_BSVMLoadTask = (void *)0x01E15980;
-const void * RTTI_TESHealthForm = (void *)0x01E154B0;
-const void * RTTI_TESIcon = (void *)0x01E10FA0;
-const void * RTTI_TESImageSpaceModifiableForm = (void *)0x01E155C8;
-const void * RTTI_TESLeveledList = (void *)0x01E154D8;
-const void * RTTI_TESModel = (void *)0x01E10F80;
-const void * RTTI_TESModelLODList = (void *)0x01E15640;
-const void * RTTI_TESModelTextureSwap = (void *)0x01E10F50;
-const void * RTTI_TESProduceForm = (void *)0x01E15500;
-const void * RTTI_TESQualityForm = (void *)0x01E15528;
-const void * RTTI_TESRaceForm = (void *)0x01E15550;
-const void * RTTI_TESReactionForm = (void *)0x01E155A0;
-const void * RTTI_TESSpellList = (void *)0x01E15578;
-const void * RTTI_TESTexture = (void *)0x01E10FC0;
-const void * RTTI_TESValueForm = (void *)0x01E118F0;
-const void * RTTI_TESWeightForm = (void *)0x01E11010;
-const void * RTTI_ActionInput = (void *)0x01E15B08;
-const void * RTTI_BGSAnimSoundStateManager = (void *)0x01E15B30;
-const void * RTTI_BSAttachTechniques__BSAttachTechnique = (void *)0x01E15D88;
-const void * RTTI_BGSAttachTechniquesUtil__ProcessTechniquesFunctor = (void *)0x01E15DD0;
-const void * RTTI_BGSAttachTechniquesUtil__AttachTechniquesFunctor = (void *)0x01E15E20;
-const void * RTTI_BGSAttachTechniquesUtil__DetachTechniquesFunctor = (void *)0x01E15E70;
-const void * RTTI_BGSParticleArrayAttach = (void *)0x01E15EB8;
-const void * RTTI_BGSParticleArrayAttach__EmitterPolicy = (void *)0x01E15EE8;
-const void * RTTI_BGSParticleArrayAttach__CollectEmitterPolicy = (void *)0x01E15F30;
-const void * RTTI_BGSParticleArrayAttach__ClearEmitterPolicy = (void *)0x01E15F80;
-const void * RTTI_BGSHavokGeometryAttach = (void *)0x01E15FC0;
-const void * RTTI_BGSHavokGeometryAttach__ActionPolicy = (void *)0x01E15FF0;
-const void * RTTI_BGSHavokGeometryAttach__AttachPolicy = (void *)0x01E16030;
-const void * RTTI_BGSHavokGeometryAttach__DetachPolicy = (void *)0x01E16070;
-const void * RTTI_BGSNamedNodeAttach = (void *)0x01E160B0;
-const void * RTTI_BGSNamedNodeAttach__ActionPolicy = (void *)0x01E160E0;
-const void * RTTI_BGSNamedNodeAttach__AttachPolicy = (void *)0x01E16118;
-const void * RTTI_BGSNamedNodeAttach__DetachPolicy = (void *)0x01E16150;
-const void * RTTI_BGSMultiTechniqueAttach = (void *)0x01E16188;
-const void * RTTI_BGSMultiTechniqueAttach__ActionPolicy = (void *)0x01E161B8;
-const void * RTTI_BGSMultiTechniqueAttach__AttachPolicy = (void *)0x01E161F8;
-const void * RTTI_BGSMultiTechniqueAttach__DetachPolicy = (void *)0x01E16238;
-const void * RTTI_hkpRayHitCollector = (void *)0x01E16278;
-const void * RTTI_hkpAllRayHitTempCollector = (void *)0x01E162A8;
-const void * RTTI_BGSDecalNode = (void *)0x01E162D8;
-const void * RTTI_QueuedPromoteReferencesTask = (void *)0x01E16300;
-const void * RTTI_NiProperty = (void *)0x01E16338;
-const void * RTTI_NiAlphaProperty = (void *)0x01E16360;
-const void * RTTI_BSResource__Location = (void *)0x01E16388;
-const void * RTTI_BSResource__LooseFileLocation = (void *)0x01E16418;
-const void * RTTI_BGSQueuedGrassModelHandles = (void *)0x01E16450;
-const void * RTTI_NiRefObject = (void *)0x01E14620;
-const void * RTTI_BGSPrimitive = (void *)0x01E16488;
-const void * RTTI_BSPortal = (void *)0x01E164D8;
-const void * RTTI_BGSPrimitiveLine = (void *)0x01E16520;
-const void * RTTI_BGSPrimitivePlane = (void *)0x01E16570;
-const void * RTTI_BGSPrimitiveBox = (void *)0x01E16548;
-const void * RTTI_BGSPrimitiveSphere = (void *)0x01E16598;
-const void * RTTI_BSMultiBoundAABB = (void *)0x01E165C8;
-const void * RTTI_BSMultiBoundOBB = (void *)0x01E16618;
-const void * RTTI_BSMultiBoundSphere = (void *)0x01E16640;
-const void * RTTI_BSShaderProperty__ForEachVisitor = (void *)0x01E16670;
-const void * RTTI_BGSSceneInfo = (void *)0x01E16748;
-const void * RTTI_BGSSceneInfo__TextureUse = (void *)0x01E16770;
-const void * RTTI_BGSTextureUseMap__TextureUse = (void *)0x01E16878;
-const void * RTTI_BSAnimationGraphChannel = (void *)0x01E168B0;
-const void * RTTI_BSAnimGroupSequence = (void *)0x01E16980;
-const void * RTTI_BSAnimNoteReceiver = (void *)0x01E169E0;
-const void * RTTI_IBSAnimNoteReceiver = (void *)0x01E16A10;
-const void * RTTI_GridArray = (void *)0x01E16AD8;
-const void * RTTI_GridCellArray = (void *)0x01E16AF8;
-const void * RTTI_TESActionData = (void *)0x01E16B20;
-const void * RTTI_InventoryUtils__ItemFilter = (void *)0x01E16B98;
-const void * RTTI_InventoryChanges__IItemChangeVisitor = (void *)0x01E16BC8;
-const void * RTTI_BGSActionData = (void *)0x01E16B48;
-const void * RTTI_Inventory__StatInventoryVisitor = (void *)0x01E16C08;
-const void * RTTI_FindByEffectSettingFunctor = (void *)0x01E16D00;
-const void * RTTI_BSExternalAudioIO__ExternalIOInterface = (void *)0x01E16ED8;
-const void * RTTI_LipSynchAnimDB__LipAudioInterface = (void *)0x01E17420;
-const void * RTTI_TESCameraState = (void *)0x01E17458;
-const void * RTTI_LocalMapCamera = (void *)0x01E17480;
-const void * RTTI_LocalMapCamera__DefaultState = (void *)0x01E174C8;
-const void * RTTI_BSSplatterExtraData = (void *)0x01E17528;
-const void * RTTI_TESRegion = (void *)0x01E175B0;
-const void * RTTI_TESRegionData = (void *)0x01E17558;
-const void * RTTI_TESRegionDataGrass = (void *)0x01E17610;
-const void * RTTI_TESRegionDataLandscape = (void *)0x01E17640;
-const void * RTTI_TESRegionDataManager = (void *)0x01E17670;
-const void * RTTI_TESRegionDataMap = (void *)0x01E176A0;
-const void * RTTI_TESRegionDataObjects = (void *)0x01E176C8;
-const void * RTTI_TESRegionDataSound = (void *)0x01E176F8;
-const void * RTTI_TESRegionDataWeather = (void *)0x01E17580;
-const void * RTTI_TESRegionObjectBase = (void *)0x01E17728;
-const void * RTTI_TESRegionGrassObject = (void *)0x01E17758;
-const void * RTTI_TESRegionGrassObjectList = (void *)0x01E17788;
-const void * RTTI_TESRegionList = (void *)0x01E17800;
-const void * RTTI_TESRegionNoiseFunction = (void *)0x01E17860;
-const void * RTTI_TESRegionObject = (void *)0x01E17890;
-const void * RTTI_TESRegionObjectList = (void *)0x01E178E0;
-const void * RTTI_BGSAddonNode = (void *)0x01E14AB0;
-const void * RTTI_BGSAddonNodeSoundHandleExtra = (void *)0x01E17950;
-const void * RTTI_BGSApparatus = (void *)0x01E17A28;
-const void * RTTI_BGSArtObject = (void *)0x01E11178;
-const void * RTTI_BGSArtObjectCloneTask = (void *)0x01E17AE8;
-const void * RTTI_BGSConstructibleObject = (void *)0x01E17C28;
-const void * RTTI_InventoryUtils__QuestItemFilter = (void *)0x01E17C58;
-const void * RTTI_BGSDebris = (void *)0x01E15118;
-const void * RTTI_BGSPreloadable = (void *)0x01E17DE8;
-const void * RTTI_BGSExplosion = (void *)0x01E111C8;
-const void * RTTI_BGSHazard = (void *)0x01E17F38;
-const void * RTTI_BGSLensFlare = (void *)0x01E17FF0;
-const void * RTTI_BSLensFlareSpriteRenderData = (void *)0x01E180E8;
-const void * RTTI_BGSLensFlareSprite = (void *)0x01E18120;
-const void * RTTI_BGSVolumetricLighting = (void *)0x01E18150;
-const void * RTTI_BGSMovableStatic = (void *)0x01E18270;
-const void * RTTI_BGSOutfit = (void *)0x01E18348;
-const void * RTTI_BGSProjectile = (void *)0x01E111F0;
-const void * RTTI_BGSStaticCollection = (void *)0x01E184C8;
-const void * RTTI_BGSTalkingActivator = (void *)0x01E185D8;
-const void * RTTI_TESAmmo = (void *)0x01E137E8;
-const void * RTTI_TESCombatStyle = (void *)0x01E138C8;
-const void * RTTI_TESEffectShader = (void *)0x01E111A0;
-const void * RTTI_BSParticleShaderGeometry = (void *)0x01E18898;
-const void * RTTI_TESFlora = (void *)0x01E18998;
-const void * RTTI_TESFurniture = (void *)0x01E18A50;
-const void * RTTI_TESGrass = (void *)0x01E18B18;
-const void * RTTI_TESKey = (void *)0x01E136A8;
-const void * RTTI_TESLevCharacter = (void *)0x01E18C60;
-const void * RTTI_TESLevItem = (void *)0x01E15668;
-const void * RTTI_TESLevSpell = (void *)0x01E15AC0;
-const void * RTTI_TESObjectLIGH = (void *)0x01E116A0;
-const void * RTTI_TESBoundObject = (void *)0x01E10EB8;
-const void * RTTI_TESObject = (void *)0x01E10EE0;
-const void * RTTI_TESBoundAnimObject = (void *)0x01E18608;
-const void * RTTI_TESObjectACTI = (void *)0x01E14B40;
-const void * RTTI_BGSOpenCloseForm = (void *)0x01E18638;
-const void * RTTI_TESObjectANIO = (void *)0x01E18F98;
-const void * RTTI_TESObjectARMA = (void *)0x01E19058;
-const void * RTTI_TESObjectARMO = (void *)0x01E153C0;
-const void * RTTI_TESObjectBOOK = (void *)0x01E191B8;
-const void * RTTI_TESObjectCONT = (void *)0x01E192A8;
-const void * RTTI_TESObjectDOOR = (void *)0x01E14BE0;
-const void * RTTI_IFadeDoneCallback = (void *)0x01E19368;
-const void * RTTI_TESObjectMISC = (void *)0x01E14BB8;
-const void * RTTI_TESObjectSTAT = (void *)0x01E14B90;
-const void * RTTI_TESObjectTREE = (void *)0x01E195D8;
-const void * RTTI_TESObjectWEAP = (void *)0x01E14AF8;
-const void * RTTI_TESSoulGem = (void *)0x01E19738;
-const void * RTTI_BGSEncounterZone = (void *)0x01E137C0;
-const void * RTTI_QueuedPromoteLargeReferencesTask = (void *)0x01E198C8;
-const void * RTTI_BGSLightingTemplate = (void *)0x01E19900;
-const void * RTTI_BGSLocation = (void *)0x01E197F0;
-const void * RTTI_QueuedPromoteLocationReferencesTask = (void *)0x01E199D8;
-const void * RTTI_BGSLocationRefType = (void *)0x01E13740;
-const void * RTTI_BGSReferenceEffect = (void *)0x01E11670;
-const void * RTTI_BGSShaderParticleGeometryData = (void *)0x01E19C08;
-const void * RTTI_BSParticleShaderEmitter = (void *)0x01E19C40;
-const void * RTTI_BSParticleShaderCubeEmitter = (void *)0x01E19C70;
-const void * RTTI_BSParticleShaderSnowEmitter = (void *)0x01E19CA8;
-const void * RTTI_BSParticleShaderRainEmitter = (void *)0x01E19CE0;
-const void * RTTI_CellLoaderTask = (void *)0x01E19DD8;
-const void * RTTI_ImageSpaceModifierInstanceForm = (void *)0x01E19E00;
-const void * RTTI_ImageSpaceModifierInstance = (void *)0x01E19E38;
-const void * RTTI_ImageSpaceModifierInstanceTemp = (void *)0x01E19E70;
-const void * RTTI_ImageSpaceModifierInstanceDOF = (void *)0x01E19EA8;
-const void * RTTI_ImageSpaceModifierInstanceRB = (void *)0x01E19EE0;
-const void * RTTI_TESClimate = (void *)0x01E19F40;
-const void * RTTI_TESImageSpace = (void *)0x01E136C8;
-const void * RTTI_NiFloatData = (void *)0x01E1A098;
-const void * RTTI_TESImageSpaceModifier = (void *)0x01E11620;
-const void * RTTI_NiColorData = (void *)0x01E1A0C0;
-const void * RTTI_hkBaseObject = (void *)0x01E1A1D0;
-const void * RTTI_hkReferencedObject = (void *)0x01E1A1A0;
-const void * RTTI_TESChildCell = (void *)0x01E1A1F8;
-const void * RTTI_TESObjectLAND = (void *)0x01E1A220;
-const void * RTTI_hkpMoppCode = (void *)0x01E1A248;
-const void * RTTI_TESLandTexture = (void *)0x01E178B8;
-const void * RTTI_hkpWorldCinfo = (void *)0x01E1A368;
-const void * RTTI_hkpEntityListener = (void *)0x01E1A390;
-const void * RTTI_CheckWithinMultiBoundTask = (void *)0x01E1A3E0;
-const void * RTTI_ExtraProcessMiddleLow = (void *)0x01E1A410;
-const void * RTTI_TESObjectCELL = (void *)0x01E13680;
-const void * RTTI_TESObjectCELL__IDecalRefFunctor = (void *)0x01E1A930;
-const void * RTTI_TESWindListener = (void *)0x01E1AB28;
-const void * RTTI_bhkSerializable = (void *)0x01E1AE50;
-const void * RTTI_hkpShape = (void *)0x01E1AEA0;
-const void * RTTI_bhkShape = (void *)0x01E1AEC0;
-const void * RTTI_BSHandleRefObject = (void *)0x01E1AEE0;
-const void * RTTI_TESObjectREFRDef__ILinkedReferenceFunctor = (void *)0x01E1AF08;
-const void * RTTI_BGSWaterCollisionManager__bhkPlaceableWater = (void *)0x01E1AFA0;
-const void * RTTI_BGSWaterCollisionManager__bhkWaterfall = (void *)0x01E1B058;
-const void * RTTI_hkpPhantomCallbackShape = (void *)0x01E1AFE8;
-const void * RTTI_bhkEntity = (void *)0x01E1B098;
-const void * RTTI_bhkPhantom = (void *)0x01E1AF70;
-const void * RTTI_bhkAabbPhantom = (void *)0x01E1AF48;
-const void * RTTI_BGSWaterCollisionManager__BGSWaterUpdateI = (void *)0x01E1B018;
-const void * RTTI_bhkRigidBody = (void *)0x01E17DC0;
-const void * RTTI_TESObjectREFR = (void *)0x01E13798;
-const void * RTTI_bhkSimpleShapePhantom = (void *)0x01E1B130;
-const void * RTTI_bhkCollisionObject = (void *)0x01E1B188;
-const void * RTTI_bhkAcousticSpacePhantomCallbackShape = (void *)0x01E1B220;
-const void * RTTI_bhkSphereRepShape = (void *)0x01E1B260;
-const void * RTTI_bhkConvexShape = (void *)0x01E1B288;
-const void * RTTI_bhkPCollisionObject = (void *)0x01E1B2B0;
-const void * RTTI_bhkShapePhantom = (void *)0x01E1B160;
-const void * RTTI_bhkSphereShape = (void *)0x01E1B2E0;
-const void * RTTI_ReferenceEffectController = (void *)0x01E1B308;
-const void * RTTI_OwnedController = (void *)0x01E1B338;
-const void * RTTI_OwnedCameraEffectController = (void *)0x01E1B360;
-const void * RTTI_bhkBoxShape = (void *)0x01E1B398;
-const void * RTTI_IAnimationStreamWrite = (void *)0x01E1B5B8;
-const void * RTTI_IAnimationStreamRead = (void *)0x01E1B5E8;
-const void * RTTI_AnimationStreamLoadGame = (void *)0x01E1B618;
-const void * RTTI_AnimationStreamSaveGame = (void *)0x01E1B648;
-const void * RTTI_REFREventCallbacks__IEventCallback = (void *)0x01E1B678;
-const void * RTTI_REFREventCallbacks__IEventCallbackFactory = (void *)0x01E1B6B0;
-const void * RTTI_ExtraUsedMarkers = (void *)0x01E1B6F0;
-const void * RTTI_ExtraReservedMarkers = (void *)0x01E1B718;
-const void * RTTI_TESObjectREFRSync__REFRSyncController = (void *)0x01E1B810;
-const void * RTTI_TESWaterForm = (void *)0x01E13718;
-const void * RTTI_TESWeather = (void *)0x01E19F18;
-const void * RTTI_TESTexture1024 = (void *)0x01E1B938;
-const void * RTTI_TESWorldSpace = (void *)0x01E13658;
-const void * RTTI_BGSAcousticSpace = (void *)0x01E136F0;
-const void * RTTI_NiFormArray = (void *)0x01E1BC28;
-const void * RTTI_BGSCameraPath = (void *)0x01E1BBD8;
-const void * RTTI_BGSCameraShot = (void *)0x01E1BC00;
-const void * RTTI_BGSCollisionLayer = (void *)0x01E18400;
-const void * RTTI_BGSColorForm = (void *)0x01E1BF28;
-const void * RTTI_BGSDefaultObjectManager = (void *)0x01E1BFE8;
-const void * RTTI_BGSFootstep = (void *)0x01E1C068;
-const void * RTTI_BGSFootstepSet = (void *)0x01E1C120;
-const void * RTTI_BGSImpactData = (void *)0x01E1C1F8;
-const void * RTTI_BGSImpactDataSet = (void *)0x01E11150;
-const void * RTTI_BGSListForm = (void *)0x01E117C8;
-const void * RTTI_BSMaterialObject = (void *)0x01E1C4F0;
-const void * RTTI_BGSMaterialObject = (void *)0x01E1C518;
-const void * RTTI_BGSMaterialType = (void *)0x01E1B878;
-const void * RTTI_BGSMenuIcon = (void *)0x01E1C698;
-const void * RTTI_BGSMessage = (void *)0x01E13980;
-const void * RTTI_BGSMusicPaletteTrack = (void *)0x01E1C808;
-const void * RTTI_BGSMusicSilenceTrack = (void *)0x01E1CA10;
-const void * RTTI_BGSMusicSingleTrack = (void *)0x01E1CBB8;
-const void * RTTI_BSIMusicTrack = (void *)0x01E1C7E0;
-const void * RTTI_BGSMusicTrack = (void *)0x01E1C838;
-const void * RTTI_BGSMusicTrackFormWrapper = (void *)0x01E1CD68;
-const void * RTTI_BGSMusicType = (void *)0x01E13770;
-const void * RTTI_BSIMusicType = (void *)0x01E1CE50;
-const void * RTTI_BSIReverbType = (void *)0x01E1CF18;
-const void * RTTI_BGSReverbParameters = (void *)0x01E1BAF8;
-const void * RTTI_BSISoundCategory = (void *)0x01E1D010;
-const void * RTTI_BGSSoundCategory = (void *)0x01E1CFE8;
-const void * RTTI_BGSSoundDescriptorForm = (void *)0x01E1D0E8;
-const void * RTTI_BSISoundDescriptor = (void *)0x01E1D118;
-const void * RTTI_BSISoundOutputModel = (void *)0x01E1D200;
-const void * RTTI_BGSSoundOutput = (void *)0x01E1D230;
-const void * RTTI_BSISoundOutputModel__BSIAttenuationCharacteristics = (void *)0x01E1D260;
-const void * RTTI_BGSSoundOutput__DynamicAttenuationCharacteristics = (void *)0x01E1D2B0;
-const void * RTTI_BSISoundDescriptor__BSIPlaybackCharacteristics = (void *)0x01E1D410;
-const void * RTTI_BGSSoundDescriptor = (void *)0x01E1D458;
-const void * RTTI_BGSStandardSoundDef = (void *)0x01E1D488;
-const void * RTTI_BGSStandardSoundDef__SoundPlaybackCharacteristics = (void *)0x01E1D4C0;
-const void * RTTI_BGSTextureSet = (void *)0x01E15A08;
-const void * RTTI_BSTextureSet = (void *)0x01E1D6D8;
-const void * RTTI_BSShaderTextureSet = (void *)0x01E1D700;
-const void * RTTI_IVisitProcedures = (void *)0x01E1D7C0;
-const void * RTTI_MiscStatManager__IMiscStatVisitor = (void *)0x01E1D7E8;
-const void * RTTI_MiscStatManager__FindStatByCRC = (void *)0x01E1D820;
-const void * RTTI_BSScript__IForEachScriptObjectFunctor = (void *)0x01E1D858;
-const void * RTTI_TESGlobal = (void *)0x01E12040;
-const void * RTTI_TESLoadScreen = (void *)0x01E1D980;
-const void * RTTI_Script = (void *)0x01E1DA48;
-const void * RTTI_BSAnimGraphVisit__BShkbVisitor = (void *)0x01E1DB80;
-const void * RTTI_MagicTarget__ForEachActiveEffectVisitor = (void *)0x01E1DE18;
-const void * RTTI_TESObjectREFRDef__IAliasFunctor = (void *)0x01E1DE58;
-const void * RTTI_BSScript__IFunctionArguments = (void *)0x01E1DF10;
-const void * RTTI_BSScript__ZeroFunctionArguments = (void *)0x01E1DF48;
-const void * RTTI_MobIterOperator = (void *)0x01E1DF80;
-const void * RTTI_TESShout = (void *)0x01E15AE8;
-const void * RTTI_TESSound = (void *)0x01E1E240;
-const void * RTTI_TESWordOfPower = (void *)0x01E1E2F0;
-const void * RTTI_BGSAction = (void *)0x01E1E3C8;
-const void * RTTI_BGSAssociationType = (void *)0x01E1E480;
-const void * RTTI_TESModelPSA = (void *)0x01E1E558;
-const void * RTTI_BGSBodyPartData = (void *)0x01E1E5A8;
-const void * RTTI_BGSDialogueBranch = (void *)0x01E13878;
-const void * RTTI_PerkEntryVisitor = (void *)0x01E1E7D8;
-const void * RTTI_BGSEntryPointFunctionData = (void *)0x01E1E840;
-const void * RTTI_BGSEntryPointFunctionDataOneValue = (void *)0x01E1E870;
-const void * RTTI_BGSEntryPointFunctionDataTwoValue = (void *)0x01E1E8A8;
-const void * RTTI_BGSEntryPointFunctionDataLeveledList = (void *)0x01E1E8E0;
-const void * RTTI_BGSEntryPointFunctionDataSpellItem = (void *)0x01E1E920;
-const void * RTTI_BGSEntryPointFunctionDataBooleanGraphVariable = (void *)0x01E1E960;
-const void * RTTI_BGSEntryPointFunctionDataText = (void *)0x01E1E9A8;
-const void * RTTI_BGSEntryPointFunctionDataActivateChoice = (void *)0x01E1E9E0;
-const void * RTTI_BGSEquipSlot = (void *)0x01E1EA20;
-const void * RTTI_BGSHeadPart = (void *)0x01E1EAE8;
-const void * RTTI_TESModelTri = (void *)0x01E1EB10;
-const void * RTTI_BGSIdleMarker = (void *)0x01E1EBD0;
-const void * RTTI_BGSKeyword = (void *)0x01E13958;
-const void * RTTI_BGSBaseAlias = (void *)0x01E1ED30;
-const void * RTTI_BGSLocAlias = (void *)0x01E1ED58;
-const void * RTTI_BGSMovementType = (void *)0x01E1ED80;
-const void * RTTI_BGSNote = (void *)0x01E1DB00;
-const void * RTTI_BGSPerk = (void *)0x01E11650;
-const void * RTTI_BGSPerkEntry = (void *)0x01E1EEF0;
-const void * RTTI_BGSQuestPerkEntry = (void *)0x01E1EF18;
-const void * RTTI_BGSAbilityPerkEntry = (void *)0x01E1EF40;
-const void * RTTI_BGSEntryPointPerkEntry = (void *)0x01E1EF70;
-const void * RTTI_BGSRagdoll = (void *)0x01E1E580;
-const void * RTTI_BGSRefAlias = (void *)0x01E1F0C0;
-const void * RTTI_BGSRelationship = (void *)0x01E1F0E8;
-const void * RTTI_BGSScene = (void *)0x01E13918;
-const void * RTTI_BGSSceneAction = (void *)0x01E1F2A0;
-const void * RTTI_BGSSceneActionDialogue = (void *)0x01E1F2C8;
-const void * RTTI_BGSSceneActionPackage = (void *)0x01E1F2F8;
-const void * RTTI_BGSSceneActionTimer = (void *)0x01E1F328;
-const void * RTTI_BGSVoiceType = (void *)0x01E14B68;
-const void * RTTI_Reset3DMobIterator = (void *)0x01E1F578;
-const void * RTTI_TESAnimGroup = (void *)0x01E1F5A8;
-const void * RTTI_TESClass = (void *)0x01E1F5D0;
-const void * RTTI_TESEyes = (void *)0x01E14B20;
-const void * RTTI_TESFaction = (void *)0x01E138A0;
-const void * RTTI_TESIdleForm = (void *)0x01E152B0;
-const void * RTTI_ActorValueOwner = (void *)0x01E1F7E0;
-const void * RTTI_TESActorBase = (void *)0x01E138F0;
-const void * RTTI_TESNPC = (void *)0x01E14C08;
-const void * RTTI_BSFaceGenModelExtraData = (void *)0x01E1F848;
-const void * RTTI_TESQuest = (void *)0x01E13938;
-const void * RTTI_QueuedPromoteQuestTask = (void *)0x01E1F988;
-const void * RTTI_TESRace = (void *)0x01E15AA0;
-const void * RTTI_BGSTextureModel = (void *)0x01E1FB08;
-const void * RTTI_BGSBehaviorGraphModel = (void *)0x01E1FB30;
-const void * RTTI_AttackAnimationArrayMap = (void *)0x01E1FB60;
-const void * RTTI_TESTopic = (void *)0x01E13858;
-const void * RTTI_TESTopicInfo = (void *)0x01E13830;
-const void * RTTI_bhkEntityListener = (void *)0x01E1A3B8;
-const void * RTTI_BGSAcousticSpaceListener = (void *)0x01E205C0;
-const void * RTTI_TargetEntry = (void *)0x01E20680;
-const void * RTTI_ZoneEntry = (void *)0x01E205F0;
-const void * RTTI_BGSZoneTargetListener = (void *)0x01E206A8;
-const void * RTTI_TrapTargetEntry = (void *)0x01E206D8;
-const void * RTTI_bhkAction = (void *)0x01E20720;
-const void * RTTI_bhkCartTether = (void *)0x01E20740;
-const void * RTTI_hkConstraintCinfo = (void *)0x01E20768;
-const void * RTTI_bhkConstraint = (void *)0x01E207C0;
-const void * RTTI_hkPrismaticConstraintCinfo = (void *)0x01E207E8;
-const void * RTTI_bhkPrismaticConstraint = (void *)0x01E20820;
-const void * RTTI_bhkUnaryAction = (void *)0x01E20878;
-const void * RTTI_CellMopp = (void *)0x01E20980;
-const void * RTTI_BSTasklet = (void *)0x01E209A0;
-const void * RTTI_BSTaskletData = (void *)0x01E209C0;
-const void * RTTI_BSWin32TaskletData = (void *)0x01E209E8;
-const void * RTTI_bhkBvTreeShape = (void *)0x01E20A18;
-const void * RTTI_bhkTriSampledHeightFieldBvTreeShape = (void *)0x01E20A40;
-const void * RTTI_CellMopp__HeightFieldWeldingTasklet = (void *)0x01E20B48;
-const void * RTTI_hkpContactListener = (void *)0x01E20B88;
-const void * RTTI_bhkContactListener = (void *)0x01E20BB8;
-const void * RTTI_bhkBackfaceContactListener = (void *)0x01E20BE8;
-const void * RTTI_FOCollisionListener = (void *)0x01E20C20;
-const void * RTTI_hkpIslandActivationListener = (void *)0x01E20E10;
-const void * RTTI_FOIslandActivationListener = (void *)0x01E20E48;
-const void * RTTI_hkStreamWriter = (void *)0x01E20E80;
-const void * RTTI_hkError = (void *)0x01E20EA8;
-const void * RTTI_hkStreamReader = (void *)0x01E20EF8;
-const void * RTTI_hkFileSystem = (void *)0x01E20F20;
-const void * RTTI_HavokStreambufReader = (void *)0x01E20F80;
-const void * RTTI_HavokStreambufWriter = (void *)0x01E20FB0;
-const void * RTTI_HavokFileStreambufReader = (void *)0x01E20FE0;
-const void * RTTI_HavokFileStreambufWriter = (void *)0x01E21010;
-const void * RTTI_hkNativeFileSystem = (void *)0x01E21040;
-const void * RTTI_HavokStreambufFactory = (void *)0x01E21070;
-const void * RTTI_HavokError = (void *)0x01E210A0;
-const void * RTTI_hkpCdPointCollector = (void *)0x01E210C8;
-const void * RTTI_hkpAllCdPointCollector = (void *)0x01E210F8;
-const void * RTTI_LoadedAreaBound = (void *)0x01E21128;
-const void * RTTI_RagdollFurnitureListener = (void *)0x01E21150;
-const void * RTTI_hkpClosestRayHitCollector = (void *)0x01E211D0;
-const void * RTTI_SpecificItemCollector = (void *)0x01E21200;
-const void * RTTI_hkpPhantomListener = (void *)0x01E21230;
-const void * RTTI_hkpCdBodyPairCollector = (void *)0x01E21260;
-const void * RTTI_bhkTrapListener = (void *)0x01E21290;
-const void * RTTI_TrapEntry = (void *)0x01E212B8;
-const void * RTTI_TriggerEntry = (void *)0x01E212D8;
-const void * RTTI_TESTrapListener = (void *)0x01E213D8;
-const void * RTTI_hkpAllCdBodyPairTempCollector = (void *)0x01E21400;
-const void * RTTI_hkpAllCdPointTempCollector = (void *)0x01E21438;
-const void * RTTI_FindTriangleForLocationFilter = (void *)0x01E21470;
-const void * RTTI_FindTriangleForLocationFilterCheckDeltaZ = (void *)0x01E214A8;
-const void * RTTI_Atmosphere = (void *)0x01E214E8;
-const void * RTTI_Clouds = (void *)0x01E21530;
-const void * RTTI_Moon = (void *)0x01E21550;
-const void * RTTI_BSGeometryListCullingProcess = (void *)0x01E21570;
-const void * RTTI_Precipitation = (void *)0x01E215F8;
-const void * RTTI_Sky = (void *)0x01E21620;
-const void * RTTI_TESWeather__SkyStaticFunctor = (void *)0x01E21640;
-const void * RTTI_SkyEffectController = (void *)0x01E21678;
-const void * RTTI_SkyStaticFindFunctor = (void *)0x01E216A8;
-const void * RTTI_TempLoadGameBuffer = (void *)0x01E216D8;
-const void * RTTI_SkyObject = (void *)0x01E21510;
-const void * RTTI_Stars = (void *)0x01E21708;
-const void * RTTI_NiBillboardNode = (void *)0x01E21728;
-const void * RTTI_Sun = (void *)0x01E21750;
-const void * RTTI_BShkNonTransformController = (void *)0x01E217A8;
-const void * RTTI_BShkFloatController = (void *)0x01E217E0;
-const void * RTTI_BGShkPhonemeController = (void *)0x01E21810;
-const void * RTTI_BSFaceGenAnimationData = (void *)0x01E21A68;
-const void * RTTI_FutBinaryFileC = (void *)0x01E21A98;
-const void * RTTI_BSResourceFaceGenBinaryFile = (void *)0x01E21AC0;
-const void * RTTI_BSFaceGenKeyframe = (void *)0x01E22580;
-const void * RTTI_BSFaceGenKeyframeExclusive = (void *)0x01E225A8;
-const void * RTTI_BSFaceGenKeyframeMultiple = (void *)0x01E225E0;
-const void * RTTI_BSFaceGenDB__TRI__QueuedHandles = (void *)0x01E22610;
-const void * RTTI_BSFaceGenModel = (void *)0x01E22718;
-const void * RTTI_BSFaceGenModelMap__Entry = (void *)0x01E22740;
-const void * RTTI_BSFaceGenMorphData = (void *)0x01E22770;
-const void * RTTI_BSFaceGenMorphDataHead = (void *)0x01E227A0;
-const void * RTTI_BSFaceGenMorphDataHair = (void *)0x01E227D0;
-const void * RTTI_BSFaceGenBaseMorphExtraData = (void *)0x01E22800;
-const void * RTTI_BSFaceGenNiNode = (void *)0x01E22898;
-const void * RTTI_BSFadeNodeCuller = (void *)0x01E228C0;
-const void * RTTI_ActorValueInfo = (void *)0x01E228E8;
-const void * RTTI_BGSSkillPerkTreeNode = (void *)0x01E22910;
-const void * RTTI_IAIWorldLocation = (void *)0x01E22980;
-const void * RTTI_BGSAIWorldLocation = (void *)0x01E229A8;
-const void * RTTI_BGSAIWorldLocationRefRadius = (void *)0x01E229D8;
-const void * RTTI_BGSAIWorldLocationPointRadius = (void *)0x01E22A70;
-const void * RTTI_BGSAIWorldLocationInteriorCell = (void *)0x01E22B10;
-const void * RTTI_BGSAttackDataMap = (void *)0x01E22BB0;
-const void * RTTI_BGSAttackData = (void *)0x01E22BD8;
-const void * RTTI_IPackageDataAIWorldLocationHandle = (void *)0x01E23068;
-const void * RTTI_IAITarget = (void *)0x01E230D0;
-const void * RTTI_IPackageData = (void *)0x01E22C00;
-const void * RTTI_IAIWorldLocationHandle = (void *)0x01E230A0;
-const void * RTTI_BGSPackageDataBool = (void *)0x01E22C28;
-const void * RTTI_BGSPackageDataFloat = (void *)0x01E230F0;
-const void * RTTI_BGSPackageDataInt = (void *)0x01E231B8;
-const void * RTTI_BGSPackageDataRefOLD = (void *)0x01E23278;
-const void * RTTI_BGSPackageDataLocation = (void *)0x01E232A8;
-const void * RTTI_BGSPackageDataLocationWrapper = (void *)0x01E232D8;
-const void * RTTI_BGSPackageDataTargetSelector = (void *)0x01E23310;
-const void * RTTI_BGSPackageDataObjectList = (void *)0x01E23ED0;
-const void * RTTI_ObjectListItem = (void *)0x01E23F00;
-const void * RTTI_BGSPackageDataRef = (void *)0x01E24158;
-const void * RTTI_BGSPackageDataTopic = (void *)0x01E24310;
-const void * RTTI_IProcedureTreeExecState = (void *)0x01E244D0;
-const void * RTTI_IProcedureTreeItem = (void *)0x01E24538;
-const void * RTTI_BGSProcedureDoneExecState = (void *)0x01E245A8;
-const void * RTTI_BGSProcedureTreeConditionalItem = (void *)0x01E24640;
-const void * RTTI_BGSProcedureTreeBranch = (void *)0x01E24678;
-const void * RTTI_BGSProcedureTreeOneChildExecState = (void *)0x01E246A8;
-const void * RTTI_BGSProcedureTreeSequence = (void *)0x01E246E0;
-const void * RTTI_BGSProcedureTreeSequenceExecState = (void *)0x01E24770;
-const void * RTTI_BGSProcedureTreeStacked = (void *)0x01E24820;
-const void * RTTI_BGSProcedureTreeStackedExecState = (void *)0x01E248B0;
-const void * RTTI_BGSProcedureTreeSimultaneous = (void *)0x01E24960;
-const void * RTTI_BGSProcedureTreeSimultaneousExecState = (void *)0x01E24A00;
-const void * RTTI_BGSProcedureTreeRandom = (void *)0x01E24AA8;
-const void * RTTI_BGSProcedureTreeRandomExecState = (void *)0x01E24B38;
-const void * RTTI_BGSProcedureGuardExecState = (void *)0x01E24BE0;
-const void * RTTI_BGSProcedureDialogueExecState = (void *)0x01E24C80;
-const void * RTTI_BGSProcedureEatExecState = (void *)0x01E24D20;
-const void * RTTI_BGSProcedureFindExecState = (void *)0x01E24DB0;
-const void * RTTI_BGSProcedureHoldPositionExecState = (void *)0x01E24E40;
-const void * RTTI_BGSProcedureKeepAnEyeOnExecState = (void *)0x01E24EE8;
-const void * RTTI_BGSProcedureSayExecState = (void *)0x01E24F88;
-const void * RTTI_BGSProcedureWaitExecState = (void *)0x01E25020;
-const void * RTTI_IProcedure = (void *)0x01E28F38;
-const void * RTTI_BGSProcedureBase = (void *)0x01E28F60;
-const void * RTTI_BGSProcedureDone = (void *)0x01E28F88;
-const void * RTTI_IPackageDataTypeCheck = (void *)0x01E291E8;
-const void * RTTI_BGSProcedureAcquire = (void *)0x01E29218;
-const void * RTTI_BGSProcedureAcquireExecState = (void *)0x01E292D0;
-const void * RTTI_BGSProcedureActivate = (void *)0x01E29600;
-const void * RTTI_BGSProcedureActivateExecState = (void *)0x01E296B0;
-const void * RTTI_BGSProcedureDialogue = (void *)0x01E298E0;
-const void * RTTI_BGSProcedureDialogueActivate = (void *)0x01E29B70;
-const void * RTTI_BGSProcedureDialogueActivateExecState = (void *)0x01E29C38;
-const void * RTTI_BGSProcedureEat = (void *)0x01E29EF8;
-const void * RTTI_BGSProcedureEscort = (void *)0x01E2A180;
-const void * RTTI_BGSProcedureEscortExecState = (void *)0x01E2A230;
-const void * RTTI_BGSProcedureFind = (void *)0x01E2A510;
-const void * RTTI_BGSProcedureFlee = (void *)0x01E2A790;
-const void * RTTI_BGSProcedureFleeExecState = (void *)0x01E2A838;
-const void * RTTI_BGSProcedureFlightGrab = (void *)0x01E2AA50;
-const void * RTTI_BGSProcedureFlightGrabExecState = (void *)0x01E2AB00;
-const void * RTTI_IMovementParameters = (void *)0x01E2AD48;
-const void * RTTI_BGSProcedureFollow = (void *)0x01E2AD78;
-const void * RTTI_BGSProcedureFollowTo = (void *)0x01E2AE30;
-const void * RTTI_BGSProcedureFollowExecState = (void *)0x01E2AEE0;
-const void * RTTI_MovementParameters = (void *)0x01E2AF80;
-const void * RTTI_BGSProcedureForceGreet = (void *)0x01E2B340;
-const void * RTTI_BGSProcedureGuard = (void *)0x01E2B588;
-const void * RTTI_BGSProcedureHoldPosition = (void *)0x01E2B7C0;
-const void * RTTI_BGSProcedureHover = (void *)0x01E2BA08;
-const void * RTTI_BGSProcedureHoverExecState = (void *)0x01E2BAA8;
-const void * RTTI_BGSProcedureKeepAnEyeOn = (void *)0x01E2BCD0;
-const void * RTTI_BGSProcedureLock = (void *)0x01E2BF18;
-const void * RTTI_BGSProcedureUnlock = (void *)0x01E2BFB8;
-const void * RTTI_BGSProcedureLockUnlockExecState = (void *)0x01E2C070;
-const void * RTTI_BGSProcedureOrbit = (void *)0x01E2C430;
-const void * RTTI_BGSProcedureOrbitExecState = (void *)0x01E2C4D8;
-const void * RTTI_BGSProcedurePatrol = (void *)0x01E2C700;
-const void * RTTI_BGSProcedurePatrolExecState = (void *)0x01E2C7B0;
-const void * RTTI_BGSProcedurePursue = (void *)0x01E2C9E0;
-const void * RTTI_BGSProcedureSandboxExecState = (void *)0x01E2CC20;
-const void * RTTI_BGSProcedureSandbox = (void *)0x01E2CCC0;
-const void * RTTI_BGSProcedureSay = (void *)0x01E2CF00;
-const void * RTTI_BGSProcedureShout = (void *)0x01E2D130;
-const void * RTTI_BGSProcedureShoutExecState = (void *)0x01E2D1D8;
-const void * RTTI_BGSProcedureSit = (void *)0x01E2D440;
-const void * RTTI_BGSProcedureSleep = (void *)0x01E2D4E8;
-const void * RTTI_BGSProcedureSitSleepExecState = (void *)0x01E2D588;
-const void * RTTI_BGSProcedureTravel = (void *)0x01E2D930;
-const void * RTTI_BGSProcedureTravelExecState = (void *)0x01E2D9E0;
-const void * RTTI_BGSProcedureTreeProcedure = (void *)0x01E2DC10;
-const void * RTTI_BGSProcedureUseIdleMarker = (void *)0x01E2DCA8;
-const void * RTTI_BGSProcedureUseIdleMarkerExecState = (void *)0x01E2DD60;
-const void * RTTI_BGSProcedureUseMagic = (void *)0x01E2DFA8;
-const void * RTTI_BGSProcedureUseMagicExecState = (void *)0x01E2E060;
-const void * RTTI_BGSProcedureUseWeapon = (void *)0x01E2E290;
-const void * RTTI_BGSProcedureUseWeaponExecState = (void *)0x01E2E340;
-const void * RTTI_BGSProcedureWait = (void *)0x01E2E580;
-const void * RTTI_BGSProcedureWander = (void *)0x01E2E7B0;
-const void * RTTI_BGSProcedureWanderExecState = (void *)0x01E2E860;
-const void * RTTI_BGSVisitProceduresInitActorLocation = (void *)0x01E2EA90;
-const void * RTTI_BGSVisitProceduresCheckGuardWarnTarget = (void *)0x01E2EAD0;
-const void * RTTI_TESPackage = (void *)0x01E13808;
-const void * RTTI_PackageCreator = (void *)0x01E2EB10;
-const void * RTTI_DialoguePackage = (void *)0x01E2EB38;
-const void * RTTI_TESPackageData = (void *)0x01E2EB60;
-const void * RTTI_TESAmbushPackageData = (void *)0x01E2EB88;
-const void * RTTI_TESCustomPackageData = (void *)0x01E2EBB8;
-const void * RTTI_IProcedureTreeVisitor = (void *)0x01E2EBE8;
-const void * RTTI_CustomUtils__HasForceGreetVisitor = (void *)0x01E2EC18;
-const void * RTTI_TESDialoguePackageData = (void *)0x01E2EC50;
-const void * RTTI_TESEatPackageData = (void *)0x01E2EC80;
-const void * RTTI_TESEscortPackageData = (void *)0x01E2ECA8;
-const void * RTTI_TESFollowPackageData = (void *)0x01E2ECD8;
-const void * RTTI_TESPatrolPackageData = (void *)0x01E2ED08;
-const void * RTTI_TESUseItemPackageData = (void *)0x01E2ED38;
-const void * RTTI_ActorPackageData = (void *)0x01E2ED98;
-const void * RTTI_TESUseWeaponPackageData = (void *)0x01E2ED68;
-const void * RTTI_UseWeaponActorPackageData = (void *)0x01E2EDC0;
-const void * RTTI_PackageLocation = (void *)0x01E2EDF0;
-const void * RTTI_BSTempEffect = (void *)0x01E2EE18;
-const void * RTTI_ITempEffectFactory = (void *)0x01E2EE40;
-const void * RTTI_BSTempEffectDebris = (void *)0x01E2F048;
-const void * RTTI_BSTempEffectGeometryDecal = (void *)0x01E2F138;
-const void * RTTI_BGSParticleObjectCloneTask = (void *)0x01E2F210;
-const void * RTTI_BSTempEffectParticle = (void *)0x01E2F248;
-const void * RTTI_BSTempEffectSimpleDecal = (void *)0x01E2F278;
-const void * RTTI_BSLightingShaderMaterial = (void *)0x01E2F2A8;
-const void * RTTI_BSTempEffectSPG = (void *)0x01E2F338;
-const void * RTTI_BSTempEffectWeaponBlood = (void *)0x01E2F3A8;
-const void * RTTI_BSTerrainEffect = (void *)0x01E2F3D8;
-const void * RTTI_BSPSysHavokUpdateModifier__ICollisionObjectHandler = (void *)0x01E2F400;
-const void * RTTI_NavMesh = (void *)0x01E2F4D8;
-const void * RTTI_BSPathingStreamRead = (void *)0x01E2F558;
-const void * RTTI_PathingStreamMasterFileRead = (void *)0x01E2F588;
-const void * RTTI_BSNavmeshInfoMap__IVisitor = (void *)0x01E2F5C0;
-const void * RTTI_NavMeshInfoMap = (void *)0x01E2F5F0;
-const void * RTTI_hkpEntityActivationListener = (void *)0x01E2F790;
-const void * RTTI_NavMeshObstacleManager = (void *)0x01E2F7C8;
-const void * RTTI_bhkObstacleDeactivationListener = (void *)0x01E2FA20;
-const void * RTTI_bhkObstacleRemovalListener = (void *)0x01E2FA58;
-const void * RTTI_BSNavmeshReferenceObstacleArray = (void *)0x01E2FA90;
-const void * RTTI_ObstacleTaskData = (void *)0x01E2FAC8;
-const void * RTTI_PathingCoverLocation = (void *)0x01E2FAF0;
-const void * RTTI_BSPathingCellManager = (void *)0x01E2FB48;
-const void * RTTI_Pathing = (void *)0x01E2FBC8;
-const void * RTTI_BSPathingCell = (void *)0x01E30060;
-const void * RTTI_PathingCell = (void *)0x01E30088;
-const void * RTTI_BSPathingDoor = (void *)0x01E30268;
-const void * RTTI_PathingDoor = (void *)0x01E30290;
-const void * RTTI_BSPathingLockData = (void *)0x01E30478;
-const void * RTTI_PathingLockData = (void *)0x01E304A0;
-const void * RTTI_BSPathingNumericIDVisitor = (void *)0x01E306A8;
-const void * RTTI_PathingNumericIDVisitor = (void *)0x01E306D8;
-const void * RTTI_PathingRequest = (void *)0x01E2FF00;
-const void * RTTI_BSPathingSpace = (void *)0x01E30938;
-const void * RTTI_PathingSpace = (void *)0x01E30960;
-const void * RTTI_TeleportDoorSearch = (void *)0x01E30988;
-const void * RTTI_NavMeshSearchClosePoint = (void *)0x01E30A50;
-const void * RTTI_NavMeshSearchFitSphere = (void *)0x01E30B98;
-const void * RTTI_NavMeshSearchFlee = (void *)0x01E30C18;
-const void * RTTI_NavMeshSearchHide = (void *)0x01E30C70;
-const void * RTTI_BSNavmeshSearchHideFilter = (void *)0x01E30CC0;
-const void * RTTI_NavMeshSearchLOS = (void *)0x01E30D20;
-const void * RTTI_NavMeshSearchMaxCost = (void *)0x01E30D48;
-const void * RTTI_BSNavmeshSearchMaxCostFilters = (void *)0x01E30D78;
-const void * RTTI_NavMeshSearchMultipleGoals = (void *)0x01E30DB0;
-const void * RTTI_NavMeshSearchSLPoint = (void *)0x01E30DE8;
-const void * RTTI_PathingRequestClosePoint = (void *)0x01E2FED0;
-const void * RTTI_PathingRequestClosestGoal = (void *)0x01E31050;
-const void * RTTI_IPathBuilderFactoryBase = (void *)0x01E31080;
-const void * RTTI_PathingRequestCover = (void *)0x01E313E8;
-const void * RTTI_PathingRequestFlee = (void *)0x01E31628;
-const void * RTTI_PathingRequestFly = (void *)0x01E31868;
-const void * RTTI_PathingRequestFlyAction = (void *)0x01E31A98;
-const void * RTTI_PathingRequestFlyHover = (void *)0x01E31CF8;
-const void * RTTI_PathingRequestFlyLand = (void *)0x01E31F58;
-const void * RTTI_PathingRequestFlyOrbit = (void *)0x01E321A8;
-const void * RTTI_PathingRequestFlyTakeOff = (void *)0x01E32408;
-const void * RTTI_PathingRequestHide = (void *)0x01E32670;
-const void * RTTI_PathingRequestLOS = (void *)0x01E328A8;
-const void * RTTI_PathingRequestOptimalLocation = (void *)0x01E32AD8;
-const void * RTTI_PathingRequestRotate = (void *)0x01E32D40;
-const void * RTTI_PathingRequestSafeStraightLine = (void *)0x01E2FE98;
-const void * RTTI_PathingRequestStopMoving = (void *)0x01E331B0;
-const void * RTTI_BGSQueuedTerrainUpdate = (void *)0x01E34E18;
-const void * RTTI_BGSQueuedTerrainUpgrade = (void *)0x01E34E48;
-const void * RTTI_BGSQueuedTerrainDowngrade = (void *)0x01E34E78;
-const void * RTTI_BGSQueuedTerrainInitialLoad = (void *)0x01E34EA8;
-const void * RTTI_BGSQueuedObjectUpgrade = (void *)0x01E34EE0;
-const void * RTTI_BGSQueuedObjectDowngrade = (void *)0x01E34F10;
-const void * RTTI_BGSQueuedObjectInitialLoad = (void *)0x01E34F40;
-const void * RTTI_BGSWaterCollisionManager__bhkAutoWater = (void *)0x01E355A8;
-const void * RTTI_BGSWaterCollisionManager__bshkAutoWater = (void *)0x01E35660;
-const void * RTTI_TESWaterObject = (void *)0x01E356A0;
-const void * RTTI_TESWaterReflections = (void *)0x01E356C8;
-const void * RTTI_TESWaterDisplacement = (void *)0x01E356F8;
-const void * RTTI_TESWaterNormals = (void *)0x01E35728;
-const void * RTTI_BGSStoryManagerTreeVisitor = (void *)0x01E358E8;
-const void * RTTI_BGSStoryManagerQuestFinder = (void *)0x01E35920;
-const void * RTTI_BGSStoryManager = (void *)0x01E35958;
-const void * RTTI_BGSStoryManagerEventNode = (void *)0x01E35B80;
-const void * RTTI_BGSStoryManagerQuestNode = (void *)0x01E35C60;
-const void * RTTI_BGSStoryTeller = (void *)0x01E35CE0;
-const void * RTTI_BGSLOSData = (void *)0x01E35F08;
-const void * RTTI_AnimationClipDataSingleton = (void *)0x01E35F30;
-const void * RTTI_AnimationSystemUtils__QueuedReferenceAnimationTask = (void *)0x01E36170;
-const void * RTTI_hkaRaycastInterface = (void *)0x01E36288;
-const void * RTTI_BSIFootIkRaycastInterfaceDB = (void *)0x01E362B8;
-const void * RTTI_CachedRaycastData = (void *)0x01E362F0;
-const void * RTTI_BGSFootIkRaycastInterfaceDB = (void *)0x01E36318;
-const void * RTTI_IGamebryoSequenceGeneratorHolderSingleton = (void *)0x01E36550;
-const void * RTTI_BGSGamebryoSequenceGeneratorHolderSingleton = (void *)0x01E36590;
-const void * RTTI_BSSynchronizedClipGenerator__hkbSynchronizedAnimationScene = (void *)0x01E36840;
-const void * RTTI_BGSSynchronizedAnimationInstance = (void *)0x01E36890;
-const void * RTTI_BSLimbIKModifierUtilityCastInfo = (void *)0x01E36968;
-const void * RTTI_BSLimbIKModifierUtility = (void *)0x01E369D0;
-const void * RTTI_IAnimationGraphManagerHolder = (void *)0x01E1B0F8;
-const void * RTTI_IAnimationGraphManagerLoadingTask = (void *)0x01E361B8;
-const void * RTTI_SimpleAnimationGraphManagerLoadingTask = (void *)0x01E36C28;
-const void * RTTI_SimpleAnimationGraphManagerHolder = (void *)0x01E36C68;
-const void * RTTI_WeaponAnimationGraphManagerHolder = (void *)0x01E36CA0;
-const void * RTTI_TailAnimationGraphManagerHolder = (void *)0x01E36CD8;
-const void * RTTI_TESCamera = (void *)0x01E174A8;
-const void * RTTI_PlayerInputHandler = (void *)0x01E36FA0;
-const void * RTTI_ThirdPersonState = (void *)0x01E36FD0;
-const void * RTTI_DragonCameraState = (void *)0x01E36FF8;
-const void * RTTI_CombatBehaviorTreeRanged = (void *)0x01E37050;
-const void * RTTI_GRefCountImpl = (void *)0x01E37888;
-const void * RTTI_GRefCountImplCore = (void *)0x01E378B0;
-const void * RTTI_GFxFunctionHandler = (void *)0x01E37928;
-const void * RTTI_MenuEventHandler = (void *)0x01E37A00;
-const void * RTTI_CreationClubMenu = (void *)0x01E37A28;
-const void * RTTI_MessageBoxData = (void *)0x01E37A70;
-const void * RTTI_IMessageBoxCallback = (void *)0x01E37AC0;
-const void * RTTI_IUIMessageData = (void *)0x01E37A98;
-const void * RTTI_CreationClub__AsyncModRequest = (void *)0x01E37AF0;
-const void * RTTI_CreationClub__CreationListRequest = (void *)0x01E37B28;
-const void * RTTI_CreationClub__BundleChildrenRequest = (void *)0x01E37B60;
-const void * RTTI_CreationClub__CategorySearchRequest = (void *)0x01E37BA0;
-const void * RTTI_CreationClub__GetCreationRequest = (void *)0x01E37BE0;
-const void * RTTI_CreationClub__GetIntRequest = (void *)0x01E37C18;
-const void * RTTI_CreationClub__DownloadImageRequest = (void *)0x01E37C50;
-const void * RTTI_CreationClub__StringStringRequest = (void *)0x01E37C88;
-const void * RTTI_CreationClub__SavedGFxValueRequest = (void *)0x01E37CC0;
-const void * RTTI_CreationClub__DownloadCreationRequest = (void *)0x01E37CF8;
-const void * RTTI_CreationClub__CreationChanged_ConfirmResetCallback = (void *)0x01E37D40;
-const void * RTTI_ModManagerMenu = (void *)0x01E38588;
-const void * RTTI_ModManager__AsyncModRequest = (void *)0x01E385B0;
-const void * RTTI_ModManager__DownloadModRequest = (void *)0x01E385E8;
-const void * RTTI_ModManager__CategorySearchRequest = (void *)0x01E38620;
-const void * RTTI_ModManager__GetDetailsRequest = (void *)0x01E38658;
-const void * RTTI_ModManager__GetDependencyRequest = (void *)0x01E38690;
-const void * RTTI_ModManager__DownloadImageRequest = (void *)0x01E386C8;
-const void * RTTI_ModManager__SavedGFxValueRequest = (void *)0x01E38700;
-const void * RTTI_ModManager__GetIntRequest = (void *)0x01E38738;
-const void * RTTI_ModManager__StringStringRequest = (void *)0x01E38768;
-const void * RTTI_ModManager__ReportMod_CategoryCallback = (void *)0x01E387F8;
-const void * RTTI_ModManager__ReportMod_ConfirmCallback = (void *)0x01E38838;
-const void * RTTI_ModManager__DeleteMod_ConfirmCallback = (void *)0x01E38908;
-const void * RTTI_ModManager__DeleteLibraryModConfirmCallback = (void *)0x01E38950;
-const void * RTTI_ModManager__DeleteAllModsConfirmCallback = (void *)0x01E38998;
-const void * RTTI_ModManager__CloseModManager_ConfirmCallback = (void *)0x01E389E0;
-const void * RTTI_ModManager__ModsChanged_ConfirmResetCallback = (void *)0x01E38A30;
-const void * RTTI_KinectMenu = (void *)0x01E38BB0;
-const void * RTTI_LoadWaitSpinner = (void *)0x01E38C60;
-const void * RTTI_AbsorbEffect = (void *)0x01E38C88;
-const void * RTTI_AccumulatingValueModifierEffect = (void *)0x01E38D08;
-const void * RTTI_FindMaxMagnitudeVisitor = (void *)0x01E38D40;
-const void * RTTI_FinishActiveEffectVisitor = (void *)0x01E38D70;
-const void * RTTI_ActiveEffect = (void *)0x01E38CE0;
-const void * RTTI_ActiveEffectReferenceEffectController = (void *)0x01E38DA0;
-const void * RTTI_ActiveEffect__ForEachHitEffectVisitor = (void *)0x01E38DE0;
-const void * RTTI_ActorMagicCaster = (void *)0x01E38EE8;
-const void * RTTI_BSAttachTechniques__AttachTechniqueInput = (void *)0x01E38F10;
-const void * RTTI_RefAttachTechniqueInput = (void *)0x01E38F50;
-const void * RTTI_MagicItemDataCollector = (void *)0x01E38F80;
-const void * RTTI_BoundItemEffect = (void *)0x01E39088;
-const void * RTTI_MagicTarget__IPostCreationModification = (void *)0x01E390B0;
-const void * RTTI_CloakEffect = (void *)0x01E390F0;
-const void * RTTI_CommandEffect = (void *)0x01E39158;
-const void * RTTI_CommandSummonedEffect = (void *)0x01E39180;
-const void * RTTI_CureEffect = (void *)0x01E391B0;
-const void * RTTI_DarknessEffect = (void *)0x01E391D8;
-const void * RTTI_DetectLifeEffect = (void *)0x01E39200;
-const void * RTTI_DisarmEffect = (void *)0x01E39228;
-const void * RTTI_DisguiseEffect = (void *)0x01E392A0;
-const void * RTTI_DisguiseEffect__DetectionChecker = (void *)0x01E392C8;
-const void * RTTI_DispelEffect = (void *)0x01E39350;
-const void * RTTI_DualValueModifierEffect = (void *)0x01E393C8;
-const void * RTTI_EtherealizationEffect = (void *)0x01E393F8;
-const void * RTTI_GrabActorEffect = (void *)0x01E39428;
-const void * RTTI_VampireLordEffect = (void *)0x01E39450;
-const void * RTTI_ConcussionEffect = (void *)0x01E39478;
-const void * RTTI_GuideEffect = (void *)0x01E394A0;
-const void * RTTI_InvisibilityEffect = (void *)0x01E394C8;
-const void * RTTI_LightEffect = (void *)0x01E394F8;
-const void * RTTI_LightEffect__AttachBestLightVisitor = (void *)0x01E39520;
-const void * RTTI_LockEffect = (void *)0x01E395A0;
-const void * RTTI_MagicCaster = (void *)0x01E1DB58;
-const void * RTTI_MagicCaster__PostCreationCallback = (void *)0x01E395C8;
-const void * RTTI_ProcessLists__GetActorsFilter = (void *)0x01E39600;
-const void * RTTI_ActorTargetCheck = (void *)0x01E39638;
-const void * RTTI_MagicTarget__DispelFromBoundObject = (void *)0x01E39660;
-const void * RTTI_KeywordDispelFunctor = (void *)0x01E39698;
-const void * RTTI_IsSpellTargetFunctor = (void *)0x01E396C8;
-const void * RTTI_IsSpellTypeTargetFunctor = (void *)0x01E396F8;
-const void * RTTI_FindEffectKeywordOnTargetFunctor = (void *)0x01E39728;
-const void * RTTI_StartSpellHelpers__EffectGatherFunctor = (void *)0x01E39828;
-const void * RTTI_StartSpellHelpers__SpellEffectGatherFunctor = (void *)0x01E39870;
-const void * RTTI_StartSpellHelpers__DoneEffectGatherFunctor = (void *)0x01E398C0;
-const void * RTTI_FindActiveEffectByIDFunctor = (void *)0x01E39938;
-const void * RTTI_EffectsCausingDamageFunctor = (void *)0x01E39970;
-const void * RTTI_ModelReferenceEffect = (void *)0x01E39B18;
-const void * RTTI_NightEyeEffect = (void *)0x01E39BC0;
-const void * RTTI_ExtraMagicCaster = (void *)0x01E39BE8;
-const void * RTTI_NonActorMagicCaster = (void *)0x01E39C10;
-const void * RTTI_OpenEffect = (void *)0x01E39C40;
-const void * RTTI_ParalysisEffect = (void *)0x01E39C68;
-const void * RTTI_PeakValueModifierEffect = (void *)0x01E39C90;
-const void * RTTI_ReanimateEffect = (void *)0x01E39CC0;
-const void * RTTI_ReferenceEffect = (void *)0x01E39B48;
-const void * RTTI_WeaponEnchantmentController = (void *)0x01E39D38;
-const void * RTTI_ScriptEffect = (void *)0x01E39D70;
-const void * RTTI_ScriptedRefEffect = (void *)0x01E39D98;
-const void * RTTI_BSParticleShaderObjectEmitter = (void *)0x01E39DC0;
-const void * RTTI_BSParticleShaderRayEmitter = (void *)0x01E39DF8;
-const void * RTTI_BSParticleShaderCollisionEmitter = (void *)0x01E39E30;
-const void * RTTI_BSParticleShaderGeometryEmitter = (void *)0x01E39E68;
-const void * RTTI_ShaderReferenceEffect = (void *)0x01E39F48;
-const void * RTTI_SlowTimeEffect = (void *)0x01E39FD0;
-const void * RTTI_SoulTrapEffect = (void *)0x01E39FF8;
-const void * RTTI_StaggerEffect = (void *)0x01E39250;
-const void * RTTI_BSPathing__CheckLineOfSightFilter = (void *)0x01E3A020;
-const void * RTTI_CheckLineOfSightFilterMisc = (void *)0x01E3A058;
-const void * RTTI_SummonPlacementEffect = (void *)0x01E3A090;
-const void * RTTI_SummonCreatureEffect = (void *)0x01E3A0C0;
-const void * RTTI_TargetValueModifierEffect = (void *)0x01E3A140;
-const void * RTTI_RallyEffect = (void *)0x01E3A170;
-const void * RTTI_DemoralizeEffect = (void *)0x01E3A198;
-const void * RTTI_TurnUndeadEffect = (void *)0x01E3A1C0;
-const void * RTTI_BanishEffect = (void *)0x01E3A1E8;
-const void * RTTI_CalmEffect = (void *)0x01E3A210;
-const void * RTTI_FrenzyEffect = (void *)0x01E3A238;
-const void * RTTI_TelekinesisEffect = (void *)0x01E3A260;
-const void * RTTI_ValueAndConditionsEffect = (void *)0x01E3A288;
-const void * RTTI_ValueModifierEffect = (void *)0x01E38CB0;
-const void * RTTI_WerewolfEffect = (void *)0x01E3A2B8;
-const void * RTTI_WerewolfFeedEffect = (void *)0x01E3A2E0;
-const void * RTTI_TESAudio__ScriptedMusicState = (void *)0x01E3A358;
-const void * RTTI_BGSPlayerMusicChanger = (void *)0x01E3A588;
-const void * RTTI_MenuTopicManager = (void *)0x01E3A7F0;
-const void * RTTI_JobListManager__ServingThread = (void *)0x01E3A9D0;
-const void * RTTI_BGSSaveLoadManager = (void *)0x01E3AC78;
-const void * RTTI_bgs__saveload__SaveOperationRequest = (void *)0x01E3AD78;
-const void * RTTI_bgs__saveload__LoadRequest = (void *)0x01E3ADE0;
-const void * RTTI_bgs__saveload__LoadEntryRequest = (void *)0x01E3AE10;
-const void * RTTI_BGSSaveLoadManager__Thread = (void *)0x01E3AE48;
-const void * RTTI_bgs__saveload__Request = (void *)0x01E3ADB0;
-const void * RTTI_BGSSaveLoadStatsMap = (void *)0x01E3B058;
-const void * RTTI_BGSLoadGameBuffer = (void *)0x01E14CF8;
-const void * RTTI_BGSSaveFormBuffer = (void *)0x01E3B1A0;
-const void * RTTI_BGSSaveGameBuffer = (void *)0x01E3B1C8;
-const void * RTTI_SaveStorageWrapper = (void *)0x01E3B1F0;
-const void * RTTI_LoadStorageWrapper = (void *)0x01E3B220;
-const void * RTTI_BSResource__CacheDrive__Op = (void *)0x01E3B2A0;
-const void * RTTI_BGSMoviePlayer = (void *)0x01E3B5A8;
-const void * RTTI_IExplosionFactory = (void *)0x01E3B658;
-const void * RTTI_ChainExplosion = (void *)0x01E3B680;
-const void * RTTI_EnhanceWeaponEffect = (void *)0x01E3B7A0;
-const void * RTTI_GarbageCollector = (void *)0x01E3B7D0;
-const void * RTTI_Main = (void *)0x01E3BA70;
-const void * RTTI_IMovementControllerNPCFunctor = (void *)0x01E3BA90;
-const void * RTTI_bhkTelekinesisListener = (void *)0x01E3BAC8;
-const void * RTTI_MagicFavorites = (void *)0x01E3BCE0;
-const void * RTTI_BSTreeManager__IQueryCullingCamera = (void *)0x01E3BF78;
-const void * RTTI_RegSettingCollection = (void *)0x01E3C030;
-const void * RTTI_BGSImpactManager = (void *)0x01E3C0A0;
-const void * RTTI_MovementAvoidBoxEventAdapter = (void *)0x01E3C5F8;
-const void * RTTI_PathManagerPositionPlayerAdapter = (void *)0x01E3C630;
-const void * RTTI_CharacterCollisionMessagePlayerAdapter = (void *)0x01E3C668;
-const void * RTTI_PlayerSleepWaitMovementControllerAdapter = (void *)0x01E3C6A8;
-const void * RTTI_PlayerSleepWaitMovementControllerAdapter__SwitchToLoadedSetControllerFunctor = (void *)0x01E3C6F0;
-const void * RTTI_PlayerSleepWaitMovementControllerAdapter__SwitchToUnloadedSetControllerFunctor = (void *)0x01E3C760;
-const void * RTTI_DoorObstacleAdapter = (void *)0x01E3C7C8;
-const void * RTTI_SystemEventAdapter = (void *)0x01E3C7F8;
-const void * RTTI_InitTESThread = (void *)0x01E3C828;
-const void * RTTI_DetectSignOut = (void *)0x01E3C850;
-const void * RTTI_IMemoryManagerFile = (void *)0x01E3C878;
-const void * RTTI_IMemoryManagerFileFactory = (void *)0x01E3C8A8;
-const void * RTTI_MemoryManagerFile = (void *)0x01E3C930;
-const void * RTTI_SceneGraph = (void *)0x01E3CA38;
-const void * RTTI_SeenData = (void *)0x01E1A440;
-const void * RTTI_IntSeenData = (void *)0x01E1A460;
-const void * RTTI_SpawnHazardEffect = (void *)0x01E3CA88;
-const void * RTTI_BSUIMessageData = (void *)0x01E3CAB0;
-const void * RTTI_IMovementState = (void *)0x01E3E1A0;
-const void * RTTI_IPostAnimationChannelUpdateFunctor = (void *)0x01E3E1F8;
-const void * RTTI_IAnimationSetCallbackFunctor = (void *)0x01E3E2C8;
-const void * RTTI_Actor = (void *)0x01E14AD8;
-const void * RTTI_PackageList__IPackageVisitor = (void *)0x01E3E350;
-const void * RTTI_hkpWorldPostSimulationListener = (void *)0x01E3E388;
-const void * RTTI_ProcessCallbackAdapter = (void *)0x01E3EB80;
-const void * RTTI_SaveLoadMagicCasterVisitor = (void *)0x01E3EC58;
-const void * RTTI_SaveGameMagicCasterVisitor = (void *)0x01E3EC90;
-const void * RTTI_LoadGameMagicCasterVisitor = (void *)0x01E3ECC8;
-const void * RTTI_RevertSelectedSpellFunctor = (void *)0x01E3ED00;
-const void * RTTI_HoldWardSpellsActiveEffectVisitor = (void *)0x01E3F4A0;
-const void * RTTI_hkpAllCdBodyPairCollector = (void *)0x01E3F4D8;
-const void * RTTI_bhkFilteredCdBodyCollector = (void *)0x01E3F508;
-const void * RTTI_Actor__ForEachSpellVisitor = (void *)0x01E3F540;
-const void * RTTI_InventoryChanges__FindBestSoulGemVisitor = (void *)0x01E3F570;
-const void * RTTI_HasSpellVisitor = (void *)0x01E3F678;
-const void * RTTI_SumHostileEffectsFunctor = (void *)0x01E3F6A0;
-const void * RTTI_ActorMediator = (void *)0x01E3F7C8;
-const void * RTTI_IMovementInterface = (void *)0x01E3E1C8;
-const void * RTTI_ActorState = (void *)0x01E3E328;
-const void * RTTI_BGSVisitProceduresProcess = (void *)0x01E3F9C0;
-const void * RTTI_BGSVisitProceduresInitActorAnimPose = (void *)0x01E3F9F0;
-const void * RTTI_DetectionListener = (void *)0x01E39278;
-const void * RTTI_InstantInteractionCallback = (void *)0x01E3FA30;
-const void * RTTI_RunActionAnimationLoadedCallback = (void *)0x01E3FAA8;
-const void * RTTI_BGSPerk__FindPerkInRanksVisitor = (void *)0x01E3FBB8;
-const void * RTTI_BGSPerk__ApplyPerksVisitor = (void *)0x01E3FBF0;
-const void * RTTI_WeaponAnimationLoadedCallback = (void *)0x01E3FC20;
-const void * RTTI_BSDoorHavokController = (void *)0x01E3FC98;
-const void * RTTI_BSPlayerDistanceCheckController = (void *)0x01E3FCC8;
-const void * RTTI_BSSimpleScaleController = (void *)0x01E3FD00;
-const void * RTTI_Character = (void *)0x01E39330;
-const void * RTTI_HighActorCuller = (void *)0x01E3FDE8;
-const void * RTTI_MountInteraction = (void *)0x01E3FE10;
-const void * RTTI_BGSPerk__AddPerkVisitor = (void *)0x01E40100;
-const void * RTTI_bhkMouseSpringAction = (void *)0x01E40130;
-const void * RTTI_PlayerCharacter = (void *)0x01E401D8;
-const void * RTTI_IAllowEGMCacheClear = (void *)0x01E40340;
-const void * RTTI_hkpFirstCdBodyPairCollector = (void *)0x01E403B8;
-const void * RTTI_TargetLock__SetTargetLockFilter = (void *)0x01E40430;
-const void * RTTI_PlayerRegionState = (void *)0x01E404B8;
-const void * RTTI_IMovementFormIDManager = (void *)0x01E406A0;
-const void * RTTI_ProcessListMovementInterface = (void *)0x01E40718;
-const void * RTTI_RefrInteraction = (void *)0x01E3FE38;
-const void * RTTI_SyncQueueObj = (void *)0x01E3FE60;
-const void * RTTI_ActorMover = (void *)0x01E40790;
-const void * RTTI_MovementParametersFixed = (void *)0x01E407B8;
-const void * RTTI_bhkCharacterCollisionHandler = (void *)0x01E40C80;
-const void * RTTI_CharacterCollisionHandler = (void *)0x01E40D10;
-const void * RTTI_IMovementAvoidanceManager = (void *)0x01E40F38;
-const void * RTTI_MovementAvoidanceManager = (void *)0x01E40FC0;
-const void * RTTI_MovementControllerNPC = (void *)0x01E411D8;
-const void * RTTI_IMovementMessageInterface = (void *)0x01E41278;
-const void * RTTI_IMovementDirectControl = (void *)0x01E41310;
-const void * RTTI_IMovementPlannerDirectControl = (void *)0x01E41340;
-const void * RTTI_IMovementSelectIdle = (void *)0x01E412E0;
-const void * RTTI_IMovementMotionDrivenControl = (void *)0x01E412A8;
-const void * RTTI_BSPathingStreamWrite = (void *)0x01E41378;
-const void * RTTI_BSPathingStreamSimpleBufferWrite = (void *)0x01E41408;
-const void * RTTI_MovementHandlerAgentDirectControl = (void *)0x01E41588;
-const void * RTTI_IMovementSetPlayerControls = (void *)0x01E418A8;
-const void * RTTI_MovementHandlerAgentPlayerControls = (void *)0x01E418E0;
-const void * RTTI_MovementHandlerAgentPlayerControlsActionTrigger = (void *)0x01E41B40;
-const void * RTTI_IMovementSetSprinting = (void *)0x01E41DF0;
-const void * RTTI_MovementHandlerAgentSprintActionTrigger = (void *)0x01E41E20;
-const void * RTTI_MovementHandlerAgentStairsHelper = (void *)0x01E42098;
-const void * RTTI_MovementMessage = (void *)0x01E422F0;
-const void * RTTI_MovementMessageActorCollision = (void *)0x01E42318;
-const void * RTTI_MovementMessageMovementTypeChange = (void *)0x01E425D0;
-const void * RTTI_MovementPlannerAgentDirectControl = (void *)0x01E42878;
-const void * RTTI_MovementPlannerAgentHorseControls = (void *)0x01E42B30;
-const void * RTTI_IMovementSetKeepOffsetFromActor = (void *)0x01E42D90;
-const void * RTTI_MovementPlannerAgentKeepOffset = (void *)0x01E42DC8;
-const void * RTTI_IMovementSetWarp = (void *)0x01E43010;
-const void * RTTI_MovementPlannerAgentWarp = (void *)0x01E43038;
-const void * RTTI_MovementTweenerAgentAnimationDriven = (void *)0x01E43278;
-const void * RTTI_ITweenerNodeFollowerSetup = (void *)0x01E43548;
-const void * RTTI_MovementTweenerAgentNodeFollower = (void *)0x01E43578;
-const void * RTTI_PathingStreamLoadGame = (void *)0x01E437D0;
-const void * RTTI_PathingStreamSaveGame = (void *)0x01E43800;
-const void * RTTI_InputEvent = (void *)0x01E43830;
-const void * RTTI_ButtonEvent = (void *)0x01E43858;
-const void * RTTI_HeldStateHandler = (void *)0x01E438A0;
-const void * RTTI_PlayerControls = (void *)0x01E438C8;
-const void * RTTI_MovementHandler = (void *)0x01E43AD8;
-const void * RTTI_LookHandler = (void *)0x01E43B00;
-const void * RTTI_SprintHandler = (void *)0x01E43B28;
-const void * RTTI_ReadyWeaponHandler = (void *)0x01E43B50;
-const void * RTTI_AutoMoveHandler = (void *)0x01E43B80;
-const void * RTTI_ToggleRunHandler = (void *)0x01E43BA8;
-const void * RTTI_ActivateHandler = (void *)0x01E43BD0;
-const void * RTTI_JumpHandler = (void *)0x01E43BF8;
-const void * RTTI_ShoutHandler = (void *)0x01E43C20;
-const void * RTTI_AttackBlockHandler = (void *)0x01E43C48;
-const void * RTTI_RunHandler = (void *)0x01E43C78;
-const void * RTTI_SneakHandler = (void *)0x01E43CA0;
-const void * RTTI_TogglePOVHandler = (void *)0x01E43CC8;
-const void * RTTI_IDEvent = (void *)0x01E43880;
-const void * RTTI_IStaticAvoidNodeManager = (void *)0x01E43CF0;
-const void * RTTI_StaticAvoidNodeManager = (void *)0x01E43D68;
-const void * RTTI_AlarmPackage = (void *)0x01E3F998;
-const void * RTTI_CustomActorPackageData = (void *)0x01E43F80;
-const void * RTTI_EscortActorPackageData = (void *)0x01E43FB0;
-const void * RTTI_FleePackage = (void *)0x01E3E300;
-const void * RTTI_GuardActorPackageData = (void *)0x01E43FE0;
-const void * RTTI_GuardPackageData = (void *)0x01E44010;
-const void * RTTI_PatrolActorPackageData = (void *)0x01E44038;
-const void * RTTI_SandBoxActorPackageData = (void *)0x01E44068;
-const void * RTTI_SpectatorPackage = (void *)0x01E44098;
-const void * RTTI_TrespassPackage = (void *)0x01E440C0;
-const void * RTTI_ActorKnowledge = (void *)0x01E440E8;
-const void * RTTI_DetectionCollector = (void *)0x01E39300;
-const void * RTTI_DetectionState = (void *)0x01E44110;
-const void * RTTI_WeaponRightSwingHandler = (void *)0x01E44238;
-const void * RTTI_WeaponLeftSwingHandler = (void *)0x01E44268;
-const void * RTTI_AttackWinStartHandler = (void *)0x01E44298;
-const void * RTTI_AttackWinEndHandler = (void *)0x01E442C8;
-const void * RTTI_AttackStopHandler = (void *)0x01E442F8;
-const void * RTTI_RecoilStopHandler = (void *)0x01E44320;
-const void * RTTI_LeftHandSpellFireHandler = (void *)0x01E44348;
-const void * RTTI_RightHandSpellFireHandler = (void *)0x01E44378;
-const void * RTTI_VoiceSpellFireHandler = (void *)0x01E443A8;
-const void * RTTI_LeftHandSpellCastHandler = (void *)0x01E443D8;
-const void * RTTI_RightHandSpellCastHandler = (void *)0x01E44408;
-const void * RTTI_VoiceSpellCastHandler = (void *)0x01E44438;
-const void * RTTI_WeaponBeginDrawRightHandler = (void *)0x01E44468;
-const void * RTTI_WeaponBeginSheatheRightHandler = (void *)0x01E444A0;
-const void * RTTI_RightHandWeaponDrawHandler = (void *)0x01E444D8;
-const void * RTTI_RightHandWeaponSheatheHandler = (void *)0x01E44510;
-const void * RTTI_CameraOverrideStartHandler = (void *)0x01E44548;
-const void * RTTI_CameraOverrideStopHandler = (void *)0x01E44580;
-const void * RTTI_HitFrameHandler = (void *)0x01E445B0;
-const void * RTTI_AnticipateAttackHandler = (void *)0x01E445D8;
-const void * RTTI_StaggeredStopHandler = (void *)0x01E44608;
-const void * RTTI_ChairEnterHandler = (void *)0x01E44638;
-const void * RTTI_PlayerChairEnterHandler = (void *)0x01E44660;
-const void * RTTI_BedEnterHandler = (void *)0x01E44690;
-const void * RTTI_PlayerBedEnterHandler = (void *)0x01E446B8;
-const void * RTTI_ChairFurnitureExitHandler = (void *)0x01E446E8;
-const void * RTTI_BedFurnitureExitHandler = (void *)0x01E44718;
-const void * RTTI_PlayerFurnitureExitHandler = (void *)0x01E44748;
-const void * RTTI_KillActorHandler = (void *)0x01E44780;
-const void * RTTI_DecapitateHandler = (void *)0x01E447A8;
-const void * RTTI_HeadTrackingOnHandler = (void *)0x01E447D0;
-const void * RTTI_HeadTrackingOffHandler = (void *)0x01E44800;
-const void * RTTI_FlightTakeOffHandler = (void *)0x01E44830;
-const void * RTTI_FlightCruisingHandler = (void *)0x01E44860;
-const void * RTTI_FlightHoveringHandler = (void *)0x01E44890;
-const void * RTTI_FlightLandingHandler = (void *)0x01E448C0;
-const void * RTTI_FlightPerchingHandler = (void *)0x01E448F0;
-const void * RTTI_FlightLandHandler = (void *)0x01E44920;
-const void * RTTI_FlightLandEndHandler = (void *)0x01E44948;
-const void * RTTI_FlightActionHandler = (void *)0x01E44978;
-const void * RTTI_FlightActionEntryEndHandler = (void *)0x01E449A8;
-const void * RTTI_FlightActionEndHandler = (void *)0x01E449E0;
-const void * RTTI_FlightActionGrabHandler = (void *)0x01E44A10;
-const void * RTTI_FlightActionReleaseHandler = (void *)0x01E44A40;
-const void * RTTI_FlightCrashLandStartHandler = (void *)0x01E44A78;
-const void * RTTI_BowDrawnHandler = (void *)0x01E44AB0;
-const void * RTTI_BowReleaseHandler = (void *)0x01E44AD8;
-const void * RTTI_ArrowAttachHandler = (void *)0x01E44B00;
-const void * RTTI_ArrowDetachHandler = (void *)0x01E44B30;
-const void * RTTI_ArrowReleaseHandler = (void *)0x01E44B60;
-const void * RTTI_BowZoomStartHandler = (void *)0x01E44B90;
-const void * RTTI_BowZoomStopHandler = (void *)0x01E44BC0;
-const void * RTTI_InterruptCastHandler = (void *)0x01E44BF0;
-const void * RTTI_EndSummonAnimationHandler = (void *)0x01E44C20;
-const void * RTTI_PickNewIdleHandler = (void *)0x01E44C50;
-const void * RTTI_DeathStopHandler = (void *)0x01E44C80;
-const void * RTTI_ActionActivateDoneHandler = (void *)0x01E44CA8;
-const void * RTTI_StopMountCameraHandler = (void *)0x01E44CD8;
-const void * RTTI_PairedStopHandler = (void *)0x01E44D08;
-const void * RTTI_CameraShakeHandler = (void *)0x01E44D30;
-const void * RTTI_KillMoveStartHandler = (void *)0x01E44D60;
-const void * RTTI_KillMoveEndHandler = (void *)0x01E44D90;
-const void * RTTI_DeathEmoteHandler = (void *)0x01E44DC0;
-const void * RTTI_AddRagdollHandler = (void *)0x01E44DE8;
-const void * RTTI_MotionDrivenHandler = (void *)0x01E44E10;
-const void * RTTI_AnimationDrivenHandler = (void *)0x01E44E40;
-const void * RTTI_AllowRotationHandler = (void *)0x01E44E70;
-const void * RTTI_RemoveRagdollHandler = (void *)0x01E44EA0;
-const void * RTTI_RagdollStartHandler = (void *)0x01E44ED0;
-const void * RTTI_GetUpStartHandler = (void *)0x01E44F00;
-const void * RTTI_GetUpEndHandler = (void *)0x01E44F28;
-const void * RTTI_MountDismountEndHandler = (void *)0x01E44F50;
-const void * RTTI_ExitCartBeginHandler = (void *)0x01E44F80;
-const void * RTTI_ExitCartEndHandler = (void *)0x01E44FB0;
-const void * RTTI_NPCAttachHandler = (void *)0x01E44FE0;
-const void * RTTI_NPCDetachHandler = (void *)0x01E45008;
-const void * RTTI_EnableCharacterBumperHandler = (void *)0x01E45030;
-const void * RTTI_DisableCharacterBumperHandler = (void *)0x01E45068;
-const void * RTTI_AnimationObjectLoadHandler = (void *)0x01E450A0;
-const void * RTTI_AnimationObjectDrawHandler = (void *)0x01E450D8;
-const void * RTTI_EnableCharacterPitchHandler = (void *)0x01E45110;
-const void * RTTI_DisableCharacterPitchHandler = (void *)0x01E45148;
-const void * RTTI_JumpAnimEventHandler = (void *)0x01E45180;
-const void * RTTI_IdleDialogueEnterHandler = (void *)0x01E451B0;
-const void * RTTI_IdleDialogueExitHandler = (void *)0x01E451E0;
-const void * RTTI_AnimatedCameraStartHandler = (void *)0x01E45210;
-const void * RTTI_AnimatedCameraDeltaStartHandler = (void *)0x01E45248;
-const void * RTTI_AnimatedCameraEndHandler = (void *)0x01E45280;
-const void * RTTI_PitchOverrideStartHandler = (void *)0x01E452B0;
-const void * RTTI_PitchOverrideEndHandler = (void *)0x01E452E0;
-const void * RTTI_MTStateHandler = (void *)0x01E45310;
-const void * RTTI_ZeroPitchHandler = (void *)0x01E45338;
-const void * RTTI_VampireFeedEndHandler = (void *)0x01E45360;
-const void * RTTI_BGShkMatFadeController = (void *)0x01E52BC0;
-const void * RTTI_BSDirectAtModifierInterface = (void *)0x01E52DC8;
-const void * RTTI_BSPassByTargetTriggerModifierInterface = (void *)0x01E53038;
-const void * RTTI_BSRagdollContactListenerModifierInterface = (void *)0x01E53360;
-const void * RTTI_ArrowProjectile = (void *)0x01E536A8;
-const void * RTTI_BarrierPhantomCallbackShape = (void *)0x01E536F8;
-const void * RTTI_BarrierProjectile = (void *)0x01E53730;
-const void * RTTI_bhkSPCollisionObject = (void *)0x01E53758;
-const void * RTTI_BeamProjectile = (void *)0x01E53788;
-const void * RTTI_ConeProjectile = (void *)0x01E53838;
-const void * RTTI_Explosion = (void *)0x01E3B6A8;
-const void * RTTI_hkpFixedBufferCdPointCollector = (void *)0x01E53860;
-const void * RTTI_FlameProjectile = (void *)0x01E538E8;
-const void * RTTI_GrenadeProjectile = (void *)0x01E53910;
-const void * RTTI_Hazard = (void *)0x01E53938;
-const void * RTTI_MissileProjectile = (void *)0x01E536D0;
-const void * RTTI_hkHingeConstraintCinfo = (void *)0x01E53958;
-const void * RTTI_bhkHingeConstraint = (void *)0x01E53988;
-const void * RTTI_Projectile = (void *)0x01E3B630;
-const void * RTTI_ProjectilePickCache = (void *)0x01E539B8;
-const void * RTTI_HealthDamageFunctor = (void *)0x01E539E8;
-const void * RTTI_VATS__ICommandListVisitor = (void *)0x01E53A18;
-const void * RTTI_CombatAimController = (void *)0x01E53A48;
-const void * RTTI_CombatObject = (void *)0x01E53AA8;
-const void * RTTI_CombatAimControllerBase = (void *)0x01E53A78;
-const void * RTTI_CombatTrackTargetAimController = (void *)0x01E53AD0;
-const void * RTTI_CombatMeleeAimController = (void *)0x01E53B08;
-const void * RTTI_CombatProjectileAimController = (void *)0x01E53B38;
-const void * RTTI_CombatDisableAimController = (void *)0x01E53B70;
-const void * RTTI_CombatArea = (void *)0x01E54558;
-const void * RTTI_CombatAreaRadius = (void *)0x01E54580;
-const void * RTTI_CombatAreaReference = (void *)0x01E545A8;
-const void * RTTI_CombatAreaStandard = (void *)0x01E545D8;
-const void * RTTI_CombatAreaHoldPosition = (void *)0x01E54608;
-const void * RTTI_CombatBlackboardKeyBase = (void *)0x01E54D48;
-const void * RTTI_CombatCoverSearchResult = (void *)0x01E54D78;
-const void * RTTI_CombatCoverLocation = (void *)0x01E54DA8;
-const void * RTTI_CombatCoverSearchDebugData = (void *)0x01E54DD8;
-const void * RTTI_CombatCoverSearch = (void *)0x01E54E10;
-const void * RTTI_CombatGroupDetectionListener = (void *)0x01E55568;
-const void * RTTI_GatherSpellsFunctor = (void *)0x01E555A0;
-const void * RTTI_CombatInventoryItem = (void *)0x01E55718;
-const void * RTTI_CombatInventoryItemComposite = (void *)0x01E55748;
-const void * RTTI_CombatInventoryItemMelee = (void *)0x01E55780;
-const void * RTTI_CombatInventoryItemRanged = (void *)0x01E557B0;
-const void * RTTI_CombatInventoryItemShield = (void *)0x01E557E0;
-const void * RTTI_CombatInventoryItemOneHandedBlock = (void *)0x01E55810;
-const void * RTTI_CombatInventoryItemTorch = (void *)0x01E55848;
-const void * RTTI_CombatInventoryItemMagic = (void *)0x01E55878;
-const void * RTTI_CombatMagicCaster = (void *)0x01E56228;
-const void * RTTI_CombatInventoryItemShout = (void *)0x01E56250;
-const void * RTTI_CombatInventoryItemStaff = (void *)0x01E56280;
-const void * RTTI_CombatInventoryItemPotion = (void *)0x01E562B0;
-const void * RTTI_CombatInventoryItemScroll = (void *)0x01E562E0;
-const void * RTTI_CombatMagicItemData = (void *)0x01E56310;
-const void * RTTI_CombatMagicItemSkillChecker = (void *)0x01E56340;
-const void * RTTI_CombatMagicCasterOffensive = (void *)0x01E56378;
-const void * RTTI_CombatMagicCasterWard = (void *)0x01E563B0;
-const void * RTTI_CombatMagicCasterRestore = (void *)0x01E563E0;
-const void * RTTI_CombatMagicCasterSummon = (void *)0x01E56410;
-const void * RTTI_CombatMagicCasterStagger = (void *)0x01E56440;
-const void * RTTI_CombatMagicCasterDisarm = (void *)0x01E56470;
-const void * RTTI_CombatMagicCasterCloak = (void *)0x01E564A0;
-const void * RTTI_CombatMagicCasterLight = (void *)0x01E564D0;
-const void * RTTI_CombatMagicCasterInvisibility = (void *)0x01E56500;
-const void * RTTI_CombatMagicCasterBoundItem = (void *)0x01E56538;
-const void * RTTI_CombatMagicCasterArmor = (void *)0x01E56570;
-const void * RTTI_CombatMagicCasterTargetEffect = (void *)0x01E565A0;
-const void * RTTI_CombatMagicCasterReanimate = (void *)0x01E565D8;
-const void * RTTI_CombatMagicCasterParalyze = (void *)0x01E56610;
-const void * RTTI_CombatMagicCasterScript = (void *)0x01E56640;
-const void * RTTI_CombatPathingRequest = (void *)0x01E67A80;
-const void * RTTI_CombatTargetLocationSearchResult = (void *)0x01E67AB0;
-const void * RTTI_CombatTargetLocation = (void *)0x01E67AE8;
-const void * RTTI_CombatTargetLocationSearch = (void *)0x01E67B18;
-const void * RTTI_CombatPath = (void *)0x01E67B50;
-const void * RTTI_CombatTargetSelector = (void *)0x01E69000;
-const void * RTTI_CombatTargetSelectorStandard = (void *)0x01E69030;
-const void * RTTI_CombatTargetSelectorFixed = (void *)0x01E69068;
-const void * RTTI_CombatThreat = (void *)0x01E69468;
-const void * RTTI_hkpClosestCdPointCollector = (void *)0x01E69640;
-const void * RTTI_CombatBehaviorResource = (void *)0x01E69728;
-const void * RTTI_CombatBehaviorTreeRootNode = (void *)0x01E69758;
-const void * RTTI_CombatBehaviorTreeLinkNode = (void *)0x01E69790;
-const void * RTTI_CombatBehaviorTree = (void *)0x01E37080;
-const void * RTTI_CombatBehaviorTreeCombat = (void *)0x01E697C8;
-const void * RTTI_CombatBehaviorTreeNode = (void *)0x01E37020;
-const void * RTTI_CombatBehaviorTreeAcquireWeapon = (void *)0x01E698A8;
-const void * RTTI_CombatBehaviorTreeWrapperNode = (void *)0x01E6A068;
-const void * RTTI_CombatBehaviorTreeAction = (void *)0x01E6A0A0;
-const void * RTTI_CombatBehaviorTreeActionEquipmentSelector = (void *)0x01E6A0D0;
-const void * RTTI_CombatBehaviorTreeDodgeThreat = (void *)0x01E6AC38;
-const void * RTTI_CombatBehaviorTreeBlock = (void *)0x01E6AEA8;
-const void * RTTI_CombatPathSpeedController = (void *)0x01E6B358;
-const void * RTTI_CombatApproachTargetSpeedController = (void *)0x01E6B388;
-const void * RTTI_CombatBehaviorTreeCloseMovement = (void *)0x01E6B3C8;
-const void * RTTI_CombatBehaviorTreeFindAttackLocation = (void *)0x01E6C4D0;
-const void * RTTI_CombatBehaviorTreeFlankingMovement = (void *)0x01E6D610;
-const void * RTTI_CombatFlankingSearchData = (void *)0x01E6D650;
-const void * RTTI_CombatBehaviorTreeFlee = (void *)0x01E6F600;
-const void * RTTI_CombatBehaviorTreeHide = (void *)0x01E70BC0;
-const void * RTTI_CombatBehaviorTreeFlight = (void *)0x01E719A0;
-const void * RTTI_DiveBombSpeedController = (void *)0x01E719D0;
-const void * RTTI_CombatBehaviorTreeLowCombat = (void *)0x01E72AF0;
-const void * RTTI_CombatBehaviorTreeMagic = (void *)0x01E73030;
-const void * RTTI_CombatBehaviorTreeMelee = (void *)0x01E736C0;
-const void * RTTI_CombatDisableActionController = (void *)0x01E739B8;
-const void * RTTI_CombatBehaviorTreeCheckUnreachableTarget = (void *)0x01E739F0;
-const void * RTTI_CombatBehaviorTreeReturnToCombatArea = (void *)0x01E73A30;
-const void * RTTI_CombatBehaviorTreeExitWater = (void *)0x01E745E0;
-const void * RTTI_CombatBehaviorTreeMovement = (void *)0x01E757D0;
-const void * RTTI_CombatBehaviorTreeRangedMovement = (void *)0x01E75EB0;
-const void * RTTI_CombatBehaviorTreeSearch = (void *)0x01E76288;
-const void * RTTI_CombatSearchLockData = (void *)0x01E76D70;
-const void * RTTI_CombatBehaviorTreeShout = (void *)0x01E784A0;
-const void * RTTI_CombatBehaviorTreeUseCover = (void *)0x01E787B0;
-const void * RTTI_CombatBehaviorTreeUsePotion = (void *)0x01E79810;
-const void * RTTI_IPathBuilder = (void *)0x01E67B78;
-const void * RTTI_CombatNavmeshSearch = (void *)0x01E68E08;
-const void * RTTI_CombatPathBuilder = (void *)0x01E68D40;
-const void * RTTI_CombatPathBuilderStandard = (void *)0x01E68D10;
-const void * RTTI_CombatPathBuilderOpen = (void *)0x01E6C3F0;
-const void * RTTI_CombatPathingDebugData = (void *)0x01E79AA8;
-const void * RTTI_CombatPathingRequestStandard = (void *)0x01E79AD8;
-const void * RTTI_CombatPathingRequestAdapter = (void *)0x01E79B10;
-const void * RTTI_CombatPathingRequestMultiGoal = (void *)0x01E79B48;
-const void * RTTI_HorseCameraState = (void *)0x01E7E000;
-const void * RTTI_FirstPersonState = (void *)0x01E7E028;
-const void * RTTI_PlayerCamera = (void *)0x01E7E050;
-const void * RTTI_AutoVanityState = (void *)0x01E7E278;
-const void * RTTI_FreeCameraState = (void *)0x01E7E2A0;
-const void * RTTI_IronSightsState = (void *)0x01E7E2C8;
-const void * RTTI_FurnitureCameraState = (void *)0x01E7E2F0;
-const void * RTTI_PlayerCameraTransitionState = (void *)0x01E7E320;
-const void * RTTI_BleedoutCameraState = (void *)0x01E7E358;
-const void * RTTI_TweenMenuCameraState = (void *)0x01E7E388;
-const void * RTTI_VATSCameraState = (void *)0x01E7E3B8;
-const void * RTTI_FxResponseArgsBase = (void *)0x01E7E3E0;
-const void * RTTI_FxResponseArgsList = (void *)0x01E7E410;
-const void * RTTI_StandardItemData = (void *)0x01E7E440;
-const void * RTTI_BarterMenu = (void *)0x01E7E468;
-const void * RTTI_BookMenu = (void *)0x01E7E550;
-const void * RTTI_IStringForwarder = (void *)0x01E7E570;
-const void * RTTI_Console = (void *)0x01E7E598;
-const void * RTTI_ConsoleNativeUIMenu = (void *)0x01E7E5F0;
-const void * RTTI_ContainerMenu = (void *)0x01E7E620;
-const void * RTTI_FxDelegateHandler = (void *)0x01E37998;
-const void * RTTI_CraftingSubMenus__CraftingSubMenu = (void *)0x01E7E648;
-const void * RTTI_CraftingMenu = (void *)0x01E7E680;
-const void * RTTI_CraftingSubMenus__ConstructibleObjectMenu = (void *)0x01E7E6A8;
-const void * RTTI_CraftingSubMenus__ConstructibleObjectMenu__CreationConfirmCallback = (void *)0x01E7E6F0;
-const void * RTTI_CraftingSubMenus__SmithingMenu = (void *)0x01E7E748;
-const void * RTTI_CraftingSubMenus__SmithingMenu__SmithingConfirmCallback = (void *)0x01E7E780;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu = (void *)0x01E7E7D0;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantMenuCallback = (void *)0x01E7E810;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantMenuExitCallback = (void *)0x01E7E860;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantMenuCraftCallback = (void *)0x01E7E8C0;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantMenuDisenchantCallback = (void *)0x01E7E920;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu__CategoryListEntry = (void *)0x01E7E980;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu__ItemChangeEntry = (void *)0x01E7E9D0;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantmentEntry = (void *)0x01E7EA20;
-const void * RTTI_CraftingSubMenus__EnchantConstructMenu__CreateEffectFunctor = (void *)0x01E7EA70;
-const void * RTTI_CraftingSubMenus__AlchemyMenu = (void *)0x01E7EAC0;
-const void * RTTI_CraftingSubMenus__AlchemyMenu__CraftItemCallback = (void *)0x01E7EB00;
-const void * RTTI_CraftingSubMenus__AlchemyMenu__QuitMenuCallback = (void *)0x01E7EB50;
-const void * RTTI_CraftingSubMenus__AlchemyMenu__ModEffectivenessFunctor = (void *)0x01E7EBA0;
-const void * RTTI_CreditsMenu = (void *)0x01E7EC48;
-const void * RTTI_CursorMenu = (void *)0x01E7EC70;
-const void * RTTI_DialogueMenu = (void *)0x01E7EC98;
-const void * RTTI_FaderMenu = (void *)0x01E7ECC0;
-const void * RTTI_FavoritesMenu = (void *)0x01E7ECE0;
-const void * RTTI_GiftMenu = (void *)0x01E7ED08;
-const void * RTTI_HUDObject = (void *)0x01E7ED68;
-const void * RTTI_HUDMeter = (void *)0x01E7ED88;
-const void * RTTI_HUDMenu = (void *)0x01E7EDA8;
-const void * RTTI_HUDNotifications = (void *)0x01E7EDC8;
-const void * RTTI_ActorValueMeter = (void *)0x01E7EDF0;
-const void * RTTI_ShoutMeter = (void *)0x01E7EE18;
-const void * RTTI_HUDChargeMeter = (void *)0x01E7EE40;
-const void * RTTI_Compass = (void *)0x01E7EE68;
-const void * RTTI_EnemyHealth = (void *)0x01E7EE88;
-const void * RTTI_FloatingQuestMarker = (void *)0x01E7EEB0;
-const void * RTTI_StealthMeter = (void *)0x01E7EEE0;
-const void * RTTI_HelpMessageManager = (void *)0x01E7EF08;
-const void * RTTI_NewInventoryMenuItemLoadTask = (void *)0x01E7F100;
-const void * RTTI_Inventory3DManager = (void *)0x01E7F138;
-const void * RTTI_InventoryMenu = (void *)0x01E7F3D8;
-const void * RTTI_LevelUpMenu = (void *)0x01E7F448;
-const void * RTTI_LoadingMenu = (void *)0x01E7F4B8;
-const void * RTTI_LockpickingMenu = (void *)0x01E7F510;
-const void * RTTI_MagicItemData = (void *)0x01E7F568;
-const void * RTTI_MagicMenu = (void *)0x01E7F590;
-const void * RTTI_MainMenu = (void *)0x01E7F828;
-const void * RTTI_MenuControls = (void *)0x01E7FBE8;
-const void * RTTI_ClickHandler = (void *)0x01E7FDA8;
-const void * RTTI_DirectionHandler = (void *)0x01E7FDD0;
-const void * RTTI_ConsoleOpenHandler = (void *)0x01E7FDF8;
-const void * RTTI_QuickSaveLoadHandler = (void *)0x01E7FE28;
-const void * RTTI_MenuOpenHandler = (void *)0x01E7FE58;
-const void * RTTI_FavoritesHandler = (void *)0x01E7FE80;
-const void * RTTI_ScreenshotHandler = (void *)0x01E7FEA8;
-const void * RTTI_MessageBoxMenu = (void *)0x01E7FED0;
-const void * RTTI_MistMenu = (void *)0x01E7FF38;
-const void * RTTI_ThumbstickEvent = (void *)0x01E7FF58;
-const void * RTTI_RaceSexCamera = (void *)0x01E7FF80;
-const void * RTTI_RaceSexMenu = (void *)0x01E7FFA8;
-const void * RTTI_SafeZoneMenu = (void *)0x01E800E0;
-const void * RTTI_SleepWaitMenu = (void *)0x01E80108;
-const void * RTTI_StatsNode = (void *)0x01E80130;
-const void * RTTI_StatsMenu = (void *)0x01E80150;
-const void * RTTI_LineNode = (void *)0x01E80170;
-const void * RTTI_StreamingInstallMenu = (void *)0x01E80390;
-const void * RTTI_TitleSequenceMenu = (void *)0x01E803C0;
-const void * RTTI_TrainingMenu = (void *)0x01E803E8;
-const void * RTTI_TutorialMenu = (void *)0x01E80410;
-const void * RTTI_TweenMenu = (void *)0x01E80438;
-const void * RTTI_UIBlurManager = (void *)0x01E80458;
-const void * RTTI_HUDData = (void *)0x01E80628;
-const void * RTTI_ConsoleData = (void *)0x01E80648;
-const void * RTTI_FaderData = (void *)0x01E80670;
-const void * RTTI_InventoryUpdateData = (void *)0x01E80690;
-const void * RTTI_RefHandleUIData = (void *)0x01E806C0;
-const void * RTTI_TESFormUIData = (void *)0x01E806E8;
-const void * RTTI_LoadingMenuData = (void *)0x01E80710;
-const void * RTTI_KinectStateChangeData = (void *)0x01E80738;
-const void * RTTI_KinectUserEventData = (void *)0x01E80768;
-const void * RTTI_UISaveLoadManager = (void *)0x01E81758;
-const void * RTTI_bgs__saveload__BuildSaveListRequest = (void *)0x01E81940;
-const void * RTTI_LocalMapMenu__InputHandler = (void *)0x01E819B0;
-const void * RTTI_TransitionState = (void *)0x01E81A30;
-const void * RTTI_MapCameraStates__Exit = (void *)0x01E81A58;
-const void * RTTI_MapCameraStates__Transition = (void *)0x01E81A88;
-const void * RTTI_IMapCameraCallbacks = (void *)0x01E81AC0;
-const void * RTTI_MapCamera = (void *)0x01E81AF0;
-const void * RTTI_MapCameraStates__World = (void *)0x01E81BA8;
-const void * RTTI_MapMenu = (void *)0x01E81BD8;
-const void * RTTI_MapInputHandler = (void *)0x01E81BF8;
-const void * RTTI_MapLookHandler = (void *)0x01E81C20;
-const void * RTTI_MapMoveHandler = (void *)0x01E81C48;
-const void * RTTI_MapZoomHandler = (void *)0x01E81C70;
-const void * RTTI_JournalTab = (void *)0x01E81D68;
-const void * RTTI_Journal_QuestsTab = (void *)0x01E81D90;
-const void * RTTI_ModManagerData = (void *)0x01E82088;
-const void * RTTI_Journal_SystemTab = (void *)0x01E820B0;
-const void * RTTI_JournalInputMapping__RemapHandler = (void *)0x01E82118;
-const void * RTTI_Journal_StatsTab = (void *)0x01E82150;
-const void * RTTI_JournalMenu = (void *)0x01E82178;
-const void * RTTI_SkyrimScript__Internal__CallbackList = (void *)0x01E821D8;
-const void * RTTI_SkyrimScript__Internal__AnimationCallbacks = (void *)0x01E82218;
-const void * RTTI_SkyrimScript__DelayFunctor = (void *)0x01E82258;
-const void * RTTI_SkyrimScript__DelayFunctorFactory = (void *)0x01E82288;
-const void * RTTI_SkyrimScript__Logger = (void *)0x01E823A8;
-const void * RTTI_SkyrimScript__PathingCallbackMgr = (void *)0x01E824E8;
-const void * RTTI_SkyrimScript__Internal__IProfileCallQuery = (void *)0x01E82798;
-const void * RTTI_SkyrimScript__Profiler = (void *)0x01E827D8;
-const void * RTTI_SkyrimScript__QuestCallbackMgr = (void *)0x01E828F0;
-const void * RTTI_SkyrimScript__SavePatcher = (void *)0x01E82B38;
-const void * RTTI_SkyrimScript__SoundCallbackMgr = (void *)0x01E82BA0;
-const void * RTTI_BSScript__IStore = (void *)0x01E82DE8;
-const void * RTTI_SkyrimScript__Store = (void *)0x01E82E10;
-const void * RTTI_BSResource__ArchiveFoundStreamCB = (void *)0x01E84220;
-const void * RTTI_BSCounterStorage = (void *)0x01E842B0;
-const void * RTTI_BSScript__IObjectHandlePolicy = (void *)0x01E842D8;
-const void * RTTI_BSScript__IStackCallbackSaveInterface = (void *)0x01E84310;
-const void * RTTI_BSScript__IStackCallbackFunctor = (void *)0x01E84350;
-const void * RTTI_BSScript__IProfilePolicy = (void *)0x01E82768;
-const void * RTTI_BSScript__ILoader = (void *)0x01E84388;
-const void * RTTI_BSScript__ObjectBindPolicy = (void *)0x01E843B0;
-const void * RTTI_BSScript__IFreezeQuery = (void *)0x01E843E0;
-const void * RTTI_BSScript__ISavePatcherInterface = (void *)0x01E82B68;
-const void * RTTI_SkyrimScript__HandlePolicy = (void *)0x01E84F18;
-const void * RTTI_SkyrimScript__SaveFileHandleReaderWriter = (void *)0x01E84F48;
-const void * RTTI_SkyrimScript__ObjectBindPolicy = (void *)0x01E84F88;
-const void * RTTI_SkyrimVM = (void *)0x01E84FC0;
-const void * RTTI_SkyrimVM__ISendEventFilter = (void *)0x01E851B8;
-const void * RTTI_SkyrimVM__EventRelayFunctor = (void *)0x01E851E8;
-const void * RTTI_SkyrimVM__EffectEventRelayFunctor = (void *)0x01E85220;
-const void * RTTI_SkyrimVM__SleepStartEventFunctor = (void *)0x01E85258;
-const void * RTTI_SkyrimVM__SleepStopEventFunctor = (void *)0x01E85290;
-const void * RTTI_SkyrimVM__InventoryEventFilter = (void *)0x01E85580;
-const void * RTTI_IGiftMenuScriptCallback = (void *)0x01E85FA8;
-const void * RTTI_SkyrimSpeechRecognition = (void *)0x01E8E718;
-const void * RTTI_hkaFootPlacementIkSolver = (void *)0x01E8EA80;
-const void * RTTI_hkReferencedObjectLock = (void *)0x01E8EAB0;
-const void * RTTI_hkMemoryAllocator = (void *)0x01E8EB20;
-const void * RTTI_hkLifoAllocator = (void *)0x01E8EB48;
-const void * RTTI_hkContainerTempAllocator__Allocator = (void *)0x01E8EB70;
-const void * RTTI_hkContainerHeapAllocator__Allocator = (void *)0x01E8EBB0;
-const void * RTTI_hkContainerDebugAllocator__Allocator = (void *)0x01E8EBF0;
-const void * RTTI_hkErrStream = (void *)0x01E8EC50;
-const void * RTTI_hkLocalFrameGroup = (void *)0x01E8EC78;
-const void * RTTI_hkLocalFrame = (void *)0x01E8ECA0;
-const void * RTTI_hkSimpleLocalFrame = (void *)0x01E8ECC8;
-const void * RTTI_hkBufferedStreamReader = (void *)0x01E8ECF8;
-const void * RTTI_hkBufferedStreamWriter = (void *)0x01E8ED28;
-const void * RTTI_hkSeekableStreamReader = (void *)0x01E8ED58;
-const void * RTTI_hkStdioStreamReader = (void *)0x01E8ED88;
-const void * RTTI_hkStdioStreamWriter = (void *)0x01E8EDB8;
-const void * RTTI_hkOstream = (void *)0x01E8EC30;
-const void * RTTI_hkMemoryTrackStreamWriter = (void *)0x01E8EDE8;
-const void * RTTI_hkArrayStreamWriter = (void *)0x01E8EE18;
-const void * RTTI_hkStatisticsCollector = (void *)0x01E8EE48;
-const void * RTTI_hkCrc32StreamWriter = (void *)0x01E8EE78;
-const void * RTTI_hkStackTracer = (void *)0x01E8EEE0;
-const void * RTTI_hkDummySingleton = (void *)0x01E8EF40;
-const void * RTTI_hkTrackerSerializableScanSnapshot = (void *)0x01E8EFA0;
-const void * RTTI_hkTrackerTypeTreeTextCache = (void *)0x01E8EFD8;
-const void * RTTI_hkMemoryTrackStreamReader = (void *)0x01E8F010;
-const void * RTTI_hkOArchive = (void *)0x01E8F040;
-const void * RTTI_hkDefaultError = (void *)0x01E8F068;
-const void * RTTI_hkSocket = (void *)0x01E8F090;
-const void * RTTI_hkSocket__ReaderAdapter = (void *)0x01E8F0B0;
-const void * RTTI_hkSocket__WriterAdapter = (void *)0x01E8F0E0;
-const void * RTTI_hkTrackerScanSnapshot = (void *)0x01E8F110;
-const void * RTTI_hkBsdSocket = (void *)0x01E8F140;
-const void * RTTI_hkTrackerTypeTreeCache = (void *)0x01E8F168;
-const void * RTTI_hkMemoryTracker = (void *)0x01E8F198;
-const void * RTTI_hkDefaultMemoryTracker = (void *)0x01E8F1C0;
-const void * RTTI_hkMemorySystem = (void *)0x01E8F1F0;
-const void * RTTI_hkDummyMemoryTrackerImpl = (void *)0x01E8F218;
-const void * RTTI_hkTrackerArrayLayoutHandler = (void *)0x01E8F248;
-const void * RTTI_hkTrackerStringPtrLayoutHandler = (void *)0x01E8F2B0;
-const void * RTTI_hkTrackerCachedHashMapLayoutHandler = (void *)0x01E8F2E8;
-const void * RTTI_hkTrackerStringMapLayoutHandler = (void *)0x01E8F328;
-const void * RTTI_hkTrackerTypeLayout = (void *)0x01E8F360;
-const void * RTTI_hkTrackerLayoutCalculator = (void *)0x01E8F390;
-const void * RTTI_hkTrackerLayoutHandler = (void *)0x01E8F280;
-const void * RTTI_hkTrackerRefPtrLayoutHandler = (void *)0x01E8F3C0;
-const void * RTTI_hkbRagdollDriver = (void *)0x01E8F3F8;
-const void * RTTI_hkbNode = (void *)0x01E8F420;
-const void * RTTI_hkbBindable = (void *)0x01E8F440;
-const void * RTTI_hkbBehaviorGraph = (void *)0x01E8F468;
-const void * RTTI_hkbNodeInternalStateInfo = (void *)0x01E8F4B8;
-const void * RTTI_hkbGenerator = (void *)0x01E8F490;
-const void * RTTI_hkbVariableValueSet = (void *)0x01E8F4E8;
-const void * RTTI_hkbBehaviorGraph__GlobalTransitionData = (void *)0x01E8F518;
-const void * RTTI_hkbFootIkDriver = (void *)0x01E8F558;
-const void * RTTI_hkbAnimationBindingSet = (void *)0x01E8F580;
-const void * RTTI_hkbCharacter = (void *)0x01E8F5B0;
-const void * RTTI_hkbWorld = (void *)0x01E8F5D8;
-const void * RTTI_hkbSceneModifier = (void *)0x01E8F5F8;
-const void * RTTI_hkbFootIkSceneModifier = (void *)0x01E8F620;
-const void * RTTI_hkbHandIkSceneModifier = (void *)0x01E8F650;
-const void * RTTI_hkbHandIkFixupSceneModifier = (void *)0x01E8F680;
-const void * RTTI_hkbBindableCollector = (void *)0x01E8F6B8;
-const void * RTTI_hkbBindable__CacheBindablesCollector = (void *)0x01E8F6E8;
-const void * RTTI_hkbNode__BoundVariablesCollector = (void *)0x01E8F728;
-const void * RTTI_hkbAttachmentSetup = (void *)0x01E8F760;
-const void * RTTI_hkbEventPayload = (void *)0x01E8F790;
-const void * RTTI_hkbRealEventPayload = (void *)0x01E8F7B8;
-const void * RTTI_hkbIntEventPayload = (void *)0x01E8F7E8;
-const void * RTTI_hkbStringEventPayload = (void *)0x01E8F818;
-const void * RTTI_hkbNamedEventPayload = (void *)0x01E8F848;
-const void * RTTI_hkbNamedRealEventPayload = (void *)0x01E8F878;
-const void * RTTI_hkbNamedIntEventPayload = (void *)0x01E8F8A8;
-const void * RTTI_hkbNamedStringEventPayload = (void *)0x01E8F8D8;
-const void * RTTI_hkbEventPayloadList = (void *)0x01E8F910;
-const void * RTTI_hkbVariableBindingSet = (void *)0x01E8F940;
-const void * RTTI_hkbHandle = (void *)0x01E8F970;
-const void * RTTI_hkbHandIkDriverInfo = (void *)0x01E8F990;
-const void * RTTI_hkbTransitionEffect = (void *)0x01E8F9C0;
-const void * RTTI_hkbProjectStringData = (void *)0x01E8F9F0;
-const void * RTTI_hkbBehaviorGraphInternalState = (void *)0x01E8FA20;
-const void * RTTI_hkbBehaviorGraphData = (void *)0x01E8FA58;
-const void * RTTI_hkbStateListener = (void *)0x01E8FA88;
-const void * RTTI_hkbSequence = (void *)0x01E8FAB0;
-const void * RTTI_hkbBehaviorGraphStringData = (void *)0x01E8FB00;
-const void * RTTI_hkbBoneIndexArray = (void *)0x01E8FB38;
-const void * RTTI_hkbBoneWeightArray = (void *)0x01E8FB60;
-const void * RTTI_hkbCharacterStringData = (void *)0x01E8FB90;
-const void * RTTI_hkbFootIkDriverInfo = (void *)0x01E8FBC0;
-const void * RTTI_hkbMirroredSkeletonInfo = (void *)0x01E8FBF0;
-const void * RTTI_hkbCondition = (void *)0x01E8FC20;
-const void * RTTI_hkbCompiledExpressionSet = (void *)0x01E8FC48;
-const void * RTTI_hkbExpressionCondition = (void *)0x01E8FC78;
-const void * RTTI_hkbStringCondition = (void *)0x01E8FCA8;
-const void * RTTI_hkbBehaviorReferenceGenerator = (void *)0x01E8FCD8;
-const void * RTTI_hkbBlenderGeneratorChild = (void *)0x01E8FD10;
-const void * RTTI_hkbBlenderGenerator = (void *)0x01E8FD40;
-const void * RTTI_hkbBlenderGeneratorInternalState = (void *)0x01E8FD70;
-const void * RTTI_hkbClipTriggerArray = (void *)0x01E8FDA8;
-const void * RTTI_hkbClipGeneratorInternalState = (void *)0x01E8FDD8;
-const void * RTTI_hkbRegisteredGenerator = (void *)0x01E8FE10;
-const void * RTTI_hkbManualSelectorGenerator = (void *)0x01E8FE40;
-const void * RTTI_hkbManualSelectorGeneratorInternalState = (void *)0x01E8FE78;
-const void * RTTI_hkbModifier = (void *)0x01E8FAD8;
-const void * RTTI_hkbModifierGenerator = (void *)0x01E8FEB8;
-const void * RTTI_hkbPoseMatchingGenerator = (void *)0x01E8FEE8;
-const void * RTTI_hkbPoseMatchingGeneratorInternalState = (void *)0x01E8FF18;
-const void * RTTI_hkbReferencePoseGenerator = (void *)0x01E8FF58;
-const void * RTTI_hkbAttachmentModifier = (void *)0x01E8FF88;
-const void * RTTI_hkbAttributeModifier = (void *)0x01E8FFB8;
-const void * RTTI_hkbCharacterControllerModifier = (void *)0x01E8FFE8;
-const void * RTTI_hkbCharacterControllerModifierInternalState = (void *)0x01E90020;
-const void * RTTI_hkbCombineTransformsModifier = (void *)0x01E90068;
-const void * RTTI_hkbCombineTransformsModifierInternalState = (void *)0x01E900A0;
-const void * RTTI_hkbComputeDirectionModifier = (void *)0x01E900E0;
-const void * RTTI_hkbComputeDirectionModifierInternalState = (void *)0x01E90118;
-const void * RTTI_hkbComputeRotationFromAxisAngleModifier = (void *)0x01E90158;
-const void * RTTI_hkbComputeRotationFromAxisAngleModifierInternalState = (void *)0x01E901A0;
-const void * RTTI_hkbComputeRotationToTargetModifier = (void *)0x01E901F0;
-const void * RTTI_hkbComputeRotationToTargetModifierInternalState = (void *)0x01E90230;
-const void * RTTI_hkbDampingModifier = (void *)0x01E90278;
-const void * RTTI_hkbDampingModifierInternalState = (void *)0x01E902A8;
-const void * RTTI_hkbModifierWrapper = (void *)0x01E902E0;
-const void * RTTI_hkbDelayedModifier = (void *)0x01E90310;
-const void * RTTI_hkbDelayedModifierInternalState = (void *)0x01E90340;
-const void * RTTI_hkbDetectCloseToGroundModifier = (void *)0x01E90378;
-const void * RTTI_hkbDetectCloseToGroundModifierInternalState = (void *)0x01E903B0;
-const void * RTTI_hkbExpressionDataArray = (void *)0x01E903F8;
-const void * RTTI_hkbEvaluateExpressionModifier = (void *)0x01E90428;
-const void * RTTI_hkbEvaluateExpressionModifierInternalState = (void *)0x01E90460;
-const void * RTTI_hkbEvaluateHandleModifier = (void *)0x01E904A8;
-const void * RTTI_hkbEventDrivenModifier = (void *)0x01E904D8;
-const void * RTTI_hkbEventDrivenModifierInternalState = (void *)0x01E90508;
-const void * RTTI_hkbEventRangeDataArray = (void *)0x01E90548;
-const void * RTTI_hkbEventsFromRangeModifier = (void *)0x01E90578;
-const void * RTTI_hkbEventsFromRangeModifierInternalState = (void *)0x01E905B0;
-const void * RTTI_hkbFootIkControlsModifier = (void *)0x01E905F0;
-const void * RTTI_hkbFootIkModifier = (void *)0x01E90620;
-const void * RTTI_hkbGetHandleOnBoneModifier = (void *)0x01E90648;
-const void * RTTI_hkbGetUpModifier = (void *)0x01E90680;
-const void * RTTI_hkbGetUpModifierInternalState = (void *)0x01E906A8;
-const void * RTTI_hkbGetWorldFromModelModifier = (void *)0x01E906E0;
-const void * RTTI_hkbGetWorldFromModelModifierInternalState = (void *)0x01E90720;
-const void * RTTI_hkbHandIkControlsModifier = (void *)0x01E90760;
-const void * RTTI_hkbHandIkModifier = (void *)0x01E90790;
-const void * RTTI_hkbModifierList = (void *)0x01E907B8;
-const void * RTTI_hkbLookAtModifier = (void *)0x01E907E0;
-const void * RTTI_hkbLookAtModifierInternalState = (void *)0x01E90808;
-const void * RTTI_hkbMirrorModifier = (void *)0x01E90840;
-const void * RTTI_hkbMoveCharacterModifier = (void *)0x01E90868;
-const void * RTTI_hkbMoveCharacterModifierInternalState = (void *)0x01E90898;
-const void * RTTI_hkbProxyModifier = (void *)0x01E908D8;
-const void * RTTI_hkbExtractRagdollPoseModifier = (void *)0x01E90900;
-const void * RTTI_hkbKeyframeBonesModifier = (void *)0x01E90938;
-const void * RTTI_hkbPoweredRagdollControlsModifier = (void *)0x01E90968;
-const void * RTTI_hkbRigidBodyRagdollControlsModifier = (void *)0x01E909A0;
-const void * RTTI_hkbRotateCharacterModifier = (void *)0x01E909E0;
-const void * RTTI_hkbRotateCharacterModifierInternalState = (void *)0x01E90A18;
-const void * RTTI_hkbSenseHandleModifier = (void *)0x01E90A58;
-const void * RTTI_hkbSetWorldFromModelModifier = (void *)0x01E90A88;
-const void * RTTI_hkbTimerModifier = (void *)0x01E90AC0;
-const void * RTTI_hkbTimerModifierInternalState = (void *)0x01E90AE8;
-const void * RTTI_hkbTransformVectorModifier = (void *)0x01E90B20;
-const void * RTTI_hkbTransformVectorModifierInternalState = (void *)0x01E90B58;
-const void * RTTI_hkbTwistModifier = (void *)0x01E90B98;
-const void * RTTI_hkbSequenceStringData = (void *)0x01E90BC0;
-const void * RTTI_hkbEventSequencedData = (void *)0x01E90BF0;
-const void * RTTI_hkbRealVariableSequencedData = (void *)0x01E90C48;
-const void * RTTI_hkbBoolVariableSequencedData = (void *)0x01E90C80;
-const void * RTTI_hkbIntVariableSequencedData = (void *)0x01E90CB8;
-const void * RTTI_hkbSequenceInternalState = (void *)0x01E90CF0;
-const void * RTTI_hkbSequencedData = (void *)0x01E90C20;
-const void * RTTI_hkbStateMachine__TransitionInfoArray = (void *)0x01E90D20;
-const void * RTTI_hkbStateMachine__EventPropertyArray = (void *)0x01E90D60;
-const void * RTTI_hkbStateMachine__StateInfo = (void *)0x01E90DA0;
-const void * RTTI_hkbStateMachineInternalState = (void *)0x01E90DD0;
-const void * RTTI_hkbBlendingTransitionEffect = (void *)0x01E90E08;
-const void * RTTI_hkbBlendingTransitionEffectInternalState = (void *)0x01E90E40;
-const void * RTTI_hkbGeneratorTransitionEffect = (void *)0x01E90E80;
-const void * RTTI_hkbGeneratorTransitionEffectInternalState = (void *)0x01E90EC0;
-const void * RTTI_hkbClipGenerator = (void *)0x01E90F00;
-const void * RTTI_hkbStateMachine = (void *)0x01E90F28;
-const void * RTTI_hkbAnimationBindingWithTriggers = (void *)0x01E90F50;
-const void * RTTI_hkbHandIkDriver = (void *)0x01E90F88;
-const void * RTTI_hkbAttachmentSceneModifier = (void *)0x01E90FB0;
-const void * RTTI_hkbAttachmentFixupSceneModifier = (void *)0x01E90FE8;
-const void * RTTI_hkbRagdollSceneModifier = (void *)0x01E91020;
-const void * RTTI_hkbCharacterControllerSceneModifier = (void *)0x01E91050;
-const void * RTTI_hkbCharacterSetup = (void *)0x01E91090;
-const void * RTTI_hkbProjectData = (void *)0x01E910B8;
-const void * RTTI_hkbCharacterData = (void *)0x01E910E0;
-const void * RTTI_hkpCharacterControllerCinfo = (void *)0x01E91108;
-const void * RTTI_hkpCharacterProxyCinfo = (void *)0x01E91140;
-const void * RTTI_hkLocalFrameCollector = (void *)0x01E91170;
-const void * RTTI_hkbClosestLocalFrameCollector = (void *)0x01E911A0;
-const void * RTTI_hkbDefaultRaycastInterface = (void *)0x01E911D8;
-const void * RTTI_hkbSymbolIdMap = (void *)0x01E91210;
-const void * RTTI_hkVtableClassRegistry = (void *)0x01E91238;
-const void * RTTI_hkClassNameRegistry = (void *)0x01E912A8;
-const void * RTTI_hkTypeInfoRegistry = (void *)0x01E912D8;
-const void * RTTI_hkBuiltinTypeRegistry = (void *)0x01E91348;
-const void * RTTI_hkDynamicClassNameRegistry = (void *)0x01E913B8;
-const void * RTTI_hkDefaultClassNameRegistry = (void *)0x01E913F0;
-const void * RTTI_hkDefaultBuiltinTypeRegistry = (void *)0x01E91478;
-const void * RTTI_hkObjectCopier = (void *)0x01E914B0;
-const void * RTTI_hkStaticClassNameRegistry = (void *)0x01E914D8;
-const void * RTTI_hkResourceContainer = (void *)0x01E91508;
-const void * RTTI_hkResourceMap = (void *)0x01E91560;
-const void * RTTI_hkResourceBase = (void *)0x01E91538;
-const void * RTTI_hkResourceHandle = (void *)0x01E91588;
-const void * RTTI_hkMemoryResourceHandle = (void *)0x01E915B0;
-const void * RTTI_hkMemoryResourceContainer = (void *)0x01E915E0;
-const void * RTTI_hkContainerResourceMap = (void *)0x01E91610;
-const void * RTTI_hkpShapeContainer = (void *)0x01E91640;
-const void * RTTI_hkpSingleShapeContainer = (void *)0x01E91668;
-const void * RTTI_hkpBvShape = (void *)0x01E91698;
-const void * RTTI_hkpConvexShape = (void *)0x01E916C0;
-const void * RTTI_hkpSphereRepShape = (void *)0x01E916E8;
-const void * RTTI_hkpBoxShape = (void *)0x01E91710;
-const void * RTTI_hkpConvexTransformShapeBase = (void *)0x01E91738;
-const void * RTTI_hkpHeightFieldShape = (void *)0x01E91770;
-const void * RTTI_hkpPlaneShape = (void *)0x01E917A0;
-const void * RTTI_hkpSphereShape = (void *)0x01E917C8;
-const void * RTTI_hkpCapsuleShape = (void *)0x01E917F0;
-const void * RTTI_hkpCollidableCollidableFilter = (void *)0x01E91848;
-const void * RTTI_hkpRayCollidableFilter = (void *)0x01E918E8;
-const void * RTTI_hkpShapeCollectionFilter = (void *)0x01E91880;
-const void * RTTI_hkpRayShapeCollectionFilter = (void *)0x01E918B0;
-const void * RTTI_hkpGroupFilter = (void *)0x01E91918;
-const void * RTTI_hkpCollisionFilter = (void *)0x01E91818;
-const void * RTTI_hkpConvexListFilter = (void *)0x01E91940;
-const void * RTTI_hkpTriangleShape = (void *)0x01E91970;
-const void * RTTI_hkpDefaultConvexListFilter = (void *)0x01E91998;
-const void * RTTI_hkpBvTreeShape = (void *)0x01E919D0;
-const void * RTTI_hkpCollisionFilterList = (void *)0x01E919F8;
-const void * RTTI_hkpNullCollisionFilter = (void *)0x01E91A28;
-const void * RTTI_hkpMoppModifier = (void *)0x01E91A58;
-const void * RTTI_hkpRemoveTerminalsMoppModifier = (void *)0x01E91A80;
-const void * RTTI_hkMoppBvTreeShapeBase = (void *)0x01E91AB8;
-const void * RTTI_hkpMoppBvTreeShape = (void *)0x01E91AE8;
-const void * RTTI_hkpConvexTransformShape = (void *)0x01E91B18;
-const void * RTTI_hkpConvexTranslateShape = (void *)0x01E91B48;
-const void * RTTI_hkpConvexVerticesConnectivity = (void *)0x01E91B78;
-const void * RTTI_hkpConvexListShape = (void *)0x01E91BB0;
-const void * RTTI_hkpMultiSphereShape = (void *)0x01E91BE0;
-const void * RTTI_hkpMultiRayShape = (void *)0x01E91C10;
-const void * RTTI_hkpTransformShape = (void *)0x01E91C38;
-const void * RTTI_hkpShapeInfo = (void *)0x01E91C60;
-const void * RTTI_hkpSampledHeightFieldShape = (void *)0x01E91C88;
-const void * RTTI_hkpCompressedSampledHeightFieldShape = (void *)0x01E91CC0;
-const void * RTTI_hkpStorageSampledHeightFieldShape = (void *)0x01E91D00;
-const void * RTTI_hkpShapeCollection = (void *)0x01E91D38;
-const void * RTTI_hkpTriSampledHeightFieldCollection = (void *)0x01E91D68;
-const void * RTTI_hkpTriSampledHeightFieldBvTreeShape = (void *)0x01E91DA8;
-const void * RTTI_hkpListShape = (void *)0x01E91DE8;
-const void * RTTI_hkpRemoveTerminalsMoppModifier2 = (void *)0x01E91E10;
-const void * RTTI_hkpCylinderShape = (void *)0x01E91E48;
-const void * RTTI_hkpWorldObject = (void *)0x01E35610;
-const void * RTTI_hkpMotion = (void *)0x01E91EE8;
-const void * RTTI_hkpMaxSizeMotion = (void *)0x01E91F08;
-const void * RTTI_hkpKeyframedRigidMotion = (void *)0x01E91F30;
-const void * RTTI_hkpEntity = (void *)0x01E91F60;
-const void * RTTI_hkpFixedRigidMotion = (void *)0x01E91F80;
-const void * RTTI_hkpSphereMotion = (void *)0x01E91FB0;
-const void * RTTI_hkpBoxMotion = (void *)0x01E91FD8;
-const void * RTTI_hkpThinBoxMotion = (void *)0x01E92000;
-const void * RTTI_hkpCharacterMotion = (void *)0x01E92028;
-const void * RTTI_hkpRigidBody = (void *)0x01E92058;
-const void * RTTI_hkpPhantom = (void *)0x01E355E8;
-const void * RTTI_hkpAabbPhantom = (void *)0x01E35638;
-const void * RTTI_hkpConstraintData = (void *)0x01E92080;
-const void * RTTI_hkpPrismaticConstraintData = (void *)0x01E920A8;
-const void * RTTI_hkpAction = (void *)0x01E20700;
-const void * RTTI_hkpUnaryAction = (void *)0x01E20850;
-const void * RTTI_hkpConstraintInstance = (void *)0x01E920E0;
-const void * RTTI_hkpConstraintMotor = (void *)0x01E92110;
-const void * RTTI_hkpConstraintListener = (void *)0x01E92140;
-const void * RTTI_hkWorldMemoryAvailableWatchDog = (void *)0x01E92170;
-const void * RTTI_hkpPhysicsSystem = (void *)0x01E921A8;
-const void * RTTI_hkpSimulation = (void *)0x01E921D0;
-const void * RTTI_hkpPairCollisionFilter = (void *)0x01E921F8;
-const void * RTTI_hkpConstraintCollisionFilter = (void *)0x01E92228;
-const void * RTTI_hkpBallAndSocketConstraintData = (void *)0x01E92260;
-const void * RTTI_hkpCogWheelConstraintData = (void *)0x01E92298;
-const void * RTTI_hkpHingeConstraintData = (void *)0x01E922C8;
-const void * RTTI_hkpLimitedHingeConstraintData = (void *)0x01E922F8;
-const void * RTTI_hkpParametricCurve = (void *)0x01E92330;
-const void * RTTI_hkpLinearParametricCurve = (void *)0x01E92360;
-const void * RTTI_hkpPointToPathConstraintData = (void *)0x01E92390;
-const void * RTTI_hkpPointToPlaneConstraintData = (void *)0x01E923C8;
-const void * RTTI_hkpRackAndPinionConstraintData = (void *)0x01E92400;
-const void * RTTI_hkpRagdollConstraintData = (void *)0x01E92438;
-const void * RTTI_hkpStiffSpringConstraintData = (void *)0x01E92468;
-const void * RTTI_hkpWheelConstraintData = (void *)0x01E924A0;
-const void * RTTI_hkpRotationalConstraintData = (void *)0x01E924D0;
-const void * RTTI_hkpHingeLimitsData = (void *)0x01E92508;
-const void * RTTI_hkpRagdollLimitsData = (void *)0x01E92538;
-const void * RTTI_hkpConstraintChainInstanceAction = (void *)0x01E92568;
-const void * RTTI_hkpConstraintChainInstance = (void *)0x01E925A0;
-const void * RTTI_hkpLimitedForceConstraintMotor = (void *)0x01E925D8;
-const void * RTTI_hkpCallbackConstraintMotor = (void *)0x01E92610;
-const void * RTTI_hkpPositionConstraintMotor = (void *)0x01E92648;
-const void * RTTI_hkpSpringDamperConstraintMotor = (void *)0x01E92680;
-const void * RTTI_hkpVelocityConstraintMotor = (void *)0x01E926B8;
-const void * RTTI_hkpPulleyConstraintData = (void *)0x01E926F0;
-const void * RTTI_hkpShapePhantom = (void *)0x01E92720;
-const void * RTTI_hkpCachingShapePhantom = (void *)0x01E92748;
-const void * RTTI_hkpSimpleShapePhantom = (void *)0x01E92778;
-const void * RTTI_hkpDefaultWorldMemoryWatchDog = (void *)0x01E927A8;
-const void * RTTI_hkpWorld = (void *)0x01E927E0;
-const void * RTTI_hkpBroadPhaseCastCollector = (void *)0x01E92828;
-const void * RTTI_hkpContactMgr = (void *)0x01E92800;
-const void * RTTI_hkpContactMgrFactory = (void *)0x01E92860;
-const void * RTTI_hkpNullContactMgr = (void *)0x01E92890;
-const void * RTTI_hkpNullContactMgrFactory = (void *)0x01E928B8;
-const void * RTTI_hkpBroadPhaseListener = (void *)0x01E928E8;
-const void * RTTI_hkpSimpleWorldRayCaster = (void *)0x01E92918;
-const void * RTTI_hkpWorldRayCaster = (void *)0x01E92948;
-const void * RTTI_hkpWorldLinearCaster = (void *)0x01E92970;
-const void * RTTI_hkpPhantomBroadPhaseListener = (void *)0x01E929A0;
-const void * RTTI_hkpBroadPhaseBorderListener = (void *)0x01E929D8;
-const void * RTTI_hkpCollisionCallbackUtil = (void *)0x01E92A10;
-const void * RTTI_hkpConstraintOwner = (void *)0x01E92A68;
-const void * RTTI_hkpBreakableConstraintData = (void *)0x01E92A98;
-const void * RTTI_hkpConstraintChainData = (void *)0x01E92AD0;
-const void * RTTI_hkpBallSocketChainData = (void *)0x01E92B00;
-const void * RTTI_hkpStiffSpringChainData = (void *)0x01E92B30;
-const void * RTTI_hkpGenericConstraintData = (void *)0x01E92B60;
-const void * RTTI_hkpMalleableConstraintData = (void *)0x01E92B90;
-const void * RTTI_hkpEntityEntityBroadPhaseListener = (void *)0x01E92BC8;
-const void * RTTI_hkpSimulationIsland = (void *)0x01E92C00;
-const void * RTTI_hkpBroadPhaseBorder = (void *)0x01E92C30;
-const void * RTTI_hkpPhantomOverlapListener = (void *)0x01E92C90;
-const void * RTTI_hkpWorldDeletionListener = (void *)0x01E92C60;
-const void * RTTI_hkpSimpleConstraintContactMgr = (void *)0x01E92CC0;
-const void * RTTI_hkpSimpleContactConstraintData = (void *)0x01E92D28;
-const void * RTTI_hkpDynamicsContactMgr = (void *)0x01E92CF8;
-const void * RTTI_hkpSimpleConstraintContactMgr__Factory = (void *)0x01E92D60;
-const void * RTTI_hkpReportContactMgr = (void *)0x01E92DA0;
-const void * RTTI_hkpReportContactMgr__Factory = (void *)0x01E92DD0;
-const void * RTTI_hkpWorldMaintenanceMgr = (void *)0x01E92E08;
-const void * RTTI_hkpDefaultWorldMaintenanceMgr = (void *)0x01E92E38;
-const void * RTTI_hkpWorldExtension = (void *)0x01E92A40;
-const void * RTTI_hkpEndOfStepCallbackUtil = (void *)0x01E92E70;
-const void * RTTI_hkpConvexPieceStreamData = (void *)0x01E92EA0;
-const void * RTTI_hkpCharacterContext = (void *)0x01E92ED0;
-const void * RTTI_hkPackfileWriter__AddObjectListener = (void *)0x01E92F00;
-const void * RTTI_hkpHavokSnapshot__ConvertListener = (void *)0x01E92F40;
-const void * RTTI_hkpCharacterStateManager = (void *)0x01E92F78;
-const void * RTTI_hkpCharacterRigidBody = (void *)0x01E92FA8;
-const void * RTTI_hkpMouseSpringAction = (void *)0x01E92FD8;
-const void * RTTI_hkpBinaryAction = (void *)0x01E93008;
-const void * RTTI_hkpAngularDashpotAction = (void *)0x01E93030;
-const void * RTTI_hkpDashpotAction = (void *)0x01E93060;
-const void * RTTI_hkpMotorAction = (void *)0x01E93088;
-const void * RTTI_hkpReorientAction = (void *)0x01E930B0;
-const void * RTTI_hkpSpringAction = (void *)0x01E930D8;
-const void * RTTI_hkpCharacterRigidBodyCinfo = (void *)0x01E93100;
-const void * RTTI_hkpPoweredChainMapper = (void *)0x01E93138;
-const void * RTTI_hkpConstrainedSystemFilter = (void *)0x01E93168;
-const void * RTTI_hkpDisableEntityCollisionFilter = (void *)0x01E931A0;
-const void * RTTI_hkpGroupCollisionFilter = (void *)0x01E931D8;
-const void * RTTI_hkpSerializedAgentNnEntry = (void *)0x01E93208;
-const void * RTTI_hkpPhysicsSystemWithContacts = (void *)0x01E93238;
-const void * RTTI_hkpSerializedDisplayMarker = (void *)0x01E93270;
-const void * RTTI_hkpSerializedDisplayMarkerList = (void *)0x01E932A8;
-const void * RTTI_hkpSerializedDisplayRbTransforms = (void *)0x01E932E0;
-const void * RTTI_hkpDisplayBindingData = (void *)0x01E93318;
-const void * RTTI_hkpDisplayBindingData__RigidBody = (void *)0x01E93348;
-const void * RTTI_hkpDisplayBindingData__PhysicsSystem = (void *)0x01E93380;
-const void * RTTI_hkpPhysicsData = (void *)0x01E933C0;
-const void * RTTI_hkpCharacterProxy = (void *)0x01E933E8;
-const void * RTTI_hkpTriggerVolume = (void *)0x01E93410;
-const void * RTTI_hkpFirstPersonGun = (void *)0x01E93438;
-const void * RTTI_hkpBallGun = (void *)0x01E93460;
-const void * RTTI_hkpGravityGun = (void *)0x01E93488;
-const void * RTTI_hkpMountedBallGun = (void *)0x01E934B0;
-const void * RTTI_hkpProjectileGun = (void *)0x01E934D8;
-const void * RTTI_hkpGunProjectile = (void *)0x01E93500;
-const void * RTTI_hkpSaveContactPointsUtil__EntitySelector = (void *)0x01E93528;
-const void * RTTI_BSLimbIKModifierCastInfo = (void *)0x01E369A0;
-const void * RTTI_BSILimbIKModifierSingleton = (void *)0x01E36A00;
-const void * RTTI_BGSGamebryoSequenceGenerator = (void *)0x01E935E0;
-const void * RTTI_BSIStateManagerModifier__BSIStateManagerStateListener = (void *)0x01E93620;
-const void * RTTI_BSSynchronizedClipGenerator = (void *)0x01E93670;
-const void * RTTI_BSSynchronizedClipGenerator__hkbDefaultSynchronizedScene = (void *)0x01E936B0;
-const void * RTTI_BSIDirectAtModifierSingleton = (void *)0x01E52E00;
-const void * RTTI_BSIPassByTargetTriggerModifierSingleton = (void *)0x01E53078;
-const void * RTTI_BSIRagdollContactListenerModifierSingleton = (void *)0x01E533A0;
-const void * RTTI_BSRagdollContactListenerModifier = (void *)0x01E93700;
-const void * RTTI_BSIStateManagerModifier = (void *)0x01E93738;
-const void * RTTI_BSBoneSwitchGenerator = (void *)0x01E93768;
-const void * RTTI_BSBoneSwitchGeneratorBoneData = (void *)0x01E93798;
-const void * RTTI_BSCyclicBlendTransitionGenerator = (void *)0x01E937D0;
-const void * RTTI_BSOffsetAnimationGenerator = (void *)0x01E93808;
-const void * RTTI_BSiStateTaggingGenerator = (void *)0x01E93840;
-const void * RTTI_BSComputeAddBoneAnimModifier = (void *)0x01E93870;
-const void * RTTI_BSDecomposeVectorModifier = (void *)0x01E938A8;
-const void * RTTI_BSDirectAtModifier = (void *)0x01E938D8;
-const void * RTTI_BSDistTriggerModifier = (void *)0x01E93908;
-const void * RTTI_BSEventEveryNEventsModifier = (void *)0x01E93938;
-const void * RTTI_BSEventOnDeactivateModifier = (void *)0x01E93970;
-const void * RTTI_BSEventOnFalseToTrueModifier = (void *)0x01E939A8;
-const void * RTTI_BSGetTimeStepModifier = (void *)0x01E939E0;
-const void * RTTI_BSInterpValueModifier = (void *)0x01E93A10;
-const void * RTTI_BSIsActiveModifier = (void *)0x01E93A40;
-const void * RTTI_BSLimbIKModifier = (void *)0x01E93A70;
-const void * RTTI_BSLookAtModifier = (void *)0x01E93A98;
-const void * RTTI_BSModifyOnceModifier = (void *)0x01E93AC0;
-const void * RTTI_BSPassByTargetTriggerModifier = (void *)0x01E93AF0;
-const void * RTTI_BSSpeedSamplerModifier = (void *)0x01E93B28;
-const void * RTTI_BSTimerModifier = (void *)0x01E93B58;
-const void * RTTI_BSTweenerModifier = (void *)0x01E93B80;
-const void * RTTI_hkaAnimationBinding = (void *)0x01E93BA8;
-const void * RTTI_BSSynchronizedClipGeneratorUtils__FindEventFunctor = (void *)0x01E93BE0;
-const void * RTTI_BSAnimationGraphManager = (void *)0x01E93C28;
-const void * RTTI_hkLoader = (void *)0x01E94028;
-const void * RTTI_BShkbHkxDB__ProjectDBData = (void *)0x01E94048;
-const void * RTTI_BShkbHkxDB__DBData = (void *)0x01E94078;
-const void * RTTI_BShkbHkxDB__QueuedHandles = (void *)0x01E361F0;
-const void * RTTI_BShkbHkxDB__StreamAdaptor = (void *)0x01E94588;
-const void * RTTI_hkaSkeleton = (void *)0x01E945B8;
-const void * RTTI_BSIRagdollDriver = (void *)0x01E945E0;
-const void * RTTI_BSAnimationGraphLoadScrapper = (void *)0x01E94608;
-const void * RTTI_BShkbAnimationGraph = (void *)0x01E94640;
-const void * RTTI_bhkIWorldStepListener = (void *)0x01E946F0;
-const void * RTTI_BSISpeedSamplerDB = (void *)0x01E948F0;
-const void * RTTI_BSSpeedSamplerDBManager = (void *)0x01E94918;
-const void * RTTI_BShkVisibilityController = (void *)0x01E94B38;
-const void * RTTI_BShkbUtils__GraphInspectionFunctor = (void *)0x01E94D48;
-const void * RTTI_hkbAssetLoader = (void *)0x01E94D80;
-const void * RTTI_BShkbUtils__ProspectiveEventClipAddingFunctor = (void *)0x01E94E90;
-const void * RTTI_IAnimationClipLoaderSingleton = (void *)0x01E94F18;
-const void * RTTI_AnimationFileManagerSingleton = (void *)0x01E94F50;
-const void * RTTI_hkaSkeletonMapper = (void *)0x01E95208;
-const void * RTTI_hkaRagdollInstance = (void *)0x01E95230;
-const void * RTTI_hkaDefaultAnimationControl = (void *)0x01E95260;
-const void * RTTI_hkaDefaultAnimationControlMapperData = (void *)0x01E952C8;
-const void * RTTI_hkaAnimatedReferenceFrame = (void *)0x01E95308;
-const void * RTTI_hkaAnimation = (void *)0x01E95338;
-const void * RTTI_hkaInterleavedUncompressedAnimation = (void *)0x01E95360;
-const void * RTTI_hkaQuantizedAnimation = (void *)0x01E953A0;
-const void * RTTI_hkaSplineCompressedAnimation = (void *)0x01E953D0;
-const void * RTTI_hkaAnimationPreviewColorContainer = (void *)0x01E95408;
-const void * RTTI_hkaDefaultAnimatedReferenceFrame = (void *)0x01E95440;
-const void * RTTI_hkaFootstepAnalysisInfoContainer = (void *)0x01E95478;
-const void * RTTI_hkaBoneAttachment = (void *)0x01E954B0;
-const void * RTTI_hkaAnimationContainer = (void *)0x01E954D8;
-const void * RTTI_hkaMirroredSkeleton = (void *)0x01E95508;
-const void * RTTI_hkaAnimationControl = (void *)0x01E95298;
-const void * RTTI_hkpCollisionDispatcher = (void *)0x01E95538;
-const void * RTTI_hkpNullBroadPhaseListener = (void *)0x01E95568;
-const void * RTTI_hkpCollisionAgent = (void *)0x01E95598;
-const void * RTTI_hkpNullAgent = (void *)0x01E955C0;
-const void * RTTI_hkp3AxisSweep = (void *)0x01E955E8;
-const void * RTTI_hkpBroadPhase = (void *)0x01E95610;
-const void * RTTI_hkTraceStream = (void *)0x01E95638;
-const void * RTTI_hkpStorageMeshShape = (void *)0x01E95698;
-const void * RTTI_hkpStorageMeshShape__SubpartStorage = (void *)0x01E956F0;
-const void * RTTI_hkpStorageExtendedMeshShape = (void *)0x01E95730;
-const void * RTTI_hkpStorageExtendedMeshShape__MeshSubpartStorage = (void *)0x01E957A0;
-const void * RTTI_hkpStorageExtendedMeshShape__ShapeSubpartStorage = (void *)0x01E957F0;
-const void * RTTI_hkTagfileWriter = (void *)0x01E95838;
-const void * RTTI_hkTagfileWriter__AddDataObjectListener = (void *)0x01E95860;
-const void * RTTI_hkTagfileReader = (void *)0x01E958A0;
-const void * RTTI_hkBinaryTagfileWriter = (void *)0x01E958C8;
-const void * RTTI_hkXmlTagfileReader = (void *)0x01E958F8;
-const void * RTTI_hkXmlTagfileWriter = (void *)0x01E95928;
-const void * RTTI_hkpFastMeshShape = (void *)0x01E95998;
-const void * RTTI_hkpMapPointsToSubShapeContactMgr = (void *)0x01E959C0;
-const void * RTTI_hkpPoweredChainData = (void *)0x01E959F8;
-const void * RTTI_hkpConvexVerticesShape = (void *)0x01E95A28;
-const void * RTTI_hkResource = (void *)0x01E95A58;
-const void * RTTI_BShkbUtils__SaveDataRestoreFunctor = (void *)0x01E95AB8;
-const void * RTTI_hkpConstraintUtils__CollectConstraintsFilter = (void *)0x01E95B20;
-const void * RTTI_hkpEaseConstraintsAction = (void *)0x01E95B68;
-const void * RTTI_hkpEaseConstraintsAction__CollectSupportedConstraints = (void *)0x01E95BA0;
-const void * RTTI_hkpEasePenetrationAction = (void *)0x01E95BF0;
-const void * RTTI_BSiStateTaggingUtils__BSiStateTaggingStateListener = (void *)0x01E95C20;
-const void * RTTI_hkxAnimatedFloat = (void *)0x01E95CA0;
-const void * RTTI_hkxAnimatedMatrix = (void *)0x01E95CC8;
-const void * RTTI_hkxAnimatedQuaternion = (void *)0x01E95CF0;
-const void * RTTI_hkxAnimatedVector = (void *)0x01E95D20;
-const void * RTTI_hkxSparselyAnimatedBool = (void *)0x01E95D48;
-const void * RTTI_hkxSparselyAnimatedInt = (void *)0x01E95D78;
-const void * RTTI_hkxEnum = (void *)0x01E95DA8;
-const void * RTTI_hkxSparselyAnimatedEnum = (void *)0x01E95DC8;
-const void * RTTI_hkxSparselyAnimatedString = (void *)0x01E95DF8;
-const void * RTTI_hkxAttributeHolder = (void *)0x01E95E28;
-const void * RTTI_hkxCamera = (void *)0x01E95E58;
-const void * RTTI_hkxNode = (void *)0x01E95E78;
-const void * RTTI_hkxLight = (void *)0x01E95E98;
-const void * RTTI_hkxMaterial = (void *)0x01E95EB8;
-const void * RTTI_hkxMaterialEffect = (void *)0x01E95EE0;
-const void * RTTI_hkxMaterialShader = (void *)0x01E95F08;
-const void * RTTI_hkxTextureFile = (void *)0x01E95F30;
-const void * RTTI_hkxTextureInplace = (void *)0x01E95F58;
-const void * RTTI_hkxEdgeSelectionChannel = (void *)0x01E95F80;
-const void * RTTI_hkxTriangleSelectionChannel = (void *)0x01E95FB0;
-const void * RTTI_hkxVertexFloatDataChannel = (void *)0x01E95FE8;
-const void * RTTI_hkxVertexIntDataChannel = (void *)0x01E96018;
-const void * RTTI_hkxVertexSelectionChannel = (void *)0x01E96048;
-const void * RTTI_hkxVertexVectorDataChannel = (void *)0x01E96078;
-const void * RTTI_hkxIndexBuffer = (void *)0x01E960B0;
-const void * RTTI_hkxMeshSection = (void *)0x01E960D8;
-const void * RTTI_hkxMesh__UserChannelInfo = (void *)0x01E96100;
-const void * RTTI_hkxNodeSelectionSet = (void *)0x01E96130;
-const void * RTTI_hkxSkinBinding = (void *)0x01E96160;
-const void * RTTI_hkxScene = (void *)0x01E96188;
-const void * RTTI_hkaMeshBinding = (void *)0x01E961A8;
-const void * RTTI_hkaFootstepAnalysisInfo = (void *)0x01E961D0;
-const void * RTTI_hkpMeshShape = (void *)0x01E956C8;
-const void * RTTI_hkpExtendedMeshShape = (void *)0x01E95768;
-const void * RTTI_hkPackfileWriter = (void *)0x01E96200;
-const void * RTTI_hkIstream = (void *)0x01E96228;
-const void * RTTI_hkDataWorld = (void *)0x01E96288;
-const void * RTTI_hkDataObjectImpl = (void *)0x01E962B0;
-const void * RTTI_hkDataArrayImpl = (void *)0x01E96300;
-const void * RTTI_hkDataClassImpl = (void *)0x01E96328;
-const void * RTTI_hkDataClassDict = (void *)0x01E96350;
-const void * RTTI_hkDataObjectDict = (void *)0x01E96378;
-const void * RTTI_hkDataWorldDict = (void *)0x01E963A0;
-const void * RTTI_hkDataRefCounted = (void *)0x01E962D8;
-const void * RTTI_VariableIntArrayImplementation = (void *)0x01E963C8;
-const void * RTTI_ByteArrayImplementation = (void *)0x01E96400;
-const void * RTTI_ArrayOfTuplesImplementation = (void *)0x01E96468;
-const void * RTTI_ArrayOfTuplesImplementation__View = (void *)0x01E964A0;
-const void * RTTI_RealArrayImplementation = (void *)0x01E964D8;
-const void * RTTI_VecArrayImplementation = (void *)0x01E96540;
-const void * RTTI_PointerArrayImplementation = (void *)0x01E96570;
-const void * RTTI_CstringArrayImplementation = (void *)0x01E96600;
-const void * RTTI_StructArrayImplementation = (void *)0x01E96678;
-const void * RTTI_StructArrayImplementation__Object = (void *)0x01E966A8;
-const void * RTTI_hkDataClassNative = (void *)0x01E966E0;
-const void * RTTI_hkDataWorldNative = (void *)0x01E96708;
-const void * RTTI_hkDataObjectNative = (void *)0x01E96730;
-const void * RTTI_hkDataArrayNative = (void *)0x01E96760;
-const void * RTTI_hkBinaryTagfileReader = (void *)0x01E96788;
-const void * RTTI_hkVersionPatchManager = (void *)0x01E967B8;
-const void * RTTI_hkSubStreamWriter = (void *)0x01E96828;
-const void * RTTI_hkBinaryPackfileWriter = (void *)0x01E96850;
-const void * RTTI_hkPooledAllocator = (void *)0x01E96880;
-const void * RTTI_hkTempDetectAllocator = (void *)0x01E968A8;
-const void * RTTI_hkSerializeDeprecated = (void *)0x01E968D8;
-const void * RTTI_hkpPredGskfAgent = (void *)0x01E969D0;
-const void * RTTI_hkpIterativeLinearCastAgent = (void *)0x01E96948;
-const void * RTTI_hkpBoxBoxAgent = (void *)0x01E969F8;
-const void * RTTI_hkpSymmetricAgentFlipCollector = (void *)0x01E96A20;
-const void * RTTI_hkpSymmetricAgentFlipCastCollector = (void *)0x01E96A58;
-const void * RTTI_hkpSymmetricAgentFlipBodyCollector = (void *)0x01E96A98;
-const void * RTTI_hkpBvAgent = (void *)0x01E96AD8;
-const void * RTTI_hkpFlagCdBodyPairCollector = (void *)0x01E96B00;
-const void * RTTI_hkpSimpleClosestContactCollector = (void *)0x01E96B38;
-const void * RTTI_hkpBvTreeAgent = (void *)0x01E96BF8;
-const void * RTTI_hkpBvTreeStreamAgent = (void *)0x01E96CA8;
-const void * RTTI_hkpMoppAgent = (void *)0x01E96E50;
-const void * RTTI_hkpPhantomAgent = (void *)0x01E96F08;
-const void * RTTI_hkpSphereSphereAgent = (void *)0x01E96F30;
-const void * RTTI_hkpSphereCapsuleAgent = (void *)0x01E96F60;
-const void * RTTI_hkpSphereTriangleAgent = (void *)0x01E96FE0;
-const void * RTTI_hkpCapsuleCapsuleAgent = (void *)0x01E97060;
-const void * RTTI_hkpCapsuleTriangleAgent = (void *)0x01E97090;
-const void * RTTI_hkpSphereBoxAgent = (void *)0x01E97110;
-const void * RTTI_hkpMultiSphereTriangleAgent = (void *)0x01E97190;
-const void * RTTI_hkpMultiRayConvexAgent = (void *)0x01E97228;
-const void * RTTI_hkpTransformAgent = (void *)0x01E972B0;
-const void * RTTI_hkpListAgent = (void *)0x01E97370;
-const void * RTTI_hkpConvexListAgent = (void *)0x01E97428;
-const void * RTTI_hkpShapeCollectionAgent = (void *)0x01E96E20;
-const void * RTTI_hkpMultiSphereAgent = (void *)0x01E974F0;
-const void * RTTI_hkpArrayAction = (void *)0x01E95AF0;
-const void * RTTI_hkAlignSceneToNodeOptions = (void *)0x01E975C0;
-const void * RTTI_hkxEnvironment = (void *)0x01E975F0;
-const void * RTTI_hkxMaterialShaderSet = (void *)0x01E97618;
-const void * RTTI_hkxVertexBuffer = (void *)0x01E97648;
-const void * RTTI_hkxMesh = (void *)0x01E97670;
-const void * RTTI_hkOffsetOnlyStreamWriter = (void *)0x01E97690;
-const void * RTTI_hkObjectWriter = (void *)0x01E976C0;
-const void * RTTI_hkPlatformObjectWriter = (void *)0x01E976E8;
-const void * RTTI_hkPlatformObjectWriter__Cache = (void *)0x01E97718;
-const void * RTTI_hkMemoryStreamReader = (void *)0x01E97750;
-const void * RTTI_hkPackfileData = (void *)0x01E97780;
-const void * RTTI_hkObjectResource = (void *)0x01E977A8;
-const void * RTTI_hkIArchive = (void *)0x01E977D0;
-const void * RTTI_hkParserBuffer = (void *)0x01E977F8;
-const void * RTTI_hkXmlStreamParser = (void *)0x01E97820;
-const void * RTTI_hkpGskBaseAgent = (void *)0x01E96980;
-const void * RTTI_hkpGskfAgent = (void *)0x01E969A8;
-const void * RTTI_hkXmlLexAnalyzer = (void *)0x01E97848;
-const void * RTTI_BSAudioManagerThread = (void *)0x01E97870;
-const void * RTTI_AudioLoadForPlaybackTask = (void *)0x01E978A0;
-const void * RTTI_AudioLoadToCacheTask = (void *)0x01E97908;
-const void * RTTI_BSAudio = (void *)0x01E97938;
-const void * RTTI_BSGameSound = (void *)0x01E97958;
-const void * RTTI_BSNullImplAudio = (void *)0x01E97980;
-const void * RTTI_BSAudioListener = (void *)0x01E97B48;
-const void * RTTI_BSNullImplAudioListener = (void *)0x01E97B70;
-const void * RTTI_BSNullImplGameSound = (void *)0x01E97BA0;
-const void * RTTI_BSXAudio2Audio = (void *)0x01E97C00;
-const void * RTTI_BSXAudio2AudioListener = (void *)0x01E97EB8;
-const void * RTTI_BSXAudio2GameSound = (void *)0x01E97F18;
-const void * RTTI_BSXAudio2DataSrc = (void *)0x01E97F48;
-const void * RTTI_ScrapHeap = (void *)0x01E97FB0;
-const void * RTTI_BSCoreMessage = (void *)0x01E98020;
-const void * RTTI_BSThread = (void *)0x01E14148;
-const void * RTTI_CompactingStore__Store = (void *)0x01E98048;
-const void * RTTI_CompactingStore__MoveCallback = (void *)0x01E98078;
-const void * RTTI_CompactingStore__NoopMoveCallback = (void *)0x01E980B0;
-const void * RTTI_MemoryHeap = (void *)0x01E980E8;
-const void * RTTI_UnitTestMemoryHeap = (void *)0x01E98160;
-const void * RTTI_IMemoryHeap = (void *)0x01E98138;
-const void * RTTI_ZeroOverheadHeap = (void *)0x01E98190;
-const void * RTTI_UnitTestZeroOverheadHeap = (void *)0x01E981B8;
-const void * RTTI_BSSmallBlockAllocator = (void *)0x01E981E8;
-const void * RTTI_BSSmallBlockAllocatorUtil__UserPoolBase = (void *)0x01E98218;
-const void * RTTI_BSStepThread = (void *)0x01E98258;
-const void * RTTI_IMemoryStoreBase = (void *)0x01E97FF8;
-const void * RTTI_IMemoryStore = (void *)0x01E97FD0;
-const void * RTTI_AbstractHeap = (void *)0x01E98110;
-const void * RTTI_MouseMoveEvent = (void *)0x01E98530;
-const void * RTTI_CharEvent = (void *)0x01E98558;
-const void * RTTI_DeviceConnectEvent = (void *)0x01E98578;
-const void * RTTI_KinectEvent = (void *)0x01E985A8;
-const void * RTTI_BSWin32GamerProfile = (void *)0x01E985D0;
-const void * RTTI_BSIInputDevice = (void *)0x01E98668;
-const void * RTTI_BSInputDevice = (void *)0x01E98690;
-const void * RTTI_BSGamepadDevice = (void *)0x01E986B8;
-const void * RTTI_BSGamerProfile = (void *)0x01E98600;
-const void * RTTI_BSWin32KeyboardDevice = (void *)0x01E98720;
-const void * RTTI_BSWin32MouseDevice = (void *)0x01E98778;
-const void * RTTI_BSPCGamepadDeviceDelegate = (void *)0x01E987D0;
-const void * RTTI_BSPCGamepadDeviceHandler = (void *)0x01E98800;
-const void * RTTI_BSWin32GamepadDevice = (void *)0x01E98830;
-const void * RTTI_BSPCOrbisGamepadDevice = (void *)0x01E98860;
-const void * RTTI_BSKeyboardDevice = (void *)0x01E98750;
-const void * RTTI_BSWin32VirtualKeyboardDevice = (void *)0x01E98890;
-const void * RTTI_BSMouseDevice = (void *)0x01E987A8;
-const void * RTTI_BSVirtualKeyboardDevice = (void *)0x01E988C8;
-const void * RTTI_NiFile = (void *)0x01E988F8;
-const void * RTTI_NiBinaryStream = (void *)0x01E1DEE8;
-const void * RTTI_NiAllocator = (void *)0x01E98918;
-const void * RTTI_BSNiAllocator = (void *)0x01E98940;
-const void * RTTI_NiStandardAllocator = (void *)0x01E98968;
-const void * RTTI_NiSearchPath = (void *)0x01E98998;
-const void * RTTI_NiThread = (void *)0x01E989C0;
-const void * RTTI_BSStringPool__IterationCallback = (void *)0x01E989E0;
-const void * RTTI_Archive = (void *)0x01E98A18;
-const void * RTTI_ArchiveFile = (void *)0x01E98AA0;
-const void * RTTI_CompressedArchiveFile = (void *)0x01E98AC8;
-const void * RTTI_BSJobs__JobThread = (void *)0x01E98AF8;
-const void * RTTI_BSFile = (void *)0x01E98A80;
-const void * RTTI_BSSystemFileAsyncFunctor = (void *)0x01E98B20;
-const void * RTTI_BSSystemFileStorage = (void *)0x01E98B50;
-const void * RTTI_BSTaskletGroupData = (void *)0x01E98B80;
-const void * RTTI_BSTaskletManagerCallback = (void *)0x01E98BB0;
-const void * RTTI_BSTaskletManager = (void *)0x01E98BE0;
-const void * RTTI_BSSearchPath = (void *)0x01E98C08;
-const void * RTTI_BSWin32TaskletManager = (void *)0x01E98C30;
-const void * RTTI_BSWin32TaskletGroupData = (void *)0x01E98C60;
-const void * RTTI_BSResource__StreamBase = (void *)0x01E98C90;
-const void * RTTI_BSResource__Stream = (void *)0x01E98CC0;
-const void * RTTI_BSResource__AsyncStream = (void *)0x01E98CE8;
-const void * RTTI_BSResource__ArchiveStream = (void *)0x01E98D18;
-const void * RTTI_BSResource__CacheArchiveOp = (void *)0x01E98D48;
-const void * RTTI_BSResource__CompressedArchiveStream = (void *)0x01E98D78;
-const void * RTTI_BSResource__ArchiveManager = (void *)0x01E98DB8;
-const void * RTTI_BSResource__IEntryDB = (void *)0x01E16EA8;
-const void * RTTI_BSResource__IEntryDB__PostFlushNotify = (void *)0x01E11AF0;
-const void * RTTI_BSResource__LocationTraverser = (void *)0x01E98E88;
-const void * RTTI_BSResource__CacheDrive = (void *)0x01E99E68;
-const void * RTTI_BSResource__CacheDrive__Impl = (void *)0x01E99E98;
-const void * RTTI_BSResource__CacheDrive__Task = (void *)0x01E99ED0;
-const void * RTTI_NiObject = (void *)0x01E14648;
-const void * RTTI_NiAVObject = (void *)0x01E14690;
-const void * RTTI_NiNode = (void *)0x01E149C8;
-const void * RTTI_NiStream = (void *)0x01E14050;
-const void * RTTI_NiStream__BackgroundLoadProcedure = (void *)0x01E9A000;
-const void * RTTI_NiObjectNET = (void *)0x01E14668;
-const void * RTTI_NiLight = (void *)0x01E9A738;
-const void * RTTI_NiSwitchNode = (void *)0x01E9A758;
-const void * RTTI_NiStringsExtraData = (void *)0x01E9A7F0;
-const void * RTTI_NiCamera = (void *)0x01E9A820;
-const void * RTTI_BSTriShape = (void *)0x01E18848;
-const void * RTTI_BSSkinnedDecalTriShape = (void *)0x01E9A840;
-const void * RTTI_NiTexture = (void *)0x01E9A870;
-const void * RTTI_NiSourceTexture = (void *)0x01E9A890;
-const void * RTTI_BSFlattenedBoneTree = (void *)0x01E9A8B8;
-const void * RTTI_NiSkinInstance = (void *)0x01E9A8E8;
-const void * RTTI_BSDismemberSkinInstance = (void *)0x01E9A910;
-const void * RTTI_NiStringExtraData = (void *)0x01E9A940;
-const void * RTTI_NiTimeController = (void *)0x01E1B850;
-const void * RTTI_NiExtraData = (void *)0x01E17500;
-const void * RTTI_NiGeometryData = (void *)0x01E9A968;
-const void * RTTI_BSGeometry = (void *)0x01E18870;
-const void * RTTI_BSDynamicTriShape = (void *)0x01E188C8;
-const void * RTTI_NiPointLight = (void *)0x01E9A990;
-const void * RTTI_NiAVObjectPalette = (void *)0x01E9A9B8;
-const void * RTTI_NiDefaultAVObjectPalette = (void *)0x01E9A9E0;
-const void * RTTI_BSResourceNiBinaryStream = (void *)0x01E9AA10;
-const void * RTTI_NiDirectionalLight = (void *)0x01E9AAF0;
-const void * RTTI_NiCullingProcess = (void *)0x01E215D0;
-const void * RTTI_NiParticles = (void *)0x01E9AB20;
-const void * RTTI_NiSkinPartition = (void *)0x01E9AB48;
-const void * RTTI_NiVertWeightsExtraData = (void *)0x01E9AB70;
-const void * RTTI_NiGeometry = (void *)0x01E9ABA0;
-const void * RTTI_NiSkinData = (void *)0x01E9ABC8;
-const void * RTTI_NiShadeProperty = (void *)0x01E9ABF0;
-const void * RTTI_NiAlphaAccumulator = (void *)0x01E9AC40;
-const void * RTTI_NiAmbientLight = (void *)0x01E9ACA0;
-const void * RTTI_NiBinaryExtraData = (void *)0x01E9ACC8;
-const void * RTTI_NiBooleanExtraData = (void *)0x01E9ACF0;
-const void * RTTI_NiBSPNode = (void *)0x01E9AD20;
-const void * RTTI_NiColorExtraData = (void *)0x01E9AD40;
-const void * RTTI_NiFloatExtraData = (void *)0x01E9AD68;
-const void * RTTI_NiFloatsExtraData = (void *)0x01E9AD90;
-const void * RTTI_NiFogProperty = (void *)0x01E9ADB8;
-const void * RTTI_NiIntegerExtraData = (void *)0x01E9ADE0;
-const void * RTTI_NiIntegersExtraData = (void *)0x01E9AE10;
-const void * RTTI_NiParticlesData = (void *)0x01E9AF18;
-const void * RTTI_NiParticleMeshesData = (void *)0x01E9AF40;
-const void * RTTI_NiParticleMeshes = (void *)0x01E9AF70;
-const void * RTTI_NiSpotLight = (void *)0x01E9AF98;
-const void * RTTI_NiSwitchStringExtraData = (void *)0x01E9AFC0;
-const void * RTTI_NiTriShapeData = (void *)0x01E9AFF0;
-const void * RTTI_NiTriShape = (void *)0x01E9B048;
-const void * RTTI_NiTriStripsData = (void *)0x01E9B098;
-const void * RTTI_NiTriStrips = (void *)0x01E9B0C0;
-const void * RTTI_NiVectorExtraData = (void *)0x01E9B0E8;
-const void * RTTI_BSLODTriShape = (void *)0x01E9B188;
-const void * RTTI_NiAdditionalGeometryData = (void *)0x01E9B1B0;
-const void * RTTI_BSSegmentedTriShape = (void *)0x01E9B1E0;
-const void * RTTI_NiAccumulator = (void *)0x01E9AC18;
-const void * RTTI_NiBackToFrontAccumulator = (void *)0x01E9AC70;
-const void * RTTI_NiTriBasedGeomData = (void *)0x01E9B018;
-const void * RTTI_NiTriBasedGeom = (void *)0x01E9B070;
-const void * RTTI_NiPick__Results = (void *)0x01E9B210;
-const void * RTTI_NiCollisionTraversals__IFindIntersections = (void *)0x01E9B2E8;
-const void * RTTI_NiCollisionData = (void *)0x01E9B328;
-const void * RTTI_NiBoundingVolume = (void *)0x01E9B350;
-const void * RTTI_NiBoxBV = (void *)0x01E9B378;
-const void * RTTI_NiCapsuleBV = (void *)0x01E9B398;
-const void * RTTI_NiHalfSpaceBV = (void *)0x01E9B3C0;
-const void * RTTI_NiSphereBV = (void *)0x01E9B3E8;
-const void * RTTI_NiUnionBV = (void *)0x01E9B478;
-const void * RTTI_NiOBBRoot = (void *)0x01E9B4E8;
-const void * RTTI_NiIntersector = (void *)0x01E9B508;
-const void * RTTI_NiBoxSphereIntersector = (void *)0x01E9B530;
-const void * RTTI_NiBoxCapsuleIntersector = (void *)0x01E9B560;
-const void * RTTI_NiCapsuleCapsuleIntersector = (void *)0x01E9B590;
-const void * RTTI_NiCapsuleSphereIntersector = (void *)0x01E9B5C8;
-const void * RTTI_NiCapsuleTriIntersector = (void *)0x01E9B600;
-const void * RTTI_NiSphereTriIntersector = (void *)0x01E9B630;
-const void * RTTI_NiOBBNode = (void *)0x01E9B660;
-const void * RTTI_NiOBBLeaf = (void *)0x01E9B680;
-const void * RTTI_NiControllerManager = (void *)0x01E9B6A0;
-const void * RTTI_NiControllerSequence = (void *)0x01E169B0;
-const void * RTTI_NiTextKeyMatch = (void *)0x01E9B7A8;
-const void * RTTI_NiMultiTargetTransformController = (void *)0x01E9B7D0;
-const void * RTTI_NiBlendInterpolator = (void *)0x01E9B838;
-const void * RTTI_BSMultiTargetTreadTransfController = (void *)0x01E9B890;
-const void * RTTI_NiInterpController = (void *)0x01E9B808;
-const void * RTTI_NiFloatInterpolator = (void *)0x01E9B8D0;
-const void * RTTI_NiColorInterpolator = (void *)0x01E9B930;
-const void * RTTI_NiSingleInterpController = (void *)0x01E9B960;
-const void * RTTI_NiTransformInterpolator = (void *)0x01E9B990;
-const void * RTTI_NiPosData = (void *)0x01E9B9C0;
-const void * RTTI_NiPathInterpolator = (void *)0x01E9B9E0;
-const void * RTTI_NiBlendTransformInterpolator = (void *)0x01E9BA10;
-const void * RTTI_NiBlendFloatInterpolator = (void *)0x01E9BA48;
-const void * RTTI_NiFloatExtraDataController = (void *)0x01E9BA78;
-const void * RTTI_NiTransformController = (void *)0x01E9BAE0;
-const void * RTTI_NiBlendAccumTransformInterpolator = (void *)0x01E9BB10;
-const void * RTTI_NiInterpolator = (void *)0x01E9B868;
-const void * RTTI_BSBlendTreadTransfInterpolator = (void *)0x01E9BC40;
-const void * RTTI_NiKeyBasedInterpolator = (void *)0x01E9B900;
-const void * RTTI_NiTransformData = (void *)0x01E9BC78;
-const void * RTTI_NiBlendBoolInterpolator = (void *)0x01E9BCA0;
-const void * RTTI_NiBlendColorInterpolator = (void *)0x01E9BCD0;
-const void * RTTI_NiBlendPoint3Interpolator = (void *)0x01E9BD00;
-const void * RTTI_NiBlendQuaternionInterpolator = (void *)0x01E9BD30;
-const void * RTTI_NiBoolData = (void *)0x01E9BD68;
-const void * RTTI_NiBoolInterpolator = (void *)0x01E9BD90;
-const void * RTTI_NiBoolTimelineInterpolator = (void *)0x01E9BDC0;
-const void * RTTI_NiBSplineBasisData = (void *)0x01E9BDF8;
-const void * RTTI_NiBSplineData = (void *)0x01E9BE28;
-const void * RTTI_NiBSplineColorInterpolator = (void *)0x01E9BE50;
-const void * RTTI_NiBSplineCompColorInterpolator = (void *)0x01E9BEB8;
-const void * RTTI_NiBSplineCompFloatInterpolator = (void *)0x01E9BEF0;
-const void * RTTI_NiBSplineCompPoint3Interpolator = (void *)0x01E9BF60;
-const void * RTTI_NiBSplineCompTransformInterpolator = (void *)0x01E9BFD0;
-const void * RTTI_NiBSplineFloatInterpolator = (void *)0x01E9BF28;
-const void * RTTI_NiBSplinePoint3Interpolator = (void *)0x01E9BF98;
-const void * RTTI_NiBSplineTransformInterpolator = (void *)0x01E9C010;
-const void * RTTI_NiColorExtraDataController = (void *)0x01E9C048;
-const void * RTTI_NiFloatsExtraDataController = (void *)0x01E9C080;
-const void * RTTI_NiFloatsExtraDataPoint3Controller = (void *)0x01E9C0B8;
-const void * RTTI_NiKeyframeManager = (void *)0x01E9C0F0;
-const void * RTTI_NiLightColorController = (void *)0x01E9C2A0;
-const void * RTTI_NiLightDimmerController = (void *)0x01E9C300;
-const void * RTTI_NiLookAtController = (void *)0x01E9C360;
-const void * RTTI_NiLookAtInterpolator = (void *)0x01E9C390;
-const void * RTTI_NiMorphData = (void *)0x01E9C3C0;
-const void * RTTI_NiPathController = (void *)0x01E9C3E8;
-const void * RTTI_NiPoint3Interpolator = (void *)0x01E9C410;
-const void * RTTI_NiQuaternionInterpolator = (void *)0x01E9C440;
-const void * RTTI_NiFloatController = (void *)0x01E9C470;
-const void * RTTI_NiRollController = (void *)0x01E9C498;
-const void * RTTI_NiRotData = (void *)0x01E9C4C0;
-const void * RTTI_NiSequence = (void *)0x01E9C4E0;
-const void * RTTI_NiSequenceStreamHelper = (void *)0x01E9C5E8;
-const void * RTTI_NiStringPalette = (void *)0x01E9C618;
-const void * RTTI_NiTextKeyExtraData = (void *)0x01E9C640;
-const void * RTTI_NiUVData = (void *)0x01E9C670;
-const void * RTTI_NiVisController = (void *)0x01E9C690;
-const void * RTTI_BSAnimNotes = (void *)0x01E9C6E8;
-const void * RTTI_BSAnimNote = (void *)0x01E9C710;
-const void * RTTI_BSGrabIKNote = (void *)0x01E9C738;
-const void * RTTI_BSLookIKNote = (void *)0x01E9C760;
-const void * RTTI_BSRotAccumTransfInterpolator = (void *)0x01E9C788;
-const void * RTTI_BSTreadTransfInterpolator = (void *)0x01E9C7C0;
-const void * RTTI_BSFrustumFOVController = (void *)0x01E9C7F0;
-const void * RTTI_NiExtraDataController = (void *)0x01E9BAB0;
-const void * RTTI_NiBSplineInterpolator = (void *)0x01E9BE88;
-const void * RTTI_NiPoint3InterpController = (void *)0x01E9C2D0;
-const void * RTTI_NiFloatInterpController = (void *)0x01E9C330;
-const void * RTTI_NiBoolInterpController = (void *)0x01E9C6B8;
-const void * RTTI_NiParticleSystem = (void *)0x01E9C820;
-const void * RTTI_NiPSysEmitterCtlr = (void *)0x01E9C848;
-const void * RTTI_NiPSysGravityModifier = (void *)0x01E9C8A0;
-const void * RTTI_BSPSysHavokUpdateModifier = (void *)0x01E9C8F8;
-const void * RTTI_NiMeshParticleSystem = (void *)0x01E9C958;
-const void * RTTI_NiPSysCylinderEmitter = (void *)0x01E9C988;
-const void * RTTI_BSStripParticleSystem = (void *)0x01E9CA10;
-const void * RTTI_NiPSysEmitter = (void *)0x01E9C9E8;
-const void * RTTI_NiPSysModifierCtlr = (void *)0x01E9C870;
-const void * RTTI_NiPSysModifier = (void *)0x01E9C8D0;
-const void * RTTI_NiPSysMeshUpdateModifier = (void *)0x01E9C928;
-const void * RTTI_NiPSysUpdateCtlr = (void *)0x01E9CA40;
-const void * RTTI_NiMeshPSysData = (void *)0x01E9CA68;
-const void * RTTI_NiPSysAirFieldAirFrictionCtlr = (void *)0x01E9CBC0;
-const void * RTTI_NiPSysAirFieldInheritVelocityCtlr = (void *)0x01E9CC28;
-const void * RTTI_NiPSysAirFieldModifier = (void *)0x01E9CC60;
-const void * RTTI_NiPSysAirFieldSpreadCtlr = (void *)0x01E9CCC0;
-const void * RTTI_NiPSysAgeDeathModifier = (void *)0x01E9CCF0;
-const void * RTTI_NiPSysBombModifier = (void *)0x01E9CD20;
-const void * RTTI_NiPSysBoundUpdateModifier = (void *)0x01E9CD50;
-const void * RTTI_NiPSysBoxEmitter = (void *)0x01E9CD80;
-const void * RTTI_NiPSysColliderManager = (void *)0x01E9CDA8;
-const void * RTTI_NiPSysColorModifier = (void *)0x01E9CDD8;
-const void * RTTI_NiPSysData = (void *)0x01E9CA90;
-const void * RTTI_NiPSysDragFieldModifier = (void *)0x01E9CE08;
-const void * RTTI_NiPSysDragModifier = (void *)0x01E9CE38;
-const void * RTTI_NiPSysEmitterCtlrData = (void *)0x01E9CE68;
-const void * RTTI_NiPSysEmitterDeclinationCtlr = (void *)0x01E9CE98;
-const void * RTTI_NiPSysEmitterDeclinationVarCtlr = (void *)0x01E9CED0;
-const void * RTTI_NiPSysEmitterInitialRadiusCtlr = (void *)0x01E9CF08;
-const void * RTTI_NiPSysEmitterLifeSpanCtlr = (void *)0x01E9CF40;
-const void * RTTI_NiPSysEmitterPlanarAngleCtlr = (void *)0x01E9CF70;
-const void * RTTI_NiPSysEmitterPlanarAngleVarCtlr = (void *)0x01E9CFA8;
-const void * RTTI_NiPSysEmitterSpeedCtlr = (void *)0x01E9CFE0;
-const void * RTTI_NiPSysFieldAttenuationCtlr = (void *)0x01E9D010;
-const void * RTTI_NiPSysFieldMagnitudeCtlr = (void *)0x01E9D048;
-const void * RTTI_NiPSysFieldMaxDistanceCtlr = (void *)0x01E9D078;
-const void * RTTI_NiPSysGravityFieldModifier = (void *)0x01E9D0B0;
-const void * RTTI_NiPSysGravityStrengthCtlr = (void *)0x01E9D0E8;
-const void * RTTI_NiPSysGrowFadeModifier = (void *)0x01E9D118;
-const void * RTTI_NiPSysInitialRotAngleCtlr = (void *)0x01E9D148;
-const void * RTTI_NiPSysInitialRotAngleVarCtlr = (void *)0x01E9D178;
-const void * RTTI_NiPSysInitialRotSpeedCtlr = (void *)0x01E9D1B0;
-const void * RTTI_NiPSysInitialRotSpeedVarCtlr = (void *)0x01E9D1E0;
-const void * RTTI_NiPSysMeshEmitter = (void *)0x01E9D218;
-const void * RTTI_NiPSysModifierActiveCtlr = (void *)0x01E9D3C0;
-const void * RTTI_NiPSysPlanarCollider = (void *)0x01E9D420;
-const void * RTTI_NiPSysPositionModifier = (void *)0x01E9D478;
-const void * RTTI_NiPSysRadialFieldModifier = (void *)0x01E9D4A8;
-const void * RTTI_NiPSysResetOnLoopCtlr = (void *)0x01E9D4D8;
-const void * RTTI_NiPSysRotationModifier = (void *)0x01E9D508;
-const void * RTTI_NiPSysSpawnModifier = (void *)0x01E9D538;
-const void * RTTI_NiPSysSphereEmitter = (void *)0x01E9D568;
-const void * RTTI_NiPSysSphericalCollider = (void *)0x01E9D598;
-const void * RTTI_NiPSysTurbulenceFieldModifier = (void *)0x01E9D5C8;
-const void * RTTI_NiPSysVortexFieldModifier = (void *)0x01E9D600;
-const void * RTTI_BSStripPSysData = (void *)0x01E9D630;
-const void * RTTI_BSPSysRecycleBoundModifier = (void *)0x01E9D658;
-const void * RTTI_BSPSysInheritVelocityModifier = (void *)0x01E9D690;
-const void * RTTI_NiPSysVolumeEmitter = (void *)0x01E9C9B8;
-const void * RTTI_NiPSysModifierFloatCtlr = (void *)0x01E9CBF8;
-const void * RTTI_NiPSysFieldModifier = (void *)0x01E9CC90;
-const void * RTTI_NiPSysModifierBoolCtlr = (void *)0x01E9D3F0;
-const void * RTTI_NiPSysCollider = (void *)0x01E9D450;
-const void * RTTI_BSTaskManager = (void *)0x01E9D6C8;
-const void * RTTI_BSTaskManagerThread = (void *)0x01E9D788;
-const void * RTTI_BSTaskThread = (void *)0x01E14550;
-const void * RTTI_IOManager = (void *)0x01E9D820;
-const void * RTTI_BSResource__IEntryDB__NotifyLoadDone = (void *)0x01E9D840;
-const void * RTTI_QueuedFile = (void *)0x01E119F8;
-const void * RTTI_QueuedNamedFile = (void *)0x01E9D8D8;
-const void * RTTI_BSQueuedResourceCollectionBase = (void *)0x01E11AB8;
-const void * RTTI_BSMultiBound = (void *)0x01E9DDD8;
-const void * RTTI_BSMultiBoundRoom = (void *)0x01E9DE00;
-const void * RTTI_BSReference = (void *)0x01E9DE70;
-const void * RTTI_BSNodeReferences = (void *)0x01E9DE98;
-const void * RTTI_BSXFlags = (void *)0x01E9DEC0;
-const void * RTTI_BSValueNode = (void *)0x01E9DEE0;
-const void * RTTI_ITextureDB = (void *)0x01E9DF08;
-const void * RTTI_BSTextureDB__QueuedHandles = (void *)0x01E9E418;
-const void * RTTI_BSWindModifier = (void *)0x01E9E508;
-const void * RTTI_BSTempNode = (void *)0x01E9E530;
-const void * RTTI_BSPortalGraph = (void *)0x01E9E558;
-const void * RTTI_BSPortalGraphEntry = (void *)0x01E9E580;
-const void * RTTI_BSOcclusionShape = (void *)0x01E164B0;
-const void * RTTI_MessageHandler = (void *)0x01E9E5B0;
-const void * RTTI_BSRangeNode = (void *)0x01E9E5D8;
-const void * RTTI_BSBlastNode = (void *)0x01E9E600;
-const void * RTTI_BSDebrisNode = (void *)0x01E9E628;
-const void * RTTI_BSDamageStage = (void *)0x01E9E650;
-const void * RTTI_PArrayPoint = (void *)0x01E9E678;
-const void * RTTI_BSPSysArrayEmitter = (void *)0x01E9E6A0;
-const void * RTTI_BSInstanceTriShape = (void *)0x01E9E798;
-const void * RTTI_BSMultiStreamInstanceTriShape = (void *)0x01E9E7C8;
-const void * RTTI_BSIStream = (void *)0x01E9E800;
-const void * RTTI_BSOStream = (void *)0x01E9E890;
-const void * RTTI_BSMultiBoundShape = (void *)0x01E165F0;
-const void * RTTI_BSOcclusionBox = (void *)0x01E9E8F8;
-const void * RTTI_BSOcclusionPlane = (void *)0x01E164F8;
-const void * RTTI_BSPortalSharedNode = (void *)0x01E9E920;
-const void * RTTI_BSBodyMorphOffsetsExtraData = (void *)0x01E9E950;
-const void * RTTI_BSBehaviorGraphExtraData = (void *)0x01E9E988;
-const void * RTTI_NiBSBoneLODController = (void *)0x01E9E9B8;
-const void * RTTI_BSCullingProcess = (void *)0x01E215A8;
-const void * RTTI_BSParticleSystemManager = (void *)0x01E9EBC8;
-const void * RTTI_BSFurnitureMarkerNode = (void *)0x01E9EBF8;
-const void * RTTI_BSBound = (void *)0x01E9EC28;
-const void * RTTI_BSMultiBoundNode = (void *)0x01E9DE28;
-const void * RTTI_BSBoneMap = (void *)0x01E9EC48;
-const void * RTTI_BSAnimInteractionMarker = (void *)0x01E9EC68;
-const void * RTTI_BSSceneGraph = (void *)0x01E3CA60;
-const void * RTTI_BSPSysMultiTargetEmitterCtlr = (void *)0x01E9EC98;
-const void * RTTI_BSSubIndexTriShape = (void *)0x01E9ECD0;
-const void * RTTI_BSDistantObjectLargeRefExtraData = (void *)0x01E9ED00;
-const void * RTTI_BSMasterParticleSystem = (void *)0x01E9EDC0;
-const void * RTTI_BSProceduralLightningTasklet = (void *)0x01E9EDF0;
-const void * RTTI_BSProceduralLightningController = (void *)0x01E9EE28;
-const void * RTTI_BSInvMarker = (void *)0x01E9EEA0;
-const void * RTTI_BSBoneLODExtraData = (void *)0x01E9EEC8;
-const void * RTTI_BSDecalPlacementVectorExtraData = (void *)0x01E9EEF8;
-const void * RTTI_BSParentVelocityModifier = (void *)0x01E9EF30;
-const void * RTTI_BSWArray = (void *)0x01E9EF60;
-const void * RTTI_BSMultiBoundCapsule = (void *)0x01E9EF80;
-const void * RTTI_BSPSysStripUpdateModifier = (void *)0x01E9EFB0;
-const void * RTTI_BSPSysSubTexModifier = (void *)0x01E9EFE0;
-const void * RTTI_BSPSysScaleModifier = (void *)0x01E9F010;
-const void * RTTI_BSLagBoneController = (void *)0x01E9F040;
-const void * RTTI_BSNonUniformScaleExtraData = (void *)0x01E9F070;
-const void * RTTI_BSNiNode = (void *)0x01E9DE50;
-const void * RTTI_BSTableCurve = (void *)0x01E9F0A8;
-const void * RTTI_bhkWorldObject = (void *)0x01E17D40;
-const void * RTTI_ahkpWorld = (void *)0x01E9F0D0;
-const void * RTTI_bhkWorld__bhkConstraintProjector = (void *)0x01E9F0F0;
-const void * RTTI_bhkWorld = (void *)0x01E9F128;
-const void * RTTI_bhkWorldCinfo = (void *)0x01E9F148;
-const void * RTTI_bhkTaskletManagerCallback = (void *)0x01E9F170;
-const void * RTTI_bhkOnStartupCallback = (void *)0x01E9F1A0;
-const void * RTTI_bhkOnExitCallback = (void *)0x01E9F1D0;
-const void * RTTI_hkGenericConstraintCinfo = (void *)0x01E9F1F8;
-const void * RTTI_hkStiffSpringConstraintCinfo = (void *)0x01E9F228;
-const void * RTTI_bhkStiffSpringConstraint = (void *)0x01E9F260;
-const void * RTTI_hkBallAndSocketConstraintCinfo = (void *)0x01E9F290;
-const void * RTTI_hkFixedConstraintCinfo = (void *)0x01E9F2C8;
-const void * RTTI_bhkWindListener = (void *)0x01E1AB50;
-const void * RTTI_hkpAllRayHitCollector = (void *)0x01E9F2F8;
-const void * RTTI_bhkRagdollPenetrationUtil = (void *)0x01E9F328;
-const void * RTTI_hkaRagdollRaycastInterface = (void *)0x01E9F358;
-const void * RTTI_hkpCharacterState = (void *)0x01E9F390;
-const void * RTTI_bhkCharacterState = (void *)0x01E9F3B8;
-const void * RTTI_bhkShapeCollection = (void *)0x01E9F3E0;
-const void * RTTI_bhkCharacterController = (void *)0x01E9F410;
-const void * RTTI_bhkCollisionBox = (void *)0x01E9F488;
-const void * RTTI_bhkICharOrientationController = (void *)0x01E9F4B0;
-const void * RTTI_bhkCharacterControllerCinfo = (void *)0x01E9F4E8;
-const void * RTTI_bhkCharacterStateClimbing = (void *)0x01E9F520;
-const void * RTTI_bhkCharacterStateFlying = (void *)0x01E9F550;
-const void * RTTI_bhkListShape = (void *)0x01E9F580;
-const void * RTTI_bhkNiCollisionObject = (void *)0x01E17D90;
-const void * RTTI_bhkRagdollShareData = (void *)0x01E9F5A8;
-const void * RTTI_bhkRagdollController = (void *)0x01E9F5D8;
-const void * RTTI_bhkCollisionFilter = (void *)0x01E9F608;
-const void * RTTI_bhkAttachmentCollisionObject = (void *)0x01E9F800;
-const void * RTTI_bhkLimitedHingeConstraint = (void *)0x01E9F868;
-const void * RTTI_WeaponObject = (void *)0x01E9F898;
-const void * RTTI_hkLimitedHingeConstraintCinfo = (void *)0x01E9F8C0;
-const void * RTTI_bhkRigidBodyT = (void *)0x01E9F8F8;
-const void * RTTI_bhkWorldM = (void *)0x01E9F920;
-const void * RTTI_bhkRefObject = (void *)0x01E1AE78;
-const void * RTTI_hkNiTriStripsShape = (void *)0x01E9F9F8;
-const void * RTTI_hkNormalTriangleShape = (void *)0x01E9FA28;
-const void * RTTI_hkPackedNiTriStripsData = (void *)0x01E9FA58;
-const void * RTTI_hkPackedNiTriStripsShape = (void *)0x01E9FA88;
-const void * RTTI_bhkCapsuleShape = (void *)0x01E9FAB8;
-const void * RTTI_bhkNiTriStripsShape = (void *)0x01E9FAE0;
-const void * RTTI_bhkPackedNiTriStripsShape = (void *)0x01E9FB10;
-const void * RTTI_bhkBlendCollisionObject = (void *)0x01E9F838;
-const void * RTTI_hkAvoidBox = (void *)0x01E9FB40;
-const void * RTTI_bhkAvoidBox = (void *)0x01E9FB68;
-const void * RTTI_ahkpMalleableConstraintData = (void *)0x01E9FB90;
-const void * RTTI_bhkMalleableConstraint = (void *)0x01E9FBC8;
-const void * RTTI_hkMalleableConstraintCinfo = (void *)0x01E9FBF8;
-const void * RTTI_hkBSHeightFieldShape = (void *)0x01E9FC70;
-const void * RTTI_hkProductFeatures = (void *)0x01E9FCA0;
-const void * RTTI_bhkCachingShapePhantom = (void *)0x01E9FFC0;
-const void * RTTI_hkpCharacterProxyListener = (void *)0x01E9FFF0;
-const void * RTTI_bhkCharacterProxyCinfo = (void *)0x01EA0020;
-const void * RTTI_bhkCharacterProxy = (void *)0x01EA0050;
-const void * RTTI_bhkCharProxyController = (void *)0x01EA0078;
-const void * RTTI_bhkCharProxyControllerCinfo = (void *)0x01EA00A8;
-const void * RTTI_hkpCharacterRigidBodyListener = (void *)0x01EA00E0;
-const void * RTTI_bhkCharacterRigidBodyCinfo = (void *)0x01EA0118;
-const void * RTTI_bhkCharacterRigidBody = (void *)0x01EA0150;
-const void * RTTI_bhkCharRigidBodyControllerCinfo = (void *)0x01EA0180;
-const void * RTTI_bhkCharRigidBodyController = (void *)0x01EA01B8;
-const void * RTTI_bhkBallAndSocketConstraint = (void *)0x01EA01F0;
-const void * RTTI_bhkRagdollTemplateData = (void *)0x01EA0228;
-const void * RTTI_bhkRagdollTemplate = (void *)0x01EA0258;
-const void * RTTI_hkRagdollConstraintCinfo = (void *)0x01EA0288;
-const void * RTTI_bhkRagdollConstraint = (void *)0x01EA02B8;
-const void * RTTI_hkpSafeEaseConstraintsAction = (void *)0x01EA02E8;
-const void * RTTI_bhkBipedOrientationController = (void *)0x01EA0320;
-const void * RTTI_hkThreadMemory = (void *)0x01EA0568;
-const void * RTTI_bhkMemorySystem = (void *)0x01EA0590;
-const void * RTTI_hkpSuspendInactiveAgentsUtil = (void *)0x01EA05F0;
-const void * RTTI_bhkCompressedMeshShapeData = (void *)0x01EA0698;
-const void * RTTI_bhkCompressedMeshShape = (void *)0x01EA06D0;
-const void * RTTI_bhkConvexSweepShape = (void *)0x01EA0770;
-const void * RTTI_bhkConvexTransformShape = (void *)0x01EA07A0;
-const void * RTTI_bhkConvexTranslateShape = (void *)0x01EA07D0;
-const void * RTTI_bhkConvexVerticesShape = (void *)0x01EA0800;
-const void * RTTI_bhkCylinderShape = (void *)0x01EA0830;
-const void * RTTI_bhkMultiSphereShape = (void *)0x01EA0858;
-const void * RTTI_bhkHeightFieldShape = (void *)0x01EA0888;
-const void * RTTI_bhkPlaneShape = (void *)0x01EA08B8;
-const void * RTTI_bhkTriangleShape = (void *)0x01EA08E0;
-const void * RTTI_hkScaledMoppBvTreeShape = (void *)0x01EA0908;
-const void * RTTI_bhkMoppBvTreeShape = (void *)0x01EA0938;
-const void * RTTI_bhkTransformShape = (void *)0x01EA0968;
-const void * RTTI_hkConstraintChainCinfo = (void *)0x01EA0990;
-const void * RTTI_bhkConstraintChain = (void *)0x01EA09C0;
-const void * RTTI_hkBallSocketChainCinfo = (void *)0x01EA09F0;
-const void * RTTI_bhkBallSocketConstraintChain = (void *)0x01EA0A20;
-const void * RTTI_bhkGroupConstraint = (void *)0x01EA0A58;
-const void * RTTI_hkHingeLimitsConstraintCinfo = (void *)0x01EA0A88;
-const void * RTTI_bhkHingeLimitsConstraint = (void *)0x01EA0AC0;
-const void * RTTI_bhkGenericConstraint = (void *)0x01EA0AF0;
-const void * RTTI_bhkFixedConstraint = (void *)0x01EA0B20;
-const void * RTTI_hkRagdollLimitsConstraintCinfo = (void *)0x01EA0B50;
-const void * RTTI_bhkRagdollLimitsConstraint = (void *)0x01EA0B88;
-const void * RTTI_hkWheelConstraintCinfo = (void *)0x01EA0BC0;
-const void * RTTI_bhkWheelConstraint = (void *)0x01EA0BF0;
-const void * RTTI_ahkpBreakableConstraintData = (void *)0x01EA0C20;
-const void * RTTI_hkBreakableConstraintCinfo = (void *)0x01EA0C58;
-const void * RTTI_bhkBreakableConstraint = (void *)0x01EA0C90;
-const void * RTTI_bhkBinaryAction = (void *)0x01EA0CC0;
-const void * RTTI_bhkAngularDashpotAction = (void *)0x01EA0CE8;
-const void * RTTI_bhkDashpotAction = (void *)0x01EA0D18;
-const void * RTTI_bhkLiquidAction = (void *)0x01EA0D40;
-const void * RTTI_bhkMotorAction = (void *)0x01EA0D68;
-const void * RTTI_bhkOrientHingedBodyAction = (void *)0x01EA0D90;
-const void * RTTI_bhkSpringAction = (void *)0x01EA0DC0;
-const void * RTTI_bhkBlendController = (void *)0x01EA0DE8;
-const void * RTTI_bhkExtraData = (void *)0x01EA0E18;
-const void * RTTI_bhkPoseArray = (void *)0x01EA0E40;
-const void * RTTI_hkaDetectRagdollPenetration = (void *)0x01EA0E68;
-const void * RTTI_bhkCharacterStateInAir = (void *)0x01EA0EA0;
-const void * RTTI_bhkCharacterStateJumping = (void *)0x01EA0ED0;
-const void * RTTI_bhkCharacterStateOnGround = (void *)0x01EA0F00;
-const void * RTTI_bhkCharacterStateSwimming = (void *)0x01EA0F30;
-const void * RTTI_hkCharControllerShape = (void *)0x01EA0F60;
-const void * RTTI_bhkCharControllerShape = (void *)0x01EA0F90;
-const void * RTTI_bhkQuadOrientationController = (void *)0x01EA0FC0;
-const void * RTTI_hkPointToPathConstraintCinfo = (void *)0x01EA1038;
-const void * RTTI_bhkPositionConstraintMotor = (void *)0x01EA1070;
-const void * RTTI_bhkVelocityConstraintMotor = (void *)0x01EA10A8;
-const void * RTTI_bhkSpringDamperConstraintMotor = (void *)0x01EA10E0;
-const void * RTTI_hkbCameraShakeEventPayload = (void *)0x01EA1118;
-const void * RTTI_hkbParticleSystemEventPayload = (void *)0x01EA1150;
-const void * RTTI_hkbStateChooser = (void *)0x01EA1188;
-const void * RTTI_hkbTestStateChooser = (void *)0x01EA11B0;
-const void * RTTI_hkbSimulationControlCommand = (void *)0x01EA11E0;
-const void * RTTI_hkbCharacterControlCommand = (void *)0x01EA1218;
-const void * RTTI_hkbRaiseEventCommand = (void *)0x01EA1250;
-const void * RTTI_hkbSetWordVariableCommand = (void *)0x01EA1280;
-const void * RTTI_hkbSetLocalTimeOfClipGeneratorCommand = (void *)0x01EA12B0;
-const void * RTTI_hkbSetBehaviorCommand = (void *)0x01EA12F0;
-const void * RTTI_hkbSetNodePropertyCommand = (void *)0x01EA1320;
-const void * RTTI_hkbCharacterAddedInfo = (void *)0x01EA1350;
-const void * RTTI_hkbCharacterInfo = (void *)0x01EA1380;
-const void * RTTI_hkbCharacterSteppedInfo = (void *)0x01EA13A8;
-const void * RTTI_hkbCharacterSkinInfo = (void *)0x01EA13D8;
-const void * RTTI_hkbBehaviorInfo = (void *)0x01EA1408;
-const void * RTTI_hkbBehaviorEventsInfo = (void *)0x01EA1430;
-const void * RTTI_hkbEventRaisedInfo = (void *)0x01EA1460;
-const void * RTTI_hkbSimulationStateInfo = (void *)0x01EA1490;
-const void * RTTI_hkbLinkedSymbolInfo = (void *)0x01EA14C0;
-const void * RTTI_hkbAuxiliaryNodeInfo = (void *)0x01EA14F0;
-const void * RTTI_hkbBehaviorGraphInternalStateInfo = (void *)0x01EA1520;
-const void * RTTI_hkpHeightFieldAgent = (void *)0x01EA1558;
-const void * RTTI_hkHeightFieldRayForwardingCollector = (void *)0x01EA1630;
-const void * RTTI_hkpContinuousSimulation = (void *)0x01EA1670;
-const void * RTTI_hkpMultiThreadedSimulation = (void *)0x01EA16A0;
-const void * RTTI_hkpMultiThreadedSimulation__MtEntityEntityBroadPhaseListener = (void *)0x01EA16E0;
-const void * RTTI_hkpMultiThreadedSimulation__MtPhantomBroadPhaseListener = (void *)0x01EA1740;
-const void * RTTI_hkpMultiThreadedSimulation__MtBroadPhaseBorderListener = (void *)0x01EA1790;
-const void * RTTI_bhkCharacterPointCollector = (void *)0x01EA17E0;
-const void * RTTI_ahkpCharacterProxy = (void *)0x01EA1870;
-const void * RTTI_ahkpCharacterRigidBody = (void *)0x01EA18A0;
-const void * RTTI_hkSolverAllocator = (void *)0x01EA18D0;
-const void * RTTI_bhkThreadMemorySource = (void *)0x01EA18F8;
-const void * RTTI_hkJobThreadPool = (void *)0x01EA1928;
-const void * RTTI_hkCpuJobThreadPool = (void *)0x01EA1950;
-const void * RTTI_hkpCompressedMeshShape = (void *)0x01EA0740;
-const void * RTTI_hkLiquidAction = (void *)0x01EA1A00;
-const void * RTTI_hkOrientHingedBodyAction = (void *)0x01EA1A28;
-const void * RTTI_hkgpConvexHull = (void *)0x01EA1A58;
-const void * RTTI_bhkPointToPathConstraint = (void *)0x01EA1AF8;
-const void * RTTI_hkRemoteObjectClientSideListener = (void *)0x01EA1B28;
-const void * RTTI_hkbBehaviorClient = (void *)0x01EA1B60;
-const void * RTTI_hkbClientCharacterState = (void *)0x01EA1B88;
-const void * RTTI_hkpToiResourceMgr = (void *)0x01EA1BB8;
-const void * RTTI_hkpDefaultToiResourceMgr = (void *)0x01EA1BE0;
-const void * RTTI_hkpDeferredConstraintOwner = (void *)0x01EA1C10;
-const void * RTTI_hkgpIndexedMesh = (void *)0x01EA1C48;
-const void * RTTI_hkpMoppMediator = (void *)0x01EA1C70;
-const void * RTTI_hkpMoppShapeMediator = (void *)0x01EA1C98;
-const void * RTTI_hkpMoppCachedShapeMediator = (void *)0x01EA1CC8;
-const void * RTTI_hkpMoppCostFunction = (void *)0x01EA1D00;
-const void * RTTI_hkGeometryProcessingInternals__NearestFeaturePolicy = (void *)0x01EA1EA0;
-const void * RTTI_hkProcess = (void *)0x01EA1F60;
-const void * RTTI_hkRemoteObjectProcess = (void *)0x01EA1F80;
-const void * RTTI_hkKdTreeCastCollector = (void *)0x01EA1FB0;
-const void * RTTI_hkCpuWorldGetClosestPointsCollector = (void *)0x01EA1FE0;
-const void * RTTI_hkCpuWorldLinearCastCollector = (void *)0x01EA2080;
-const void * RTTI_hkpFixedBufferRayHitCollector = (void *)0x01EA2120;
-const void * RTTI_hkCpuWorldRayCastCollector = (void *)0x01EA2158;
-const void * RTTI_hkpSimpleMeshShape = (void *)0x01EA2190;
-const void * RTTI_hkpMoppNodeMgr = (void *)0x01EA21C0;
-const void * RTTI_hkpMoppSplitter = (void *)0x01EA21E8;
-const void * RTTI_hkpMoppDefaultSplitter = (void *)0x01EA2210;
-const void * RTTI_hkpMoppCodeGenerator = (void *)0x01EA2240;
-const void * RTTI_hkpMoppAssembler = (void *)0x01EA2270;
-const void * RTTI_hkpMoppDefaultAssembler = (void *)0x01EA2298;
-const void * RTTI_hkgpTriangulatorBase = (void *)0x01EA2C48;
-const void * RTTI_hkgpJobQueue__IJob = (void *)0x01EA2DB8;
-const void * RTTI_hkgpMesh = (void *)0x01EA2DE0;
-const void * RTTI_hkgpMesh__IConvexOverlap = (void *)0x01EA2E70;
-const void * RTTI_hkgpMesh__IConvexOverlap__IConvexShape = (void *)0x01EA2EA0;
-const void * RTTI_hkgpMesh__TriangleShape = (void *)0x01EA2EE0;
-const void * RTTI_hkgpMesh__ExternShape = (void *)0x01EA2F10;
-const void * RTTI_hkgpMesh__CollideShapeTriangle = (void *)0x01EA2F40;
-const void * RTTI_hkgpMesh__NearestFeaturePolicy = (void *)0x01EA2F78;
-const void * RTTI_hkGskShape = (void *)0x01EA2FB0;
-const void * RTTI_hkgpMeshInternals__SimpleCollector = (void *)0x01EA3168;
-const void * RTTI_hkgpMeshInternals__TriangleOverlap = (void *)0x01EA31A0;
-const void * RTTI_hkgpMeshInternals__RayCaster = (void *)0x01EA31D8;
-const void * RTTI_IConvexOverlapImpl = (void *)0x01EA3210;
-const void * RTTI_IConvexOverlapImpl__ShapeBridge = (void *)0x01EA3240;
-const void * RTTI_hkProcessFactory = (void *)0x01EA32D8;
-const void * RTTI_hkKdTreeBundleCastCollector = (void *)0x01EA3338;
-const void * RTTI_hkKdTreeBuildInput__Mediator = (void *)0x01EA3370;
-const void * RTTI_hkpCollidableMediator = (void *)0x01EA33A8;
-const void * RTTI_hkKdTreeCpuBroadphaseBundleCastCollector = (void *)0x01EA33D8;
-const void * RTTI_BSUIScaleformData = (void *)0x01EA34E8;
-const void * RTTI_GFile = (void *)0x01EA3888;
-const void * RTTI_GMemoryFile = (void *)0x01EA3908;
-const void * RTTI_GFxState = (void *)0x01EA3830;
-const void * RTTI_GFxFileOpenerBase = (void *)0x01EA3930;
-const void * RTTI_BSScaleformFileOpener = (void *)0x01EA3958;
-const void * RTTI_ScaleformFile__MemoryFile = (void *)0x01EA3E98;
-const void * RTTI_IMenu = (void *)0x01E37A50;
-const void * RTTI_GSysAllocBase = (void *)0x01EA3EC8;
-const void * RTTI_GSysAllocPaged = (void *)0x01EA3EF0;
-const void * RTTI_GSysMemoryMap = (void *)0x01EA3F18;
-const void * RTTI_GFxLog = (void *)0x01EA3F40;
-const void * RTTI_GFxTranslator = (void *)0x01EA3FB8;
-const void * RTTI_GFxZlibSupportBase = (void *)0x01EA3FE0;
-const void * RTTI_GFxZlibSupport = (void *)0x01EA4010;
-const void * RTTI_BSScaleformTranslator = (void *)0x01EA4038;
-const void * RTTI_BSStreamParserData = (void *)0x01EA4068;
-const void * RTTI_BSResourceStreamParser = (void *)0x01EA4098;
-const void * RTTI_IDebugText = (void *)0x01EA43C8;
-const void * RTTI_DebugText = (void *)0x01EA43F0;
-const void * RTTI_GFxExternalInterface = (void *)0x01EA4410;
-const void * RTTI_FxDelegate = (void *)0x01EA4440;
-const void * RTTI_FxDelegateHandler__CallbackProcessor = (void *)0x01EA4468;
-const void * RTTI_AddCallbackVisitor = (void *)0x01EA44A8;
-const void * RTTI_RemoveCallbackVisitor = (void *)0x01EA44D8;
-const void * RTTI_GFxImageLoader = (void *)0x01EA4508;
-const void * RTTI_BSScaleformImageLoader = (void *)0x01EA4530;
-const void * RTTI_BSScaleformMovieLoadTask = (void *)0x01EA4560;
-const void * RTTI_MoviePlayer = (void *)0x01E3B5D0;
-const void * RTTI_BSMusicManager = (void *)0x01EA4590;
-const void * RTTI_ITrianglePathSplitter = (void *)0x01EA47D0;
-const void * RTTI_IPathSmootherRayCast = (void *)0x01EA4800;
-const void * RTTI_FindTriangleForLocationWaterFilter = (void *)0x01EA4830;
-const void * RTTI_BSPathing = (void *)0x01E2FD78;
-const void * RTTI_BSPathing__EdgeFoundVisitor = (void *)0x01EA4870;
-const void * RTTI_TrianglePathWaterAndLedgeSplitter = (void *)0x01EA48A8;
-const void * RTTI_BSNavmeshInfoSearch = (void *)0x01EA49F0;
-const void * RTTI_BSPrecomputedNavmeshInfoSearch = (void *)0x01EA4B08;
-const void * RTTI_IMovementSetState = (void *)0x01EA4B40;
-const void * RTTI_IMovementQueryState = (void *)0x01EA4B68;
-const void * RTTI_MovementAgentActorState = (void *)0x01EA4B98;
-const void * RTTI_IPathBuilderTracker = (void *)0x01EA4DC8;
-const void * RTTI_BSPathingRequest = (void *)0x01E2FF28;
-const void * RTTI_NullPathBuilderTracker = (void *)0x01EA4DF8;
-const void * RTTI_IPipelineStageInterface = (void *)0x01E41558;
-const void * RTTI_IMovementPlannerAgent = (void *)0x01E428E0;
-const void * RTTI_IMovementPathManagerAgent = (void *)0x01EA5088;
-const void * RTTI_IMovementQueryPathFollowing = (void *)0x01EA50B8;
-const void * RTTI_IMovementQueryPathFollowing__INodeVisitor = (void *)0x01EA50F0;
-const void * RTTI_IMovementSetPathFollowing = (void *)0x01EA5130;
-const void * RTTI_IMovementPlayIdleResult = (void *)0x01EA5160;
-const void * RTTI_IPathFollowerAction = (void *)0x01EA5190;
-const void * RTTI_ISelectIdleFilter = (void *)0x01EA51C0;
-const void * RTTI_ICheckEndReachedFunctorMapper = (void *)0x01EA51E8;
-const void * RTTI_IMovementHandlerAgent = (void *)0x01E41618;
-const void * RTTI_CheckParameterReachedFunctor = (void *)0x01EA5220;
-const void * RTTI_CheckGoalReachedFunctor = (void *)0x01EA5288;
-const void * RTTI_CheckStoppedMovingFunctor = (void *)0x01EA52B8;
-const void * RTTI_MovementAgentPathFollowerStandard = (void *)0x01EA52E8;
-const void * RTTI_MovementSelectIdleUtils__SelectFirstIdleFilter = (void *)0x01EA5320;
-const void * RTTI_MovementPathManagerAgent = (void *)0x01EA5630;
-const void * RTTI_IMovementSetGoal = (void *)0x01EA5660;
-const void * RTTI_IMovementQueryPathingState = (void *)0x01EA5688;
-const void * RTTI_IMovementPathManagerDataTracker = (void *)0x01EA56C0;
-const void * RTTI_MovementPathManagerArbiter = (void *)0x01EA5788;
-const void * RTTI_MovementMessageNewPath = (void *)0x01EA57E8;
-const void * RTTI_MovementPathManagerNullTracker = (void *)0x01EA5848;
-const void * RTTI_BSNavmesh = (void *)0x01E2F4F8;
-const void * RTTI_BSNavmeshInfoMap = (void *)0x01E2F618;
-const void * RTTI_BSNavmeshInfoMap__IRecursiveVisitor = (void *)0x01EA5D68;
-const void * RTTI_BSPrecomputedNavmeshInfoPathMap__INavmeshInfoVisitor = (void *)0x01EA5E10;
-const void * RTTI_BSNavmeshObstacleData = (void *)0x01EA5E60;
-const void * RTTI_PathingTaskData = (void *)0x01EA5E90;
-const void * RTTI_MovementArbitrationAverageFloat = (void *)0x01EA5FB8;
-const void * RTTI_MovementArbitrationMaxWeightPoint = (void *)0x01EA6060;
-const void * RTTI_MovementArbitrationMaxWeightParameters = (void *)0x01EA6128;
-const void * RTTI_NullMovementSelectIdleResult = (void *)0x01EA6288;
-const void * RTTI_INavmeshSearchFilterSet = (void *)0x01E30C40;
-const void * RTTI_BSNavmeshSearchFilters = (void *)0x01E30CF0;
-const void * RTTI_BSNavmeshSearch = (void *)0x01E30C98;
-const void * RTTI_BSPathingLOSGridCell = (void *)0x01EA62C0;
-const void * RTTI_BSPathingLOSGrid = (void *)0x01EA62F0;
-const void * RTTI_BSPathingLOSGridMap = (void *)0x01EA6318;
-const void * RTTI_BSPathBuilder = (void *)0x01EA6348;
-const void * RTTI_PathSmootherRayCastUsePreferredTris = (void *)0x01EA6480;
-const void * RTTI_PathSmootherRayCastUseTrianglePath = (void *)0x01EA64C0;
-const void * RTTI_BSPathEventManager = (void *)0x01EA6500;
-const void * RTTI_IMovementControllerRegisterInterface = (void *)0x01E41238;
-const void * RTTI_IMovementControllerDataTracker = (void *)0x01EA6728;
-const void * RTTI_MovementControllerAI = (void *)0x01E41208;
-const void * RTTI_NullMovementState = (void *)0x01EA6760;
-const void * RTTI_BSPathingStreamSimpleBufferRead = (void *)0x01EA67D8;
-const void * RTTI_MovementControllerNullDataTracker = (void *)0x01EA6810;
-const void * RTTI_MovementMessageDoor = (void *)0x01EA68A8;
-const void * RTTI_MovementMessageApproachingDoor = (void *)0x01EA68D8;
-const void * RTTI_MovementMessageActivateDoor = (void *)0x01EA6910;
-const void * RTTI_MovementMessageWarpToLocation = (void *)0x01EA6B90;
-const void * RTTI_MovementMessageWarpToMultiple = (void *)0x01EA6E10;
-const void * RTTI_MovementMessageBlocked = (void *)0x01EA7090;
-const void * RTTI_MovementMessagePlayIdle = (void *)0x01EA72E8;
-const void * RTTI_MovementMessageFreezeDirection = (void *)0x01EA7558;
-const void * RTTI_MovementMessageSetStaticPath = (void *)0x01EA77D0;
-const void * RTTI_MovementMessageJump = (void *)0x01EA7A50;
-const void * RTTI_IMovementQueryDeltas = (void *)0x01EA7CA8;
-const void * RTTI_MovementPostUpdateArbiter = (void *)0x01EA7CD8;
-const void * RTTI_IMovementSetStaticAvoider = (void *)0x01EA7F20;
-const void * RTTI_IMovementQueryStaticAvoider = (void *)0x01EA7F50;
-const void * RTTI_MovementPathManagerAgentStaticAvoider = (void *)0x01EA7F88;
-const void * RTTI_IMovementQueryActorAvoidance = (void *)0x01EA8208;
-const void * RTTI_MovementAgentActorAvoider = (void *)0x01EA8240;
-const void * RTTI_MovementAgent = (void *)0x01E415F0;
-const void * RTTI_MovementArbiter = (void *)0x01EA57C0;
-const void * RTTI_IMovementSetTranslationControllerType = (void *)0x01EA8478;
-const void * RTTI_MovementHandlerAgentTranslationController = (void *)0x01EA84C0;
-const void * RTTI_IMovementSetCorrectionData = (void *)0x01EA8748;
-const void * RTTI_MovementTweenerAgentFixedDelta = (void *)0x01EA8780;
-const void * RTTI_MovementHandlerArbiter = (void *)0x01EA89D0;
-const void * RTTI_MovementHandlerAgent = (void *)0x01E415C0;
-const void * RTTI_IMovementPlannerSetArbitration = (void *)0x01EA8F10;
-const void * RTTI_MovementPlannerArbiter = (void *)0x01EA8F48;
-const void * RTTI_MovementPlannerAgent = (void *)0x01E428B0;
-const void * RTTI_MovementPathManagerAgentLoadedAreaMonitor = (void *)0x01EA95D0;
-const void * RTTI_IMovementQueryFlight = (void *)0x01EA9858;
-const void * RTTI_MovementAgentPathFollowerFlight = (void *)0x01EA9888;
-const void * RTTI_MovementAgentPathFollowerVirtual = (void *)0x01EA9AE0;
-const void * RTTI_MovementHandlerAgentAngleController = (void *)0x01EA9D40;
-const void * RTTI_MovementHandlerAgentAngleGain = (void *)0x01EA9FA8;
-const void * RTTI_MovementHandlerAgentSpeedPassThrough = (void *)0x01EAA1F0;
-const void * RTTI_MovementHandlerAgentAnglePassThrough = (void *)0x01EAA468;
-const void * RTTI_MovementHandlerAgentDirectionPassThrough = (void *)0x01EAA6E8;
-const void * RTTI_MovementHandlerAgentStrafing = (void *)0x01EAA978;
-const void * RTTI_MovementHandlerAgentLargeDeltaIdle = (void *)0x01EAABC0;
-const void * RTTI_MovementPlannerAgentNavmeshBounds = (void *)0x01EAAE20;
-const void * RTTI_MovementPathManagerAgentAvoidBox = (void *)0x01EAB080;
-const void * RTTI_IMovementQueryTweener = (void *)0x01EAB348;
-const void * RTTI_IMovementSetTweener = (void *)0x01EAB378;
-const void * RTTI_IMovementTweenerAgent = (void *)0x01E432E8;
-const void * RTTI_MovementTweenerArbiter = (void *)0x01EAB3A8;
-const void * RTTI_MovementTweenerAgent = (void *)0x01E432B8;
-const void * RTTI_MovementStateTweener = (void *)0x01EAB758;
-const void * RTTI_MovementStateFollowPath = (void *)0x01EAB988;
-const void * RTTI_MovementSelectIdleUtils__SelectClosestIdleToPath = (void *)0x01EABBC0;
-const void * RTTI_MovementMessagePathEvent = (void *)0x01EA5818;
-const void * RTTI_MovementMessagePathComplete = (void *)0x01EABC08;
-const void * RTTI_MovementMessagePathFailed = (void *)0x01EABC40;
-const void * RTTI_MovementMessagePathCleared = (void *)0x01EABC70;
-const void * RTTI_BSPathSmootherPOVSearch = (void *)0x01EAC360;
-const void * RTTI_BSPathingSearchRayCast = (void *)0x01EAC448;
-const void * RTTI_ISmoothingRayValidator = (void *)0x01EAC478;
-const void * RTTI_GroundPathRayValidator = (void *)0x01EAC4A8;
-const void * RTTI_WaterPathRayValidator = (void *)0x01EAC4D8;
-const void * RTTI_IPathingNodeGenerator = (void *)0x01EAC508;
-const void * RTTI_GroundPathPathingNodeGenerator = (void *)0x01EAC538;
-const void * RTTI_WaterPathPathingNodeGenerator = (void *)0x01EAC570;
-const void * RTTI_IPathFollowerState = (void *)0x01EAC5A8;
-const void * RTTI_ICheckEndReachedFunctor = (void *)0x01EA5258;
-const void * RTTI_PathFollowerStatePlayIdle = (void *)0x01EAC5D8;
-const void * RTTI_PathFollowerStateFollowPathToParameter = (void *)0x01EAC608;
-const void * RTTI_PathFollowerStateTurnToAngle = (void *)0x01EAC648;
-const void * RTTI_PathFollowerStateKeepLastDirection = (void *)0x01EAC680;
-const void * RTTI_VelocityObstacle__Utilities__BuildOpenEdgeListsVisitor = (void *)0x01EAC6C0;
-const void * RTTI_BSNavmeshObstacleUndoData = (void *)0x01EAC710;
-const void * RTTI_MovementArbitrationVectorAdd = (void *)0x01EAC740;
-const void * RTTI_bnet__BaseCallback = (void *)0x01EAC7C8;
-const void * RTTI_BSPlatform__BSTerminatedCallback = (void *)0x01EAC890;
-const void * RTTI_BSPlatform__BSBethesdaPlatform = (void *)0x01EAC8C8;
-const void * RTTI_BSPlatform__BSAsyncRequestBase = (void *)0x01EACBB8;
-const void * RTTI_bnet__EmptyTerminationCB = (void *)0x01EAE7F8;
-const void * RTTI_bnet__ExternalAuthInfo = (void *)0x01EAE828;
-const void * RTTI_bnet__SteamExternalAuthInfo = (void *)0x01EAE858;
-const void * RTTI_BSPlatform__BSUploadRequest = (void *)0x01EACD50;
-const void * RTTI_BSPlatform__BSDownloadRequest = (void *)0x01EACD88;
-const void * RTTI_bnet___impl__RefCount = (void *)0x01EB1CF8;
-const void * RTTI_bnet___impl__SharedMutex = (void *)0x01EB1D28;
-const void * RTTI_bnet__IDynamicVariableDeleter = (void *)0x01EB1D58;
-const void * RTTI_bnet__ConfigurationEntry = (void *)0x01EB1D90;
-const void * RTTI_bnet___impl__IPool = (void *)0x01EB1E18;
-const void * RTTI_bnet__ConfigurationEntryBoolean = (void *)0x01EB1E40;
-const void * RTTI_bnet__ConfigurationEntryInteger = (void *)0x01EB1E78;
-const void * RTTI_bnet__ConfigurationEntryFloat = (void *)0x01EB1EB0;
-const void * RTTI_bnet__ConfigurationEntryLong = (void *)0x01EB1EE8;
-const void * RTTI_bnet__ConfigurationEntryString = (void *)0x01EB1F20;
-const void * RTTI_bnet__IJobCollection = (void *)0x01EB21B0;
-const void * RTTI_bnet___detail__Composite = (void *)0x01EB21E0;
-const void * RTTI_std__exception = (void *)0x01EB2230;
-const void * RTTI_std__bad_weak_ptr = (void *)0x01EB2340;
-const void * RTTI_std___Ref_count_base = (void *)0x01EB2368;
-const void * RTTI_bnet__IHeap = (void *)0x01EB23F0;
-const void * RTTI_bnet__IHttpConnectionProvider = (void *)0x01EB2418;
-const void * RTTI_bnet__Network = (void *)0x01EB2520;
-const void * RTTI_bnet__UserProcessor = (void *)0x01EB2A00;
-const void * RTTI_bnet__UserQueue = (void *)0x01EB2A88;
-const void * RTTI_bnet__UserProcessorCollection = (void *)0x01EB2AB0;
-const void * RTTI_bnet__JobProcessorCollection = (void *)0x01EB2AE8;
-const void * RTTI_bnet___impl__AsyncOperation = (void *)0x01EB2C10;
-const void * RTTI_bnet__SuspendFlow = (void *)0x01EB2CA0;
-const void * RTTI_bnet__ResumeFlow = (void *)0x01EB2E28;
-const void * RTTI_bnet__BaseHttpRequest = (void *)0x01EB3088;
-const void * RTTI_bnet__LogoutFlow = (void *)0x01EB33F8;
-const void * RTTI_bnet__IUgcUploader = (void *)0x01EB34B8;
-const void * RTTI_bnet__ChunkedUploadFlow = (void *)0x01EB34E0;
-const void * RTTI_bnet__IDownloader = (void *)0x01EB36B0;
-const void * RTTI_bnet__DownloadFlow = (void *)0x01EB36D8;
-const void * RTTI_bnet__FileDownloader = (void *)0x01EB3A08;
-const void * RTTI_bnet__UgcBrowseRequest = (void *)0x01EB3AC8;
-const void * RTTI_bnet__UgcArgLessRequest = (void *)0x01EB3B88;
-const void * RTTI_bnet__UgcCategoryCountRequest = (void *)0x01EB3BB8;
-const void * RTTI_bnet__UgcContentUploadRequest = (void *)0x01EB3D40;
-const void * RTTI_bnet__UgcImageUploadRequest = (void *)0x01EB3E70;
-const void * RTTI_bnet__UgcAddVideoRequest = (void *)0x01EB3EA8;
-const void * RTTI_bnet__UgcContentRequest = (void *)0x01EB3ED8;
-const void * RTTI_bnet__UgcContentUploadDetailsRequest = (void *)0x01EB3F88;
-const void * RTTI_bnet__UgcCreationRequest = (void *)0x01EB4050;
-const void * RTTI_bnet__UgcEditRequest = (void *)0x01EB4100;
-const void * RTTI_bnet__UgcFlagRequest = (void *)0x01EB4130;
-const void * RTTI_bnet__UgcListContentRequest = (void *)0x01EB4160;
-const void * RTTI_bnet__UgcListCategoriesRequest = (void *)0x01EB4268;
-const void * RTTI_bnet__UgcListDlcRequest = (void *)0x01EB4328;
-const void * RTTI_bnet__Ugc__ListPlatformsRequest = (void *)0x01EB4488;
-const void * RTTI_bnet__Ugc__ListProductsRequest = (void *)0x01EB4588;
-const void * RTTI_bnet__UgcListFollowedAuthorRequest = (void *)0x01EB46E8;
-const void * RTTI_bnet__UgcListNotificationRequest = (void *)0x01EB47E8;
-const void * RTTI_bnet__UgcListBlacklistedRequest = (void *)0x01EB48F0;
-const void * RTTI_bnet__UgcListFeaturedContentRequest = (void *)0x01EB4A58;
-const void * RTTI_bnet__UgcListByEntitlementIdsRequest = (void *)0x01EB4A98;
-const void * RTTI_bnet__UgcNotificationAcknowledgeRequest = (void *)0x01EB4AD8;
-const void * RTTI_bnet__UgcPreviewUploadRequest = (void *)0x01EB4B18;
-const void * RTTI_bnet__UgcQueryRequest = (void *)0x01EB4B50;
-const void * RTTI_bnet__UgcRateRequest = (void *)0x01EB4B80;
-const void * RTTI_bnet__UgcAddReleaseNoteRequest = (void *)0x01EB4BB0;
-const void * RTTI_bnet__UgcUpdateReleaseNoteRequest = (void *)0x01EB4C58;
-const void * RTTI_bnet__UgcRemoveReleaseNoteRequest = (void *)0x01EB4C90;
-const void * RTTI_bnet__Ugc__RefreshEntitlementRequest = (void *)0x01EB4CC8;
-const void * RTTI_bnet__Job = (void *)0x01EB2210;
-const void * RTTI_bnet__FreeLessHeap = (void *)0x01EB4D08;
-const void * RTTI_bnet__AcquirableFreeLessHeap = (void *)0x01EB4D30;
-const void * RTTI_bnet__NetworkLoop = (void *)0x01EB4D68;
-const void * RTTI_bnet__AcceptLegalDocumentsRequest = (void *)0x01EB4E30;
-const void * RTTI_bnet__ListLegalDocumentsFlow = (void *)0x01EB4EC8;
-const void * RTTI_bnet__AccountLinkingRequest = (void *)0x01EB5078;
-const void * RTTI_bnet__AccountQuickCreateFlow = (void *)0x01EB5138;
-const void * RTTI_bnet__AnonymousAuthenticationFlow = (void *)0x01EB5398;
-const void * RTTI_bnet__SessionAnonymousCreateFlow = (void *)0x01EB5460;
-const void * RTTI_bnet__SessionQuickCreateFlow = (void *)0x01EB5530;
-const void * RTTI_bnet__AccountDeletionRequest = (void *)0x01EB55F8;
-const void * RTTI_bnet__AddFingerprintRequest = (void *)0x01EB5630;
-const void * RTTI_bnet__IsAccountLinkableRequest = (void *)0x01EB5668;
-const void * RTTI_bnet__UserCredentialsAuthenticationFlow = (void *)0x01EB5708;
-const void * RTTI_bnet__ExternalAuthenticationFlow = (void *)0x01EB5890;
-const void * RTTI_bnet__GameCodeAuthenticationFlow = (void *)0x01EB5A88;
-const void * RTTI_bnet__UnlinkAccountFlow = (void *)0x01EB5B50;
-const void * RTTI_bnet__UsernameValidationRequest = (void *)0x01EB5D10;
-const void * RTTI_bnet__VerifyFingerprintRequest = (void *)0x01EB5D48;
-const void * RTTI_bnet__VerifyLinkRequest = (void *)0x01EB5D80;
-const void * RTTI_bnet__TwitchAccountInfoRequest = (void *)0x01EB5DB0;
-const void * RTTI_bnet__CheckEmailRequest = (void *)0x01EB5E78;
-const void * RTTI_bnet__RecoverPasswordRequest = (void *)0x01EB5EA8;
-const void * RTTI_bnet__RecoverUsernameRequest = (void *)0x01EB5EE0;
-const void * RTTI_bnet__ResendVerificationRequest = (void *)0x01EB5F18;
-const void * RTTI_bnet__SessionValidateRequest = (void *)0x01EB5F50;
-const void * RTTI_bnet__AccountInfoRequest = (void *)0x01EB6018;
-const void * RTTI_bnet__RetrieveExternalAccountJob = (void *)0x01EB6140;
-const void * RTTI_bnet__ExternalServiceRetrieveAccountRequest = (void *)0x01EB63A0;
-const void * RTTI_bnet__AccountUpgradeAnonymousToQuickRequest = (void *)0x01EB64D0;
-const void * RTTI_bnet__GameAccountLinkFlow = (void *)0x01EB65B8;
-const void * RTTI_bnet__GameAccountLinkConflictResolveFlow = (void *)0x01EB6678;
-const void * RTTI_bnet__GameAccountExternalLinkConflictResolveFlow = (void *)0x01EB6760;
-const void * RTTI_bnet__GameAccountUserCredentialsAuthenticationFlow = (void *)0x01EB6850;
-const void * RTTI_bnet__GameAccountExternalAuthenticationFlow = (void *)0x01EB69F0;
-const void * RTTI_bnet__GameAccountExternalLinkFlow = (void *)0x01EB6B78;
-const void * RTTI_bnet__GameAccountGameCodeAuthenticationFlow = (void *)0x01EB6C40;
-const void * RTTI_bnet__SessionResumeFlow = (void *)0x01EB6D28;
-const void * RTTI_bnet__NewGameSessionFlow = (void *)0x01EB6DE0;
-const void * RTTI_bnet__Entitlements__ListRequest = (void *)0x01EB6E90;
-const void * RTTI_bnet__Entitlements__ConsumeRequest = (void *)0x01EB6F90;
-const void * RTTI_bnet__Entitlements__SearchRequest = (void *)0x01EB7048;
-const void * RTTI_bnet__EventLog__LogEventRequest = (void *)0x01EB7080;
-const void * RTTI_bnet__VCCS__Wallet__BalanceRequest = (void *)0x01EB70B8;
-const void * RTTI_bnet__VCCS__Wallet__PurchaseRequest = (void *)0x01EB7170;
-const void * RTTI_bnet__UgcMtxPurchaseFlow = (void *)0x01EB7238;
-const void * RTTI_bnet__VCCS__Fulfillment__UpdateFirstPartyEntitlementRequest = (void *)0x01EB7390;
-const void * RTTI_bnet__VCCS__Catalog__GetItemRequest = (void *)0x01EB73E0;
-const void * RTTI_bnet__VCCS__Catalog__ListItemsRequest = (void *)0x01EB74A0;
-const void * RTTI_bnet__CMS__ListMessagesRequest = (void *)0x01EB7558;
-const void * RTTI_bnet__Status__GetExtServerStatusRequest = (void *)0x01EB7658;
-const void * RTTI_bnet__SessionLogoutRequest = (void *)0x01EB7730;
-const void * RTTI_bnet__UgcCancelUploadRequest = (void *)0x01EB7760;
-const void * RTTI_bnet__UgcChunkedUploadCompletionRequest = (void *)0x01EB7798;
-const void * RTTI_bnet__UgcChunkedUploadInitiationRequest = (void *)0x01EB77D8;
-const void * RTTI_bnet__UgcChunkUploadRequest = (void *)0x01EB7878;
-const void * RTTI_bnet__CdpFileInfoRequest = (void *)0x01EB78B0;
-const void * RTTI_bnet__CdpKeyRequest = (void *)0x01EB7960;
-const void * RTTI_bnet__BaseFileDownloader = (void *)0x01EB3A38;
-const void * RTTI_bnet__HttpTransport = (void *)0x01EB7A10;
-const void * RTTI_bnet__WinHttpTransport = (void *)0x01EB7A40;
-const void * RTTI_bnet__SessionRefreshRequest = (void *)0x01EB7AE0;
-const void * RTTI_bnet__SessionResumeRequest = (void *)0x01EB7B48;
-const void * RTTI_bnet__ListRequiredLegalDocumentsRequest = (void *)0x01EB7C08;
-const void * RTTI_bnet__AuthenticationFlow = (void *)0x01EB5170;
-const void * RTTI_bnet__BeamQuickCreationRequest = (void *)0x01EB80E8;
-const void * RTTI_bnet__AnonymousAuthRequest = (void *)0x01EB81A0;
-const void * RTTI_bnet__SessionAnonymousAccountCreateRequest = (void *)0x01EB81D0;
-const void * RTTI_bnet__SessionQuickCreateRequest = (void *)0x01EB8210;
-const void * RTTI_bnet__SessionAuthRequest = (void *)0x01EB8248;
-const void * RTTI_bnet__BeamUserCredentialsAuthenticationRequest = (void *)0x01EB8300;
-const void * RTTI_bnet__BeamExternalAuthenticationRequest = (void *)0x01EB8380;
-const void * RTTI_bnet__SessionExternalAuthRequest = (void *)0x01EB83C0;
-const void * RTTI_bnet__Session__GameCodeAuthRequest = (void *)0x01EB83F8;
-const void * RTTI_bnet__TokenUpgradeRequest = (void *)0x01EB8430;
-const void * RTTI_bnet__AccountUnlinkingRequest = (void *)0x01EB84E0;
-const void * RTTI_bnet__RetrieveExternalAccountRequest = (void *)0x01EB8518;
-const void * RTTI_bnet__GameAccountLinkRequest = (void *)0x01EB85E0;
-const void * RTTI_bnet__GameAccountLinkConflictResolveRequest = (void *)0x01EB8620;
-const void * RTTI_bnet__GameAccountExternalLinkConflictResolveRequest = (void *)0x01EB8670;
-const void * RTTI_bnet__GameAccountAuthenticationRequest = (void *)0x01EB86C0;
-const void * RTTI_bnet__GameAccountExternalAuthRequest = (void *)0x01EB8700;
-const void * RTTI_bnet__GameAccountExternalLinkRequest = (void *)0x01EB8740;
-const void * RTTI_bnet__Session__GameAccountGameCodeAuthRequest = (void *)0x01EB8780;
-const void * RTTI_bnet__SessionTokenRequest = (void *)0x01EB7B18;
-const void * RTTI_bnet__CdpAuthenticationRequest = (void *)0x01EB8808;
-const void * RTTI_bnet__SessionResumeTokenRequest = (void *)0x01EB8940;
-const void * RTTI_bnet__BeamAuthenticationRequest = (void *)0x01EB8348;
-const void * RTTI_BSScript__IFindBoundObjectFunctor = (void *)0x01EB8A18;
-const void * RTTI_BSScript__IVMObjectBindInterface = (void *)0x01EB8A50;
-const void * RTTI_BSScript__IVMSaveLoadInterface = (void *)0x01EB8A88;
-const void * RTTI_BSScript__IVirtualMachine = (void *)0x01EB8AC0;
-const void * RTTI_BSScript__IVMDebugInterface = (void *)0x01EB8AF0;
-const void * RTTI_BSScript__ErrorLogger = (void *)0x01E823D8;
-const void * RTTI_BSScript__UnlinkedTypes__Function__ConvertTypeFunctor = (void *)0x01EB8B30;
-const void * RTTI_BSScript__ByteCode__PackedInstructionStream__InstructionFunctor = (void *)0x01EB8BD0;
-const void * RTTI_BSScript__IMemoryPagePolicy = (void *)0x01EB8C28;
-const void * RTTI_BSScript__SimpleAllocMemoryPagePolicy = (void *)0x01EB8C60;
-const void * RTTI_BSScript__CompiledScriptLoader = (void *)0x01EB8CA0;
-const void * RTTI_BSScript__IFunction = (void *)0x01E85C58;
-const void * RTTI_BSScript__NF_util__NativeFunctionBase = (void *)0x01E85CE0;
-const void * RTTI_BSScript__Internal__VirtualMachine = (void *)0x01EB8CD8;
-const void * RTTI_BSScript__Internal__IFuncCallQuery = (void *)0x01EB8D50;
-const void * RTTI_BSScript__Internal__RawFuncCallQuery = (void *)0x01EB8D88;
-const void * RTTI_BSScript__IObjectProcessor = (void *)0x01EB8DC8;
-const void * RTTI_BSScript__Internal__CodeTasklet = (void *)0x01EB9170;
-const void * RTTI_BSScript__Internal__AutoPropGetFunction = (void *)0x01EB91A8;
-const void * RTTI_BSScript__Internal__AutoPropSetFunction = (void *)0x01EB91E8;
-const void * RTTI_BSScript__Internal__NativeFunctionStub = (void *)0x01EB9228;
-const void * RTTI_BSScript__UnlinkedTypes__InstructionStream__InstructionFunctor = (void *)0x01EB9270;
-const void * RTTI_BSScript__LinkerProcessor = (void *)0x01EB9490;
-const void * RTTI_BSScript__Internal__ScriptFunction = (void *)0x01EB9508;
-const void * RTTI_BSFadeNode = (void *)0x01EB9540;
-const void * RTTI_BSShaderProperty = (void *)0x01EB9568;
-const void * RTTI_BSLeafAnimNode = (void *)0x01EB9590;
-const void * RTTI_BSTreeNode = (void *)0x01EB95B8;
-const void * RTTI_BSImagespaceShaderAlphaBlend = (void *)0x01EB96C8;
-const void * RTTI_BSImagespaceShaderBlur3 = (void *)0x01EB97A0;
-const void * RTTI_BSImagespaceShaderBlur5 = (void *)0x01EB97D0;
-const void * RTTI_BSImagespaceShaderBlur7 = (void *)0x01EB9800;
-const void * RTTI_BSImagespaceShaderBlur9 = (void *)0x01EB9830;
-const void * RTTI_BSImagespaceShaderBlur11 = (void *)0x01EB9860;
-const void * RTTI_BSImagespaceShaderBlur13 = (void *)0x01EB9890;
-const void * RTTI_BSImagespaceShaderBlur15 = (void *)0x01EB98C0;
-const void * RTTI_BSImagespaceShaderNonHDRBlur3 = (void *)0x01EB98F0;
-const void * RTTI_BSImagespaceShaderNonHDRBlur5 = (void *)0x01EB9928;
-const void * RTTI_BSImagespaceShaderNonHDRBlur7 = (void *)0x01EB9960;
-const void * RTTI_BSImagespaceShaderNonHDRBlur9 = (void *)0x01EB9998;
-const void * RTTI_BSImagespaceShaderNonHDRBlur11 = (void *)0x01EB99D0;
-const void * RTTI_BSImagespaceShaderNonHDRBlur13 = (void *)0x01EB9A08;
-const void * RTTI_BSImagespaceShaderNonHDRBlur15 = (void *)0x01EB9A40;
-const void * RTTI_BSImagespaceShaderBrightPassBlur3 = (void *)0x01EB9A78;
-const void * RTTI_BSImagespaceShaderBrightPassBlur5 = (void *)0x01EB9AB0;
-const void * RTTI_BSImagespaceShaderBrightPassBlur7 = (void *)0x01EB9AE8;
-const void * RTTI_BSImagespaceShaderBrightPassBlur9 = (void *)0x01EB9B20;
-const void * RTTI_BSImagespaceShaderBrightPassBlur11 = (void *)0x01EB9B58;
-const void * RTTI_BSImagespaceShaderBrightPassBlur13 = (void *)0x01EB9B98;
-const void * RTTI_BSImagespaceShaderBrightPassBlur15 = (void *)0x01EB9BD8;
-const void * RTTI_BSImagespaceShaderCopy = (void *)0x01EB9C18;
-const void * RTTI_BSImagespaceShaderCopyDynamicFetchDisabled = (void *)0x01EB9C50;
-const void * RTTI_BSImagespaceShaderCopyScaleBias = (void *)0x01EB9C98;
-const void * RTTI_BSImagespaceShaderTextureMask = (void *)0x01EB9CD0;
-const void * RTTI_BSImagespaceShaderGreyScale = (void *)0x01EB9D08;
-const void * RTTI_BSImagespaceShaderCopyCustomViewport = (void *)0x01EB9D40;
-const void * RTTI_BSImagespaceShaderDepthOfField = (void *)0x01EB9D80;
-const void * RTTI_BSImagespaceShaderDepthOfFieldFogged = (void *)0x01EB9DB8;
-const void * RTTI_BSImagespaceShaderDepthOfFieldMaskedFogged = (void *)0x01EB9E00;
-const void * RTTI_BSImagespaceShaderDistantBlur = (void *)0x01EB9E48;
-const void * RTTI_BSImagespaceShaderDistantBlurFogged = (void *)0x01EB9E80;
-const void * RTTI_BSImagespaceShaderDistantBlurMaskedFogged = (void *)0x01EB9EC0;
-const void * RTTI_BSImagespaceShaderDoubleVision = (void *)0x01EB9F00;
-const void * RTTI_BSImagespaceShaderFXAA = (void *)0x01EB9F38;
-const void * RTTI_BSImagespaceShaderHDRDownSample4 = (void *)0x01EB9F68;
-const void * RTTI_BSImagespaceShaderHDRDownSample16Lum = (void *)0x01EB9FA0;
-const void * RTTI_BSImagespaceShaderHDRDownSample4RGB2Lum = (void *)0x01EB9FE0;
-const void * RTTI_BSImagespaceShaderHDRDownSample16 = (void *)0x01EBA020;
-const void * RTTI_BSImagespaceShaderHDRDownSample4LumClamp = (void *)0x01EBA058;
-const void * RTTI_BSImagespaceShaderHDRDownSample16LumClamp = (void *)0x01EBA0A0;
-const void * RTTI_BSImagespaceShaderHDRDownSample4LightAdapt = (void *)0x01EBA0E0;
-const void * RTTI_BSImagespaceShaderHDRDownSample16LightAdapt = (void *)0x01EBA130;
-const void * RTTI_BSImagespaceShaderHDRTonemapBlendCinematic = (void *)0x01EBA180;
-const void * RTTI_BSImagespaceShaderHDRTonemapBlendCinematicFade = (void *)0x01EBA1D0;
-const void * RTTI_BSImagespaceShaderLocalMap = (void *)0x01EBA218;
-const void * RTTI_BSImagespaceShaderMap = (void *)0x01EBA250;
-const void * RTTI_BSImagespaceShaderWorldMap = (void *)0x01EBA280;
-const void * RTTI_BSImagespaceShaderWorldMapNoSkyBlur = (void *)0x01EBA2B8;
-const void * RTTI_BSImagespaceShaderNoiseScrollAndBlend = (void *)0x01EBA2F8;
-const void * RTTI_BSImagespaceShaderNoiseNormalmap = (void *)0x01EBA338;
-const void * RTTI_BSImagespaceShaderRadialBlur = (void *)0x01EBA370;
-const void * RTTI_BSImagespaceShaderRadialBlurMedium = (void *)0x01EBA3A8;
-const void * RTTI_BSImagespaceShaderRadialBlurHigh = (void *)0x01EBA3E8;
-const void * RTTI_BSImagespaceShaderRefraction = (void *)0x01EBA420;
-const void * RTTI_BSImagespaceShaderWaterDisplacementClearSimulation = (void *)0x01EBA460;
-const void * RTTI_BSImagespaceShaderWaterDisplacementTexOffset = (void *)0x01EBA4B0;
-const void * RTTI_BSImagespaceShaderWaterDisplacementWadingRipple = (void *)0x01EBA500;
-const void * RTTI_BSImagespaceShaderWaterDisplacementRainRipple = (void *)0x01EBA550;
-const void * RTTI_BSImagespaceShaderWaterWadingHeightmap = (void *)0x01EBA598;
-const void * RTTI_BSImagespaceShaderWaterRainHeightmap = (void *)0x01EBA5D8;
-const void * RTTI_BSImagespaceShaderWaterBlendHeightmaps = (void *)0x01EBA618;
-const void * RTTI_BSImagespaceShaderWaterSmoothHeightmap = (void *)0x01EBA658;
-const void * RTTI_BSImagespaceShaderWaterDisplacementNormals = (void *)0x01EBA6A0;
-const void * RTTI_BSImagespaceShaderVolumetricLighting = (void *)0x01EBA6E8;
-const void * RTTI_BSImagespaceShaderWaterFlow = (void *)0x01EBA728;
-const void * RTTI_BSImagespaceShaderApplyReflections = (void *)0x01EBA760;
-const void * RTTI_BSImagespaceShaderISApplyVolumetricLighting = (void *)0x01EBA7A0;
-const void * RTTI_BSImagespaceShaderISBasicCopy = (void *)0x01EBA7E8;
-const void * RTTI_BSImagespaceShaderISBlur = (void *)0x01EBA820;
-const void * RTTI_BSImagespaceShaderISVolumetricLightingBlurHCS = (void *)0x01EBA850;
-const void * RTTI_BSImagespaceShaderISVolumetricLightingBlurVCS = (void *)0x01EBA8A0;
-const void * RTTI_BSImagespaceShaderReflectionBlurHCS = (void *)0x01EBA8E8;
-const void * RTTI_BSImagespaceShaderReflectionBlurVCS = (void *)0x01EBA928;
-const void * RTTI_BSImagespaceShaderISParallaxMaskBlurHCS = (void *)0x01EBA968;
-const void * RTTI_BSImagespaceShaderISParallaxMaskBlurVCS = (void *)0x01EBA9A8;
-const void * RTTI_BSImagespaceShaderISDepthOfFieldBlurHCS = (void *)0x01EBA9E8;
-const void * RTTI_BSImagespaceShaderISDepthOfFieldBlurVCS = (void *)0x01EBAA28;
-const void * RTTI_BSImagespaceShaderISCompositeVolumetricLighting = (void *)0x01EBAA70;
-const void * RTTI_BSImagespaceShaderISCompositeLensFlare = (void *)0x01EBAAB8;
-const void * RTTI_BSImagespaceShaderISCompositeLensFlareVolumetricLighting = (void *)0x01EBAB00;
-const void * RTTI_BSImagespaceShaderISCopySubRegionCS = (void *)0x01EBAB50;
-const void * RTTI_BSImagespaceShaderISDebugSnow = (void *)0x01EBAB90;
-const void * RTTI_BSImagespaceShaderISDownsample = (void *)0x01EBABC8;
-const void * RTTI_BSImagespaceShaderISDownsampleIgnoreBrightest = (void *)0x01EBAC00;
-const void * RTTI_BSImagespaceShaderISDownsampleCS = (void *)0x01EBAC48;
-const void * RTTI_BSImagespaceShaderISDownsampleIgnoreBrightestCS = (void *)0x01EBAC80;
-const void * RTTI_BSImagespaceShaderISExp = (void *)0x01EBACC8;
-const void * RTTI_BSImagespaceShaderISIBLensFlares = (void *)0x01EBACF8;
-const void * RTTI_BSImagespaceShaderISLightingComposite = (void *)0x01EBAD30;
-const void * RTTI_BSImagespaceShaderISLightingCompositeNoDirectionalLight = (void *)0x01EBAD70;
-const void * RTTI_BSImagespaceShaderISLightingCompositeMenu = (void *)0x01EBADC0;
-const void * RTTI_BSImagespaceShaderISPerlinNoiseCS = (void *)0x01EBAE00;
-const void * RTTI_BSImagespaceShaderISPerlinNoise2DCS = (void *)0x01EBAE38;
-const void * RTTI_BSImagespaceShaderReflectionsRayTracing = (void *)0x01EBAE78;
-const void * RTTI_BSImagespaceShaderReflectionsDebugSpecMask = (void *)0x01EBAEC0;
-const void * RTTI_BSImagespaceShaderISSAOBlurH = (void *)0x01EBAF08;
-const void * RTTI_BSImagespaceShaderISSAOBlurV = (void *)0x01EBAF40;
-const void * RTTI_BSImagespaceShaderISSAOBlurHCS = (void *)0x01EBAF78;
-const void * RTTI_BSImagespaceShaderISSAOBlurVCS = (void *)0x01EBAFB0;
-const void * RTTI_BSImagespaceShaderISSAOCameraZ = (void *)0x01EBAFE8;
-const void * RTTI_BSImagespaceShaderISSAOCameraZAndMipsCS = (void *)0x01EBB020;
-const void * RTTI_BSImagespaceShaderISSAOCompositeSAO = (void *)0x01EBB060;
-const void * RTTI_BSImagespaceShaderISSAOCompositeFog = (void *)0x01EBB0A0;
-const void * RTTI_BSImagespaceShaderISSAOCompositeSAOFog = (void *)0x01EBB0E0;
-const void * RTTI_BSImagespaceShaderISMinify = (void *)0x01EBB120;
-const void * RTTI_BSImagespaceShaderISMinifyContrast = (void *)0x01EBB158;
-const void * RTTI_BSImagespaceShaderISSAORawAO = (void *)0x01EBB198;
-const void * RTTI_BSImagespaceShaderISSAORawAONoTemporal = (void *)0x01EBB1D0;
-const void * RTTI_BSImagespaceShaderISSAORawAOCS = (void *)0x01EBB210;
-const void * RTTI_BSImagespaceShaderISSILComposite = (void *)0x01EBB248;
-const void * RTTI_BSImagespaceShaderISSILRawInd = (void *)0x01EBB280;
-const void * RTTI_BSImagespaceShaderISSimpleColor = (void *)0x01EBB2B8;
-const void * RTTI_BSImagespaceShaderISDisplayDepth = (void *)0x01EBB2F0;
-const void * RTTI_BSImagespaceShaderISSnowSSS = (void *)0x01EBB328;
-const void * RTTI_BSImagespaceShaderISTemporalAA = (void *)0x01EBB360;
-const void * RTTI_BSImagespaceShaderISTemporalAA_UI = (void *)0x01EBB398;
-const void * RTTI_BSImagespaceShaderISTemporalAA_Water = (void *)0x01EBB3D0;
-const void * RTTI_BSImagespaceShaderISUpsampleDynamicResolution = (void *)0x01EBB410;
-const void * RTTI_BSImagespaceShaderISWaterBlend = (void *)0x01EBB458;
-const void * RTTI_BSImagespaceShaderISUnderwaterMask = (void *)0x01EBB490;
-const void * RTTI_ShadowSceneNode = (void *)0x01EBB4D0;
-const void * RTTI_BSLightingShaderProperty = (void *)0x01EBB4F8;
-const void * RTTI_BSGrassShaderProperty = (void *)0x01EBB528;
-const void * RTTI_BSShaderAccumulator = (void *)0x01EBB558;
-const void * RTTI_BSGrassShader = (void *)0x01EBB5F0;
-const void * RTTI_BSLightingShaderMaterialBase = (void *)0x01E2F2D8;
-const void * RTTI_BSLightingShaderMaterialEnvmap = (void *)0x01EBB618;
-const void * RTTI_BSLightingShaderMaterialEye = (void *)0x01EBB650;
-const void * RTTI_BSLightingShaderMaterialGlowmap = (void *)0x01EBB688;
-const void * RTTI_BSLightingShaderMaterialParallax = (void *)0x01EBB6C0;
-const void * RTTI_BSLightingShaderMaterialParallaxOcc = (void *)0x01EBB6F8;
-const void * RTTI_BSLightingShaderMaterialFacegen = (void *)0x01EBB738;
-const void * RTTI_BSLightingShaderMaterialFacegenTint = (void *)0x01EBB770;
-const void * RTTI_BSLightingShaderMaterialHairTint = (void *)0x01EBB7B0;
-const void * RTTI_BSLightingShaderMaterialLandscape = (void *)0x01EBB7E8;
-const void * RTTI_BSLightingShaderMaterialLODLandscape = (void *)0x01EBB820;
-const void * RTTI_BSLightingShaderMaterialSnow = (void *)0x01EBB860;
-const void * RTTI_BSLightingShaderMaterialMultiLayerParallax = (void *)0x01EBB8A0;
-const void * RTTI_BSEffectShaderProperty = (void *)0x01EBB8E8;
-const void * RTTI_ImageSpaceEffectParam = (void *)0x01EBB918;
-const void * RTTI_ImageSpaceShaderParam = (void *)0x01EBB948;
-const void * RTTI_BSWaterShaderProperty = (void *)0x01EBBB10;
-const void * RTTI_BSBloodSplatterShaderProperty = (void *)0x01EBBB40;
-const void * RTTI_BSBloodSplatterShader = (void *)0x01EBBB78;
-const void * RTTI_BSImagespaceShaderLensFlare = (void *)0x01EBBBA8;
-const void * RTTI_BSImagespaceShaderLensFlareVisibility = (void *)0x01EBBBE0;
-const void * RTTI_BSParticleShaderProperty = (void *)0x01EBBC20;
-const void * RTTI_ImageSpaceEffectHDR = (void *)0x01EBBC50;
-const void * RTTI_BSLightingShader = (void *)0x01EBBC80;
-const void * RTTI_BSWaterShader = (void *)0x01EBBCA8;
-const void * RTTI_ImageSpaceEffectVolumetricLighting = (void *)0x01EBBCD0;
-const void * RTTI_ImageSpaceEffectOption = (void *)0x01EBBD10;
-const void * RTTI_ImageSpaceEffectDepthOfField = (void *)0x01EBBDB0;
-const void * RTTI_BSSkyShader = (void *)0x01EBBDE8;
-const void * RTTI_BSSkyShaderProperty = (void *)0x01EBBE10;
-const void * RTTI_ImageSpaceEffect = (void *)0x01EB9778;
-const void * RTTI_BSEffectShaderMaterial = (void *)0x01EBC100;
-const void * RTTI_BSEffectShader = (void *)0x01EBC130;
-const void * RTTI_BSDistantTreeShaderProperty = (void *)0x01EBC158;
-const void * RTTI_BSDistantTreeShader = (void *)0x01EBC190;
-const void * RTTI_BSCubeMapCamera = (void *)0x01EBC1C0;
-const void * RTTI_BSWaterShaderMaterial = (void *)0x01EBC1E8;
-const void * RTTI_ImageSpaceEffectWaterDisplacement = (void *)0x01EBC218;
-const void * RTTI_BSFogProperty = (void *)0x01EBC250;
-const void * RTTI_BSShadowLight = (void *)0x01EBC298;
-const void * RTTI_BSBatchRenderer = (void *)0x01EBC2C0;
-const void * RTTI_BSClearZNode = (void *)0x01EBC2E8;
-const void * RTTI_BSImagespaceShader = (void *)0x01EB9700;
-const void * RTTI_ImageSpaceEffectRefraction = (void *)0x01EBC310;
-const void * RTTI_ImageSpaceEffectRadialBlur = (void *)0x01EBC348;
-const void * RTTI_BSUtilityShader = (void *)0x01EBC380;
-const void * RTTI_ImageSpaceEffectWorldMap = (void *)0x01EBC3A8;
-const void * RTTI_NiThreadProcedure = (void *)0x01E9A038;
-const void * RTTI_NiMemStream = (void *)0x01EBC3D8;
-const void * RTTI_NiCollisionObject = (void *)0x01E17D68;
-const void * RTTI_BSOrderedNode = (void *)0x01EBC400;
-const void * RTTI_BSLines = (void *)0x01EBC428;
-const void * RTTI_BSDynamicLines = (void *)0x01EBC448;
-const void * RTTI_UnitTest_BSStreamParserStream = (void *)0x01EBC470;
-const void * RTTI_UnitTest_BSStreamParserData = (void *)0x01EBC4A8;
-const void * RTTI_BSShapeConstructor = (void *)0x01EBC4E0;
-const void * RTTI_BSBoxConstructor = (void *)0x01EBC510;
-const void * RTTI_BSOrientedBoxConstructor = (void *)0x01EBC538;
-const void * RTTI_BSSphereConstructor = (void *)0x01EBC568;
-const void * RTTI_BSCylinderConstructor = (void *)0x01EBC598;
-const void * RTTI_BSCapsuleConstructor = (void *)0x01EBC5C8;
-const void * RTTI_BSArrowConstructor = (void *)0x01EBC5F8;
-const void * RTTI_BSCircleConstructor = (void *)0x01EBC628;
-const void * RTTI_BSRingConstructor = (void *)0x01EBC658;
-const void * RTTI_BSFlatQuadConstructor = (void *)0x01EBC680;
-const void * RTTI_BSDiskConstructor = (void *)0x01EBC6B0;
-const void * RTTI_BSMultiIndexTriShape = (void *)0x01EBC6D8;
-const void * RTTI_BSShaderMaterial = (void *)0x01E2F310;
-const void * RTTI_BSLight = (void *)0x01EBC278;
-const void * RTTI_NiBoneMatrixSetterI = (void *)0x01EB95E0;
-const void * RTTI_BSShader = (void *)0x01EB9730;
-const void * RTTI_BSReloadShaderI = (void *)0x01EB9750;
-const void * RTTI_BSParticleShader = (void *)0x01EBC708;
-const void * RTTI_BSLightingShaderPropertyFloatController = (void *)0x01EBC730;
-const void * RTTI_BSLightingShaderPropertyUShortController = (void *)0x01EBC770;
-const void * RTTI_BSLightingShaderPropertyColorController = (void *)0x01EBC7B0;
-const void * RTTI_BSEffectShaderPropertyFloatController = (void *)0x01EBC7F0;
-const void * RTTI_BSEffectShaderPropertyColorController = (void *)0x01EBC830;
-const void * RTTI_BSNiAlphaPropertyTestRefController = (void *)0x01EBC870;
-const void * RTTI_BSPSysSimpleColorModifier = (void *)0x01EBC8B0;
-const void * RTTI_BSPSysLODModifier = (void *)0x01EBC8E0;
-const void * RTTI_BSShadowDirectionalLight = (void *)0x01EBC908;
-const void * RTTI_IRendererResourceManager = (void *)0x01EBC938;
-const void * RTTI_BSShaderResourceManager = (void *)0x01EBC968;
-const void * RTTI_ImageSpaceEffectGetHit = (void *)0x01EBC998;
-const void * RTTI_ImageSpaceEffectBlur = (void *)0x01EBC9C8;
-const void * RTTI_ImageSpaceEffectFullScreenBlur = (void *)0x01EBC9F8;
-const void * RTTI_ImageSpaceEffectMap = (void *)0x01EBCA30;
-const void * RTTI_ImageSpaceEffectNoise = (void *)0x01EBCA60;
-const void * RTTI_BSParabolicCullingProcess = (void *)0x01EBCA90;
-const void * RTTI_BSShadowFrustumLight = (void *)0x01EBCAC0;
-const void * RTTI_BSShadowParabolicLight = (void *)0x01EBCAF0;
-const void * RTTI_BSComputeShader = (void *)0x01EBCB20;
-const void * RTTI_BSMeshLODTriShape = (void *)0x01EBCB48;
-const void * RTTI_BSLODMultiIndexTriShape = (void *)0x01EBCB70;
-const void * RTTI_BSSubIndexLandTriShape = (void *)0x01EBCBA0;
-const void * RTTI_BSSystemMonitor__SocketThread = (void *)0x01EBCBD0;
-const void * RTTI_BSSystemMonitor__MemOpsThread = (void *)0x01EBCC08;
-const void * RTTI_BSSystemUtility = (void *)0x01EBCD68;
-const void * RTTI_BSGameDataSystemUtility = (void *)0x01EBCDC8;
-const void * RTTI_BSWin32SaveDataSystemUtility = (void *)0x01EBCDF8;
-const void * RTTI_BSSaveDataSystemUtility = (void *)0x01EBCE30;
-const void * RTTI_BSSaveDataSystemUtility__Entry = (void *)0x01EBCEA0;
-const void * RTTI_BSSaveDataSystemUtilityFile = (void *)0x01EBCF78;
-const void * RTTI_BSSystemUtilitiesStrings = (void *)0x01EBCFE8;
-const void * RTTI_BSStreamSystemUtility = (void *)0x01EBD018;
-const void * RTTI_CCallbackBase = (void *)0x01EBCC40;
-const void * RTTI_BSWin32SystemUtility = (void *)0x01EBD048;
-const void * RTTI_BSCacheDriveSystemUtility = (void *)0x01EBD078;
-const void * RTTI_BSSysInfoSystemUtility = (void *)0x01EBD0A8;
-const void * RTTI_BSMsgDialogSystemUtility = (void *)0x01EBD0D8;
-const void * RTTI_BSAwardsSystemUtility = (void *)0x01EBD108;
-const void * RTTI_BSWin32AwardsSystemUtility = (void *)0x01EBD138;
-const void * RTTI_BSDiscBootSystemUtility = (void *)0x01EBD170;
-const void * RTTI_type_info = (void *)0x01EBD1A0;
-const void * RTTI_BSSocket = (void *)0x01EBD1C0;
-const void * RTTI_BSSocketServer = (void *)0x01EBD1E0;
+const void * RTTI_IFormFactory = (void *)0x01EA7B00;
+const void * RTTI_BaseFormComponent = (void *)0x01EA7B28;
+const void * RTTI_AlchemyItem = (void *)0x01EA7B90;
+const void * RTTI_BGSDualCastData = (void *)0x01EA7F50;
+const void * RTTI_Setting = (void *)0x01EA7FB8;
+const void * RTTI_GameSettingCollection = (void *)0x01EA8158;
+const void * RTTI_BSTArrayBase__IAllocatorFunctor = (void *)0x01EA82B8;
+const void * RTTI_TESFullName = (void *)0x01EA7C20;
+const void * RTTI_EffectSetting = (void *)0x01EA81F8;
+const void * RTTI_EnchantmentItem = (void *)0x01EA8520;
+const void * RTTI_IngredientItem = (void *)0x01EA85E8;
+const void * RTTI_BSModelDB__QueuedHandles = (void *)0x01EA86A0;
+const void * RTTI_TESModelDB__TESQueuedHandles = (void *)0x01EA87B0;
+const void * RTTI_MagicItem = (void *)0x01EA7BB8;
+const void * RTTI_MagicItem__PreloadableVisitor = (void *)0x01EA87E8;
+const void * RTTI_MagicItemTraversalFunctor = (void *)0x01EA8820;
+const void * RTTI_MagicItemFindFunctor = (void *)0x01EA8850;
+const void * RTTI_MagicItemFindKeywordFunctor = (void *)0x01EA8880;
+const void * RTTI_AnimationSystemUtils__TESModelAndAnimationHandles = (void *)0x01EA88C0;
+const void * RTTI_FindNonExcludedDeliveryFunctor = (void *)0x01EA89B8;
+const void * RTTI_FindEqualsFunctor = (void *)0x01EA8A60;
+const void * RTTI_GetCostliestEffectFunctor = (void *)0x01EA8A88;
+const void * RTTI_LongestDurationFunctor = (void *)0x01EA8AB8;
+const void * RTTI_LargestAreaFunctor = (void *)0x01EA8AE8;
+const void * RTTI_GetMagicItemDescriptionFunctor = (void *)0x01EA8B18;
+const void * RTTI_ScrollItem = (void *)0x01EA8BE0;
+const void * RTTI_SpellItem = (void *)0x01EA7B70;
+const void * RTTI_ExtraSeenData = (void *)0x01EA8D08;
+const void * RTTI_BSExtraData = (void *)0x01EA8CE0;
+const void * RTTI_ExtraHavok = (void *)0x01EA8D30;
+const void * RTTI_ExtraEditorID = (void *)0x01EA8D58;
+const void * RTTI_MagicTarget = (void *)0x01EA8D80;
+const void * RTTI_ExtraTimeLeft = (void *)0x01EA8DA8;
+const void * RTTI_ExtraLock = (void *)0x01EA8DD0;
+const void * RTTI_ExtraTeleport = (void *)0x01EA8DF0;
+const void * RTTI_ExtraStartingPosition = (void *)0x01EA8E18;
+const void * RTTI_ExtraOwnership = (void *)0x01EA8E48;
+const void * RTTI_ExtraGlobal = (void *)0x01EA8E70;
+const void * RTTI_ExtraRank = (void *)0x01EA8E98;
+const void * RTTI_ExtraCount = (void *)0x01EA8EB8;
+const void * RTTI_ExtraWorn = (void *)0x01EA8EE0;
+const void * RTTI_ExtraWornLeft = (void *)0x01EA8F00;
+const void * RTTI_ExtraLeveledItem = (void *)0x01EA8F28;
+const void * RTTI_ExtraOutfitItem = (void *)0x01EA8F50;
+const void * RTTI_ExtraHealth = (void *)0x01EA8F78;
+const void * RTTI_ExtraHealthPerc = (void *)0x01EA8FA0;
+const void * RTTI_ExtraCharge = (void *)0x01EA8FC8;
+const void * RTTI_ExtraScale = (void *)0x01EA8FF0;
+const void * RTTI_ExtraReferenceHandle = (void *)0x01EA9018;
+const void * RTTI_ExtraFollower = (void *)0x01EA9048;
+const void * RTTI_ExtraOriginalReference = (void *)0x01EA9070;
+const void * RTTI_ExtraEnableStateParent = (void *)0x01EA90A0;
+const void * RTTI_ExtraEnableStateChildren = (void *)0x01EA90D0;
+const void * RTTI_ExtraLinkedRef = (void *)0x01EA9100;
+const void * RTTI_ExtraLinkedRefChildren = (void *)0x01EA9128;
+const void * RTTI_ExtraActivateRef = (void *)0x01EA9158;
+const void * RTTI_ExtraActivateRefChildren = (void *)0x01EA9180;
+const void * RTTI_ExtraRandomTeleportMarker = (void *)0x01EA91B0;
+const void * RTTI_ExtraCannotWear = (void *)0x01EA91E0;
+const void * RTTI_ExtraPoison = (void *)0x01EA9208;
+const void * RTTI_ExtraLastFinishedSequence = (void *)0x01EA9230;
+const void * RTTI_ExtraItemDropper = (void *)0x01EA9260;
+const void * RTTI_ExtraDroppedItemList = (void *)0x01EA9288;
+const void * RTTI_ExtraSavedAnimation = (void *)0x01EA92B8;
+const void * RTTI_ExtraSavedHavokData = (void *)0x01EA92E8;
+const void * RTTI_ExtraHeadingTarget = (void *)0x01EA9318;
+const void * RTTI_ExtraRefractionProperty = (void *)0x01EA9348;
+const void * RTTI_ExtraSound = (void *)0x01EA9378;
+const void * RTTI_ExtraCreatureAwakeSound = (void *)0x01EA93A0;
+const void * RTTI_ExtraCreatureMovementSound = (void *)0x01EA93D0;
+const void * RTTI_ExtraWeaponIdleSound = (void *)0x01EA9408;
+const void * RTTI_ExtraWeaponAttackSound = (void *)0x01EA9438;
+const void * RTTI_ExtraActivateLoopSound = (void *)0x01EA9468;
+const void * RTTI_ExtraObjectHealth = (void *)0x01EA9498;
+const void * RTTI_ExtraFactionChanges = (void *)0x01EA94C0;
+const void * RTTI_ExtraActorCause = (void *)0x01EA94F0;
+const void * RTTI_ExtraPatrolRefData = (void *)0x01EA9518;
+const void * RTTI_ExtraEncounterZone = (void *)0x01EA9548;
+const void * RTTI_ExtraNavMeshPortal = (void *)0x01EA9578;
+const void * RTTI_ExtraOcclusionPlaneRefData = (void *)0x01EA95A8;
+const void * RTTI_ExtraPortalRefData = (void *)0x01EA95E0;
+const void * RTTI_ExtraRoomRefData = (void *)0x01EA9610;
+const void * RTTI_ExtraAliasInstanceArray = (void *)0x01EA9638;
+const void * RTTI_ExtraSceneData = (void *)0x01EA9668;
+const void * RTTI_ExtraBadPosition = (void *)0x01EA9690;
+const void * RTTI_ExtraHeadTrackingWeight = (void *)0x01EA96B8;
+const void * RTTI_ExtraFavorCost = (void *)0x01EA96E8;
+const void * RTTI_ExtraTextDisplayData = (void *)0x01EA9710;
+const void * RTTI_ExtraHorse = (void *)0x01EA9740;
+const void * RTTI_ExtraEnchantment = (void *)0x01EA9768;
+const void * RTTI_ExtraForcedTarget = (void *)0x01EA9790;
+const void * RTTI_ExtraUniqueID = (void *)0x01EA97B8;
+const void * RTTI_ExtraFlags = (void *)0x01EA97E0;
+const void * RTTI_ExtraDecalGroup = (void *)0x01EA9808;
+const void * RTTI_ExtraWaterCurrentZoneData = (void *)0x01EA9830;
+const void * RTTI_ExtraMissingRefIDs = (void *)0x01EA9860;
+const void * RTTI_ExtraCell3D = (void *)0x01EA9890;
+const void * RTTI_ExtraRegionList = (void *)0x01EA98B8;
+const void * RTTI_ExtraCellSkyRegion = (void *)0x01EA98E0;
+const void * RTTI_ExtraCellImageSpace = (void *)0x01EA9910;
+const void * RTTI_ExtraNorthRotation = (void *)0x01EA9940;
+const void * RTTI_ExtraDetachTime = (void *)0x01EA9970;
+const void * RTTI_ExtraCanTalkToPlayer = (void *)0x01EA9998;
+const void * RTTI_ExtraPrimitive = (void *)0x01EA99C8;
+const void * RTTI_ExtraAmmo = (void *)0x01EA99F0;
+const void * RTTI_ExtraMagicLight = (void *)0x01EA9A10;
+const void * RTTI_ExtraFromAlias = (void *)0x01EA9A60;
+const void * RTTI_ExtraOpenCloseActivateRef = (void *)0x01EA9A88;
+const void * RTTI_ExtraTeleportName = (void *)0x01EA9AB8;
+const void * RTTI_ExtraCachedScale = (void *)0x01EA9AE0;
+const void * RTTI_ExtraHotkey = (void *)0x01EA9B08;
+const void * RTTI_ExtraPackageStartLocation = (void *)0x01EA9B30;
+const void * RTTI_ExtraLocation = (void *)0x01EA9B60;
+const void * RTTI_ExtraTresPassPackage = (void *)0x01EA9B88;
+const void * RTTI_ExtraRagDollData = (void *)0x01EA9BB8;
+const void * RTTI_ExtraAttachRef = (void *)0x01EA9BE0;
+const void * RTTI_ExtraAttachRefChildren = (void *)0x01EA9C08;
+const void * RTTI_ExtraAshPileRef = (void *)0x01EA9C38;
+const void * RTTI_ExtraLocationRefType = (void *)0x01EA9C60;
+const void * RTTI_ExtraLeveledItemBase = (void *)0x01EA9C90;
+const void * RTTI_ExtraReflectedRefs = (void *)0x01EA9CC0;
+const void * RTTI_ExtraReflectorRefs = (void *)0x01EA9CF0;
+const void * RTTI_ExtraWaterLightRefs = (void *)0x01EA9D20;
+const void * RTTI_ExtraLitWaterRefs = (void *)0x01EA9D50;
+const void * RTTI_ExtraLevCreaModifier = (void *)0x01EA9D78;
+const void * RTTI_ExtraSpawnContainer = (void *)0x01EA9DA8;
+const void * RTTI_ExtraEmittanceSource = (void *)0x01EA9DD8;
+const void * RTTI_ExtraMultiBoundRef = (void *)0x01EA9E08;
+const void * RTTI_ExtraMultiBound = (void *)0x01EA9E38;
+const void * RTTI_ExtraRoom = (void *)0x01EA9E60;
+const void * RTTI_ExtraFriendHits = (void *)0x01EA9E80;
+const void * RTTI_ExtraStartingWorldOrCell = (void *)0x01EA9EA8;
+const void * RTTI_ExtraHasNoRumors = (void *)0x01EA9ED8;
+const void * RTTI_ExtraTerminalState = (void *)0x01EA9F00;
+const void * RTTI_ExtraModelSwap = (void *)0x01EA9F30;
+const void * RTTI_ExtraRadius = (void *)0x01EA9F58;
+const void * RTTI_ExtraCombatStyle = (void *)0x01EA9F80;
+const void * RTTI_ExtraPackageData = (void *)0x01EA9FA8;
+const void * RTTI_ExtraCollisionData = (void *)0x01EA9FD0;
+const void * RTTI_ExtraGuardedRefData = (void *)0x01EAA000;
+const void * RTTI_ExtraIgnoredBySandbox = (void *)0x01EAA030;
+const void * RTTI_ExtraPromotedRef = (void *)0x01EAA060;
+const void * RTTI_ExtraLargeRefOwnerCells = (void *)0x01EAA088;
+const void * RTTI_ExtraLightData = (void *)0x01EAA0B8;
+const void * RTTI_ExtraAttachedArrows3D = (void *)0x01EAA0E0;
+const void * RTTI_ExtraAlphaCutoff = (void *)0x01EAA110;
+const void * RTTI_ExtraForcedLandingMarker = (void *)0x01EAA138;
+const void * RTTI_ExtraRefrPath = (void *)0x01EAA168;
+const void * RTTI_ExtraCellWaterEnvMap = (void *)0x01EAA190;
+const void * RTTI_ExtraWaterData = (void *)0x01EAA1C0;
+const void * RTTI_ExtraScriptedAnimDependence = (void *)0x01EAA1E8;
+const void * RTTI_ExtraCellMusicType = (void *)0x01EAA220;
+const void * RTTI_ExtraCellAcousticSpace = (void *)0x01EAA250;
+const void * RTTI_ExtraCellWaterType = (void *)0x01EAA280;
+const void * RTTI_ExtraGIDBuffer = (void *)0x01EAA2B0;
+const void * RTTI_ExtraMissingLinkedRefIDs = (void *)0x01EAA688;
+const void * RTTI_NonActorMagicTarget = (void *)0x01EAA6B8;
+const void * RTTI_ExtraMapMarker = (void *)0x01EAA6E8;
+const void * RTTI_ExtraDistantData = (void *)0x01EAA710;
+const void * RTTI_ExtraAnimNoteReceiver = (void *)0x01EAA738;
+const void * RTTI_ExtraLockList = (void *)0x01EAA768;
+const void * RTTI_ExtraPersistentCell = (void *)0x01EAA790;
+const void * RTTI_ExtraRaceData = (void *)0x01EAA7C0;
+const void * RTTI_ExtraAnimGraphManager = (void *)0x01EAA7E8;
+const void * RTTI_ExtraDismemberedLimbs = (void *)0x01EAA818;
+const void * RTTI_ExtraBiped = (void *)0x01EAA848;
+const void * RTTI_ExtraLight = (void *)0x01EA9A38;
+const void * RTTI_ExtraLeveledCreature = (void *)0x01EAA870;
+const void * RTTI_ExtraAction = (void *)0x01EAA8A0;
+const void * RTTI_ExtraShouldWear = (void *)0x01EAA8C8;
+const void * RTTI_ExtraContainerChanges = (void *)0x01EAA8F0;
+const void * RTTI_ExtraPackage = (void *)0x01EAA920;
+const void * RTTI_ExtraPlayerCrimeList = (void *)0x01EAA948;
+const void * RTTI_ExtraRunOncePacks = (void *)0x01EAA978;
+const void * RTTI_ExtraGhost = (void *)0x01EAA9A0;
+const void * RTTI_ExtraSayTopicInfoOnceADay = (void *)0x01EAA9C8;
+const void * RTTI_ExtraPatrolRefInUseData = (void *)0x01EAA9F8;
+const void * RTTI_ExtraFollowerSwimBreadcrumbs = (void *)0x01EAAA28;
+const void * RTTI_ExtraInfoGeneralTopic = (void *)0x01EAAA60;
+const void * RTTI_ExtraSayToTopicInfo = (void *)0x01EAAA90;
+const void * RTTI_ExtraSoul = (void *)0x01EAAAC0;
+const void * RTTI_ExtraResourcesPreload = (void *)0x01EAAAE0;
+const void * RTTI_ExtraPortal = (void *)0x01EAAB10;
+const void * RTTI_ExtraOcclusionShape = (void *)0x01EAAB38;
+const void * RTTI_ExtraEditorRef3DData = (void *)0x01EAAB68;
+const void * RTTI_ExtraEditorRefMoveData = (void *)0x01EAAB98;
+const void * RTTI_ExtraAnimationSequencer = (void *)0x01EAABC8;
+const void * RTTI_ExtraCellGrassData = (void *)0x01EAABF8;
+const void * RTTI_ExtraInteraction = (void *)0x01EAAC28;
+const void * RTTI_ExtraGroupConstraint = (void *)0x01EAAC50;
+const void * RTTI_MultiBoundMarkerData = (void *)0x01EAAC80;
+const void * RTTI_INISettingCollection = (void *)0x01EAACF0;
+const void * RTTI_BSStream = (void *)0x01EAAD60;
+const void * RTTI_InterfacedClass = (void *)0x01EAADA0;
+const void * RTTI_BSTask = (void *)0x01EA8638;
+const void * RTTI_IOTask = (void *)0x01EA8658;
+const void * RTTI_QueuedActor = (void *)0x01EAAF58;
+const void * RTTI_QueuedCharacter = (void *)0x01EAAFD0;
+const void * RTTI_QueuedHead = (void *)0x01EAAFF8;
+const void * RTTI_QueuedHelmet = (void *)0x01EAB020;
+const void * RTTI_AttachDistant3DTask = (void *)0x01EAB118;
+const void * RTTI_QueuedModel = (void *)0x01EAAFA8;
+const void * RTTI_QueuedReference = (void *)0x01EAAF80;
+const void * RTTI_QueuedAnimationObject = (void *)0x01EAB148;
+const void * RTTI_QueuedTempEffect = (void *)0x01EAB178;
+const void * RTTI_BackgroundProcessThread = (void *)0x01EAB1A0;
+const void * RTTI_QueuedTree = (void *)0x01EAB250;
+const void * RTTI_QueuedPlayer = (void *)0x01EAB278;
+const void * RTTI_INIPrefSettingCollection = (void *)0x01EAB2A0;
+const void * RTTI_AddCellGrassTask = (void *)0x01EAB408;
+const void * RTTI_ICellAttachDetachEventSource = (void *)0x01EAB430;
+const void * RTTI_TES = (void *)0x01EAB538;
+const void * RTTI_TES__SystemEventAdapter = (void *)0x01EAB5F0;
+const void * RTTI_BSTempNodeManager = (void *)0x01EAB620;
+const void * RTTI_BGSLoadFormBuffer = (void *)0x01EAB9A0;
+const void * RTTI_BGSStoryManagerBranchNode = (void *)0x01EABA18;
+const void * RTTI_BGSStoryManagerTreeForm = (void *)0x01EABA78;
+const void * RTTI_BGSStoryManagerNodeBase = (void *)0x01EABA48;
+const void * RTTI_Projectile__LaunchData = (void *)0x01EABB28;
+const void * RTTI_BSModelDB__BSModelProcessor = (void *)0x01EABC20;
+const void * RTTI_BGSAttackDataForm = (void *)0x01EABCF0;
+const void * RTTI_BGSBipedModelList = (void *)0x01EABD18;
+const void * RTTI_BGSBipedObjectForm = (void *)0x01EABD40;
+const void * RTTI_BGSBlockBashData = (void *)0x01EABD70;
+const void * RTTI_BGSDestructibleObjectForm = (void *)0x01EA7D80;
+const void * RTTI_BGSEquipType = (void *)0x01EA7D58;
+const void * RTTI_BGSIdleCollection = (void *)0x01EABF08;
+const void * RTTI_BGSKeywordForm = (void *)0x01EA7C48;
+const void * RTTI_BGSMenuDisplayObject = (void *)0x01EA83E8;
+const void * RTTI_BGSMessageIcon = (void *)0x01EA7D08;
+const void * RTTI_BGSOverridePackCollection = (void *)0x01EABF58;
+const void * RTTI_PerkRankVisitor = (void *)0x01EABF88;
+const void * RTTI_BGSPerkRankArray = (void *)0x01EABFB0;
+const void * RTTI_BGSPickupPutdownSounds = (void *)0x01EA7DB0;
+const void * RTTI_BGSSkinForm = (void *)0x01EAC018;
+const void * RTTI_TESActorBaseData = (void *)0x01EAC0B0;
+const void * RTTI_TESAIForm = (void *)0x01EAC090;
+const void * RTTI_TESAttackDamageForm = (void *)0x01EAC0D8;
+const void * RTTI_TESModelRDT = (void *)0x01EAC400;
+const void * RTTI_TESBipedModelForm = (void *)0x01EAAE88;
+const void * RTTI_TESContainer = (void *)0x01EAC108;
+const void * RTTI_TESDescription = (void *)0x01EA8C08;
+const void * RTTI_TESEnchantableForm = (void *)0x01EA84C8;
+const void * RTTI_IFormFactory__IFactoryVisitor = (void *)0x01EAC428;
+const void * RTTI_TESForm = (void *)0x01EA7B50;
+const void * RTTI_BSStorage = (void *)0x01EAC490;
+const void * RTTI_BSMemStorage = (void *)0x01EAC4B0;
+const void * RTTI_BSScript__IHandleReaderWriter = (void *)0x01EAC4D8;
+const void * RTTI_SkyrimScript__BaseHandleReaderWriter = (void *)0x01EAC510;
+const void * RTTI_SkyrimScript__DataFileHandleReaderWriter = (void *)0x01EAC550;
+const void * RTTI_BSVMLoadTask = (void *)0x01EAC600;
+const void * RTTI_TESHealthForm = (void *)0x01EAC130;
+const void * RTTI_TESIcon = (void *)0x01EA7CC0;
+const void * RTTI_TESImageSpaceModifiableForm = (void *)0x01EAC248;
+const void * RTTI_TESLeveledList = (void *)0x01EAC158;
+const void * RTTI_TESModel = (void *)0x01EA7CA0;
+const void * RTTI_TESModelLODList = (void *)0x01EAC2C0;
+const void * RTTI_TESModelTextureSwap = (void *)0x01EA7C70;
+const void * RTTI_TESProduceForm = (void *)0x01EAC180;
+const void * RTTI_TESQualityForm = (void *)0x01EAC1A8;
+const void * RTTI_TESRaceForm = (void *)0x01EAC1D0;
+const void * RTTI_TESReactionForm = (void *)0x01EAC220;
+const void * RTTI_TESSpellList = (void *)0x01EAC1F8;
+const void * RTTI_TESTexture = (void *)0x01EA7CE0;
+const void * RTTI_TESValueForm = (void *)0x01EA8610;
+const void * RTTI_TESWeightForm = (void *)0x01EA7D30;
+const void * RTTI_ActionInput = (void *)0x01EAC788;
+const void * RTTI_BGSAnimSoundStateManager = (void *)0x01EAC7B0;
+const void * RTTI_BSAttachTechniques__BSAttachTechnique = (void *)0x01EACA08;
+const void * RTTI_BGSAttachTechniquesUtil__ProcessTechniquesFunctor = (void *)0x01EACA50;
+const void * RTTI_BGSAttachTechniquesUtil__AttachTechniquesFunctor = (void *)0x01EACAA0;
+const void * RTTI_BGSAttachTechniquesUtil__DetachTechniquesFunctor = (void *)0x01EACAF0;
+const void * RTTI_BGSParticleArrayAttach = (void *)0x01EACB38;
+const void * RTTI_BGSParticleArrayAttach__EmitterPolicy = (void *)0x01EACB68;
+const void * RTTI_BGSParticleArrayAttach__CollectEmitterPolicy = (void *)0x01EACBB0;
+const void * RTTI_BGSParticleArrayAttach__ClearEmitterPolicy = (void *)0x01EACC00;
+const void * RTTI_BGSHavokGeometryAttach = (void *)0x01EACC40;
+const void * RTTI_BGSHavokGeometryAttach__ActionPolicy = (void *)0x01EACC70;
+const void * RTTI_BGSHavokGeometryAttach__AttachPolicy = (void *)0x01EACCB0;
+const void * RTTI_BGSHavokGeometryAttach__DetachPolicy = (void *)0x01EACCF0;
+const void * RTTI_BGSNamedNodeAttach = (void *)0x01EACD30;
+const void * RTTI_BGSNamedNodeAttach__ActionPolicy = (void *)0x01EACD60;
+const void * RTTI_BGSNamedNodeAttach__AttachPolicy = (void *)0x01EACD98;
+const void * RTTI_BGSNamedNodeAttach__DetachPolicy = (void *)0x01EACDD0;
+const void * RTTI_BGSMultiTechniqueAttach = (void *)0x01EACE08;
+const void * RTTI_BGSMultiTechniqueAttach__ActionPolicy = (void *)0x01EACE38;
+const void * RTTI_BGSMultiTechniqueAttach__AttachPolicy = (void *)0x01EACE78;
+const void * RTTI_BGSMultiTechniqueAttach__DetachPolicy = (void *)0x01EACEB8;
+const void * RTTI_hkpRayHitCollector = (void *)0x01EACEF8;
+const void * RTTI_hkpAllRayHitTempCollector = (void *)0x01EACF28;
+const void * RTTI_BGSDecalNode = (void *)0x01EACF58;
+const void * RTTI_QueuedPromoteReferencesTask = (void *)0x01EACF80;
+const void * RTTI_NiProperty = (void *)0x01EACFB8;
+const void * RTTI_NiAlphaProperty = (void *)0x01EACFE0;
+const void * RTTI_BSResource__Location = (void *)0x01EAD008;
+const void * RTTI_BSResource__LooseFileLocation = (void *)0x01EAD098;
+const void * RTTI_BGSQueuedGrassModelHandles = (void *)0x01EAD0D0;
+const void * RTTI_NiRefObject = (void *)0x01EAB310;
+const void * RTTI_BGSPrimitive = (void *)0x01EAD108;
+const void * RTTI_BSPortal = (void *)0x01EAD158;
+const void * RTTI_BGSPrimitiveLine = (void *)0x01EAD1A0;
+const void * RTTI_BGSPrimitivePlane = (void *)0x01EAD1F0;
+const void * RTTI_BGSPrimitiveBox = (void *)0x01EAD1C8;
+const void * RTTI_BGSPrimitiveSphere = (void *)0x01EAD218;
+const void * RTTI_BSMultiBoundAABB = (void *)0x01EAD248;
+const void * RTTI_BSMultiBoundOBB = (void *)0x01EAD298;
+const void * RTTI_BSMultiBoundSphere = (void *)0x01EAD2C0;
+const void * RTTI_BSShaderProperty__ForEachVisitor = (void *)0x01EAD2F0;
+const void * RTTI_BGSSceneInfo = (void *)0x01EAD3C8;
+const void * RTTI_BGSSceneInfo__TextureUse = (void *)0x01EAD3F0;
+const void * RTTI_BGSTextureUseMap__TextureUse = (void *)0x01EAD4F8;
+const void * RTTI_BSAnimationGraphChannel = (void *)0x01EAD530;
+const void * RTTI_BSAnimGroupSequence = (void *)0x01EAD600;
+const void * RTTI_BSAnimNoteReceiver = (void *)0x01EAD660;
+const void * RTTI_IBSAnimNoteReceiver = (void *)0x01EAD690;
+const void * RTTI_GridArray = (void *)0x01EAD758;
+const void * RTTI_GridCellArray = (void *)0x01EAD778;
+const void * RTTI_TESActionData = (void *)0x01EAD7A0;
+const void * RTTI_InventoryUtils__ItemFilter = (void *)0x01EAD818;
+const void * RTTI_InventoryChanges__IItemChangeVisitor = (void *)0x01EAD848;
+const void * RTTI_BGSActionData = (void *)0x01EAD7C8;
+const void * RTTI_Inventory__StatInventoryVisitor = (void *)0x01EAD888;
+const void * RTTI_FindByEffectSettingFunctor = (void *)0x01EAD980;
+const void * RTTI_BSExternalAudioIO__ExternalIOInterface = (void *)0x01EADB28;
+const void * RTTI_LipSynchAnimDB__LipAudioInterface = (void *)0x01EADB68;
+const void * RTTI_TESCameraState = (void *)0x01EAE0D0;
+const void * RTTI_LocalMapCamera = (void *)0x01EAE0F8;
+const void * RTTI_LocalMapCamera__DefaultState = (void *)0x01EAE140;
+const void * RTTI_BSSplatterExtraData = (void *)0x01EAE1A0;
+const void * RTTI_TESRegion = (void *)0x01EAE268;
+const void * RTTI_TESRegionData = (void *)0x01EAE210;
+const void * RTTI_TESRegionDataGrass = (void *)0x01EAE288;
+const void * RTTI_TESRegionDataLandscape = (void *)0x01EAE2B8;
+const void * RTTI_TESRegionDataManager = (void *)0x01EAE2E8;
+const void * RTTI_TESRegionDataMap = (void *)0x01EAE318;
+const void * RTTI_TESRegionDataObjects = (void *)0x01EAE340;
+const void * RTTI_TESRegionDataSound = (void *)0x01EAE370;
+const void * RTTI_TESRegionDataWeather = (void *)0x01EAE238;
+const void * RTTI_TESRegionObjectBase = (void *)0x01EAE3A0;
+const void * RTTI_TESRegionGrassObject = (void *)0x01EAE3D0;
+const void * RTTI_TESRegionGrassObjectList = (void *)0x01EAE400;
+const void * RTTI_TESRegionList = (void *)0x01EAE470;
+const void * RTTI_TESRegionNoiseFunction = (void *)0x01EAE4D0;
+const void * RTTI_TESRegionObject = (void *)0x01EAE500;
+const void * RTTI_TESRegionObjectList = (void *)0x01EAE550;
+const void * RTTI_BGSAddonNode = (void *)0x01EAB7D0;
+const void * RTTI_BGSAddonNodeSoundHandleExtra = (void *)0x01EAE658;
+const void * RTTI_BGSApparatus = (void *)0x01EAE728;
+const void * RTTI_BGSArtObject = (void *)0x01EA7EB0;
+const void * RTTI_BGSArtObjectCloneTask = (void *)0x01EAE7E8;
+const void * RTTI_BGSConstructibleObject = (void *)0x01EAE940;
+const void * RTTI_InventoryUtils__QuestItemFilter = (void *)0x01EAE970;
+const void * RTTI_BGSDebris = (void *)0x01EABD98;
+const void * RTTI_BGSPreloadable = (void *)0x01EAEAE8;
+const void * RTTI_BGSExplosion = (void *)0x01EA7F00;
+const void * RTTI_BGSHazard = (void *)0x01EAEC40;
+const void * RTTI_BGSLensFlare = (void *)0x01EAECF8;
+const void * RTTI_BSLensFlareSpriteRenderData = (void *)0x01EAED50;
+const void * RTTI_BGSLensFlareSprite = (void *)0x01EAED88;
+const void * RTTI_BGSVolumetricLighting = (void *)0x01EAEE70;
+const void * RTTI_BGSMovableStatic = (void *)0x01EAEF88;
+const void * RTTI_BGSOutfit = (void *)0x01EAF040;
+const void * RTTI_BGSProjectile = (void *)0x01EA7F28;
+const void * RTTI_BGSStaticCollection = (void *)0x01EAF1C8;
+const void * RTTI_BGSTalkingActivator = (void *)0x01EAF2D8;
+const void * RTTI_TESAmmo = (void *)0x01EAA468;
+const void * RTTI_TESCombatStyle = (void *)0x01EAA548;
+const void * RTTI_TESEffectShader = (void *)0x01EA7ED8;
+const void * RTTI_BSParticleShaderGeometry = (void *)0x01EAF598;
+const void * RTTI_TESFlora = (void *)0x01EAF680;
+const void * RTTI_TESFurniture = (void *)0x01EAF738;
+const void * RTTI_TESGrass = (void *)0x01EAF7F0;
+const void * RTTI_TESKey = (void *)0x01EAA328;
+const void * RTTI_TESLevCharacter = (void *)0x01EAF948;
+const void * RTTI_TESLevItem = (void *)0x01EAC2E8;
+const void * RTTI_TESLevSpell = (void *)0x01EAC740;
+const void * RTTI_TESObjectLIGH = (void *)0x01EA83C0;
+const void * RTTI_TESBoundObject = (void *)0x01EA7BD8;
+const void * RTTI_TESObject = (void *)0x01EA7C00;
+const void * RTTI_TESBoundAnimObject = (void *)0x01EAF308;
+const void * RTTI_TESObjectACTI = (void *)0x01EAB860;
+const void * RTTI_BGSOpenCloseForm = (void *)0x01EAF338;
+const void * RTTI_TESObjectANIO = (void *)0x01EAFC68;
+const void * RTTI_TESObjectARMA = (void *)0x01EAFD28;
+const void * RTTI_TESObjectARMO = (void *)0x01EAC040;
+const void * RTTI_TESObjectBOOK = (void *)0x01EAFE88;
+const void * RTTI_TESObjectCONT = (void *)0x01EAFF78;
+const void * RTTI_TESObjectDOOR = (void *)0x01EAB900;
+const void * RTTI_IFadeDoneCallback = (void *)0x01EB0038;
+const void * RTTI_TESObjectMISC = (void *)0x01EAB8D8;
+const void * RTTI_TESObjectSTAT = (void *)0x01EAB8B0;
+const void * RTTI_TESObjectTREE = (void *)0x01EB02B8;
+const void * RTTI_TESObjectWEAP = (void *)0x01EAB818;
+const void * RTTI_TESSoulGem = (void *)0x01EB0410;
+const void * RTTI_BGSEncounterZone = (void *)0x01EAA440;
+const void * RTTI_QueuedPromoteLargeReferencesTask = (void *)0x01EB0510;
+const void * RTTI_BGSLightingTemplate = (void *)0x01EB05F8;
+const void * RTTI_BGSLocation = (void *)0x01EB04E8;
+const void * RTTI_QueuedPromoteLocationReferencesTask = (void *)0x01EB06C0;
+const void * RTTI_BGSLocationRefType = (void *)0x01EAA3C0;
+const void * RTTI_BGSReferenceEffect = (void *)0x01EA8390;
+const void * RTTI_BGSShaderParticleGeometryData = (void *)0x01EB0918;
+const void * RTTI_BSParticleShaderEmitter = (void *)0x01EB0950;
+const void * RTTI_BSParticleShaderCubeEmitter = (void *)0x01EB0980;
+const void * RTTI_BSParticleShaderSnowEmitter = (void *)0x01EB09B8;
+const void * RTTI_BSParticleShaderRainEmitter = (void *)0x01EB09F0;
+const void * RTTI_CellLoaderTask = (void *)0x01EB0A28;
+const void * RTTI_ImageSpaceModifierInstanceForm = (void *)0x01EB0A50;
+const void * RTTI_ImageSpaceModifierInstance = (void *)0x01EB0A88;
+const void * RTTI_ImageSpaceModifierInstanceTemp = (void *)0x01EB0AC0;
+const void * RTTI_ImageSpaceModifierInstanceDOF = (void *)0x01EB0AF8;
+const void * RTTI_ImageSpaceModifierInstanceRB = (void *)0x01EB0B30;
+const void * RTTI_TESClimate = (void *)0x01EB0C28;
+const void * RTTI_TESImageSpace = (void *)0x01EAA348;
+const void * RTTI_NiFloatData = (void *)0x01EB0DA0;
+const void * RTTI_TESImageSpaceModifier = (void *)0x01EA8340;
+const void * RTTI_NiColorData = (void *)0x01EB0DC8;
+const void * RTTI_hkBaseObject = (void *)0x01EB0E68;
+const void * RTTI_hkReferencedObject = (void *)0x01EB0E38;
+const void * RTTI_TESChildCell = (void *)0x01EB0E90;
+const void * RTTI_TESObjectLAND = (void *)0x01EB0EB8;
+const void * RTTI_hkpMoppCode = (void *)0x01EB0EE0;
+const void * RTTI_TESLandTexture = (void *)0x01EAE528;
+const void * RTTI_hkpWorldCinfo = (void *)0x01EB1088;
+const void * RTTI_hkpEntityListener = (void *)0x01EB10B0;
+const void * RTTI_CheckWithinMultiBoundTask = (void *)0x01EB1100;
+const void * RTTI_ExtraProcessMiddleLow = (void *)0x01EB1130;
+const void * RTTI_TESObjectCELL = (void *)0x01EAA300;
+const void * RTTI_TESObjectCELL__IDecalRefFunctor = (void *)0x01EB1650;
+const void * RTTI_TESWindListener = (void *)0x01EB1800;
+const void * RTTI_bhkSerializable = (void *)0x01EB1AD8;
+const void * RTTI_hkpShape = (void *)0x01EB1B28;
+const void * RTTI_bhkShape = (void *)0x01EB1B48;
+const void * RTTI_BSHandleRefObject = (void *)0x01EB1B68;
+const void * RTTI_TESObjectREFRDef__ILinkedReferenceFunctor = (void *)0x01EB1B90;
+const void * RTTI_BGSWaterCollisionManager__bhkPlaceableWater = (void *)0x01EB1C20;
+const void * RTTI_BGSWaterCollisionManager__bhkWaterfall = (void *)0x01EB1CD8;
+const void * RTTI_hkpPhantomCallbackShape = (void *)0x01EB1C68;
+const void * RTTI_bhkEntity = (void *)0x01EB1D18;
+const void * RTTI_bhkPhantom = (void *)0x01EB1BF8;
+const void * RTTI_bhkAabbPhantom = (void *)0x01EB1BD0;
+const void * RTTI_BGSWaterCollisionManager__BGSWaterUpdateI = (void *)0x01EB1C98;
+const void * RTTI_bhkRigidBody = (void *)0x01EAEAC0;
+const void * RTTI_TESObjectREFR = (void *)0x01EAA418;
+const void * RTTI_bhkSimpleShapePhantom = (void *)0x01EB1DB0;
+const void * RTTI_bhkCollisionObject = (void *)0x01EB1E08;
+const void * RTTI_bhkAcousticSpacePhantomCallbackShape = (void *)0x01EB1EA0;
+const void * RTTI_bhkSphereRepShape = (void *)0x01EB1EE0;
+const void * RTTI_bhkConvexShape = (void *)0x01EB1F08;
+const void * RTTI_bhkPCollisionObject = (void *)0x01EB1F30;
+const void * RTTI_bhkShapePhantom = (void *)0x01EB1DE0;
+const void * RTTI_bhkSphereShape = (void *)0x01EB1F60;
+const void * RTTI_ReferenceEffectController = (void *)0x01EB1F88;
+const void * RTTI_OwnedController = (void *)0x01EB1FB8;
+const void * RTTI_OwnedCameraEffectController = (void *)0x01EB1FE0;
+const void * RTTI_bhkBoxShape = (void *)0x01EB2018;
+const void * RTTI_IAnimationStreamWrite = (void *)0x01EB21F8;
+const void * RTTI_IAnimationStreamRead = (void *)0x01EB2228;
+const void * RTTI_AnimationStreamLoadGame = (void *)0x01EB2258;
+const void * RTTI_AnimationStreamSaveGame = (void *)0x01EB2288;
+const void * RTTI_REFREventCallbacks__IEventCallback = (void *)0x01EB22B8;
+const void * RTTI_REFREventCallbacks__IEventCallbackFactory = (void *)0x01EB22F0;
+const void * RTTI_ExtraUsedMarkers = (void *)0x01EB2330;
+const void * RTTI_ExtraReservedMarkers = (void *)0x01EB2358;
+const void * RTTI_TESObjectREFRSync__REFRSyncController = (void *)0x01EB2450;
+const void * RTTI_TESWaterForm = (void *)0x01EAA398;
+const void * RTTI_TESWeather = (void *)0x01EB0C00;
+const void * RTTI_TESTexture1024 = (void *)0x01EB2610;
+const void * RTTI_TESWorldSpace = (void *)0x01EAA2D8;
+const void * RTTI_BGSAcousticSpace = (void *)0x01EAA370;
+const void * RTTI_NiFormArray = (void *)0x01EB28C8;
+const void * RTTI_BGSCameraPath = (void *)0x01EB2878;
+const void * RTTI_BGSCameraShot = (void *)0x01EB28A0;
+const void * RTTI_BGSCollisionLayer = (void *)0x01EAF0F8;
+const void * RTTI_BGSColorForm = (void *)0x01EB2C18;
+const void * RTTI_BGSDefaultObjectManager = (void *)0x01EB2C40;
+const void * RTTI_BGSFootstep = (void *)0x01EB2D50;
+const void * RTTI_BGSFootstepSet = (void *)0x01EB2E28;
+const void * RTTI_BGSImpactData = (void *)0x01EB2EE8;
+const void * RTTI_BGSImpactDataSet = (void *)0x01EA7E88;
+const void * RTTI_BGSListForm = (void *)0x01EA84F8;
+const void * RTTI_BSMaterialObject = (void *)0x01EB31E8;
+const void * RTTI_BGSMaterialObject = (void *)0x01EB3210;
+const void * RTTI_BGSMaterialType = (void *)0x01EB2558;
+const void * RTTI_BGSMenuIcon = (void *)0x01EB3380;
+const void * RTTI_BGSMessage = (void *)0x01EAA600;
+const void * RTTI_BGSMusicPaletteTrack = (void *)0x01EB3618;
+const void * RTTI_BGSMusicSilenceTrack = (void *)0x01EB3670;
+const void * RTTI_BGSMusicSingleTrack = (void *)0x01EB3998;
+const void * RTTI_BSIMusicTrack = (void *)0x01EB35F0;
+const void * RTTI_BGSMusicTrack = (void *)0x01EB3648;
+const void * RTTI_BGSMusicTrackFormWrapper = (void *)0x01EB3A80;
+const void * RTTI_BGSMusicType = (void *)0x01EAA3F0;
+const void * RTTI_BSIMusicType = (void *)0x01EB3B48;
+const void * RTTI_BSIReverbType = (void *)0x01EB3C18;
+const void * RTTI_BGSReverbParameters = (void *)0x01EB27F8;
+const void * RTTI_BSISoundCategory = (void *)0x01EB3D10;
+const void * RTTI_BGSSoundCategory = (void *)0x01EB3CE8;
+const void * RTTI_BGSSoundDescriptorForm = (void *)0x01EB3DF0;
+const void * RTTI_BSISoundDescriptor = (void *)0x01EB3E20;
+const void * RTTI_BSISoundOutputModel = (void *)0x01EB3EF8;
+const void * RTTI_BGSSoundOutput = (void *)0x01EB3F28;
+const void * RTTI_BSISoundOutputModel__BSIAttenuationCharacteristics = (void *)0x01EB3F50;
+const void * RTTI_BGSSoundOutput__DynamicAttenuationCharacteristics = (void *)0x01EB3FA0;
+const void * RTTI_BSISoundDescriptor__BSIPlaybackCharacteristics = (void *)0x01EB4220;
+const void * RTTI_BGSSoundDescriptor = (void *)0x01EB4268;
+const void * RTTI_BGSStandardSoundDef = (void *)0x01EB4298;
+const void * RTTI_BGSStandardSoundDef__SoundPlaybackCharacteristics = (void *)0x01EB42D0;
+const void * RTTI_BGSTextureSet = (void *)0x01EAC688;
+const void * RTTI_BSTextureSet = (void *)0x01EB43B0;
+const void * RTTI_BSShaderTextureSet = (void *)0x01EB43D8;
+const void * RTTI_IVisitProcedures = (void *)0x01EB4408;
+const void * RTTI_MiscStatManager__IMiscStatVisitor = (void *)0x01EB4430;
+const void * RTTI_MiscStatManager__FindStatByCRC = (void *)0x01EB4468;
+const void * RTTI_BSScript__IForEachScriptObjectFunctor = (void *)0x01EB44A0;
+const void * RTTI_TESGlobal = (void *)0x01EA8CC0;
+const void * RTTI_TESLoadScreen = (void *)0x01EB4658;
+const void * RTTI_Script = (void *)0x01EB4710;
+const void * RTTI_BSAnimGraphVisit__BShkbVisitor = (void *)0x01EB47B0;
+const void * RTTI_MagicTarget__ForEachActiveEffectVisitor = (void *)0x01EB4A48;
+const void * RTTI_TESObjectREFRDef__IAliasFunctor = (void *)0x01EB4A88;
+const void * RTTI_BSScript__IFunctionArguments = (void *)0x01EB4B40;
+const void * RTTI_BSScript__ZeroFunctionArguments = (void *)0x01EB4B78;
+const void * RTTI_MobIterOperator = (void *)0x01EB4BB0;
+const void * RTTI_TESShout = (void *)0x01EAC768;
+const void * RTTI_TESSound = (void *)0x01EB4F00;
+const void * RTTI_TESWordOfPower = (void *)0x01EB4FC8;
+const void * RTTI_BGSAction = (void *)0x01EB5080;
+const void * RTTI_BGSAssociationType = (void *)0x01EB5148;
+const void * RTTI_TESModelPSA = (void *)0x01EB5178;
+const void * RTTI_BGSBodyPartData = (void *)0x01EB5270;
+const void * RTTI_BGSDialogueBranch = (void *)0x01EAA4F8;
+const void * RTTI_PerkEntryVisitor = (void *)0x01EB53F8;
+const void * RTTI_BGSEntryPointFunctionData = (void *)0x01EB5460;
+const void * RTTI_BGSEntryPointFunctionDataOneValue = (void *)0x01EB5490;
+const void * RTTI_BGSEntryPointFunctionDataTwoValue = (void *)0x01EB54C8;
+const void * RTTI_BGSEntryPointFunctionDataLeveledList = (void *)0x01EB5500;
+const void * RTTI_BGSEntryPointFunctionDataSpellItem = (void *)0x01EB5540;
+const void * RTTI_BGSEntryPointFunctionDataBooleanGraphVariable = (void *)0x01EB5580;
+const void * RTTI_BGSEntryPointFunctionDataText = (void *)0x01EB55C8;
+const void * RTTI_BGSEntryPointFunctionDataActivateChoice = (void *)0x01EB5600;
+const void * RTTI_BGSEquipSlot = (void *)0x01EB56D8;
+const void * RTTI_BGSHeadPart = (void *)0x01EB5790;
+const void * RTTI_TESModelTri = (void *)0x01EB57B8;
+const void * RTTI_BGSIdleMarker = (void *)0x01EB5878;
+const void * RTTI_BGSKeyword = (void *)0x01EAA5D8;
+const void * RTTI_BGSBaseAlias = (void *)0x01EB5930;
+const void * RTTI_BGSLocAlias = (void *)0x01EB5958;
+const void * RTTI_BGSMovementType = (void *)0x01EB5A28;
+const void * RTTI_BGSNote = (void *)0x01EB4730;
+const void * RTTI_BGSPerk = (void *)0x01EA8370;
+const void * RTTI_BGSPerkEntry = (void *)0x01EB5B70;
+const void * RTTI_BGSQuestPerkEntry = (void *)0x01EB5B98;
+const void * RTTI_BGSAbilityPerkEntry = (void *)0x01EB5BC0;
+const void * RTTI_BGSEntryPointPerkEntry = (void *)0x01EB5BF0;
+const void * RTTI_BGSRagdoll = (void *)0x01EB5248;
+const void * RTTI_BGSRefAlias = (void *)0x01EB5CB0;
+const void * RTTI_BGSRelationship = (void *)0x01EB5D88;
+const void * RTTI_BGSScene = (void *)0x01EAA598;
+const void * RTTI_BGSSceneAction = (void *)0x01EB5EA0;
+const void * RTTI_BGSSceneActionDialogue = (void *)0x01EB5EC8;
+const void * RTTI_BGSSceneActionPackage = (void *)0x01EB5EF8;
+const void * RTTI_BGSSceneActionTimer = (void *)0x01EB5FE8;
+const void * RTTI_BGSVoiceType = (void *)0x01EAB888;
+const void * RTTI_Reset3DMobIterator = (void *)0x01EB6178;
+const void * RTTI_TESAnimGroup = (void *)0x01EB61A8;
+const void * RTTI_TESClass = (void *)0x01EB6260;
+const void * RTTI_TESEyes = (void *)0x01EAB840;
+const void * RTTI_TESFaction = (void *)0x01EAA520;
+const void * RTTI_TESIdleForm = (void *)0x01EABF30;
+const void * RTTI_ActorValueOwner = (void *)0x01EB6470;
+const void * RTTI_TESActorBase = (void *)0x01EAA570;
+const void * RTTI_TESNPC = (void *)0x01EAB928;
+const void * RTTI_BSFaceGenModelExtraData = (void *)0x01EB64D8;
+const void * RTTI_TESQuest = (void *)0x01EAA5B8;
+const void * RTTI_QueuedPromoteQuestTask = (void *)0x01EB6610;
+const void * RTTI_TESRace = (void *)0x01EAC720;
+const void * RTTI_BGSTextureModel = (void *)0x01EB6790;
+const void * RTTI_BGSBehaviorGraphModel = (void *)0x01EB67B8;
+const void * RTTI_AttackAnimationArrayMap = (void *)0x01EB67E8;
+const void * RTTI_TESTopic = (void *)0x01EAA4D8;
+const void * RTTI_TESTopicInfo = (void *)0x01EAA4B0;
+const void * RTTI_bhkEntityListener = (void *)0x01EB10D8;
+const void * RTTI_BGSAcousticSpaceListener = (void *)0x01EB71C8;
+const void * RTTI_TargetEntry = (void *)0x01EB7290;
+const void * RTTI_ZoneEntry = (void *)0x01EB71F8;
+const void * RTTI_BGSZoneTargetListener = (void *)0x01EB72B8;
+const void * RTTI_TrapTargetEntry = (void *)0x01EB72E8;
+const void * RTTI_bhkAction = (void *)0x01EB7330;
+const void * RTTI_bhkCartTether = (void *)0x01EB7350;
+const void * RTTI_hkConstraintCinfo = (void *)0x01EB7378;
+const void * RTTI_bhkConstraint = (void *)0x01EB73D0;
+const void * RTTI_hkPrismaticConstraintCinfo = (void *)0x01EB73F8;
+const void * RTTI_bhkPrismaticConstraint = (void *)0x01EB7430;
+const void * RTTI_bhkUnaryAction = (void *)0x01EB7488;
+const void * RTTI_CellMopp = (void *)0x01EB7590;
+const void * RTTI_BSTasklet = (void *)0x01EB75B0;
+const void * RTTI_BSTaskletData = (void *)0x01EB75D0;
+const void * RTTI_BSWin32TaskletData = (void *)0x01EB75F8;
+const void * RTTI_bhkBvTreeShape = (void *)0x01EB7628;
+const void * RTTI_bhkTriSampledHeightFieldBvTreeShape = (void *)0x01EB7650;
+const void * RTTI_CellMopp__HeightFieldWeldingTasklet = (void *)0x01EB7758;
+const void * RTTI_hkpContactListener = (void *)0x01EB7798;
+const void * RTTI_bhkContactListener = (void *)0x01EB77C8;
+const void * RTTI_bhkBackfaceContactListener = (void *)0x01EB77F8;
+const void * RTTI_FOCollisionListener = (void *)0x01EB7830;
+const void * RTTI_hkpIslandActivationListener = (void *)0x01EB7A20;
+const void * RTTI_FOIslandActivationListener = (void *)0x01EB7A58;
+const void * RTTI_hkStreamWriter = (void *)0x01EB7A90;
+const void * RTTI_hkError = (void *)0x01EB7AB8;
+const void * RTTI_hkStreamReader = (void *)0x01EB7B08;
+const void * RTTI_hkFileSystem = (void *)0x01EB7B30;
+const void * RTTI_HavokStreambufReader = (void *)0x01EB7B90;
+const void * RTTI_HavokStreambufWriter = (void *)0x01EB7BC0;
+const void * RTTI_HavokFileStreambufReader = (void *)0x01EB7BF0;
+const void * RTTI_HavokFileStreambufWriter = (void *)0x01EB7C20;
+const void * RTTI_hkNativeFileSystem = (void *)0x01EB7C50;
+const void * RTTI_HavokStreambufFactory = (void *)0x01EB7C80;
+const void * RTTI_HavokError = (void *)0x01EB7CB0;
+const void * RTTI_hkpCdPointCollector = (void *)0x01EB7CD8;
+const void * RTTI_hkpAllCdPointCollector = (void *)0x01EB7D08;
+const void * RTTI_LoadedAreaBound = (void *)0x01EB7D38;
+const void * RTTI_RagdollFurnitureListener = (void *)0x01EB7D60;
+const void * RTTI_hkpClosestRayHitCollector = (void *)0x01EB7DE0;
+const void * RTTI_SpecificItemCollector = (void *)0x01EB7E10;
+const void * RTTI_hkpPhantomListener = (void *)0x01EB7E40;
+const void * RTTI_hkpCdBodyPairCollector = (void *)0x01EB7E70;
+const void * RTTI_bhkTrapListener = (void *)0x01EB7EA0;
+const void * RTTI_TrapEntry = (void *)0x01EB7EC8;
+const void * RTTI_TriggerEntry = (void *)0x01EB7EE8;
+const void * RTTI_TESTrapListener = (void *)0x01EB7FE8;
+const void * RTTI_hkpAllCdBodyPairTempCollector = (void *)0x01EB8010;
+const void * RTTI_hkpAllCdPointTempCollector = (void *)0x01EB8048;
+const void * RTTI_FindTriangleForLocationFilter = (void *)0x01EB8080;
+const void * RTTI_FindTriangleForLocationFilterCheckDeltaZ = (void *)0x01EB80B8;
+const void * RTTI_Atmosphere = (void *)0x01EB80F8;
+const void * RTTI_Clouds = (void *)0x01EB8140;
+const void * RTTI_Moon = (void *)0x01EB8160;
+const void * RTTI_BSGeometryListCullingProcess = (void *)0x01EB8180;
+const void * RTTI_Precipitation = (void *)0x01EB8208;
+const void * RTTI_Sky = (void *)0x01EB8230;
+const void * RTTI_TESWeather__SkyStaticFunctor = (void *)0x01EB8250;
+const void * RTTI_SkyEffectController = (void *)0x01EB8288;
+const void * RTTI_SkyStaticFindFunctor = (void *)0x01EB82B8;
+const void * RTTI_TempLoadGameBuffer = (void *)0x01EB82E8;
+const void * RTTI_SkyObject = (void *)0x01EB8120;
+const void * RTTI_Stars = (void *)0x01EB8318;
+const void * RTTI_NiBillboardNode = (void *)0x01EB8338;
+const void * RTTI_Sun = (void *)0x01EB8360;
+const void * RTTI_BShkNonTransformController = (void *)0x01EB83B8;
+const void * RTTI_BShkFloatController = (void *)0x01EB83F0;
+const void * RTTI_BGShkPhonemeController = (void *)0x01EB8420;
+const void * RTTI_BSFaceGenAnimationData = (void *)0x01EB8678;
+const void * RTTI_FutBinaryFileC = (void *)0x01EB86A8;
+const void * RTTI_BSResourceFaceGenBinaryFile = (void *)0x01EB86D0;
+const void * RTTI_BSFaceGenKeyframe = (void *)0x01EB9190;
+const void * RTTI_BSFaceGenKeyframeExclusive = (void *)0x01EB91B8;
+const void * RTTI_BSFaceGenKeyframeMultiple = (void *)0x01EB91F0;
+const void * RTTI_BSFaceGenDB__TRI__QueuedHandles = (void *)0x01EB9220;
+const void * RTTI_BSFaceGenModel = (void *)0x01EB9328;
+const void * RTTI_BSFaceGenModelMap__Entry = (void *)0x01EB9350;
+const void * RTTI_BSFaceGenMorphData = (void *)0x01EB9380;
+const void * RTTI_BSFaceGenMorphDataHead = (void *)0x01EB93B0;
+const void * RTTI_BSFaceGenMorphDataHair = (void *)0x01EB93E0;
+const void * RTTI_BSFaceGenBaseMorphExtraData = (void *)0x01EB9410;
+const void * RTTI_BSFaceGenNiNode = (void *)0x01EB94A8;
+const void * RTTI_BSFadeNodeCuller = (void *)0x01EB94D0;
+const void * RTTI_ActorValueInfo = (void *)0x01EB9538;
+const void * RTTI_BGSSkillPerkTreeNode = (void *)0x01EB9560;
+const void * RTTI_IAIWorldLocation = (void *)0x01EB9590;
+const void * RTTI_BGSAIWorldLocation = (void *)0x01EB95B8;
+const void * RTTI_BGSAIWorldLocationRefRadius = (void *)0x01EB95E8;
+const void * RTTI_BGSAIWorldLocationPointRadius = (void *)0x01EB9680;
+const void * RTTI_BGSAIWorldLocationInteriorCell = (void *)0x01EB9720;
+const void * RTTI_BGSAttackDataMap = (void *)0x01EB97C0;
+const void * RTTI_BGSAttackData = (void *)0x01EB97E8;
+const void * RTTI_IAITarget = (void *)0x01EB9878;
+const void * RTTI_BGSPackageDataBool = (void *)0x01EBA668;
+const void * RTTI_BGSPackageDataFloat = (void *)0x01EB9898;
+const void * RTTI_BGSPackageDataInt = (void *)0x01EB9968;
+const void * RTTI_BGSPackageDataRefOLD = (void *)0x01EB9A28;
+const void * RTTI_BGSPackageDataLocation = (void *)0x01EB9A58;
+const void * RTTI_BGSPackageDataTargetSelector = (void *)0x01EB9A88;
+const void * RTTI_IPackageDataAIWorldLocationHandle = (void *)0x01EB9810;
+const void * RTTI_IPackageData = (void *)0x01EBA640;
+const void * RTTI_IAIWorldLocationHandle = (void *)0x01EB9848;
+const void * RTTI_BGSPackageDataLocationWrapper = (void *)0x01EBAAA8;
+const void * RTTI_BGSPackageDataObjectList = (void *)0x01EBAC78;
+const void * RTTI_ObjectListItem = (void *)0x01EBACA8;
+const void * RTTI_BGSPackageDataRef = (void *)0x01EBAD58;
+const void * RTTI_BGSPackageDataTopic = (void *)0x01EBAF10;
+const void * RTTI_IProcedureTreeExecState = (void *)0x01EBB0D0;
+const void * RTTI_IProcedureTreeItem = (void *)0x01EBB138;
+const void * RTTI_BGSProcedureDoneExecState = (void *)0x01EBB1A8;
+const void * RTTI_BGSProcedureTreeConditionalItem = (void *)0x01EBB240;
+const void * RTTI_BGSProcedureTreeBranch = (void *)0x01EBB278;
+const void * RTTI_BGSProcedureTreeOneChildExecState = (void *)0x01EBB2A8;
+const void * RTTI_BGSProcedureTreeSequence = (void *)0x01EBB2E0;
+const void * RTTI_BGSProcedureTreeSequenceExecState = (void *)0x01EBB370;
+const void * RTTI_BGSProcedureTreeStacked = (void *)0x01EBB420;
+const void * RTTI_BGSProcedureTreeStackedExecState = (void *)0x01EBB4B0;
+const void * RTTI_BGSProcedureTreeSimultaneous = (void *)0x01EBB560;
+const void * RTTI_BGSProcedureTreeSimultaneousExecState = (void *)0x01EBB600;
+const void * RTTI_BGSProcedureTreeRandom = (void *)0x01EBB6A8;
+const void * RTTI_BGSProcedureTreeRandomExecState = (void *)0x01EBB738;
+const void * RTTI_BGSProcedureGuardExecState = (void *)0x01EBB7E0;
+const void * RTTI_BGSProcedureDialogueExecState = (void *)0x01EBB880;
+const void * RTTI_BGSProcedureEatExecState = (void *)0x01EBB920;
+const void * RTTI_BGSProcedureFindExecState = (void *)0x01EBB9B0;
+const void * RTTI_BGSProcedureHoldPositionExecState = (void *)0x01EBBA40;
+const void * RTTI_BGSProcedureKeepAnEyeOnExecState = (void *)0x01EBBAE8;
+const void * RTTI_BGSProcedureSayExecState = (void *)0x01EBBB88;
+const void * RTTI_BGSProcedureWaitExecState = (void *)0x01EBBC20;
+const void * RTTI_IProcedure = (void *)0x01EBFB38;
+const void * RTTI_BGSProcedureBase = (void *)0x01EBFB60;
+const void * RTTI_BGSProcedureDone = (void *)0x01EBFB88;
+const void * RTTI_IPackageDataTypeCheck = (void *)0x01EBFDE8;
+const void * RTTI_BGSProcedureAcquire = (void *)0x01EBFF20;
+const void * RTTI_BGSProcedureAcquireExecState = (void *)0x01EBFFD0;
+const void * RTTI_BGSProcedureActivate = (void *)0x01EC0200;
+const void * RTTI_BGSProcedureActivateExecState = (void *)0x01EC02B0;
+const void * RTTI_BGSProcedureDialogue = (void *)0x01EC0530;
+const void * RTTI_BGSProcedureDialogueActivate = (void *)0x01EC07E0;
+const void * RTTI_BGSProcedureDialogueActivateExecState = (void *)0x01EC08A8;
+const void * RTTI_BGSProcedureEat = (void *)0x01EC0B58;
+const void * RTTI_BGSProcedureEscort = (void *)0x01EC0E30;
+const void * RTTI_BGSProcedureEscortExecState = (void *)0x01EC0EE0;
+const void * RTTI_BGSProcedureFind = (void *)0x01EC1160;
+const void * RTTI_BGSProcedureFlee = (void *)0x01EC1390;
+const void * RTTI_BGSProcedureFleeExecState = (void *)0x01EC1438;
+const void * RTTI_BGSProcedureFlightGrab = (void *)0x01EC1650;
+const void * RTTI_BGSProcedureFlightGrabExecState = (void *)0x01EC1700;
+const void * RTTI_IMovementParameters = (void *)0x01EC19C0;
+const void * RTTI_BGSProcedureFollow = (void *)0x01EC19F0;
+const void * RTTI_BGSProcedureFollowTo = (void *)0x01EC1AA0;
+const void * RTTI_BGSProcedureFollowExecState = (void *)0x01EC1B50;
+const void * RTTI_MovementParameters = (void *)0x01EC1BF0;
+const void * RTTI_BGSProcedureForceGreet = (void *)0x01EC1F40;
+const void * RTTI_BGSProcedureGuard = (void *)0x01EC2188;
+const void * RTTI_BGSProcedureHoldPosition = (void *)0x01EC23C0;
+const void * RTTI_BGSProcedureHover = (void *)0x01EC2608;
+const void * RTTI_BGSProcedureHoverExecState = (void *)0x01EC26A8;
+const void * RTTI_BGSProcedureKeepAnEyeOn = (void *)0x01EC28D0;
+const void * RTTI_BGSProcedureLock = (void *)0x01EC2B18;
+const void * RTTI_BGSProcedureUnlock = (void *)0x01EC2BB8;
+const void * RTTI_BGSProcedureLockUnlockExecState = (void *)0x01EC2C70;
+const void * RTTI_BGSProcedureOrbit = (void *)0x01EC3030;
+const void * RTTI_BGSProcedureOrbitExecState = (void *)0x01EC30D8;
+const void * RTTI_BGSProcedurePatrol = (void *)0x01EC3300;
+const void * RTTI_BGSProcedurePatrolExecState = (void *)0x01EC33B0;
+const void * RTTI_BGSProcedurePursue = (void *)0x01EC35E0;
+const void * RTTI_BGSProcedureSandboxExecState = (void *)0x01EC3820;
+const void * RTTI_BGSProcedureSandbox = (void *)0x01EC38C0;
+const void * RTTI_BGSProcedureSay = (void *)0x01EC3B00;
+const void * RTTI_BGSProcedureShout = (void *)0x01EC3D30;
+const void * RTTI_BGSProcedureShoutExecState = (void *)0x01EC3DD8;
+const void * RTTI_BGSProcedureSit = (void *)0x01EC4040;
+const void * RTTI_BGSProcedureSleep = (void *)0x01EC40E8;
+const void * RTTI_BGSProcedureSitSleepExecState = (void *)0x01EC4188;
+const void * RTTI_BGSProcedureTravel = (void *)0x01EC4530;
+const void * RTTI_BGSProcedureTravelExecState = (void *)0x01EC45E0;
+const void * RTTI_BGSProcedureTreeProcedure = (void *)0x01EC4810;
+const void * RTTI_BGSProcedureUseIdleMarker = (void *)0x01EC48A8;
+const void * RTTI_BGSProcedureUseIdleMarkerExecState = (void *)0x01EC4960;
+const void * RTTI_BGSProcedureUseMagic = (void *)0x01EC4BA8;
+const void * RTTI_BGSProcedureUseMagicExecState = (void *)0x01EC4C60;
+const void * RTTI_BGSProcedureUseWeapon = (void *)0x01EC4E90;
+const void * RTTI_BGSProcedureUseWeaponExecState = (void *)0x01EC4F40;
+const void * RTTI_BGSProcedureWait = (void *)0x01EC5180;
+const void * RTTI_BGSProcedureWander = (void *)0x01EC53B0;
+const void * RTTI_BGSProcedureWanderExecState = (void *)0x01EC5460;
+const void * RTTI_BGSVisitProceduresInitActorLocation = (void *)0x01EC5690;
+const void * RTTI_BGSVisitProceduresCheckGuardWarnTarget = (void *)0x01EC56D0;
+const void * RTTI_PackageCreator = (void *)0x01EC5710;
+const void * RTTI_TESPackage = (void *)0x01EAA488;
+const void * RTTI_DialoguePackage = (void *)0x01EC5738;
+const void * RTTI_TESPackageData = (void *)0x01EC5760;
+const void * RTTI_TESAmbushPackageData = (void *)0x01EC5788;
+const void * RTTI_TESCustomPackageData = (void *)0x01EC57B8;
+const void * RTTI_IProcedureTreeVisitor = (void *)0x01EC57E8;
+const void * RTTI_CustomUtils__HasForceGreetVisitor = (void *)0x01EC5818;
+const void * RTTI_TESDialoguePackageData = (void *)0x01EC5850;
+const void * RTTI_TESEatPackageData = (void *)0x01EC5880;
+const void * RTTI_TESEscortPackageData = (void *)0x01EC58A8;
+const void * RTTI_TESFollowPackageData = (void *)0x01EC58D8;
+const void * RTTI_TESPatrolPackageData = (void *)0x01EC5908;
+const void * RTTI_TESUseItemPackageData = (void *)0x01EC5938;
+const void * RTTI_ActorPackageData = (void *)0x01EC5998;
+const void * RTTI_TESUseWeaponPackageData = (void *)0x01EC5968;
+const void * RTTI_UseWeaponActorPackageData = (void *)0x01EC59C0;
+const void * RTTI_PackageLocation = (void *)0x01EC59F0;
+const void * RTTI_ITempEffectFactory = (void *)0x01EC5A18;
+const void * RTTI_BSTempEffect = (void *)0x01EC5C28;
+const void * RTTI_BSTempEffectDebris = (void *)0x01EC5D18;
+const void * RTTI_BSTempEffectGeometryDecal = (void *)0x01EC5D48;
+const void * RTTI_BGSParticleObjectCloneTask = (void *)0x01EC5E20;
+const void * RTTI_BSTempEffectParticle = (void *)0x01EC5E58;
+const void * RTTI_BSTempEffectSimpleDecal = (void *)0x01EC5E88;
+const void * RTTI_BSLightingShaderMaterial = (void *)0x01EC5EB8;
+const void * RTTI_BSTempEffectSPG = (void *)0x01EC5F98;
+const void * RTTI_BSTempEffectWeaponBlood = (void *)0x01EC5FC0;
+const void * RTTI_BSTerrainEffect = (void *)0x01EC6040;
+const void * RTTI_BSPSysHavokUpdateModifier__ICollisionObjectHandler = (void *)0x01EC6070;
+const void * RTTI_NavMesh = (void *)0x01EC6130;
+const void * RTTI_BSPathingStreamRead = (void *)0x01EC6170;
+const void * RTTI_PathingStreamMasterFileRead = (void *)0x01EC61A0;
+const void * RTTI_BSNavmeshInfoMap__IVisitor = (void *)0x01EC61D8;
+const void * RTTI_NavMeshInfoMap = (void *)0x01EC6208;
+const void * RTTI_hkpEntityActivationListener = (void *)0x01EC63B0;
+const void * RTTI_NavMeshObstacleManager = (void *)0x01EC63E8;
+const void * RTTI_bhkObstacleDeactivationListener = (void *)0x01EC6640;
+const void * RTTI_bhkObstacleRemovalListener = (void *)0x01EC6678;
+const void * RTTI_BSNavmeshReferenceObstacleArray = (void *)0x01EC66B0;
+const void * RTTI_ObstacleTaskData = (void *)0x01EC66E8;
+const void * RTTI_PathingCoverLocation = (void *)0x01EC6710;
+const void * RTTI_BSPathingCellManager = (void *)0x01EC6768;
+const void * RTTI_Pathing = (void *)0x01EC67E8;
+const void * RTTI_BSPathingCell = (void *)0x01EC6E38;
+const void * RTTI_PathingCell = (void *)0x01EC6E60;
+const void * RTTI_BSPathingDoor = (void *)0x01EC7048;
+const void * RTTI_PathingDoor = (void *)0x01EC7070;
+const void * RTTI_BSPathingLockData = (void *)0x01EC7278;
+const void * RTTI_PathingLockData = (void *)0x01EC72A0;
+const void * RTTI_BSPathingNumericIDVisitor = (void *)0x01EC72C8;
+const void * RTTI_PathingNumericIDVisitor = (void *)0x01EC72F8;
+const void * RTTI_PathingRequest = (void *)0x01EC6B20;
+const void * RTTI_BSPathingSpace = (void *)0x01EC7558;
+const void * RTTI_PathingSpace = (void *)0x01EC7580;
+const void * RTTI_TeleportDoorSearch = (void *)0x01EC75A8;
+const void * RTTI_NavMeshSearchClosePoint = (void *)0x01EC7670;
+const void * RTTI_NavMeshSearchFitSphere = (void *)0x01EC77B8;
+const void * RTTI_NavMeshSearchFlee = (void *)0x01EC7838;
+const void * RTTI_NavMeshSearchHide = (void *)0x01EC7890;
+const void * RTTI_BSNavmeshSearchHideFilter = (void *)0x01EC78E0;
+const void * RTTI_NavMeshSearchLOS = (void *)0x01EC7940;
+const void * RTTI_NavMeshSearchMaxCost = (void *)0x01EC7968;
+const void * RTTI_BSNavmeshSearchMaxCostFilters = (void *)0x01EC7998;
+const void * RTTI_NavMeshSearchMultipleGoals = (void *)0x01EC79D0;
+const void * RTTI_NavMeshSearchSLPoint = (void *)0x01EC7A08;
+const void * RTTI_PathingRequestClosePoint = (void *)0x01EC6AF0;
+const void * RTTI_IPathBuilderFactoryBase = (void *)0x01EC7C70;
+const void * RTTI_PathingRequestClosestGoal = (void *)0x01EC7F78;
+const void * RTTI_PathingRequestCover = (void *)0x01EC8218;
+const void * RTTI_PathingRequestFlee = (void *)0x01EC8458;
+const void * RTTI_PathingRequestFly = (void *)0x01EC8698;
+const void * RTTI_PathingRequestFlyAction = (void *)0x01EC88E8;
+const void * RTTI_PathingRequestFlyHover = (void *)0x01EC8B48;
+const void * RTTI_PathingRequestFlyLand = (void *)0x01EC8D98;
+const void * RTTI_PathingRequestFlyOrbit = (void *)0x01EC8FF8;
+const void * RTTI_PathingRequestFlyTakeOff = (void *)0x01EC9260;
+const void * RTTI_PathingRequestHide = (void *)0x01EC9498;
+const void * RTTI_PathingRequestLOS = (void *)0x01EC96D8;
+const void * RTTI_PathingRequestOptimalLocation = (void *)0x01EC9930;
+const void * RTTI_PathingRequestRotate = (void *)0x01EC9B78;
+const void * RTTI_PathingRequestSafeStraightLine = (void *)0x01EC6AB8;
+const void * RTTI_PathingRequestStopMoving = (void *)0x01ECA010;
+const void * RTTI_BGSQueuedTerrainUpdate = (void *)0x01ECBA38;
+const void * RTTI_BGSQueuedTerrainUpgrade = (void *)0x01ECBA68;
+const void * RTTI_BGSQueuedTerrainDowngrade = (void *)0x01ECBA98;
+const void * RTTI_BGSQueuedTerrainInitialLoad = (void *)0x01ECBAC8;
+const void * RTTI_BGSQueuedObjectUpgrade = (void *)0x01ECBB00;
+const void * RTTI_BGSQueuedObjectDowngrade = (void *)0x01ECBB30;
+const void * RTTI_BGSQueuedObjectInitialLoad = (void *)0x01ECBB60;
+const void * RTTI_BGSWaterCollisionManager__bhkAutoWater = (void *)0x01ECC1C8;
+const void * RTTI_BGSWaterCollisionManager__bshkAutoWater = (void *)0x01ECC280;
+const void * RTTI_TESWaterObject = (void *)0x01ECC340;
+const void * RTTI_TESWaterReflections = (void *)0x01ECC368;
+const void * RTTI_TESWaterDisplacement = (void *)0x01ECC398;
+const void * RTTI_TESWaterNormals = (void *)0x01ECC3C8;
+const void * RTTI_BGSStoryManagerTreeVisitor = (void *)0x01ECC508;
+const void * RTTI_BGSStoryManagerQuestFinder = (void *)0x01ECC540;
+const void * RTTI_BGSStoryManager = (void *)0x01ECC578;
+const void * RTTI_BGSStoryManagerEventNode = (void *)0x01ECC7A0;
+const void * RTTI_BGSStoryManagerQuestNode = (void *)0x01ECC880;
+const void * RTTI_BGSStoryTeller = (void *)0x01ECC900;
+const void * RTTI_BGSLOSData = (void *)0x01ECCB28;
+const void * RTTI_AnimationClipDataSingleton = (void *)0x01ECCB50;
+const void * RTTI_AnimationSystemUtils__QueuedReferenceAnimationTask = (void *)0x01ECCD90;
+const void * RTTI_hkaRaycastInterface = (void *)0x01ECCEA8;
+const void * RTTI_BSIFootIkRaycastInterfaceDB = (void *)0x01ECCED8;
+const void * RTTI_CachedRaycastData = (void *)0x01ECCF10;
+const void * RTTI_BGSFootIkRaycastInterfaceDB = (void *)0x01ECCF38;
+const void * RTTI_IGamebryoSequenceGeneratorHolderSingleton = (void *)0x01ECD170;
+const void * RTTI_BGSGamebryoSequenceGeneratorHolderSingleton = (void *)0x01ECD1B0;
+const void * RTTI_BSSynchronizedClipGenerator__hkbSynchronizedAnimationScene = (void *)0x01ECD460;
+const void * RTTI_BGSSynchronizedAnimationInstance = (void *)0x01ECD4B0;
+const void * RTTI_BSLimbIKModifierUtilityCastInfo = (void *)0x01ECD588;
+const void * RTTI_BSLimbIKModifierUtility = (void *)0x01ECD5F0;
+const void * RTTI_IAnimationGraphManagerHolder = (void *)0x01EB1D78;
+const void * RTTI_IAnimationGraphManagerLoadingTask = (void *)0x01ECCDD8;
+const void * RTTI_SimpleAnimationGraphManagerLoadingTask = (void *)0x01ECD848;
+const void * RTTI_SimpleAnimationGraphManagerHolder = (void *)0x01ECD888;
+const void * RTTI_WeaponAnimationGraphManagerHolder = (void *)0x01ECD8C0;
+const void * RTTI_TailAnimationGraphManagerHolder = (void *)0x01ECD8F8;
+const void * RTTI_TESCamera = (void *)0x01EAE120;
+const void * RTTI_PlayerInputHandler = (void *)0x01ECDBC0;
+const void * RTTI_ThirdPersonState = (void *)0x01ECDBF0;
+const void * RTTI_DragonCameraState = (void *)0x01ECDC18;
+const void * RTTI_CombatBehaviorTreeRanged = (void *)0x01ECDC40;
+const void * RTTI_GRefCountImpl = (void *)0x01ECE5F8;
+const void * RTTI_GRefCountImplCore = (void *)0x01ECE620;
+const void * RTTI_GFxFunctionHandler = (void *)0x01ECE698;
+const void * RTTI_MenuEventHandler = (void *)0x01ECE770;
+const void * RTTI_CreationClubMenu = (void *)0x01ECE798;
+const void * RTTI_MessageBoxData = (void *)0x01ECE7E0;
+const void * RTTI_IMessageBoxCallback = (void *)0x01ECE830;
+const void * RTTI_IUIMessageData = (void *)0x01ECE808;
+const void * RTTI_CreationClub__AsyncModRequest = (void *)0x01ECE9B8;
+const void * RTTI_CreationClub__CreationListRequest = (void *)0x01ECE9F0;
+const void * RTTI_CreationClub__BundleChildrenRequest = (void *)0x01ECEA28;
+const void * RTTI_CreationClub__CategorySearchRequest = (void *)0x01ECEA68;
+const void * RTTI_CreationClub__GetCreationRequest = (void *)0x01ECEAA8;
+const void * RTTI_CreationClub__GetIntRequest = (void *)0x01ECEAE0;
+const void * RTTI_CreationClub__DownloadImageRequest = (void *)0x01ECEB18;
+const void * RTTI_CreationClub__StringStringRequest = (void *)0x01ECEB50;
+const void * RTTI_CreationClub__SavedGFxValueRequest = (void *)0x01ECEB88;
+const void * RTTI_CreationClub__DownloadCreationRequest = (void *)0x01ECEBC0;
+const void * RTTI_CreationClub__CreationChanged_ConfirmResetCallback = (void *)0x01ECEC00;
+const void * RTTI_ModManagerMenu = (void *)0x01ECF688;
+const void * RTTI_ModManager__AsyncModRequest = (void *)0x01ECF6B0;
+const void * RTTI_ModManager__DownloadModRequest = (void *)0x01ECF6E8;
+const void * RTTI_ModManager__CategorySearchRequest = (void *)0x01ECF720;
+const void * RTTI_ModManager__GetDetailsRequest = (void *)0x01ECF758;
+const void * RTTI_ModManager__GetDependencyRequest = (void *)0x01ECF790;
+const void * RTTI_ModManager__DownloadImageRequest = (void *)0x01ECF7C8;
+const void * RTTI_ModManager__SavedGFxValueRequest = (void *)0x01ECF800;
+const void * RTTI_ModManager__GetIntRequest = (void *)0x01ECF838;
+const void * RTTI_ModManager__StringStringRequest = (void *)0x01ECF868;
+const void * RTTI_ModManager__ReportMod_CategoryCallback = (void *)0x01ECF8F8;
+const void * RTTI_ModManager__ReportMod_ConfirmCallback = (void *)0x01ECF938;
+const void * RTTI_ModManager__DeleteMod_ConfirmCallback = (void *)0x01ECFA08;
+const void * RTTI_ModManager__DeleteLibraryModConfirmCallback = (void *)0x01ECFA50;
+const void * RTTI_ModManager__DeleteAllModsConfirmCallback = (void *)0x01ECFA98;
+const void * RTTI_ModManager__CloseModManager_ConfirmCallback = (void *)0x01ECFAE0;
+const void * RTTI_ModManager__ModsChanged_ConfirmResetCallback = (void *)0x01ECFB30;
+const void * RTTI_KinectMenu = (void *)0x01ECFCA8;
+const void * RTTI_LoadWaitSpinner = (void *)0x01ECFD50;
+const void * RTTI_AbsorbEffect = (void *)0x01ECFD78;
+const void * RTTI_AccumulatingValueModifierEffect = (void *)0x01ECFDF8;
+const void * RTTI_FindMaxMagnitudeVisitor = (void *)0x01ECFE30;
+const void * RTTI_FinishActiveEffectVisitor = (void *)0x01ECFE60;
+const void * RTTI_ActiveEffect = (void *)0x01ECFDD0;
+const void * RTTI_ActiveEffectReferenceEffectController = (void *)0x01ECFE90;
+const void * RTTI_ActiveEffect__ForEachHitEffectVisitor = (void *)0x01ECFED0;
+const void * RTTI_ActorMagicCaster = (void *)0x01ECFFD8;
+const void * RTTI_BSAttachTechniques__AttachTechniqueInput = (void *)0x01ED0000;
+const void * RTTI_RefAttachTechniqueInput = (void *)0x01ED0040;
+const void * RTTI_MagicItemDataCollector = (void *)0x01ED0070;
+const void * RTTI_BoundItemEffect = (void *)0x01ED0178;
+const void * RTTI_MagicTarget__IPostCreationModification = (void *)0x01ED01A0;
+const void * RTTI_CloakEffect = (void *)0x01ED01E0;
+const void * RTTI_CommandEffect = (void *)0x01ED0248;
+const void * RTTI_CommandSummonedEffect = (void *)0x01ED0270;
+const void * RTTI_CureEffect = (void *)0x01ED02A0;
+const void * RTTI_DarknessEffect = (void *)0x01ED02C8;
+const void * RTTI_DetectLifeEffect = (void *)0x01ED02F0;
+const void * RTTI_DisarmEffect = (void *)0x01ED0318;
+const void * RTTI_DisguiseEffect = (void *)0x01ED0390;
+const void * RTTI_DisguiseEffect__DetectionChecker = (void *)0x01ED03B8;
+const void * RTTI_DispelEffect = (void *)0x01ED0440;
+const void * RTTI_DualValueModifierEffect = (void *)0x01ED04B8;
+const void * RTTI_EtherealizationEffect = (void *)0x01ED04E8;
+const void * RTTI_GrabActorEffect = (void *)0x01ED0518;
+const void * RTTI_VampireLordEffect = (void *)0x01ED0540;
+const void * RTTI_ConcussionEffect = (void *)0x01ED0568;
+const void * RTTI_GuideEffect = (void *)0x01ED0590;
+const void * RTTI_InvisibilityEffect = (void *)0x01ED05B8;
+const void * RTTI_LightEffect = (void *)0x01ED05E8;
+const void * RTTI_LightEffect__AttachBestLightVisitor = (void *)0x01ED0610;
+const void * RTTI_LockEffect = (void *)0x01ED0690;
+const void * RTTI_MagicCaster = (void *)0x01EB4788;
+const void * RTTI_MagicCaster__PostCreationCallback = (void *)0x01ED06B8;
+const void * RTTI_ProcessLists__GetActorsFilter = (void *)0x01ED06F0;
+const void * RTTI_ActorTargetCheck = (void *)0x01ED0728;
+const void * RTTI_MagicTarget__DispelFromBoundObject = (void *)0x01ED0750;
+const void * RTTI_KeywordDispelFunctor = (void *)0x01ED0788;
+const void * RTTI_IsSpellTargetFunctor = (void *)0x01ED07B8;
+const void * RTTI_IsSpellTypeTargetFunctor = (void *)0x01ED07E8;
+const void * RTTI_FindEffectKeywordOnTargetFunctor = (void *)0x01ED0818;
+const void * RTTI_StartSpellHelpers__EffectGatherFunctor = (void *)0x01ED0918;
+const void * RTTI_StartSpellHelpers__SpellEffectGatherFunctor = (void *)0x01ED0960;
+const void * RTTI_StartSpellHelpers__DoneEffectGatherFunctor = (void *)0x01ED09B0;
+const void * RTTI_FindActiveEffectByIDFunctor = (void *)0x01ED0A28;
+const void * RTTI_EffectsCausingDamageFunctor = (void *)0x01ED0A60;
+const void * RTTI_ModelReferenceEffect = (void *)0x01ED0C60;
+const void * RTTI_NightEyeEffect = (void *)0x01ED0CB8;
+const void * RTTI_ExtraMagicCaster = (void *)0x01ED0CE0;
+const void * RTTI_NonActorMagicCaster = (void *)0x01ED0D08;
+const void * RTTI_OpenEffect = (void *)0x01ED0D38;
+const void * RTTI_ParalysisEffect = (void *)0x01ED0D60;
+const void * RTTI_PeakValueModifierEffect = (void *)0x01ED0D88;
+const void * RTTI_ReanimateEffect = (void *)0x01ED0DB8;
+const void * RTTI_ReferenceEffect = (void *)0x01ED0C90;
+const void * RTTI_WeaponEnchantmentController = (void *)0x01ED0E28;
+const void * RTTI_ScriptedRefEffect = (void *)0x01ED0E88;
+const void * RTTI_ScriptEffect = (void *)0x01ED0E60;
+const void * RTTI_BSParticleShaderObjectEmitter = (void *)0x01ED0F00;
+const void * RTTI_BSParticleShaderRayEmitter = (void *)0x01ED0F38;
+const void * RTTI_BSParticleShaderCollisionEmitter = (void *)0x01ED0F70;
+const void * RTTI_BSParticleShaderGeometryEmitter = (void *)0x01ED0FA8;
+const void * RTTI_ShaderReferenceEffect = (void *)0x01ED1088;
+const void * RTTI_SlowTimeEffect = (void *)0x01ED10B8;
+const void * RTTI_SoulTrapEffect = (void *)0x01ED10E0;
+const void * RTTI_StaggerEffect = (void *)0x01ED0340;
+const void * RTTI_BSPathing__CheckLineOfSightFilter = (void *)0x01ED1160;
+const void * RTTI_CheckLineOfSightFilterMisc = (void *)0x01ED1198;
+const void * RTTI_SummonPlacementEffect = (void *)0x01ED11D0;
+const void * RTTI_SummonCreatureEffect = (void *)0x01ED1200;
+const void * RTTI_TargetValueModifierEffect = (void *)0x01ED1230;
+const void * RTTI_RallyEffect = (void *)0x01ED1260;
+const void * RTTI_DemoralizeEffect = (void *)0x01ED1288;
+const void * RTTI_TurnUndeadEffect = (void *)0x01ED12B0;
+const void * RTTI_BanishEffect = (void *)0x01ED12D8;
+const void * RTTI_CalmEffect = (void *)0x01ED1300;
+const void * RTTI_FrenzyEffect = (void *)0x01ED1328;
+const void * RTTI_TelekinesisEffect = (void *)0x01ED1350;
+const void * RTTI_ValueAndConditionsEffect = (void *)0x01ED1378;
+const void * RTTI_ValueModifierEffect = (void *)0x01ECFDA0;
+const void * RTTI_WerewolfEffect = (void *)0x01ED13A8;
+const void * RTTI_WerewolfFeedEffect = (void *)0x01ED13D0;
+const void * RTTI_TESAudio__ScriptedMusicState = (void *)0x01ED15C0;
+const void * RTTI_BGSPlayerMusicChanger = (void *)0x01ED17F8;
+const void * RTTI_MenuTopicManager = (void *)0x01ED18E8;
+const void * RTTI_BNETSystem__ModsChanged_ConfirmResetCallback = (void *)0x01ED1BA0;
+const void * RTTI_DownloadAll__uiCallback = (void *)0x01ED1F08;
+const void * RTTI_JobListManager__ServingThread = (void *)0x01ED1FD0;
+const void * RTTI_BGSSaveLoadManager = (void *)0x01ED2278;
+const void * RTTI_bgs__saveload__SaveOperationRequest = (void *)0x01ED2378;
+const void * RTTI_bgs__saveload__LoadRequest = (void *)0x01ED23E0;
+const void * RTTI_bgs__saveload__LoadEntryRequest = (void *)0x01ED2410;
+const void * RTTI_BGSSaveLoadManager__Thread = (void *)0x01ED2448;
+const void * RTTI_bgs__saveload__Request = (void *)0x01ED23B0;
+const void * RTTI_BGSSaveLoadStatsMap = (void *)0x01ED2658;
+const void * RTTI_BGSLoadGameBuffer = (void *)0x01EAB9C8;
+const void * RTTI_BGSSaveFormBuffer = (void *)0x01ED27A0;
+const void * RTTI_BGSSaveGameBuffer = (void *)0x01ED27C8;
+const void * RTTI_SaveStorageWrapper = (void *)0x01ED27F0;
+const void * RTTI_LoadStorageWrapper = (void *)0x01ED2820;
+const void * RTTI_BSResource__CacheDrive__Op = (void *)0x01ED28A0;
+const void * RTTI_BGSMoviePlayer = (void *)0x01ED2BA8;
+const void * RTTI_IExplosionFactory = (void *)0x01ED2C30;
+const void * RTTI_ChainExplosion = (void *)0x01ED2CD0;
+const void * RTTI_EnhanceWeaponEffect = (void *)0x01ED2DA0;
+const void * RTTI_GarbageCollector = (void *)0x01ED2DD0;
+const void * RTTI_IMovementControllerNPCFunctor = (void *)0x01ED2FB0;
+const void * RTTI_MovementAvoidBoxEventAdapter = (void *)0x01ED3168;
+const void * RTTI_PathManagerPositionPlayerAdapter = (void *)0x01ED31A0;
+const void * RTTI_CharacterCollisionMessagePlayerAdapter = (void *)0x01ED31D8;
+const void * RTTI_PlayerSleepWaitMovementControllerAdapter = (void *)0x01ED3218;
+const void * RTTI_PlayerSleepWaitMovementControllerAdapter__SwitchToLoadedSetControllerFunctor = (void *)0x01ED3260;
+const void * RTTI_PlayerSleepWaitMovementControllerAdapter__SwitchToUnloadedSetControllerFunctor = (void *)0x01ED32D0;
+const void * RTTI_DoorObstacleAdapter = (void *)0x01ED3338;
+const void * RTTI_SystemEventAdapter = (void *)0x01ED3368;
+const void * RTTI_Main = (void *)0x01ED3460;
+const void * RTTI_bhkTelekinesisListener = (void *)0x01ED3480;
+const void * RTTI_MagicFavorites = (void *)0x01ED3690;
+const void * RTTI_BSTreeManager__IQueryCullingCamera = (void *)0x01ED3868;
+const void * RTTI_RegSettingCollection = (void *)0x01ED38A0;
+const void * RTTI_BGSImpactManager = (void *)0x01ED38D0;
+const void * RTTI_InitTESThread = (void *)0x01ED3E28;
+const void * RTTI_DetectSignOut = (void *)0x01ED3E50;
+const void * RTTI_IMemoryManagerFileFactory = (void *)0x01ED3E78;
+const void * RTTI_IMemoryManagerFile = (void *)0x01ED3F40;
+const void * RTTI_MemoryManagerFile = (void *)0x01ED3F70;
+const void * RTTI_SceneGraph = (void *)0x01ED4038;
+const void * RTTI_SeenData = (void *)0x01EB1160;
+const void * RTTI_IntSeenData = (void *)0x01EB1180;
+const void * RTTI_SpawnHazardEffect = (void *)0x01ED4088;
+const void * RTTI_BSUIMessageData = (void *)0x01ED40B0;
+const void * RTTI_hkpWorldPostSimulationListener = (void *)0x01ED57A0;
+const void * RTTI_IMovementState = (void *)0x01ED5828;
+const void * RTTI_IPostAnimationChannelUpdateFunctor = (void *)0x01ED5880;
+const void * RTTI_IAnimationSetCallbackFunctor = (void *)0x01ED5948;
+const void * RTTI_Actor = (void *)0x01EAB7F8;
+const void * RTTI_PackageList__IPackageVisitor = (void *)0x01ED59D0;
+const void * RTTI_ProcessCallbackAdapter = (void *)0x01ED61D0;
+const void * RTTI_SaveLoadMagicCasterVisitor = (void *)0x01ED6258;
+const void * RTTI_SaveGameMagicCasterVisitor = (void *)0x01ED6290;
+const void * RTTI_LoadGameMagicCasterVisitor = (void *)0x01ED62C8;
+const void * RTTI_RevertSelectedSpellFunctor = (void *)0x01ED6300;
+const void * RTTI_HoldWardSpellsActiveEffectVisitor = (void *)0x01ED6AA0;
+const void * RTTI_hkpAllCdBodyPairCollector = (void *)0x01ED6AD8;
+const void * RTTI_bhkFilteredCdBodyCollector = (void *)0x01ED6B08;
+const void * RTTI_Actor__ForEachSpellVisitor = (void *)0x01ED6B40;
+const void * RTTI_InventoryChanges__FindBestSoulGemVisitor = (void *)0x01ED6B70;
+const void * RTTI_HasSpellVisitor = (void *)0x01ED6C78;
+const void * RTTI_SumHostileEffectsFunctor = (void *)0x01ED6CA0;
+const void * RTTI_ActorMediator = (void *)0x01ED6DC8;
+const void * RTTI_IMovementInterface = (void *)0x01ED5850;
+const void * RTTI_ActorState = (void *)0x01ED59A8;
+const void * RTTI_BGSVisitProceduresProcess = (void *)0x01ED6FC0;
+const void * RTTI_BGSVisitProceduresInitActorAnimPose = (void *)0x01ED6FF0;
+const void * RTTI_DetectionListener = (void *)0x01ED0368;
+const void * RTTI_InstantInteractionCallback = (void *)0x01ED70B8;
+const void * RTTI_RunActionAnimationLoadedCallback = (void *)0x01ED70F0;
+const void * RTTI_BGSPerk__FindPerkInRanksVisitor = (void *)0x01ED71B8;
+const void * RTTI_BGSPerk__ApplyPerksVisitor = (void *)0x01ED71F0;
+const void * RTTI_WeaponAnimationLoadedCallback = (void *)0x01ED7220;
+const void * RTTI_BSDoorHavokController = (void *)0x01ED7298;
+const void * RTTI_BSPlayerDistanceCheckController = (void *)0x01ED72C8;
+const void * RTTI_BSSimpleScaleController = (void *)0x01ED7300;
+const void * RTTI_Character = (void *)0x01ED0420;
+const void * RTTI_HighActorCuller = (void *)0x01ED73E8;
+const void * RTTI_MountInteraction = (void *)0x01ED75D8;
+const void * RTTI_BGSPerk__AddPerkVisitor = (void *)0x01ED76F0;
+const void * RTTI_bhkMouseSpringAction = (void *)0x01ED7720;
+const void * RTTI_PlayerCharacter = (void *)0x01ED77C8;
+const void * RTTI_IAllowEGMCacheClear = (void *)0x01ED7930;
+const void * RTTI_hkpFirstCdBodyPairCollector = (void *)0x01ED79A8;
+const void * RTTI_TargetLock__SetTargetLockFilter = (void *)0x01ED7A20;
+const void * RTTI_PlayerRegionState = (void *)0x01ED7AA8;
+const void * RTTI_IMovementFormIDManager = (void *)0x01ED7C90;
+const void * RTTI_ProcessListMovementInterface = (void *)0x01ED7D08;
+const void * RTTI_RefrInteraction = (void *)0x01ED7600;
+const void * RTTI_SyncQueueObj = (void *)0x01ED7628;
+const void * RTTI_MovementParametersFixed = (void *)0x01ED7D80;
+const void * RTTI_ActorMover = (void *)0x01ED8240;
+const void * RTTI_bhkCharacterCollisionHandler = (void *)0x01ED8268;
+const void * RTTI_CharacterCollisionHandler = (void *)0x01ED82F0;
+const void * RTTI_IMovementAvoidanceManager = (void *)0x01ED8518;
+const void * RTTI_MovementAvoidanceManager = (void *)0x01ED85A0;
+const void * RTTI_MovementControllerNPC = (void *)0x01ED87B8;
+const void * RTTI_IMovementMessageInterface = (void *)0x01ED8858;
+const void * RTTI_IMovementDirectControl = (void *)0x01ED88F0;
+const void * RTTI_IMovementPlannerDirectControl = (void *)0x01ED8920;
+const void * RTTI_IMovementSelectIdle = (void *)0x01ED88C0;
+const void * RTTI_IMovementMotionDrivenControl = (void *)0x01ED8888;
+const void * RTTI_BSPathingStreamWrite = (void *)0x01ED8958;
+const void * RTTI_BSPathingStreamSimpleBufferWrite = (void *)0x01ED89E8;
+const void * RTTI_MovementHandlerAgentDirectControl = (void *)0x01ED8DC8;
+const void * RTTI_IMovementSetPlayerControls = (void *)0x01ED90B0;
+const void * RTTI_MovementHandlerAgentPlayerControls = (void *)0x01ED90E8;
+const void * RTTI_MovementHandlerAgentPlayerControlsActionTrigger = (void *)0x01ED9390;
+const void * RTTI_IMovementSetSprinting = (void *)0x01ED9618;
+const void * RTTI_MovementHandlerAgentSprintActionTrigger = (void *)0x01ED9648;
+const void * RTTI_MovementHandlerAgentStairsHelper = (void *)0x01ED98B0;
+const void * RTTI_MovementMessage = (void *)0x01ED9B60;
+const void * RTTI_MovementMessageActorCollision = (void *)0x01ED9B88;
+const void * RTTI_MovementMessageMovementTypeChange = (void *)0x01ED9E28;
+const void * RTTI_MovementPlannerAgentDirectControl = (void *)0x01EDA080;
+const void * RTTI_MovementPlannerAgentHorseControls = (void *)0x01EDA340;
+const void * RTTI_IMovementSetKeepOffsetFromActor = (void *)0x01EDA590;
+const void * RTTI_MovementPlannerAgentKeepOffset = (void *)0x01EDA5C8;
+const void * RTTI_IMovementSetWarp = (void *)0x01EDA808;
+const void * RTTI_MovementPlannerAgentWarp = (void *)0x01EDA830;
+const void * RTTI_MovementTweenerAgentAnimationDriven = (void *)0x01EDAA88;
+const void * RTTI_ITweenerNodeFollowerSetup = (void *)0x01EDAD50;
+const void * RTTI_MovementTweenerAgentNodeFollower = (void *)0x01EDAD80;
+const void * RTTI_PathingStreamLoadGame = (void *)0x01EDADB8;
+const void * RTTI_PathingStreamSaveGame = (void *)0x01EDADE8;
+const void * RTTI_InputEvent = (void *)0x01EDAE18;
+const void * RTTI_ButtonEvent = (void *)0x01EDAE40;
+const void * RTTI_HeldStateHandler = (void *)0x01EDAE88;
+const void * RTTI_PlayerControls = (void *)0x01EDAEB0;
+const void * RTTI_MovementHandler = (void *)0x01EDB0C8;
+const void * RTTI_LookHandler = (void *)0x01EDB0F0;
+const void * RTTI_SprintHandler = (void *)0x01EDB118;
+const void * RTTI_ReadyWeaponHandler = (void *)0x01EDB140;
+const void * RTTI_AutoMoveHandler = (void *)0x01EDB170;
+const void * RTTI_ToggleRunHandler = (void *)0x01EDB198;
+const void * RTTI_ActivateHandler = (void *)0x01EDB1C0;
+const void * RTTI_JumpHandler = (void *)0x01EDB1E8;
+const void * RTTI_ShoutHandler = (void *)0x01EDB210;
+const void * RTTI_AttackBlockHandler = (void *)0x01EDB238;
+const void * RTTI_RunHandler = (void *)0x01EDB268;
+const void * RTTI_SneakHandler = (void *)0x01EDB290;
+const void * RTTI_TogglePOVHandler = (void *)0x01EDB2B8;
+const void * RTTI_IDEvent = (void *)0x01EDAE68;
+const void * RTTI_IStaticAvoidNodeManager = (void *)0x01EDB2E0;
+const void * RTTI_StaticAvoidNodeManager = (void *)0x01EDB358;
+const void * RTTI_AlarmPackage = (void *)0x01ED6F98;
+const void * RTTI_CustomActorPackageData = (void *)0x01EDB570;
+const void * RTTI_EscortActorPackageData = (void *)0x01EDB5A0;
+const void * RTTI_FleePackage = (void *)0x01ED5980;
+const void * RTTI_GuardActorPackageData = (void *)0x01EDB5D0;
+const void * RTTI_GuardPackageData = (void *)0x01EDB600;
+const void * RTTI_PatrolActorPackageData = (void *)0x01EDB628;
+const void * RTTI_SandBoxActorPackageData = (void *)0x01EDB658;
+const void * RTTI_SpectatorPackage = (void *)0x01EDB688;
+const void * RTTI_TrespassPackage = (void *)0x01EDB6B0;
+const void * RTTI_ActorKnowledge = (void *)0x01EDB6D8;
+const void * RTTI_DetectionCollector = (void *)0x01ED03F0;
+const void * RTTI_DetectionState = (void *)0x01EDB700;
+const void * RTTI_WeaponRightSwingHandler = (void *)0x01EDB828;
+const void * RTTI_WeaponLeftSwingHandler = (void *)0x01EDB858;
+const void * RTTI_AttackWinStartHandler = (void *)0x01EDB888;
+const void * RTTI_AttackWinEndHandler = (void *)0x01EDB8B8;
+const void * RTTI_AttackStopHandler = (void *)0x01EDB8E8;
+const void * RTTI_RecoilStopHandler = (void *)0x01EDB910;
+const void * RTTI_LeftHandSpellFireHandler = (void *)0x01EDB938;
+const void * RTTI_RightHandSpellFireHandler = (void *)0x01EDB968;
+const void * RTTI_VoiceSpellFireHandler = (void *)0x01EDB998;
+const void * RTTI_LeftHandSpellCastHandler = (void *)0x01EDB9C8;
+const void * RTTI_RightHandSpellCastHandler = (void *)0x01EDB9F8;
+const void * RTTI_VoiceSpellCastHandler = (void *)0x01EDBA28;
+const void * RTTI_WeaponBeginDrawRightHandler = (void *)0x01EDBA58;
+const void * RTTI_WeaponBeginSheatheRightHandler = (void *)0x01EDBA90;
+const void * RTTI_RightHandWeaponDrawHandler = (void *)0x01EDBAC8;
+const void * RTTI_RightHandWeaponSheatheHandler = (void *)0x01EDBB00;
+const void * RTTI_CameraOverrideStartHandler = (void *)0x01EDBB38;
+const void * RTTI_CameraOverrideStopHandler = (void *)0x01EDBB70;
+const void * RTTI_HitFrameHandler = (void *)0x01EDBBA0;
+const void * RTTI_AnticipateAttackHandler = (void *)0x01EDBBC8;
+const void * RTTI_StaggeredStopHandler = (void *)0x01EDBBF8;
+const void * RTTI_ChairEnterHandler = (void *)0x01EDBC28;
+const void * RTTI_PlayerChairEnterHandler = (void *)0x01EDBC50;
+const void * RTTI_BedEnterHandler = (void *)0x01EDBC80;
+const void * RTTI_PlayerBedEnterHandler = (void *)0x01EDBCA8;
+const void * RTTI_ChairFurnitureExitHandler = (void *)0x01EDBCD8;
+const void * RTTI_BedFurnitureExitHandler = (void *)0x01EDBD08;
+const void * RTTI_PlayerFurnitureExitHandler = (void *)0x01EDBD38;
+const void * RTTI_KillActorHandler = (void *)0x01EDBD70;
+const void * RTTI_DecapitateHandler = (void *)0x01EDBD98;
+const void * RTTI_HeadTrackingOnHandler = (void *)0x01EDBDC0;
+const void * RTTI_HeadTrackingOffHandler = (void *)0x01EDBDF0;
+const void * RTTI_FlightTakeOffHandler = (void *)0x01EDBE20;
+const void * RTTI_FlightCruisingHandler = (void *)0x01EDBE50;
+const void * RTTI_FlightHoveringHandler = (void *)0x01EDBE80;
+const void * RTTI_FlightLandingHandler = (void *)0x01EDBEB0;
+const void * RTTI_FlightPerchingHandler = (void *)0x01EDBEE0;
+const void * RTTI_FlightLandHandler = (void *)0x01EDBF10;
+const void * RTTI_FlightLandEndHandler = (void *)0x01EDBF38;
+const void * RTTI_FlightActionHandler = (void *)0x01EDBF68;
+const void * RTTI_FlightActionEntryEndHandler = (void *)0x01EDBF98;
+const void * RTTI_FlightActionEndHandler = (void *)0x01EDBFD0;
+const void * RTTI_FlightActionGrabHandler = (void *)0x01EDC000;
+const void * RTTI_FlightActionReleaseHandler = (void *)0x01EDC030;
+const void * RTTI_FlightCrashLandStartHandler = (void *)0x01EDC068;
+const void * RTTI_BowDrawnHandler = (void *)0x01EDC0A0;
+const void * RTTI_BowReleaseHandler = (void *)0x01EDC0C8;
+const void * RTTI_ArrowAttachHandler = (void *)0x01EDC0F0;
+const void * RTTI_ArrowDetachHandler = (void *)0x01EDC120;
+const void * RTTI_ArrowReleaseHandler = (void *)0x01EDC150;
+const void * RTTI_BowZoomStartHandler = (void *)0x01EDC180;
+const void * RTTI_BowZoomStopHandler = (void *)0x01EDC1B0;
+const void * RTTI_InterruptCastHandler = (void *)0x01EDC1E0;
+const void * RTTI_EndSummonAnimationHandler = (void *)0x01EDC210;
+const void * RTTI_PickNewIdleHandler = (void *)0x01EDC240;
+const void * RTTI_DeathStopHandler = (void *)0x01EDC270;
+const void * RTTI_ActionActivateDoneHandler = (void *)0x01EDC298;
+const void * RTTI_StopMountCameraHandler = (void *)0x01EDC2C8;
+const void * RTTI_PairedStopHandler = (void *)0x01EDC2F8;
+const void * RTTI_CameraShakeHandler = (void *)0x01EDC320;
+const void * RTTI_KillMoveStartHandler = (void *)0x01EDC350;
+const void * RTTI_KillMoveEndHandler = (void *)0x01EDC380;
+const void * RTTI_DeathEmoteHandler = (void *)0x01EDC3B0;
+const void * RTTI_AddRagdollHandler = (void *)0x01EDC3D8;
+const void * RTTI_MotionDrivenHandler = (void *)0x01EDC400;
+const void * RTTI_AnimationDrivenHandler = (void *)0x01EDC430;
+const void * RTTI_AllowRotationHandler = (void *)0x01EDC460;
+const void * RTTI_RemoveRagdollHandler = (void *)0x01EDC490;
+const void * RTTI_RagdollStartHandler = (void *)0x01EDC4C0;
+const void * RTTI_GetUpStartHandler = (void *)0x01EDC4F0;
+const void * RTTI_GetUpEndHandler = (void *)0x01EDC518;
+const void * RTTI_MountDismountEndHandler = (void *)0x01EDC540;
+const void * RTTI_ExitCartBeginHandler = (void *)0x01EDC570;
+const void * RTTI_ExitCartEndHandler = (void *)0x01EDC5A0;
+const void * RTTI_NPCAttachHandler = (void *)0x01EDC5D0;
+const void * RTTI_NPCDetachHandler = (void *)0x01EDC5F8;
+const void * RTTI_EnableCharacterBumperHandler = (void *)0x01EDC620;
+const void * RTTI_DisableCharacterBumperHandler = (void *)0x01EDC658;
+const void * RTTI_AnimationObjectLoadHandler = (void *)0x01EDC690;
+const void * RTTI_AnimationObjectDrawHandler = (void *)0x01EDC6C8;
+const void * RTTI_EnableCharacterPitchHandler = (void *)0x01EDC700;
+const void * RTTI_DisableCharacterPitchHandler = (void *)0x01EDC738;
+const void * RTTI_JumpAnimEventHandler = (void *)0x01EDC770;
+const void * RTTI_IdleDialogueEnterHandler = (void *)0x01EDC7A0;
+const void * RTTI_IdleDialogueExitHandler = (void *)0x01EDC7D0;
+const void * RTTI_AnimatedCameraStartHandler = (void *)0x01EDC800;
+const void * RTTI_AnimatedCameraDeltaStartHandler = (void *)0x01EDC838;
+const void * RTTI_AnimatedCameraEndHandler = (void *)0x01EDC870;
+const void * RTTI_PitchOverrideStartHandler = (void *)0x01EDC8A0;
+const void * RTTI_PitchOverrideEndHandler = (void *)0x01EDC8D0;
+const void * RTTI_MTStateHandler = (void *)0x01EDC900;
+const void * RTTI_ZeroPitchHandler = (void *)0x01EDC928;
+const void * RTTI_VampireFeedEndHandler = (void *)0x01EDC950;
+const void * RTTI_BGShkMatFadeController = (void *)0x01EEA1B0;
+const void * RTTI_BSDirectAtModifierInterface = (void *)0x01EEA3B8;
+const void * RTTI_BSPassByTargetTriggerModifierInterface = (void *)0x01EEA628;
+const void * RTTI_BSRagdollContactListenerModifierInterface = (void *)0x01EEA950;
+const void * RTTI_ArrowProjectile = (void *)0x01EEAC98;
+const void * RTTI_BarrierPhantomCallbackShape = (void *)0x01EEACE8;
+const void * RTTI_BarrierProjectile = (void *)0x01EEAD20;
+const void * RTTI_bhkSPCollisionObject = (void *)0x01EEAD48;
+const void * RTTI_BeamProjectile = (void *)0x01EEAD78;
+const void * RTTI_ConeProjectile = (void *)0x01EEAE28;
+const void * RTTI_Explosion = (void *)0x01ED2CF8;
+const void * RTTI_hkpFixedBufferCdPointCollector = (void *)0x01EEAE98;
+const void * RTTI_FlameProjectile = (void *)0x01EEAED0;
+const void * RTTI_GrenadeProjectile = (void *)0x01EEAEF8;
+const void * RTTI_Hazard = (void *)0x01EEAF20;
+const void * RTTI_MissileProjectile = (void *)0x01EEACC0;
+const void * RTTI_hkHingeConstraintCinfo = (void *)0x01EEAF40;
+const void * RTTI_bhkHingeConstraint = (void *)0x01EEAF70;
+const void * RTTI_Projectile = (void *)0x01ED2CA8;
+const void * RTTI_ProjectilePickCache = (void *)0x01EEAFA0;
+const void * RTTI_HealthDamageFunctor = (void *)0x01EEAFD0;
+const void * RTTI_VATS__ICommandListVisitor = (void *)0x01EEB000;
+const void * RTTI_CombatAimController = (void *)0x01EEB030;
+const void * RTTI_CombatTrackTargetAimController = (void *)0x01EEB0B8;
+const void * RTTI_CombatMeleeAimController = (void *)0x01EEB0F0;
+const void * RTTI_CombatProjectileAimController = (void *)0x01EEB120;
+const void * RTTI_CombatDisableAimController = (void *)0x01EEB158;
+const void * RTTI_CombatObject = (void *)0x01EEB090;
+const void * RTTI_CombatAimControllerBase = (void *)0x01EEB060;
+const void * RTTI_CombatArea = (void *)0x01EEBB38;
+const void * RTTI_CombatAreaRadius = (void *)0x01EEBB60;
+const void * RTTI_CombatAreaReference = (void *)0x01EEBB88;
+const void * RTTI_CombatAreaStandard = (void *)0x01EEBBB8;
+const void * RTTI_CombatAreaHoldPosition = (void *)0x01EEBBE8;
+const void * RTTI_CombatBlackboardKeyBase = (void *)0x01EEC328;
+const void * RTTI_CombatCoverSearchResult = (void *)0x01EEC358;
+const void * RTTI_CombatCoverLocation = (void *)0x01EEC388;
+const void * RTTI_CombatCoverSearchDebugData = (void *)0x01EEC3B8;
+const void * RTTI_CombatCoverSearch = (void *)0x01EEC3F0;
+const void * RTTI_CombatGroupDetectionListener = (void *)0x01EECB48;
+const void * RTTI_GatherSpellsFunctor = (void *)0x01EECB80;
+const void * RTTI_CombatInventoryItem = (void *)0x01EECCF8;
+const void * RTTI_CombatInventoryItemComposite = (void *)0x01EECD28;
+const void * RTTI_CombatInventoryItemMelee = (void *)0x01EECD60;
+const void * RTTI_CombatInventoryItemRanged = (void *)0x01EECD90;
+const void * RTTI_CombatInventoryItemShield = (void *)0x01EECDC0;
+const void * RTTI_CombatInventoryItemOneHandedBlock = (void *)0x01EECDF0;
+const void * RTTI_CombatInventoryItemTorch = (void *)0x01EECE28;
+const void * RTTI_CombatInventoryItemMagic = (void *)0x01EED7D8;
+const void * RTTI_CombatInventoryItemShout = (void *)0x01EF8010;
+const void * RTTI_CombatInventoryItemStaff = (void *)0x01EF8040;
+const void * RTTI_CombatInventoryItemPotion = (void *)0x01EF8070;
+const void * RTTI_CombatInventoryItemScroll = (void *)0x01EF80A0;
+const void * RTTI_CombatMagicCasterOffensive = (void *)0x01EF80D0;
+const void * RTTI_CombatMagicCasterWard = (void *)0x01EF8108;
+const void * RTTI_CombatMagicCasterRestore = (void *)0x01EF8138;
+const void * RTTI_CombatMagicCasterSummon = (void *)0x01EF8168;
+const void * RTTI_CombatMagicCasterStagger = (void *)0x01EF8198;
+const void * RTTI_CombatMagicCasterDisarm = (void *)0x01EF81C8;
+const void * RTTI_CombatMagicCasterCloak = (void *)0x01EF81F8;
+const void * RTTI_CombatMagicCasterLight = (void *)0x01EF8228;
+const void * RTTI_CombatMagicCasterInvisibility = (void *)0x01EF8258;
+const void * RTTI_CombatMagicCasterBoundItem = (void *)0x01EF8290;
+const void * RTTI_CombatMagicCasterArmor = (void *)0x01EF82C8;
+const void * RTTI_CombatMagicCasterTargetEffect = (void *)0x01EF82F8;
+const void * RTTI_CombatMagicCasterParalyze = (void *)0x01EF8330;
+const void * RTTI_CombatMagicCasterScript = (void *)0x01EF8360;
+const void * RTTI_CombatMagicCaster = (void *)0x01EF7FE8;
+const void * RTTI_CombatMagicItemData = (void *)0x01EFEEB0;
+const void * RTTI_CombatMagicItemSkillChecker = (void *)0x01EFEEE0;
+const void * RTTI_CombatMagicCasterReanimate = (void *)0x01EFEF18;
+const void * RTTI_CombatPathingRequest = (void *)0x01EFF070;
+const void * RTTI_CombatTargetLocationSearchResult = (void *)0x01EFF0A0;
+const void * RTTI_CombatTargetLocation = (void *)0x01EFF0D8;
+const void * RTTI_CombatTargetLocationSearch = (void *)0x01EFF108;
+const void * RTTI_CombatPath = (void *)0x01EFF140;
+const void * RTTI_CombatTargetSelector = (void *)0x01F005F0;
+const void * RTTI_CombatTargetSelectorStandard = (void *)0x01F00620;
+const void * RTTI_CombatTargetSelectorFixed = (void *)0x01F00658;
+const void * RTTI_CombatThreat = (void *)0x01F00A58;
+const void * RTTI_hkpClosestCdPointCollector = (void *)0x01F00C30;
+const void * RTTI_CombatBehaviorResource = (void *)0x01F00D18;
+const void * RTTI_CombatBehaviorTreeRootNode = (void *)0x01F00D48;
+const void * RTTI_CombatBehaviorTreeLinkNode = (void *)0x01F00D80;
+const void * RTTI_CombatBehaviorTree = (void *)0x01ECDC70;
+const void * RTTI_CombatBehaviorTreeCombat = (void *)0x01F00DB8;
+const void * RTTI_CombatBehaviorTreeNode = (void *)0x01ECDCA0;
+const void * RTTI_CombatBehaviorTreeAcquireWeapon = (void *)0x01F00E98;
+const void * RTTI_CombatBehaviorTreeAction = (void *)0x01F01658;
+const void * RTTI_CombatBehaviorTreeActionEquipmentSelector = (void *)0x01F01690;
+const void * RTTI_CombatBehaviorTreeWrapperNode = (void *)0x01F016D0;
+const void * RTTI_CombatBehaviorTreeDodgeThreat = (void *)0x01F02238;
+const void * RTTI_CombatBehaviorTreeBlock = (void *)0x01F024A8;
+const void * RTTI_CombatBehaviorTreeCloseMovement = (void *)0x01F02958;
+const void * RTTI_CombatPathSpeedController = (void *)0x01F02990;
+const void * RTTI_CombatApproachTargetSpeedController = (void *)0x01F029C0;
+const void * RTTI_CombatBehaviorTreeFindAttackLocation = (void *)0x01F03AD0;
+const void * RTTI_CombatBehaviorTreeFlankingMovement = (void *)0x01F04C10;
+const void * RTTI_CombatFlankingSearchData = (void *)0x01F04C50;
+const void * RTTI_CombatBehaviorTreeFlee = (void *)0x01F06C00;
+const void * RTTI_CombatBehaviorTreeHide = (void *)0x01F081C0;
+const void * RTTI_CombatBehaviorTreeFlight = (void *)0x01F08FA0;
+const void * RTTI_DiveBombSpeedController = (void *)0x01F08FD0;
+const void * RTTI_CombatBehaviorTreeLowCombat = (void *)0x01F0A0F0;
+const void * RTTI_CombatBehaviorTreeMagic = (void *)0x01F0A630;
+const void * RTTI_CombatBehaviorTreeMelee = (void *)0x01F0ACC0;
+const void * RTTI_CombatDisableActionController = (void *)0x01F0AFB8;
+const void * RTTI_CombatBehaviorTreeCheckUnreachableTarget = (void *)0x01F0AFF0;
+const void * RTTI_CombatBehaviorTreeReturnToCombatArea = (void *)0x01F0B030;
+const void * RTTI_CombatBehaviorTreeExitWater = (void *)0x01F0BBE0;
+const void * RTTI_CombatBehaviorTreeMovement = (void *)0x01F0CDC8;
+const void * RTTI_CombatBehaviorTreeRangedMovement = (void *)0x01F0D4A0;
+const void * RTTI_CombatBehaviorTreeSearch = (void *)0x01F0D878;
+const void * RTTI_CombatSearchLockData = (void *)0x01F0E360;
+const void * RTTI_CombatBehaviorTreeShout = (void *)0x01F0FA88;
+const void * RTTI_CombatBehaviorTreeUseCover = (void *)0x01F0FDA0;
+const void * RTTI_CombatBehaviorTreeUsePotion = (void *)0x01F10E00;
+const void * RTTI_IPathBuilder = (void *)0x01EFF168;
+const void * RTTI_CombatNavmeshSearch = (void *)0x01F003F8;
+const void * RTTI_CombatPathBuilder = (void *)0x01F00330;
+const void * RTTI_CombatPathBuilderStandard = (void *)0x01F00300;
+const void * RTTI_CombatPathBuilderOpen = (void *)0x01F039F0;
+const void * RTTI_CombatPathingRequestStandard = (void *)0x01F11098;
+const void * RTTI_CombatPathingRequestAdapter = (void *)0x01F110D0;
+const void * RTTI_CombatPathingRequestMultiGoal = (void *)0x01F11108;
+const void * RTTI_CombatPathingDebugData = (void *)0x01F11A98;
+const void * RTTI_HorseCameraState = (void *)0x01F155F0;
+const void * RTTI_FirstPersonState = (void *)0x01F15618;
+const void * RTTI_PlayerCamera = (void *)0x01F15640;
+const void * RTTI_AutoVanityState = (void *)0x01F15868;
+const void * RTTI_FreeCameraState = (void *)0x01F15890;
+const void * RTTI_IronSightsState = (void *)0x01F158B8;
+const void * RTTI_FurnitureCameraState = (void *)0x01F158E0;
+const void * RTTI_PlayerCameraTransitionState = (void *)0x01F15910;
+const void * RTTI_BleedoutCameraState = (void *)0x01F15948;
+const void * RTTI_TweenMenuCameraState = (void *)0x01F15978;
+const void * RTTI_VATSCameraState = (void *)0x01F159A8;
+const void * RTTI_FxResponseArgsBase = (void *)0x01F159D0;
+const void * RTTI_FxResponseArgsList = (void *)0x01F15A00;
+const void * RTTI_StandardItemData = (void *)0x01F15A30;
+const void * RTTI_BarterMenu = (void *)0x01F15A58;
+const void * RTTI_BookMenu = (void *)0x01F15B40;
+const void * RTTI_IStringForwarder = (void *)0x01F15B60;
+const void * RTTI_Console = (void *)0x01F15B88;
+const void * RTTI_ConsoleNativeUIMenu = (void *)0x01F15BE0;
+const void * RTTI_ContainerMenu = (void *)0x01F15C10;
+const void * RTTI_FxDelegateHandler = (void *)0x01ECE708;
+const void * RTTI_CraftingSubMenus__CraftingSubMenu = (void *)0x01F15C38;
+const void * RTTI_CraftingMenu = (void *)0x01F15C70;
+const void * RTTI_CraftingSubMenus__ConstructibleObjectMenu = (void *)0x01F15C98;
+const void * RTTI_CraftingSubMenus__ConstructibleObjectMenu__CreationConfirmCallback = (void *)0x01F15CE0;
+const void * RTTI_CraftingSubMenus__SmithingMenu = (void *)0x01F15D38;
+const void * RTTI_CraftingSubMenus__SmithingMenu__SmithingConfirmCallback = (void *)0x01F15D70;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu = (void *)0x01F15DC0;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantMenuCallback = (void *)0x01F15E00;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantMenuExitCallback = (void *)0x01F15E50;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantMenuCraftCallback = (void *)0x01F15EB0;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantMenuDisenchantCallback = (void *)0x01F15F10;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu__CategoryListEntry = (void *)0x01F15F70;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu__ItemChangeEntry = (void *)0x01F15FC0;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu__EnchantmentEntry = (void *)0x01F16010;
+const void * RTTI_CraftingSubMenus__EnchantConstructMenu__CreateEffectFunctor = (void *)0x01F16060;
+const void * RTTI_CraftingSubMenus__AlchemyMenu = (void *)0x01F160B0;
+const void * RTTI_CraftingSubMenus__AlchemyMenu__CraftItemCallback = (void *)0x01F160F0;
+const void * RTTI_CraftingSubMenus__AlchemyMenu__QuitMenuCallback = (void *)0x01F16140;
+const void * RTTI_CraftingSubMenus__AlchemyMenu__ModEffectivenessFunctor = (void *)0x01F16190;
+const void * RTTI_CreditsMenu = (void *)0x01F16238;
+const void * RTTI_CursorMenu = (void *)0x01F16260;
+const void * RTTI_DialogueMenu = (void *)0x01F16288;
+const void * RTTI_FaderMenu = (void *)0x01F162B0;
+const void * RTTI_FavoritesMenu = (void *)0x01F162D0;
+const void * RTTI_GiftMenu = (void *)0x01F162F8;
+const void * RTTI_HUDObject = (void *)0x01F16358;
+const void * RTTI_HUDMeter = (void *)0x01F16378;
+const void * RTTI_HUDMenu = (void *)0x01F16398;
+const void * RTTI_HUDNotifications = (void *)0x01F163B8;
+const void * RTTI_ActorValueMeter = (void *)0x01F163E0;
+const void * RTTI_ShoutMeter = (void *)0x01F16408;
+const void * RTTI_HUDChargeMeter = (void *)0x01F16430;
+const void * RTTI_Compass = (void *)0x01F16458;
+const void * RTTI_EnemyHealth = (void *)0x01F16478;
+const void * RTTI_FloatingQuestMarker = (void *)0x01F164A0;
+const void * RTTI_StealthMeter = (void *)0x01F164D0;
+const void * RTTI_HelpMessageManager = (void *)0x01F164F8;
+const void * RTTI_NewInventoryMenuItemLoadTask = (void *)0x01F166F0;
+const void * RTTI_Inventory3DManager = (void *)0x01F16728;
+const void * RTTI_InventoryMenu = (void *)0x01F169C8;
+const void * RTTI_LevelUpMenu = (void *)0x01F16A38;
+const void * RTTI_LoadingMenu = (void *)0x01F16AA8;
+const void * RTTI_LockpickingMenu = (void *)0x01F16B00;
+const void * RTTI_MagicItemData = (void *)0x01F16B58;
+const void * RTTI_MagicMenu = (void *)0x01F16B80;
+const void * RTTI_MainMenu = (void *)0x01F16D50;
+const void * RTTI_DLCPurchased__OpenVisitCreationClubCallback = (void *)0x01F16DF0;
+const void * RTTI_DLCPurchased__PurchasedDLCDialogCallback = (void *)0x01F16E38;
+const void * RTTI_NeedToUpdateCreationClubCallback = (void *)0x01F16E78;
+const void * RTTI_MenuControls = (void *)0x01F16FC8;
+const void * RTTI_ClickHandler = (void *)0x01F17188;
+const void * RTTI_DirectionHandler = (void *)0x01F171B0;
+const void * RTTI_ConsoleOpenHandler = (void *)0x01F171D8;
+const void * RTTI_QuickSaveLoadHandler = (void *)0x01F17208;
+const void * RTTI_MenuOpenHandler = (void *)0x01F17238;
+const void * RTTI_FavoritesHandler = (void *)0x01F17260;
+const void * RTTI_ScreenshotHandler = (void *)0x01F17288;
+const void * RTTI_MessageBoxMenu = (void *)0x01F172B0;
+const void * RTTI_MistMenu = (void *)0x01F17318;
+const void * RTTI_ThumbstickEvent = (void *)0x01F17338;
+const void * RTTI_RaceSexCamera = (void *)0x01F17360;
+const void * RTTI_RaceSexMenu = (void *)0x01F17388;
+const void * RTTI_SafeZoneMenu = (void *)0x01F174C0;
+const void * RTTI_SleepWaitMenu = (void *)0x01F174E8;
+const void * RTTI_StatsNode = (void *)0x01F17510;
+const void * RTTI_StatsMenu = (void *)0x01F17530;
+const void * RTTI_LineNode = (void *)0x01F17550;
+const void * RTTI_StreamingInstallMenu = (void *)0x01F17770;
+const void * RTTI_TitleSequenceMenu = (void *)0x01F177A0;
+const void * RTTI_TrainingMenu = (void *)0x01F177C8;
+const void * RTTI_TutorialMenu = (void *)0x01F177F0;
+const void * RTTI_TweenMenu = (void *)0x01F17818;
+const void * RTTI_UIBlurManager = (void *)0x01F17838;
+const void * RTTI_HUDData = (void *)0x01F17A08;
+const void * RTTI_ConsoleData = (void *)0x01F17A28;
+const void * RTTI_FaderData = (void *)0x01F17A50;
+const void * RTTI_InventoryUpdateData = (void *)0x01F17A70;
+const void * RTTI_RefHandleUIData = (void *)0x01F17AA0;
+const void * RTTI_TESFormUIData = (void *)0x01F17AC8;
+const void * RTTI_LoadingMenuData = (void *)0x01F17AF0;
+const void * RTTI_KinectStateChangeData = (void *)0x01F17B18;
+const void * RTTI_KinectUserEventData = (void *)0x01F17B48;
+const void * RTTI_UISaveLoadManager = (void *)0x01F18B38;
+const void * RTTI_bgs__saveload__BuildSaveListRequest = (void *)0x01F18D20;
+const void * RTTI_LocalMapMenu__InputHandler = (void *)0x01F18D90;
+const void * RTTI_TransitionState = (void *)0x01F18E10;
+const void * RTTI_MapCameraStates__Exit = (void *)0x01F18E38;
+const void * RTTI_MapCameraStates__Transition = (void *)0x01F18E68;
+const void * RTTI_IMapCameraCallbacks = (void *)0x01F18EA0;
+const void * RTTI_MapCamera = (void *)0x01F18ED0;
+const void * RTTI_MapCameraStates__World = (void *)0x01F18F88;
+const void * RTTI_MapMenu = (void *)0x01F18FB8;
+const void * RTTI_MapInputHandler = (void *)0x01F18FD8;
+const void * RTTI_MapLookHandler = (void *)0x01F19000;
+const void * RTTI_MapMoveHandler = (void *)0x01F19028;
+const void * RTTI_MapZoomHandler = (void *)0x01F19050;
+const void * RTTI_JournalTab = (void *)0x01F19148;
+const void * RTTI_Journal_QuestsTab = (void *)0x01F19170;
+const void * RTTI_ModManagerData = (void *)0x01F19468;
+const void * RTTI_Journal_SystemTab = (void *)0x01F19490;
+const void * RTTI_JournalInputMapping__RemapHandler = (void *)0x01F194F8;
+const void * RTTI_Journal_StatsTab = (void *)0x01F19530;
+const void * RTTI_JournalMenu = (void *)0x01F19558;
+const void * RTTI_SkyrimScript__Internal__CallbackList = (void *)0x01F195B8;
+const void * RTTI_SkyrimScript__Internal__AnimationCallbacks = (void *)0x01F195F8;
+const void * RTTI_SkyrimScript__DelayFunctor = (void *)0x01F19638;
+const void * RTTI_SkyrimScript__DelayFunctorFactory = (void *)0x01F19668;
+const void * RTTI_SkyrimScript__Logger = (void *)0x01F19788;
+const void * RTTI_SkyrimScript__PathingCallbackMgr = (void *)0x01F198C8;
+const void * RTTI_SkyrimScript__Internal__IProfileCallQuery = (void *)0x01F19B78;
+const void * RTTI_SkyrimScript__Profiler = (void *)0x01F19BB8;
+const void * RTTI_SkyrimScript__QuestCallbackMgr = (void *)0x01F19CD0;
+const void * RTTI_SkyrimScript__SavePatcher = (void *)0x01F19F18;
+const void * RTTI_SkyrimScript__SoundCallbackMgr = (void *)0x01F19F80;
+const void * RTTI_BSScript__IStore = (void *)0x01F1A1C8;
+const void * RTTI_SkyrimScript__Store = (void *)0x01F1A1F0;
+const void * RTTI_BSResource__ArchiveFoundStreamCB = (void *)0x01F1B600;
+const void * RTTI_BSCounterStorage = (void *)0x01F1B690;
+const void * RTTI_BSScript__IObjectHandlePolicy = (void *)0x01F1B6B8;
+const void * RTTI_BSScript__IStackCallbackSaveInterface = (void *)0x01F1B6F0;
+const void * RTTI_BSScript__IStackCallbackFunctor = (void *)0x01F1B730;
+const void * RTTI_BSScript__IProfilePolicy = (void *)0x01F19B48;
+const void * RTTI_BSScript__ILoader = (void *)0x01F1B768;
+const void * RTTI_BSScript__ObjectBindPolicy = (void *)0x01F1B790;
+const void * RTTI_BSScript__IFreezeQuery = (void *)0x01F1B7C0;
+const void * RTTI_BSScript__ISavePatcherInterface = (void *)0x01F19F48;
+const void * RTTI_SkyrimScript__HandlePolicy = (void *)0x01F1C2F8;
+const void * RTTI_SkyrimScript__SaveFileHandleReaderWriter = (void *)0x01F1C328;
+const void * RTTI_SkyrimScript__ObjectBindPolicy = (void *)0x01F1C368;
+const void * RTTI_SkyrimVM = (void *)0x01F1C3A0;
+const void * RTTI_SkyrimVM__ISendEventFilter = (void *)0x01F1C598;
+const void * RTTI_SkyrimVM__EventRelayFunctor = (void *)0x01F1C5C8;
+const void * RTTI_SkyrimVM__EffectEventRelayFunctor = (void *)0x01F1C600;
+const void * RTTI_SkyrimVM__SleepStartEventFunctor = (void *)0x01F1C638;
+const void * RTTI_SkyrimVM__SleepStopEventFunctor = (void *)0x01F1C670;
+const void * RTTI_SkyrimVM__InventoryEventFilter = (void *)0x01F1C960;
+const void * RTTI_IGiftMenuScriptCallback = (void *)0x01F1D5F8;
+const void * RTTI_SkyrimSpeechRecognition = (void *)0x01F25AF8;
+const void * RTTI_hkaFootPlacementIkSolver = (void *)0x01F25E60;
+const void * RTTI_hkReferencedObjectLock = (void *)0x01F25E90;
+const void * RTTI_hkMemoryAllocator = (void *)0x01F25F00;
+const void * RTTI_hkLifoAllocator = (void *)0x01F25F28;
+const void * RTTI_hkContainerTempAllocator__Allocator = (void *)0x01F25F50;
+const void * RTTI_hkContainerHeapAllocator__Allocator = (void *)0x01F25F90;
+const void * RTTI_hkContainerDebugAllocator__Allocator = (void *)0x01F25FD0;
+const void * RTTI_hkErrStream = (void *)0x01F26030;
+const void * RTTI_hkLocalFrameGroup = (void *)0x01F26058;
+const void * RTTI_hkLocalFrame = (void *)0x01F26080;
+const void * RTTI_hkSimpleLocalFrame = (void *)0x01F260A8;
+const void * RTTI_hkBufferedStreamReader = (void *)0x01F260D8;
+const void * RTTI_hkBufferedStreamWriter = (void *)0x01F26108;
+const void * RTTI_hkSeekableStreamReader = (void *)0x01F26138;
+const void * RTTI_hkStdioStreamReader = (void *)0x01F26168;
+const void * RTTI_hkStdioStreamWriter = (void *)0x01F26198;
+const void * RTTI_hkOstream = (void *)0x01F26010;
+const void * RTTI_hkMemoryTrackStreamWriter = (void *)0x01F261C8;
+const void * RTTI_hkArrayStreamWriter = (void *)0x01F261F8;
+const void * RTTI_hkStatisticsCollector = (void *)0x01F26228;
+const void * RTTI_hkCrc32StreamWriter = (void *)0x01F26258;
+const void * RTTI_hkStackTracer = (void *)0x01F262C0;
+const void * RTTI_hkDummySingleton = (void *)0x01F26320;
+const void * RTTI_hkTrackerSerializableScanSnapshot = (void *)0x01F26380;
+const void * RTTI_hkTrackerTypeTreeTextCache = (void *)0x01F263B8;
+const void * RTTI_hkMemoryTrackStreamReader = (void *)0x01F263F0;
+const void * RTTI_hkOArchive = (void *)0x01F26420;
+const void * RTTI_hkDefaultError = (void *)0x01F26448;
+const void * RTTI_hkSocket = (void *)0x01F26470;
+const void * RTTI_hkSocket__ReaderAdapter = (void *)0x01F26490;
+const void * RTTI_hkSocket__WriterAdapter = (void *)0x01F264C0;
+const void * RTTI_hkTrackerScanSnapshot = (void *)0x01F264F0;
+const void * RTTI_hkBsdSocket = (void *)0x01F26520;
+const void * RTTI_hkTrackerTypeTreeCache = (void *)0x01F26548;
+const void * RTTI_hkMemoryTracker = (void *)0x01F26578;
+const void * RTTI_hkDefaultMemoryTracker = (void *)0x01F265A0;
+const void * RTTI_hkMemorySystem = (void *)0x01F265D0;
+const void * RTTI_hkDummyMemoryTrackerImpl = (void *)0x01F265F8;
+const void * RTTI_hkTrackerArrayLayoutHandler = (void *)0x01F26628;
+const void * RTTI_hkTrackerStringPtrLayoutHandler = (void *)0x01F26690;
+const void * RTTI_hkTrackerCachedHashMapLayoutHandler = (void *)0x01F266C8;
+const void * RTTI_hkTrackerStringMapLayoutHandler = (void *)0x01F26708;
+const void * RTTI_hkTrackerTypeLayout = (void *)0x01F26740;
+const void * RTTI_hkTrackerLayoutCalculator = (void *)0x01F26770;
+const void * RTTI_hkTrackerLayoutHandler = (void *)0x01F26660;
+const void * RTTI_hkTrackerRefPtrLayoutHandler = (void *)0x01F267A0;
+const void * RTTI_hkbRagdollDriver = (void *)0x01F267D8;
+const void * RTTI_hkbNode = (void *)0x01F26800;
+const void * RTTI_hkbBindable = (void *)0x01F26820;
+const void * RTTI_hkbBehaviorGraph = (void *)0x01F26848;
+const void * RTTI_hkbNodeInternalStateInfo = (void *)0x01F26898;
+const void * RTTI_hkbGenerator = (void *)0x01F26870;
+const void * RTTI_hkbVariableValueSet = (void *)0x01F268C8;
+const void * RTTI_hkbBehaviorGraph__GlobalTransitionData = (void *)0x01F268F8;
+const void * RTTI_hkbFootIkDriver = (void *)0x01F26938;
+const void * RTTI_hkbAnimationBindingSet = (void *)0x01F26960;
+const void * RTTI_hkbCharacter = (void *)0x01F26990;
+const void * RTTI_hkbWorld = (void *)0x01F269B8;
+const void * RTTI_hkbSceneModifier = (void *)0x01F269D8;
+const void * RTTI_hkbFootIkSceneModifier = (void *)0x01F26A00;
+const void * RTTI_hkbHandIkSceneModifier = (void *)0x01F26A30;
+const void * RTTI_hkbHandIkFixupSceneModifier = (void *)0x01F26A60;
+const void * RTTI_hkbBindableCollector = (void *)0x01F26A98;
+const void * RTTI_hkbBindable__CacheBindablesCollector = (void *)0x01F26AC8;
+const void * RTTI_hkbNode__BoundVariablesCollector = (void *)0x01F26B08;
+const void * RTTI_hkbAttachmentSetup = (void *)0x01F26B40;
+const void * RTTI_hkbEventPayload = (void *)0x01F26B70;
+const void * RTTI_hkbRealEventPayload = (void *)0x01F26B98;
+const void * RTTI_hkbIntEventPayload = (void *)0x01F26BC8;
+const void * RTTI_hkbStringEventPayload = (void *)0x01F26BF8;
+const void * RTTI_hkbNamedEventPayload = (void *)0x01F26C28;
+const void * RTTI_hkbNamedRealEventPayload = (void *)0x01F26C58;
+const void * RTTI_hkbNamedIntEventPayload = (void *)0x01F26C88;
+const void * RTTI_hkbNamedStringEventPayload = (void *)0x01F26CB8;
+const void * RTTI_hkbEventPayloadList = (void *)0x01F26CF0;
+const void * RTTI_hkbVariableBindingSet = (void *)0x01F26D20;
+const void * RTTI_hkbHandle = (void *)0x01F26D50;
+const void * RTTI_hkbHandIkDriverInfo = (void *)0x01F26D70;
+const void * RTTI_hkbTransitionEffect = (void *)0x01F26DA0;
+const void * RTTI_hkbProjectStringData = (void *)0x01F26DD0;
+const void * RTTI_hkbBehaviorGraphInternalState = (void *)0x01F26E00;
+const void * RTTI_hkbBehaviorGraphData = (void *)0x01F26E38;
+const void * RTTI_hkbStateListener = (void *)0x01F26E68;
+const void * RTTI_hkbSequence = (void *)0x01F26E90;
+const void * RTTI_hkbBehaviorGraphStringData = (void *)0x01F26EE0;
+const void * RTTI_hkbBoneIndexArray = (void *)0x01F26F18;
+const void * RTTI_hkbBoneWeightArray = (void *)0x01F26F40;
+const void * RTTI_hkbCharacterStringData = (void *)0x01F26F70;
+const void * RTTI_hkbFootIkDriverInfo = (void *)0x01F26FA0;
+const void * RTTI_hkbMirroredSkeletonInfo = (void *)0x01F26FD0;
+const void * RTTI_hkbCondition = (void *)0x01F27000;
+const void * RTTI_hkbCompiledExpressionSet = (void *)0x01F27028;
+const void * RTTI_hkbExpressionCondition = (void *)0x01F27058;
+const void * RTTI_hkbStringCondition = (void *)0x01F27088;
+const void * RTTI_hkbBehaviorReferenceGenerator = (void *)0x01F270B8;
+const void * RTTI_hkbBlenderGeneratorChild = (void *)0x01F270F0;
+const void * RTTI_hkbBlenderGenerator = (void *)0x01F27120;
+const void * RTTI_hkbBlenderGeneratorInternalState = (void *)0x01F27150;
+const void * RTTI_hkbClipTriggerArray = (void *)0x01F27188;
+const void * RTTI_hkbClipGeneratorInternalState = (void *)0x01F271B8;
+const void * RTTI_hkbRegisteredGenerator = (void *)0x01F271F0;
+const void * RTTI_hkbManualSelectorGenerator = (void *)0x01F27220;
+const void * RTTI_hkbManualSelectorGeneratorInternalState = (void *)0x01F27258;
+const void * RTTI_hkbModifier = (void *)0x01F26EB8;
+const void * RTTI_hkbModifierGenerator = (void *)0x01F27298;
+const void * RTTI_hkbPoseMatchingGenerator = (void *)0x01F272C8;
+const void * RTTI_hkbPoseMatchingGeneratorInternalState = (void *)0x01F272F8;
+const void * RTTI_hkbReferencePoseGenerator = (void *)0x01F27338;
+const void * RTTI_hkbAttachmentModifier = (void *)0x01F27368;
+const void * RTTI_hkbAttributeModifier = (void *)0x01F27398;
+const void * RTTI_hkbCharacterControllerModifier = (void *)0x01F273C8;
+const void * RTTI_hkbCharacterControllerModifierInternalState = (void *)0x01F27400;
+const void * RTTI_hkbCombineTransformsModifier = (void *)0x01F27448;
+const void * RTTI_hkbCombineTransformsModifierInternalState = (void *)0x01F27480;
+const void * RTTI_hkbComputeDirectionModifier = (void *)0x01F274C0;
+const void * RTTI_hkbComputeDirectionModifierInternalState = (void *)0x01F274F8;
+const void * RTTI_hkbComputeRotationFromAxisAngleModifier = (void *)0x01F27538;
+const void * RTTI_hkbComputeRotationFromAxisAngleModifierInternalState = (void *)0x01F27580;
+const void * RTTI_hkbComputeRotationToTargetModifier = (void *)0x01F275D0;
+const void * RTTI_hkbComputeRotationToTargetModifierInternalState = (void *)0x01F27610;
+const void * RTTI_hkbDampingModifier = (void *)0x01F27658;
+const void * RTTI_hkbDampingModifierInternalState = (void *)0x01F27688;
+const void * RTTI_hkbModifierWrapper = (void *)0x01F276C0;
+const void * RTTI_hkbDelayedModifier = (void *)0x01F276F0;
+const void * RTTI_hkbDelayedModifierInternalState = (void *)0x01F27720;
+const void * RTTI_hkbDetectCloseToGroundModifier = (void *)0x01F27758;
+const void * RTTI_hkbDetectCloseToGroundModifierInternalState = (void *)0x01F27790;
+const void * RTTI_hkbExpressionDataArray = (void *)0x01F277D8;
+const void * RTTI_hkbEvaluateExpressionModifier = (void *)0x01F27808;
+const void * RTTI_hkbEvaluateExpressionModifierInternalState = (void *)0x01F27840;
+const void * RTTI_hkbEvaluateHandleModifier = (void *)0x01F27888;
+const void * RTTI_hkbEventDrivenModifier = (void *)0x01F278B8;
+const void * RTTI_hkbEventDrivenModifierInternalState = (void *)0x01F278E8;
+const void * RTTI_hkbEventRangeDataArray = (void *)0x01F27928;
+const void * RTTI_hkbEventsFromRangeModifier = (void *)0x01F27958;
+const void * RTTI_hkbEventsFromRangeModifierInternalState = (void *)0x01F27990;
+const void * RTTI_hkbFootIkControlsModifier = (void *)0x01F279D0;
+const void * RTTI_hkbFootIkModifier = (void *)0x01F27A00;
+const void * RTTI_hkbGetHandleOnBoneModifier = (void *)0x01F27A28;
+const void * RTTI_hkbGetUpModifier = (void *)0x01F27A60;
+const void * RTTI_hkbGetUpModifierInternalState = (void *)0x01F27A88;
+const void * RTTI_hkbGetWorldFromModelModifier = (void *)0x01F27AC0;
+const void * RTTI_hkbGetWorldFromModelModifierInternalState = (void *)0x01F27B00;
+const void * RTTI_hkbHandIkControlsModifier = (void *)0x01F27B40;
+const void * RTTI_hkbHandIkModifier = (void *)0x01F27B70;
+const void * RTTI_hkbModifierList = (void *)0x01F27B98;
+const void * RTTI_hkbLookAtModifier = (void *)0x01F27BC0;
+const void * RTTI_hkbLookAtModifierInternalState = (void *)0x01F27BE8;
+const void * RTTI_hkbMirrorModifier = (void *)0x01F27C20;
+const void * RTTI_hkbMoveCharacterModifier = (void *)0x01F27C48;
+const void * RTTI_hkbMoveCharacterModifierInternalState = (void *)0x01F27C78;
+const void * RTTI_hkbProxyModifier = (void *)0x01F27CB8;
+const void * RTTI_hkbExtractRagdollPoseModifier = (void *)0x01F27CE0;
+const void * RTTI_hkbKeyframeBonesModifier = (void *)0x01F27D18;
+const void * RTTI_hkbPoweredRagdollControlsModifier = (void *)0x01F27D48;
+const void * RTTI_hkbRigidBodyRagdollControlsModifier = (void *)0x01F27D80;
+const void * RTTI_hkbRotateCharacterModifier = (void *)0x01F27DC0;
+const void * RTTI_hkbRotateCharacterModifierInternalState = (void *)0x01F27DF8;
+const void * RTTI_hkbSenseHandleModifier = (void *)0x01F27E38;
+const void * RTTI_hkbSetWorldFromModelModifier = (void *)0x01F27E68;
+const void * RTTI_hkbTimerModifier = (void *)0x01F27EA0;
+const void * RTTI_hkbTimerModifierInternalState = (void *)0x01F27EC8;
+const void * RTTI_hkbTransformVectorModifier = (void *)0x01F27F00;
+const void * RTTI_hkbTransformVectorModifierInternalState = (void *)0x01F27F38;
+const void * RTTI_hkbTwistModifier = (void *)0x01F27F78;
+const void * RTTI_hkbSequenceStringData = (void *)0x01F27FA0;
+const void * RTTI_hkbEventSequencedData = (void *)0x01F27FD0;
+const void * RTTI_hkbRealVariableSequencedData = (void *)0x01F28028;
+const void * RTTI_hkbBoolVariableSequencedData = (void *)0x01F28060;
+const void * RTTI_hkbIntVariableSequencedData = (void *)0x01F28098;
+const void * RTTI_hkbSequenceInternalState = (void *)0x01F280D0;
+const void * RTTI_hkbSequencedData = (void *)0x01F28000;
+const void * RTTI_hkbStateMachine__TransitionInfoArray = (void *)0x01F28100;
+const void * RTTI_hkbStateMachine__EventPropertyArray = (void *)0x01F28140;
+const void * RTTI_hkbStateMachine__StateInfo = (void *)0x01F28180;
+const void * RTTI_hkbStateMachineInternalState = (void *)0x01F281B0;
+const void * RTTI_hkbBlendingTransitionEffect = (void *)0x01F281E8;
+const void * RTTI_hkbBlendingTransitionEffectInternalState = (void *)0x01F28220;
+const void * RTTI_hkbGeneratorTransitionEffect = (void *)0x01F28260;
+const void * RTTI_hkbGeneratorTransitionEffectInternalState = (void *)0x01F282A0;
+const void * RTTI_hkbClipGenerator = (void *)0x01F282E0;
+const void * RTTI_hkbStateMachine = (void *)0x01F28308;
+const void * RTTI_hkbAnimationBindingWithTriggers = (void *)0x01F28330;
+const void * RTTI_hkbHandIkDriver = (void *)0x01F28368;
+const void * RTTI_hkbAttachmentSceneModifier = (void *)0x01F28390;
+const void * RTTI_hkbAttachmentFixupSceneModifier = (void *)0x01F283C8;
+const void * RTTI_hkbRagdollSceneModifier = (void *)0x01F28400;
+const void * RTTI_hkbCharacterControllerSceneModifier = (void *)0x01F28430;
+const void * RTTI_hkbCharacterSetup = (void *)0x01F28470;
+const void * RTTI_hkbProjectData = (void *)0x01F28498;
+const void * RTTI_hkbCharacterData = (void *)0x01F284C0;
+const void * RTTI_hkpCharacterControllerCinfo = (void *)0x01F284E8;
+const void * RTTI_hkpCharacterProxyCinfo = (void *)0x01F28520;
+const void * RTTI_hkLocalFrameCollector = (void *)0x01F28550;
+const void * RTTI_hkbClosestLocalFrameCollector = (void *)0x01F28580;
+const void * RTTI_hkbDefaultRaycastInterface = (void *)0x01F285B8;
+const void * RTTI_hkbSymbolIdMap = (void *)0x01F285F0;
+const void * RTTI_hkVtableClassRegistry = (void *)0x01F28618;
+const void * RTTI_hkClassNameRegistry = (void *)0x01F28688;
+const void * RTTI_hkTypeInfoRegistry = (void *)0x01F286B8;
+const void * RTTI_hkBuiltinTypeRegistry = (void *)0x01F28728;
+const void * RTTI_hkDynamicClassNameRegistry = (void *)0x01F28798;
+const void * RTTI_hkDefaultClassNameRegistry = (void *)0x01F287D0;
+const void * RTTI_hkDefaultBuiltinTypeRegistry = (void *)0x01F28858;
+const void * RTTI_hkObjectCopier = (void *)0x01F28890;
+const void * RTTI_hkStaticClassNameRegistry = (void *)0x01F288B8;
+const void * RTTI_hkResourceContainer = (void *)0x01F288E8;
+const void * RTTI_hkResourceMap = (void *)0x01F28940;
+const void * RTTI_hkResourceBase = (void *)0x01F28918;
+const void * RTTI_hkResourceHandle = (void *)0x01F28968;
+const void * RTTI_hkMemoryResourceHandle = (void *)0x01F28990;
+const void * RTTI_hkMemoryResourceContainer = (void *)0x01F289C0;
+const void * RTTI_hkContainerResourceMap = (void *)0x01F289F0;
+const void * RTTI_hkpShapeContainer = (void *)0x01F28A20;
+const void * RTTI_hkpSingleShapeContainer = (void *)0x01F28A48;
+const void * RTTI_hkpBvShape = (void *)0x01F28A78;
+const void * RTTI_hkpConvexShape = (void *)0x01F28AA0;
+const void * RTTI_hkpSphereRepShape = (void *)0x01F28AC8;
+const void * RTTI_hkpBoxShape = (void *)0x01F28AF0;
+const void * RTTI_hkpConvexTransformShapeBase = (void *)0x01F28B18;
+const void * RTTI_hkpHeightFieldShape = (void *)0x01F28B50;
+const void * RTTI_hkpPlaneShape = (void *)0x01F28B80;
+const void * RTTI_hkpSphereShape = (void *)0x01F28BA8;
+const void * RTTI_hkpCapsuleShape = (void *)0x01F28BD0;
+const void * RTTI_hkpCollidableCollidableFilter = (void *)0x01F28C28;
+const void * RTTI_hkpRayCollidableFilter = (void *)0x01F28CC8;
+const void * RTTI_hkpShapeCollectionFilter = (void *)0x01F28C60;
+const void * RTTI_hkpRayShapeCollectionFilter = (void *)0x01F28C90;
+const void * RTTI_hkpGroupFilter = (void *)0x01F28CF8;
+const void * RTTI_hkpCollisionFilter = (void *)0x01F28BF8;
+const void * RTTI_hkpConvexListFilter = (void *)0x01F28D20;
+const void * RTTI_hkpTriangleShape = (void *)0x01F28D50;
+const void * RTTI_hkpDefaultConvexListFilter = (void *)0x01F28D78;
+const void * RTTI_hkpBvTreeShape = (void *)0x01F28DB0;
+const void * RTTI_hkpCollisionFilterList = (void *)0x01F28DD8;
+const void * RTTI_hkpNullCollisionFilter = (void *)0x01F28E08;
+const void * RTTI_hkpMoppModifier = (void *)0x01F28E38;
+const void * RTTI_hkpRemoveTerminalsMoppModifier = (void *)0x01F28E60;
+const void * RTTI_hkMoppBvTreeShapeBase = (void *)0x01F28E98;
+const void * RTTI_hkpMoppBvTreeShape = (void *)0x01F28EC8;
+const void * RTTI_hkpConvexTransformShape = (void *)0x01F28EF8;
+const void * RTTI_hkpConvexTranslateShape = (void *)0x01F28F28;
+const void * RTTI_hkpConvexVerticesConnectivity = (void *)0x01F28F58;
+const void * RTTI_hkpConvexListShape = (void *)0x01F28F90;
+const void * RTTI_hkpMultiSphereShape = (void *)0x01F28FC0;
+const void * RTTI_hkpMultiRayShape = (void *)0x01F28FF0;
+const void * RTTI_hkpTransformShape = (void *)0x01F29018;
+const void * RTTI_hkpShapeInfo = (void *)0x01F29040;
+const void * RTTI_hkpSampledHeightFieldShape = (void *)0x01F29068;
+const void * RTTI_hkpCompressedSampledHeightFieldShape = (void *)0x01F290A0;
+const void * RTTI_hkpStorageSampledHeightFieldShape = (void *)0x01F290E0;
+const void * RTTI_hkpShapeCollection = (void *)0x01F29118;
+const void * RTTI_hkpTriSampledHeightFieldCollection = (void *)0x01F29148;
+const void * RTTI_hkpTriSampledHeightFieldBvTreeShape = (void *)0x01F29188;
+const void * RTTI_hkpListShape = (void *)0x01F291C8;
+const void * RTTI_hkpRemoveTerminalsMoppModifier2 = (void *)0x01F291F0;
+const void * RTTI_hkpCylinderShape = (void *)0x01F29228;
+const void * RTTI_hkpWorldObject = (void *)0x01ECC230;
+const void * RTTI_hkpMotion = (void *)0x01F292C8;
+const void * RTTI_hkpMaxSizeMotion = (void *)0x01F292E8;
+const void * RTTI_hkpKeyframedRigidMotion = (void *)0x01F29310;
+const void * RTTI_hkpEntity = (void *)0x01F29340;
+const void * RTTI_hkpFixedRigidMotion = (void *)0x01F29360;
+const void * RTTI_hkpSphereMotion = (void *)0x01F29390;
+const void * RTTI_hkpBoxMotion = (void *)0x01F293B8;
+const void * RTTI_hkpThinBoxMotion = (void *)0x01F293E0;
+const void * RTTI_hkpCharacterMotion = (void *)0x01F29408;
+const void * RTTI_hkpRigidBody = (void *)0x01F29438;
+const void * RTTI_hkpPhantom = (void *)0x01ECC208;
+const void * RTTI_hkpAabbPhantom = (void *)0x01ECC258;
+const void * RTTI_hkpConstraintData = (void *)0x01F29460;
+const void * RTTI_hkpPrismaticConstraintData = (void *)0x01F29488;
+const void * RTTI_hkpAction = (void *)0x01EB7310;
+const void * RTTI_hkpUnaryAction = (void *)0x01EB7460;
+const void * RTTI_hkpConstraintInstance = (void *)0x01F294C0;
+const void * RTTI_hkpConstraintMotor = (void *)0x01F294F0;
+const void * RTTI_hkpConstraintListener = (void *)0x01F29520;
+const void * RTTI_hkWorldMemoryAvailableWatchDog = (void *)0x01F29550;
+const void * RTTI_hkpPhysicsSystem = (void *)0x01F29588;
+const void * RTTI_hkpSimulation = (void *)0x01F295B0;
+const void * RTTI_hkpPairCollisionFilter = (void *)0x01F295D8;
+const void * RTTI_hkpConstraintCollisionFilter = (void *)0x01F29608;
+const void * RTTI_hkpBallAndSocketConstraintData = (void *)0x01F29640;
+const void * RTTI_hkpCogWheelConstraintData = (void *)0x01F29678;
+const void * RTTI_hkpHingeConstraintData = (void *)0x01F296A8;
+const void * RTTI_hkpLimitedHingeConstraintData = (void *)0x01F296D8;
+const void * RTTI_hkpParametricCurve = (void *)0x01F29710;
+const void * RTTI_hkpLinearParametricCurve = (void *)0x01F29740;
+const void * RTTI_hkpPointToPathConstraintData = (void *)0x01F29770;
+const void * RTTI_hkpPointToPlaneConstraintData = (void *)0x01F297A8;
+const void * RTTI_hkpRackAndPinionConstraintData = (void *)0x01F297E0;
+const void * RTTI_hkpRagdollConstraintData = (void *)0x01F29818;
+const void * RTTI_hkpStiffSpringConstraintData = (void *)0x01F29848;
+const void * RTTI_hkpWheelConstraintData = (void *)0x01F29880;
+const void * RTTI_hkpRotationalConstraintData = (void *)0x01F298B0;
+const void * RTTI_hkpHingeLimitsData = (void *)0x01F298E8;
+const void * RTTI_hkpRagdollLimitsData = (void *)0x01F29918;
+const void * RTTI_hkpConstraintChainInstanceAction = (void *)0x01F29948;
+const void * RTTI_hkpConstraintChainInstance = (void *)0x01F29980;
+const void * RTTI_hkpLimitedForceConstraintMotor = (void *)0x01F299B8;
+const void * RTTI_hkpCallbackConstraintMotor = (void *)0x01F299F0;
+const void * RTTI_hkpPositionConstraintMotor = (void *)0x01F29A28;
+const void * RTTI_hkpSpringDamperConstraintMotor = (void *)0x01F29A60;
+const void * RTTI_hkpVelocityConstraintMotor = (void *)0x01F29A98;
+const void * RTTI_hkpPulleyConstraintData = (void *)0x01F29AD0;
+const void * RTTI_hkpShapePhantom = (void *)0x01F29B00;
+const void * RTTI_hkpCachingShapePhantom = (void *)0x01F29B28;
+const void * RTTI_hkpSimpleShapePhantom = (void *)0x01F29B58;
+const void * RTTI_hkpDefaultWorldMemoryWatchDog = (void *)0x01F29B88;
+const void * RTTI_hkpWorld = (void *)0x01F29BC0;
+const void * RTTI_hkpBroadPhaseCastCollector = (void *)0x01F29C08;
+const void * RTTI_hkpContactMgr = (void *)0x01F29BE0;
+const void * RTTI_hkpContactMgrFactory = (void *)0x01F29C40;
+const void * RTTI_hkpNullContactMgr = (void *)0x01F29C70;
+const void * RTTI_hkpNullContactMgrFactory = (void *)0x01F29C98;
+const void * RTTI_hkpBroadPhaseListener = (void *)0x01F29CC8;
+const void * RTTI_hkpSimpleWorldRayCaster = (void *)0x01F29CF8;
+const void * RTTI_hkpWorldRayCaster = (void *)0x01F29D28;
+const void * RTTI_hkpWorldLinearCaster = (void *)0x01F29D50;
+const void * RTTI_hkpPhantomBroadPhaseListener = (void *)0x01F29D80;
+const void * RTTI_hkpBroadPhaseBorderListener = (void *)0x01F29DB8;
+const void * RTTI_hkpCollisionCallbackUtil = (void *)0x01F29DF0;
+const void * RTTI_hkpConstraintOwner = (void *)0x01F29E48;
+const void * RTTI_hkpBreakableConstraintData = (void *)0x01F29E78;
+const void * RTTI_hkpConstraintChainData = (void *)0x01F29EB0;
+const void * RTTI_hkpBallSocketChainData = (void *)0x01F29EE0;
+const void * RTTI_hkpStiffSpringChainData = (void *)0x01F29F10;
+const void * RTTI_hkpGenericConstraintData = (void *)0x01F29F40;
+const void * RTTI_hkpMalleableConstraintData = (void *)0x01F29F70;
+const void * RTTI_hkpEntityEntityBroadPhaseListener = (void *)0x01F29FA8;
+const void * RTTI_hkpSimulationIsland = (void *)0x01F29FE0;
+const void * RTTI_hkpBroadPhaseBorder = (void *)0x01F2A010;
+const void * RTTI_hkpPhantomOverlapListener = (void *)0x01F2A070;
+const void * RTTI_hkpWorldDeletionListener = (void *)0x01F2A040;
+const void * RTTI_hkpSimpleConstraintContactMgr = (void *)0x01F2A0A0;
+const void * RTTI_hkpSimpleContactConstraintData = (void *)0x01F2A108;
+const void * RTTI_hkpDynamicsContactMgr = (void *)0x01F2A0D8;
+const void * RTTI_hkpSimpleConstraintContactMgr__Factory = (void *)0x01F2A140;
+const void * RTTI_hkpReportContactMgr = (void *)0x01F2A180;
+const void * RTTI_hkpReportContactMgr__Factory = (void *)0x01F2A1B0;
+const void * RTTI_hkpWorldMaintenanceMgr = (void *)0x01F2A1E8;
+const void * RTTI_hkpDefaultWorldMaintenanceMgr = (void *)0x01F2A218;
+const void * RTTI_hkpWorldExtension = (void *)0x01F29E20;
+const void * RTTI_hkpEndOfStepCallbackUtil = (void *)0x01F2A250;
+const void * RTTI_hkpConvexPieceStreamData = (void *)0x01F2A280;
+const void * RTTI_hkpCharacterContext = (void *)0x01F2A2B0;
+const void * RTTI_hkPackfileWriter__AddObjectListener = (void *)0x01F2A2E0;
+const void * RTTI_hkpHavokSnapshot__ConvertListener = (void *)0x01F2A320;
+const void * RTTI_hkpCharacterStateManager = (void *)0x01F2A358;
+const void * RTTI_hkpCharacterRigidBody = (void *)0x01F2A388;
+const void * RTTI_hkpMouseSpringAction = (void *)0x01F2A3B8;
+const void * RTTI_hkpBinaryAction = (void *)0x01F2A3E8;
+const void * RTTI_hkpAngularDashpotAction = (void *)0x01F2A410;
+const void * RTTI_hkpDashpotAction = (void *)0x01F2A440;
+const void * RTTI_hkpMotorAction = (void *)0x01F2A468;
+const void * RTTI_hkpReorientAction = (void *)0x01F2A490;
+const void * RTTI_hkpSpringAction = (void *)0x01F2A4B8;
+const void * RTTI_hkpCharacterRigidBodyCinfo = (void *)0x01F2A4E0;
+const void * RTTI_hkpPoweredChainMapper = (void *)0x01F2A518;
+const void * RTTI_hkpConstrainedSystemFilter = (void *)0x01F2A548;
+const void * RTTI_hkpDisableEntityCollisionFilter = (void *)0x01F2A580;
+const void * RTTI_hkpGroupCollisionFilter = (void *)0x01F2A5B8;
+const void * RTTI_hkpSerializedAgentNnEntry = (void *)0x01F2A5E8;
+const void * RTTI_hkpPhysicsSystemWithContacts = (void *)0x01F2A618;
+const void * RTTI_hkpSerializedDisplayMarker = (void *)0x01F2A650;
+const void * RTTI_hkpSerializedDisplayMarkerList = (void *)0x01F2A688;
+const void * RTTI_hkpSerializedDisplayRbTransforms = (void *)0x01F2A6C0;
+const void * RTTI_hkpDisplayBindingData = (void *)0x01F2A6F8;
+const void * RTTI_hkpDisplayBindingData__RigidBody = (void *)0x01F2A728;
+const void * RTTI_hkpDisplayBindingData__PhysicsSystem = (void *)0x01F2A760;
+const void * RTTI_hkpPhysicsData = (void *)0x01F2A7A0;
+const void * RTTI_hkpCharacterProxy = (void *)0x01F2A7C8;
+const void * RTTI_hkpTriggerVolume = (void *)0x01F2A7F0;
+const void * RTTI_hkpFirstPersonGun = (void *)0x01F2A818;
+const void * RTTI_hkpBallGun = (void *)0x01F2A840;
+const void * RTTI_hkpGravityGun = (void *)0x01F2A868;
+const void * RTTI_hkpMountedBallGun = (void *)0x01F2A890;
+const void * RTTI_hkpProjectileGun = (void *)0x01F2A8B8;
+const void * RTTI_hkpGunProjectile = (void *)0x01F2A8E0;
+const void * RTTI_hkpSaveContactPointsUtil__EntitySelector = (void *)0x01F2A908;
+const void * RTTI_BSLimbIKModifierCastInfo = (void *)0x01ECD5C0;
+const void * RTTI_BSILimbIKModifierSingleton = (void *)0x01ECD620;
+const void * RTTI_BGSGamebryoSequenceGenerator = (void *)0x01F2A9C0;
+const void * RTTI_BSIStateManagerModifier__BSIStateManagerStateListener = (void *)0x01F2AA00;
+const void * RTTI_BSSynchronizedClipGenerator = (void *)0x01F2AA50;
+const void * RTTI_BSSynchronizedClipGenerator__hkbDefaultSynchronizedScene = (void *)0x01F2AA90;
+const void * RTTI_BSIDirectAtModifierSingleton = (void *)0x01EEA3F0;
+const void * RTTI_BSIPassByTargetTriggerModifierSingleton = (void *)0x01EEA668;
+const void * RTTI_BSIRagdollContactListenerModifierSingleton = (void *)0x01EEA990;
+const void * RTTI_BSRagdollContactListenerModifier = (void *)0x01F2AAE0;
+const void * RTTI_BSIStateManagerModifier = (void *)0x01F2AB18;
+const void * RTTI_BSBoneSwitchGenerator = (void *)0x01F2AB48;
+const void * RTTI_BSBoneSwitchGeneratorBoneData = (void *)0x01F2AB78;
+const void * RTTI_BSCyclicBlendTransitionGenerator = (void *)0x01F2ABB0;
+const void * RTTI_BSOffsetAnimationGenerator = (void *)0x01F2ABE8;
+const void * RTTI_BSiStateTaggingGenerator = (void *)0x01F2AC20;
+const void * RTTI_BSComputeAddBoneAnimModifier = (void *)0x01F2AC50;
+const void * RTTI_BSDecomposeVectorModifier = (void *)0x01F2AC88;
+const void * RTTI_BSDirectAtModifier = (void *)0x01F2ACB8;
+const void * RTTI_BSDistTriggerModifier = (void *)0x01F2ACE8;
+const void * RTTI_BSEventEveryNEventsModifier = (void *)0x01F2AD18;
+const void * RTTI_BSEventOnDeactivateModifier = (void *)0x01F2AD50;
+const void * RTTI_BSEventOnFalseToTrueModifier = (void *)0x01F2AD88;
+const void * RTTI_BSGetTimeStepModifier = (void *)0x01F2ADC0;
+const void * RTTI_BSInterpValueModifier = (void *)0x01F2ADF0;
+const void * RTTI_BSIsActiveModifier = (void *)0x01F2AE20;
+const void * RTTI_BSLimbIKModifier = (void *)0x01F2AE50;
+const void * RTTI_BSLookAtModifier = (void *)0x01F2AE78;
+const void * RTTI_BSModifyOnceModifier = (void *)0x01F2AEA0;
+const void * RTTI_BSPassByTargetTriggerModifier = (void *)0x01F2AED0;
+const void * RTTI_BSSpeedSamplerModifier = (void *)0x01F2AF08;
+const void * RTTI_BSTimerModifier = (void *)0x01F2AF38;
+const void * RTTI_BSTweenerModifier = (void *)0x01F2AF60;
+const void * RTTI_hkaAnimationBinding = (void *)0x01F2AF88;
+const void * RTTI_BSSynchronizedClipGeneratorUtils__FindEventFunctor = (void *)0x01F2AFC0;
+const void * RTTI_BSAnimationGraphManager = (void *)0x01F2B008;
+const void * RTTI_hkLoader = (void *)0x01F2B408;
+const void * RTTI_BShkbHkxDB__ProjectDBData = (void *)0x01F2B428;
+const void * RTTI_BShkbHkxDB__DBData = (void *)0x01F2B458;
+const void * RTTI_BShkbHkxDB__QueuedHandles = (void *)0x01ECCE10;
+const void * RTTI_BShkbHkxDB__StreamAdaptor = (void *)0x01F2B968;
+const void * RTTI_BSAnimationGraphLoadScrapper = (void *)0x01F2B998;
+const void * RTTI_bhkIWorldStepListener = (void *)0x01F2B9D0;
+const void * RTTI_hkaSkeleton = (void *)0x01F2BB50;
+const void * RTTI_BSIRagdollDriver = (void *)0x01F2BB78;
+const void * RTTI_BShkbAnimationGraph = (void *)0x01F2BBA0;
+const void * RTTI_BSISpeedSamplerDB = (void *)0x01F2BCD0;
+const void * RTTI_BSSpeedSamplerDBManager = (void *)0x01F2BCF8;
+const void * RTTI_BShkVisibilityController = (void *)0x01F2BF18;
+const void * RTTI_BShkbUtils__GraphInspectionFunctor = (void *)0x01F2C128;
+const void * RTTI_hkbAssetLoader = (void *)0x01F2C160;
+const void * RTTI_BShkbUtils__ProspectiveEventClipAddingFunctor = (void *)0x01F2C270;
+const void * RTTI_IAnimationClipLoaderSingleton = (void *)0x01F2C330;
+const void * RTTI_AnimationFileManagerSingleton = (void *)0x01F2C368;
+const void * RTTI_hkaSkeletonMapper = (void *)0x01F2C5E0;
+const void * RTTI_hkaRagdollInstance = (void *)0x01F2C608;
+const void * RTTI_hkaDefaultAnimationControl = (void *)0x01F2C638;
+const void * RTTI_hkaDefaultAnimationControlMapperData = (void *)0x01F2C6A0;
+const void * RTTI_hkaAnimatedReferenceFrame = (void *)0x01F2C6E0;
+const void * RTTI_hkaAnimation = (void *)0x01F2C710;
+const void * RTTI_hkaInterleavedUncompressedAnimation = (void *)0x01F2C738;
+const void * RTTI_hkaQuantizedAnimation = (void *)0x01F2C778;
+const void * RTTI_hkaSplineCompressedAnimation = (void *)0x01F2C7A8;
+const void * RTTI_hkaAnimationPreviewColorContainer = (void *)0x01F2C7E0;
+const void * RTTI_hkaDefaultAnimatedReferenceFrame = (void *)0x01F2C818;
+const void * RTTI_hkaFootstepAnalysisInfoContainer = (void *)0x01F2C850;
+const void * RTTI_hkaBoneAttachment = (void *)0x01F2C888;
+const void * RTTI_hkaAnimationContainer = (void *)0x01F2C8B0;
+const void * RTTI_hkaMirroredSkeleton = (void *)0x01F2C8E0;
+const void * RTTI_hkaAnimationControl = (void *)0x01F2C670;
+const void * RTTI_hkpCollisionDispatcher = (void *)0x01F2C910;
+const void * RTTI_hkpNullBroadPhaseListener = (void *)0x01F2C940;
+const void * RTTI_hkpCollisionAgent = (void *)0x01F2C970;
+const void * RTTI_hkpNullAgent = (void *)0x01F2C998;
+const void * RTTI_hkp3AxisSweep = (void *)0x01F2C9C0;
+const void * RTTI_hkpBroadPhase = (void *)0x01F2C9E8;
+const void * RTTI_hkTraceStream = (void *)0x01F2CA10;
+const void * RTTI_hkpStorageMeshShape = (void *)0x01F2CA70;
+const void * RTTI_hkpStorageMeshShape__SubpartStorage = (void *)0x01F2CAC8;
+const void * RTTI_hkpStorageExtendedMeshShape = (void *)0x01F2CB08;
+const void * RTTI_hkpStorageExtendedMeshShape__MeshSubpartStorage = (void *)0x01F2CB70;
+const void * RTTI_hkpStorageExtendedMeshShape__ShapeSubpartStorage = (void *)0x01F2CBC0;
+const void * RTTI_hkTagfileWriter = (void *)0x01F2CC08;
+const void * RTTI_hkTagfileWriter__AddDataObjectListener = (void *)0x01F2CC30;
+const void * RTTI_hkTagfileReader = (void *)0x01F2CC70;
+const void * RTTI_hkBinaryTagfileWriter = (void *)0x01F2CC98;
+const void * RTTI_hkXmlTagfileReader = (void *)0x01F2CCC8;
+const void * RTTI_hkXmlTagfileWriter = (void *)0x01F2CCF8;
+const void * RTTI_hkpFastMeshShape = (void *)0x01F2CD68;
+const void * RTTI_hkpMapPointsToSubShapeContactMgr = (void *)0x01F2CD90;
+const void * RTTI_hkpPoweredChainData = (void *)0x01F2CDC8;
+const void * RTTI_hkpConvexVerticesShape = (void *)0x01F2CDF8;
+const void * RTTI_hkResource = (void *)0x01F2CE28;
+const void * RTTI_BShkbUtils__SaveDataRestoreFunctor = (void *)0x01F2CE88;
+const void * RTTI_hkpConstraintUtils__CollectConstraintsFilter = (void *)0x01F2CEF0;
+const void * RTTI_hkpEaseConstraintsAction = (void *)0x01F2CF38;
+const void * RTTI_hkpEaseConstraintsAction__CollectSupportedConstraints = (void *)0x01F2CF70;
+const void * RTTI_hkpEasePenetrationAction = (void *)0x01F2CFC0;
+const void * RTTI_BSiStateTaggingUtils__BSiStateTaggingStateListener = (void *)0x01F2CFF0;
+const void * RTTI_hkxAnimatedFloat = (void *)0x01F2D070;
+const void * RTTI_hkxAnimatedMatrix = (void *)0x01F2D098;
+const void * RTTI_hkxAnimatedQuaternion = (void *)0x01F2D0C0;
+const void * RTTI_hkxAnimatedVector = (void *)0x01F2D0F0;
+const void * RTTI_hkxSparselyAnimatedBool = (void *)0x01F2D118;
+const void * RTTI_hkxSparselyAnimatedInt = (void *)0x01F2D148;
+const void * RTTI_hkxEnum = (void *)0x01F2D178;
+const void * RTTI_hkxSparselyAnimatedEnum = (void *)0x01F2D198;
+const void * RTTI_hkxSparselyAnimatedString = (void *)0x01F2D1C8;
+const void * RTTI_hkxAttributeHolder = (void *)0x01F2D1F8;
+const void * RTTI_hkxCamera = (void *)0x01F2D228;
+const void * RTTI_hkxNode = (void *)0x01F2D248;
+const void * RTTI_hkxLight = (void *)0x01F2D268;
+const void * RTTI_hkxMaterial = (void *)0x01F2D288;
+const void * RTTI_hkxMaterialEffect = (void *)0x01F2D2B0;
+const void * RTTI_hkxMaterialShader = (void *)0x01F2D2D8;
+const void * RTTI_hkxTextureFile = (void *)0x01F2D300;
+const void * RTTI_hkxTextureInplace = (void *)0x01F2D328;
+const void * RTTI_hkxEdgeSelectionChannel = (void *)0x01F2D350;
+const void * RTTI_hkxTriangleSelectionChannel = (void *)0x01F2D380;
+const void * RTTI_hkxVertexFloatDataChannel = (void *)0x01F2D3B8;
+const void * RTTI_hkxVertexIntDataChannel = (void *)0x01F2D3E8;
+const void * RTTI_hkxVertexSelectionChannel = (void *)0x01F2D418;
+const void * RTTI_hkxVertexVectorDataChannel = (void *)0x01F2D448;
+const void * RTTI_hkxIndexBuffer = (void *)0x01F2D480;
+const void * RTTI_hkxMeshSection = (void *)0x01F2D4A8;
+const void * RTTI_hkxMesh__UserChannelInfo = (void *)0x01F2D4D0;
+const void * RTTI_hkxNodeSelectionSet = (void *)0x01F2D500;
+const void * RTTI_hkxSkinBinding = (void *)0x01F2D530;
+const void * RTTI_hkxScene = (void *)0x01F2D558;
+const void * RTTI_hkaMeshBinding = (void *)0x01F2D578;
+const void * RTTI_hkaFootstepAnalysisInfo = (void *)0x01F2D5A0;
+const void * RTTI_hkpMeshShape = (void *)0x01F2CAA0;
+const void * RTTI_hkpExtendedMeshShape = (void *)0x01F2CB40;
+const void * RTTI_hkPackfileWriter = (void *)0x01F2D5D0;
+const void * RTTI_hkIstream = (void *)0x01F2D5F8;
+const void * RTTI_hkDataWorld = (void *)0x01F2D658;
+const void * RTTI_hkDataObjectImpl = (void *)0x01F2D680;
+const void * RTTI_hkDataArrayImpl = (void *)0x01F2D6D0;
+const void * RTTI_hkDataClassImpl = (void *)0x01F2D6F8;
+const void * RTTI_hkDataClassDict = (void *)0x01F2D720;
+const void * RTTI_hkDataObjectDict = (void *)0x01F2D748;
+const void * RTTI_hkDataWorldDict = (void *)0x01F2D770;
+const void * RTTI_hkDataRefCounted = (void *)0x01F2D6A8;
+const void * RTTI_VariableIntArrayImplementation = (void *)0x01F2D798;
+const void * RTTI_ByteArrayImplementation = (void *)0x01F2D7D0;
+const void * RTTI_ArrayOfTuplesImplementation = (void *)0x01F2D838;
+const void * RTTI_ArrayOfTuplesImplementation__View = (void *)0x01F2D870;
+const void * RTTI_RealArrayImplementation = (void *)0x01F2D8A8;
+const void * RTTI_VecArrayImplementation = (void *)0x01F2D910;
+const void * RTTI_PointerArrayImplementation = (void *)0x01F2D940;
+const void * RTTI_CstringArrayImplementation = (void *)0x01F2D9D0;
+const void * RTTI_StructArrayImplementation = (void *)0x01F2DA48;
+const void * RTTI_StructArrayImplementation__Object = (void *)0x01F2DA78;
+const void * RTTI_hkDataClassNative = (void *)0x01F2DAB0;
+const void * RTTI_hkDataWorldNative = (void *)0x01F2DAD8;
+const void * RTTI_hkDataObjectNative = (void *)0x01F2DB00;
+const void * RTTI_hkDataArrayNative = (void *)0x01F2DB30;
+const void * RTTI_hkBinaryTagfileReader = (void *)0x01F2DB58;
+const void * RTTI_hkVersionPatchManager = (void *)0x01F2DB88;
+const void * RTTI_hkSubStreamWriter = (void *)0x01F2DBF8;
+const void * RTTI_hkBinaryPackfileWriter = (void *)0x01F2DC20;
+const void * RTTI_hkPooledAllocator = (void *)0x01F2DC50;
+const void * RTTI_hkTempDetectAllocator = (void *)0x01F2DC78;
+const void * RTTI_hkSerializeDeprecated = (void *)0x01F2DCA8;
+const void * RTTI_hkpPredGskfAgent = (void *)0x01F2DDA0;
+const void * RTTI_hkpIterativeLinearCastAgent = (void *)0x01F2DD18;
+const void * RTTI_hkpBoxBoxAgent = (void *)0x01F2DDC8;
+const void * RTTI_hkpSymmetricAgentFlipCollector = (void *)0x01F2DDF0;
+const void * RTTI_hkpSymmetricAgentFlipCastCollector = (void *)0x01F2DE28;
+const void * RTTI_hkpSymmetricAgentFlipBodyCollector = (void *)0x01F2DE68;
+const void * RTTI_hkpBvAgent = (void *)0x01F2DEA8;
+const void * RTTI_hkpFlagCdBodyPairCollector = (void *)0x01F2DED0;
+const void * RTTI_hkpSimpleClosestContactCollector = (void *)0x01F2DF08;
+const void * RTTI_hkpBvTreeAgent = (void *)0x01F2DFC8;
+const void * RTTI_hkpBvTreeStreamAgent = (void *)0x01F2E078;
+const void * RTTI_hkpMoppAgent = (void *)0x01F2E220;
+const void * RTTI_hkpPhantomAgent = (void *)0x01F2E2D8;
+const void * RTTI_hkpSphereSphereAgent = (void *)0x01F2E300;
+const void * RTTI_hkpSphereCapsuleAgent = (void *)0x01F2E330;
+const void * RTTI_hkpSphereTriangleAgent = (void *)0x01F2E3B0;
+const void * RTTI_hkpCapsuleCapsuleAgent = (void *)0x01F2E430;
+const void * RTTI_hkpCapsuleTriangleAgent = (void *)0x01F2E460;
+const void * RTTI_hkpSphereBoxAgent = (void *)0x01F2E4E0;
+const void * RTTI_hkpMultiSphereTriangleAgent = (void *)0x01F2E560;
+const void * RTTI_hkpMultiRayConvexAgent = (void *)0x01F2E5F8;
+const void * RTTI_hkpTransformAgent = (void *)0x01F2E680;
+const void * RTTI_hkpListAgent = (void *)0x01F2E740;
+const void * RTTI_hkpConvexListAgent = (void *)0x01F2E7F8;
+const void * RTTI_hkpShapeCollectionAgent = (void *)0x01F2E1F0;
+const void * RTTI_hkpMultiSphereAgent = (void *)0x01F2E8C0;
+const void * RTTI_hkpArrayAction = (void *)0x01F2CEC0;
+const void * RTTI_hkAlignSceneToNodeOptions = (void *)0x01F2E990;
+const void * RTTI_hkxEnvironment = (void *)0x01F2E9C0;
+const void * RTTI_hkxMaterialShaderSet = (void *)0x01F2E9E8;
+const void * RTTI_hkxVertexBuffer = (void *)0x01F2EA18;
+const void * RTTI_hkxMesh = (void *)0x01F2EA40;
+const void * RTTI_hkOffsetOnlyStreamWriter = (void *)0x01F2EA60;
+const void * RTTI_hkObjectWriter = (void *)0x01F2EA90;
+const void * RTTI_hkPlatformObjectWriter = (void *)0x01F2EAB8;
+const void * RTTI_hkPlatformObjectWriter__Cache = (void *)0x01F2EAE8;
+const void * RTTI_hkMemoryStreamReader = (void *)0x01F2EB20;
+const void * RTTI_hkPackfileData = (void *)0x01F2EB50;
+const void * RTTI_hkObjectResource = (void *)0x01F2EB78;
+const void * RTTI_hkIArchive = (void *)0x01F2EBA0;
+const void * RTTI_hkParserBuffer = (void *)0x01F2EBC8;
+const void * RTTI_hkXmlStreamParser = (void *)0x01F2EBF0;
+const void * RTTI_hkpGskBaseAgent = (void *)0x01F2DD50;
+const void * RTTI_hkpGskfAgent = (void *)0x01F2DD78;
+const void * RTTI_hkXmlLexAnalyzer = (void *)0x01F2EC18;
+const void * RTTI_BSAudioManagerThread = (void *)0x01F2EC40;
+const void * RTTI_AudioLoadForPlaybackTask = (void *)0x01F2EC70;
+const void * RTTI_AudioLoadToCacheTask = (void *)0x01F2ECD8;
+const void * RTTI_BSAudio = (void *)0x01F2ED08;
+const void * RTTI_BSGameSound = (void *)0x01F2ED28;
+const void * RTTI_BSNullImplAudio = (void *)0x01F2ED50;
+const void * RTTI_BSAudioListener = (void *)0x01F2EF18;
+const void * RTTI_BSNullImplAudioListener = (void *)0x01F2EF40;
+const void * RTTI_BSNullImplGameSound = (void *)0x01F2EF70;
+const void * RTTI_BSXAudio2Audio = (void *)0x01F2F008;
+const void * RTTI_BSXAudio2AudioListener = (void *)0x01F2F288;
+const void * RTTI_BSXAudio2GameSound = (void *)0x01F2F2E8;
+const void * RTTI_BSXAudio2DataSrc = (void *)0x01F2F318;
+const void * RTTI_ScrapHeap = (void *)0x01F2F380;
+const void * RTTI_BSCoreMessage = (void *)0x01F2F3F0;
+const void * RTTI_BSThread = (void *)0x01EAADC8;
+const void * RTTI_CompactingStore__MoveCallback = (void *)0x01F2F418;
+const void * RTTI_CompactingStore__NoopMoveCallback = (void *)0x01F2F450;
+const void * RTTI_CompactingStore__Store = (void *)0x01F2F488;
+const void * RTTI_MemoryHeap = (void *)0x01F2F4B8;
+const void * RTTI_UnitTestMemoryHeap = (void *)0x01F2F530;
+const void * RTTI_IMemoryHeap = (void *)0x01F2F508;
+const void * RTTI_ZeroOverheadHeap = (void *)0x01F2F560;
+const void * RTTI_UnitTestZeroOverheadHeap = (void *)0x01F2F588;
+const void * RTTI_BSSmallBlockAllocator = (void *)0x01F2F5B8;
+const void * RTTI_BSSmallBlockAllocatorUtil__UserPoolBase = (void *)0x01F2F5E8;
+const void * RTTI_BSStepThread = (void *)0x01F2F628;
+const void * RTTI_IMemoryStoreBase = (void *)0x01F2F3C8;
+const void * RTTI_IMemoryStore = (void *)0x01F2F3A0;
+const void * RTTI_AbstractHeap = (void *)0x01F2F4E0;
+const void * RTTI_MouseMoveEvent = (void *)0x01F2F900;
+const void * RTTI_CharEvent = (void *)0x01F2F928;
+const void * RTTI_DeviceConnectEvent = (void *)0x01F2F948;
+const void * RTTI_KinectEvent = (void *)0x01F2F978;
+const void * RTTI_BSWin32GamerProfile = (void *)0x01F2F9A0;
+const void * RTTI_BSIInputDevice = (void *)0x01F2FA38;
+const void * RTTI_BSInputDevice = (void *)0x01F2FA60;
+const void * RTTI_BSGamepadDevice = (void *)0x01F2FA88;
+const void * RTTI_BSGamerProfile = (void *)0x01F2F9D0;
+const void * RTTI_BSWin32KeyboardDevice = (void *)0x01F2FAF0;
+const void * RTTI_BSWin32MouseDevice = (void *)0x01F2FB48;
+const void * RTTI_BSPCGamepadDeviceDelegate = (void *)0x01F2FBA0;
+const void * RTTI_BSPCGamepadDeviceHandler = (void *)0x01F2FBD0;
+const void * RTTI_BSWin32GamepadDevice = (void *)0x01F2FC00;
+const void * RTTI_BSPCOrbisGamepadDevice = (void *)0x01F2FC30;
+const void * RTTI_BSKeyboardDevice = (void *)0x01F2FB20;
+const void * RTTI_BSWin32VirtualKeyboardDevice = (void *)0x01F2FC60;
+const void * RTTI_BSMouseDevice = (void *)0x01F2FB78;
+const void * RTTI_BSVirtualKeyboardDevice = (void *)0x01F2FC98;
+const void * RTTI_NiFile = (void *)0x01F2FCC8;
+const void * RTTI_NiBinaryStream = (void *)0x01EB4B18;
+const void * RTTI_NiAllocator = (void *)0x01F2FCE8;
+const void * RTTI_BSNiAllocator = (void *)0x01F2FD10;
+const void * RTTI_NiStandardAllocator = (void *)0x01F2FD38;
+const void * RTTI_NiSearchPath = (void *)0x01F2FD68;
+const void * RTTI_NiThread = (void *)0x01F2FD90;
+const void * RTTI_BSStringPool__IterationCallback = (void *)0x01F2FDB0;
+const void * RTTI_Archive = (void *)0x01F2FDE8;
+const void * RTTI_ArchiveFile = (void *)0x01F2FE70;
+const void * RTTI_CompressedArchiveFile = (void *)0x01F2FE98;
+const void * RTTI_BSJobs__JobThread = (void *)0x01F2FEC8;
+const void * RTTI_BSFile = (void *)0x01F2FE50;
+const void * RTTI_BSSystemFileAsyncFunctor = (void *)0x01F2FEF0;
+const void * RTTI_BSSystemFileStorage = (void *)0x01F2FF20;
+const void * RTTI_BSTaskletGroupData = (void *)0x01F2FF50;
+const void * RTTI_BSTaskletManagerCallback = (void *)0x01F2FF80;
+const void * RTTI_BSTaskletManager = (void *)0x01F2FFB0;
+const void * RTTI_BSSearchPath = (void *)0x01F2FFD8;
+const void * RTTI_BSWin32TaskletManager = (void *)0x01F30000;
+const void * RTTI_BSWin32TaskletGroupData = (void *)0x01F30030;
+const void * RTTI_BSResource__StreamBase = (void *)0x01F30060;
+const void * RTTI_BSResource__Stream = (void *)0x01F30090;
+const void * RTTI_BSResource__AsyncStream = (void *)0x01F300B8;
+const void * RTTI_BSResource__ArchiveStream = (void *)0x01F300E8;
+const void * RTTI_BSResource__CacheArchiveOp = (void *)0x01F30118;
+const void * RTTI_BSResource__CompressedArchiveStream = (void *)0x01F30148;
+const void * RTTI_BSResource__ArchiveManager = (void *)0x01F30188;
+const void * RTTI_BSResource__IEntryDB = (void *)0x01EADBA0;
+const void * RTTI_BSResource__IEntryDB__PostFlushNotify = (void *)0x01EA8770;
+const void * RTTI_BSResource__LocationTraverser = (void *)0x01F30258;
+const void * RTTI_BSResource__CacheDrive = (void *)0x01F31238;
+const void * RTTI_BSResource__CacheDrive__Impl = (void *)0x01F31268;
+const void * RTTI_BSResource__CacheDrive__Task = (void *)0x01F312A0;
+const void * RTTI_NiObject = (void *)0x01EAB338;
+const void * RTTI_NiAVObject = (void *)0x01EAB380;
+const void * RTTI_NiNode = (void *)0x01EAB648;
+const void * RTTI_NiStream = (void *)0x01EAAD80;
+const void * RTTI_NiStream__BackgroundLoadProcedure = (void *)0x01F313D0;
+const void * RTTI_NiObjectNET = (void *)0x01EAB358;
+const void * RTTI_NiLight = (void *)0x01F31B08;
+const void * RTTI_NiSwitchNode = (void *)0x01F31B28;
+const void * RTTI_NiStringsExtraData = (void *)0x01F31BC0;
+const void * RTTI_NiCamera = (void *)0x01F31BF0;
+const void * RTTI_BSTriShape = (void *)0x01EAF548;
+const void * RTTI_BSSkinnedDecalTriShape = (void *)0x01F31C10;
+const void * RTTI_NiTexture = (void *)0x01F31C40;
+const void * RTTI_NiSourceTexture = (void *)0x01F31C60;
+const void * RTTI_BSFlattenedBoneTree = (void *)0x01F31C88;
+const void * RTTI_NiSkinInstance = (void *)0x01F31CB8;
+const void * RTTI_BSDismemberSkinInstance = (void *)0x01F31CE0;
+const void * RTTI_NiStringExtraData = (void *)0x01F31D10;
+const void * RTTI_NiTimeController = (void *)0x01EB2490;
+const void * RTTI_NiExtraData = (void *)0x01EAE178;
+const void * RTTI_NiGeometryData = (void *)0x01F31D38;
+const void * RTTI_BSGeometry = (void *)0x01EAF570;
+const void * RTTI_BSDynamicTriShape = (void *)0x01EAF5C8;
+const void * RTTI_NiPointLight = (void *)0x01F31D60;
+const void * RTTI_NiAVObjectPalette = (void *)0x01F31D88;
+const void * RTTI_NiDefaultAVObjectPalette = (void *)0x01F31DB0;
+const void * RTTI_BSResourceNiBinaryStream = (void *)0x01F31DE0;
+const void * RTTI_NiDirectionalLight = (void *)0x01F31EC0;
+const void * RTTI_NiCullingProcess = (void *)0x01EB81E0;
+const void * RTTI_NiParticles = (void *)0x01F31EF0;
+const void * RTTI_NiSkinPartition = (void *)0x01F31F18;
+const void * RTTI_NiVertWeightsExtraData = (void *)0x01F31F40;
+const void * RTTI_NiGeometry = (void *)0x01F31F70;
+const void * RTTI_NiSkinData = (void *)0x01F31F98;
+const void * RTTI_NiShadeProperty = (void *)0x01F31FC0;
+const void * RTTI_NiAlphaAccumulator = (void *)0x01F32010;
+const void * RTTI_NiAmbientLight = (void *)0x01F32070;
+const void * RTTI_NiBinaryExtraData = (void *)0x01F32098;
+const void * RTTI_NiBooleanExtraData = (void *)0x01F320C0;
+const void * RTTI_NiBSPNode = (void *)0x01F320F0;
+const void * RTTI_NiColorExtraData = (void *)0x01F32110;
+const void * RTTI_NiFloatExtraData = (void *)0x01F32138;
+const void * RTTI_NiFloatsExtraData = (void *)0x01F32160;
+const void * RTTI_NiFogProperty = (void *)0x01F32188;
+const void * RTTI_NiIntegerExtraData = (void *)0x01F321B0;
+const void * RTTI_NiIntegersExtraData = (void *)0x01F321E0;
+const void * RTTI_NiParticlesData = (void *)0x01F322E8;
+const void * RTTI_NiParticleMeshesData = (void *)0x01F32310;
+const void * RTTI_NiParticleMeshes = (void *)0x01F32340;
+const void * RTTI_NiSpotLight = (void *)0x01F32368;
+const void * RTTI_NiSwitchStringExtraData = (void *)0x01F32390;
+const void * RTTI_NiTriShapeData = (void *)0x01F323C0;
+const void * RTTI_NiTriShape = (void *)0x01F32418;
+const void * RTTI_NiTriStripsData = (void *)0x01F32468;
+const void * RTTI_NiTriStrips = (void *)0x01F32490;
+const void * RTTI_NiVectorExtraData = (void *)0x01F324B8;
+const void * RTTI_BSLODTriShape = (void *)0x01F32558;
+const void * RTTI_NiAdditionalGeometryData = (void *)0x01F32580;
+const void * RTTI_BSSegmentedTriShape = (void *)0x01F325B0;
+const void * RTTI_NiBackToFrontAccumulator = (void *)0x01F32040;
+const void * RTTI_NiAccumulator = (void *)0x01F31FE8;
+const void * RTTI_NiTriBasedGeomData = (void *)0x01F323E8;
+const void * RTTI_NiTriBasedGeom = (void *)0x01F32440;
+const void * RTTI_NiPick__Results = (void *)0x01F325E0;
+const void * RTTI_NiCollisionTraversals__IFindIntersections = (void *)0x01F326B8;
+const void * RTTI_NiCollisionData = (void *)0x01F326F8;
+const void * RTTI_NiOBBRoot = (void *)0x01F32720;
+const void * RTTI_NiBoundingVolume = (void *)0x01F32740;
+const void * RTTI_NiBoxBV = (void *)0x01F32768;
+const void * RTTI_NiCapsuleBV = (void *)0x01F32788;
+const void * RTTI_NiHalfSpaceBV = (void *)0x01F327B0;
+const void * RTTI_NiSphereBV = (void *)0x01F327D8;
+const void * RTTI_NiUnionBV = (void *)0x01F32868;
+const void * RTTI_NiOBBNode = (void *)0x01F328D8;
+const void * RTTI_NiOBBLeaf = (void *)0x01F328F8;
+const void * RTTI_NiIntersector = (void *)0x01F32918;
+const void * RTTI_NiBoxSphereIntersector = (void *)0x01F32940;
+const void * RTTI_NiBoxCapsuleIntersector = (void *)0x01F32970;
+const void * RTTI_NiCapsuleCapsuleIntersector = (void *)0x01F329A0;
+const void * RTTI_NiCapsuleSphereIntersector = (void *)0x01F329D8;
+const void * RTTI_NiCapsuleTriIntersector = (void *)0x01F32A10;
+const void * RTTI_NiSphereTriIntersector = (void *)0x01F32A40;
+const void * RTTI_NiControllerManager = (void *)0x01F32A70;
+const void * RTTI_NiControllerSequence = (void *)0x01EAD630;
+const void * RTTI_NiTextKeyMatch = (void *)0x01F32B78;
+const void * RTTI_NiMultiTargetTransformController = (void *)0x01F32BA0;
+const void * RTTI_NiBlendInterpolator = (void *)0x01F32C08;
+const void * RTTI_BSMultiTargetTreadTransfController = (void *)0x01F32C60;
+const void * RTTI_NiInterpController = (void *)0x01F32BD8;
+const void * RTTI_NiFloatInterpolator = (void *)0x01F32CA0;
+const void * RTTI_NiColorInterpolator = (void *)0x01F32D00;
+const void * RTTI_NiSingleInterpController = (void *)0x01F32D30;
+const void * RTTI_NiTransformInterpolator = (void *)0x01F32D60;
+const void * RTTI_NiPosData = (void *)0x01F32D90;
+const void * RTTI_NiPathInterpolator = (void *)0x01F32DB0;
+const void * RTTI_NiBlendTransformInterpolator = (void *)0x01F32DE0;
+const void * RTTI_NiBlendFloatInterpolator = (void *)0x01F32E18;
+const void * RTTI_NiFloatExtraDataController = (void *)0x01F32E48;
+const void * RTTI_NiTransformController = (void *)0x01F32EB0;
+const void * RTTI_NiBlendAccumTransformInterpolator = (void *)0x01F32EE0;
+const void * RTTI_NiInterpolator = (void *)0x01F32C38;
+const void * RTTI_BSBlendTreadTransfInterpolator = (void *)0x01F33010;
+const void * RTTI_NiKeyBasedInterpolator = (void *)0x01F32CD0;
+const void * RTTI_NiTransformData = (void *)0x01F33048;
+const void * RTTI_NiBlendBoolInterpolator = (void *)0x01F33070;
+const void * RTTI_NiBlendColorInterpolator = (void *)0x01F330A0;
+const void * RTTI_NiBlendPoint3Interpolator = (void *)0x01F330D0;
+const void * RTTI_NiBlendQuaternionInterpolator = (void *)0x01F33100;
+const void * RTTI_NiBoolData = (void *)0x01F33138;
+const void * RTTI_NiBoolInterpolator = (void *)0x01F33160;
+const void * RTTI_NiBoolTimelineInterpolator = (void *)0x01F33190;
+const void * RTTI_NiBSplineBasisData = (void *)0x01F331C8;
+const void * RTTI_NiBSplineData = (void *)0x01F331F8;
+const void * RTTI_NiBSplineColorInterpolator = (void *)0x01F33220;
+const void * RTTI_NiBSplineCompColorInterpolator = (void *)0x01F33288;
+const void * RTTI_NiBSplineCompFloatInterpolator = (void *)0x01F332C0;
+const void * RTTI_NiBSplineCompPoint3Interpolator = (void *)0x01F33330;
+const void * RTTI_NiBSplineCompTransformInterpolator = (void *)0x01F333A0;
+const void * RTTI_NiBSplineFloatInterpolator = (void *)0x01F332F8;
+const void * RTTI_NiBSplinePoint3Interpolator = (void *)0x01F33368;
+const void * RTTI_NiBSplineTransformInterpolator = (void *)0x01F333E0;
+const void * RTTI_NiColorExtraDataController = (void *)0x01F33418;
+const void * RTTI_NiFloatsExtraDataController = (void *)0x01F33450;
+const void * RTTI_NiFloatsExtraDataPoint3Controller = (void *)0x01F33488;
+const void * RTTI_NiKeyframeManager = (void *)0x01F334C0;
+const void * RTTI_NiLightColorController = (void *)0x01F33670;
+const void * RTTI_NiLightDimmerController = (void *)0x01F336D0;
+const void * RTTI_NiLookAtController = (void *)0x01F33730;
+const void * RTTI_NiLookAtInterpolator = (void *)0x01F33760;
+const void * RTTI_NiMorphData = (void *)0x01F33790;
+const void * RTTI_NiPathController = (void *)0x01F337B8;
+const void * RTTI_NiPoint3Interpolator = (void *)0x01F337E0;
+const void * RTTI_NiQuaternionInterpolator = (void *)0x01F33810;
+const void * RTTI_NiFloatController = (void *)0x01F33840;
+const void * RTTI_NiRollController = (void *)0x01F33868;
+const void * RTTI_NiRotData = (void *)0x01F33890;
+const void * RTTI_NiSequence = (void *)0x01F338B0;
+const void * RTTI_NiSequenceStreamHelper = (void *)0x01F339B8;
+const void * RTTI_NiStringPalette = (void *)0x01F339E8;
+const void * RTTI_NiTextKeyExtraData = (void *)0x01F33A10;
+const void * RTTI_NiUVData = (void *)0x01F33A40;
+const void * RTTI_NiVisController = (void *)0x01F33A60;
+const void * RTTI_BSAnimNotes = (void *)0x01F33AB8;
+const void * RTTI_BSAnimNote = (void *)0x01F33AE0;
+const void * RTTI_BSGrabIKNote = (void *)0x01F33B08;
+const void * RTTI_BSLookIKNote = (void *)0x01F33B30;
+const void * RTTI_BSRotAccumTransfInterpolator = (void *)0x01F33B58;
+const void * RTTI_BSTreadTransfInterpolator = (void *)0x01F33B90;
+const void * RTTI_BSFrustumFOVController = (void *)0x01F33BC0;
+const void * RTTI_NiExtraDataController = (void *)0x01F32E80;
+const void * RTTI_NiBSplineInterpolator = (void *)0x01F33258;
+const void * RTTI_NiPoint3InterpController = (void *)0x01F336A0;
+const void * RTTI_NiFloatInterpController = (void *)0x01F33700;
+const void * RTTI_NiBoolInterpController = (void *)0x01F33A88;
+const void * RTTI_NiParticleSystem = (void *)0x01F33BF0;
+const void * RTTI_NiPSysEmitterCtlr = (void *)0x01F33C18;
+const void * RTTI_NiPSysGravityModifier = (void *)0x01F33C70;
+const void * RTTI_BSPSysHavokUpdateModifier = (void *)0x01F33CC8;
+const void * RTTI_NiMeshParticleSystem = (void *)0x01F33D28;
+const void * RTTI_NiPSysCylinderEmitter = (void *)0x01F33D58;
+const void * RTTI_BSStripParticleSystem = (void *)0x01F33DE0;
+const void * RTTI_NiPSysEmitter = (void *)0x01F33DB8;
+const void * RTTI_NiPSysModifierCtlr = (void *)0x01F33C40;
+const void * RTTI_NiPSysModifier = (void *)0x01F33CA0;
+const void * RTTI_NiPSysMeshUpdateModifier = (void *)0x01F33CF8;
+const void * RTTI_NiPSysUpdateCtlr = (void *)0x01F33E10;
+const void * RTTI_NiMeshPSysData = (void *)0x01F33E38;
+const void * RTTI_NiPSysAirFieldAirFrictionCtlr = (void *)0x01F33F90;
+const void * RTTI_NiPSysAirFieldInheritVelocityCtlr = (void *)0x01F33FF8;
+const void * RTTI_NiPSysAirFieldModifier = (void *)0x01F34030;
+const void * RTTI_NiPSysAirFieldSpreadCtlr = (void *)0x01F34090;
+const void * RTTI_NiPSysAgeDeathModifier = (void *)0x01F340C0;
+const void * RTTI_NiPSysBombModifier = (void *)0x01F340F0;
+const void * RTTI_NiPSysBoundUpdateModifier = (void *)0x01F34120;
+const void * RTTI_NiPSysBoxEmitter = (void *)0x01F34150;
+const void * RTTI_NiPSysColliderManager = (void *)0x01F34178;
+const void * RTTI_NiPSysColorModifier = (void *)0x01F341A8;
+const void * RTTI_NiPSysData = (void *)0x01F33E60;
+const void * RTTI_NiPSysDragFieldModifier = (void *)0x01F341D8;
+const void * RTTI_NiPSysDragModifier = (void *)0x01F34208;
+const void * RTTI_NiPSysEmitterCtlrData = (void *)0x01F34238;
+const void * RTTI_NiPSysEmitterDeclinationCtlr = (void *)0x01F34268;
+const void * RTTI_NiPSysEmitterDeclinationVarCtlr = (void *)0x01F342A0;
+const void * RTTI_NiPSysEmitterInitialRadiusCtlr = (void *)0x01F342D8;
+const void * RTTI_NiPSysEmitterLifeSpanCtlr = (void *)0x01F34310;
+const void * RTTI_NiPSysEmitterPlanarAngleCtlr = (void *)0x01F34340;
+const void * RTTI_NiPSysEmitterPlanarAngleVarCtlr = (void *)0x01F34378;
+const void * RTTI_NiPSysEmitterSpeedCtlr = (void *)0x01F343B0;
+const void * RTTI_NiPSysFieldAttenuationCtlr = (void *)0x01F343E0;
+const void * RTTI_NiPSysFieldMagnitudeCtlr = (void *)0x01F34418;
+const void * RTTI_NiPSysFieldMaxDistanceCtlr = (void *)0x01F34448;
+const void * RTTI_NiPSysGravityFieldModifier = (void *)0x01F34480;
+const void * RTTI_NiPSysGravityStrengthCtlr = (void *)0x01F344B8;
+const void * RTTI_NiPSysGrowFadeModifier = (void *)0x01F344E8;
+const void * RTTI_NiPSysInitialRotAngleCtlr = (void *)0x01F34518;
+const void * RTTI_NiPSysInitialRotAngleVarCtlr = (void *)0x01F34548;
+const void * RTTI_NiPSysInitialRotSpeedCtlr = (void *)0x01F34580;
+const void * RTTI_NiPSysInitialRotSpeedVarCtlr = (void *)0x01F345B0;
+const void * RTTI_NiPSysMeshEmitter = (void *)0x01F345E8;
+const void * RTTI_NiPSysModifierActiveCtlr = (void *)0x01F34790;
+const void * RTTI_NiPSysPlanarCollider = (void *)0x01F347F0;
+const void * RTTI_NiPSysPositionModifier = (void *)0x01F34848;
+const void * RTTI_NiPSysRadialFieldModifier = (void *)0x01F34878;
+const void * RTTI_NiPSysResetOnLoopCtlr = (void *)0x01F348A8;
+const void * RTTI_NiPSysRotationModifier = (void *)0x01F348D8;
+const void * RTTI_NiPSysSpawnModifier = (void *)0x01F34908;
+const void * RTTI_NiPSysSphereEmitter = (void *)0x01F34938;
+const void * RTTI_NiPSysSphericalCollider = (void *)0x01F34968;
+const void * RTTI_NiPSysTurbulenceFieldModifier = (void *)0x01F34998;
+const void * RTTI_NiPSysVortexFieldModifier = (void *)0x01F349D0;
+const void * RTTI_BSStripPSysData = (void *)0x01F34A00;
+const void * RTTI_BSPSysRecycleBoundModifier = (void *)0x01F34A28;
+const void * RTTI_BSPSysInheritVelocityModifier = (void *)0x01F34A60;
+const void * RTTI_NiPSysVolumeEmitter = (void *)0x01F33D88;
+const void * RTTI_NiPSysModifierFloatCtlr = (void *)0x01F33FC8;
+const void * RTTI_NiPSysFieldModifier = (void *)0x01F34060;
+const void * RTTI_NiPSysModifierBoolCtlr = (void *)0x01F347C0;
+const void * RTTI_NiPSysCollider = (void *)0x01F34820;
+const void * RTTI_BSTaskManager = (void *)0x01F34A98;
+const void * RTTI_BSTaskManagerThread = (void *)0x01F34B58;
+const void * RTTI_BSTaskThread = (void *)0x01EAB1D0;
+const void * RTTI_IOManager = (void *)0x01F34BF0;
+const void * RTTI_BSResource__IEntryDB__NotifyLoadDone = (void *)0x01F34C10;
+const void * RTTI_QueuedFile = (void *)0x01EA8678;
+const void * RTTI_QueuedNamedFile = (void *)0x01F34CA8;
+const void * RTTI_BSQueuedResourceCollectionBase = (void *)0x01EA8738;
+const void * RTTI_BSMultiBound = (void *)0x01F351A8;
+const void * RTTI_BSMultiBoundRoom = (void *)0x01F351D0;
+const void * RTTI_BSReference = (void *)0x01F35240;
+const void * RTTI_BSNodeReferences = (void *)0x01F35268;
+const void * RTTI_BSXFlags = (void *)0x01F35290;
+const void * RTTI_BSValueNode = (void *)0x01F352B0;
+const void * RTTI_ITextureDB = (void *)0x01F352D8;
+const void * RTTI_BSTextureDB__QueuedHandles = (void *)0x01F357E8;
+const void * RTTI_BSWindModifier = (void *)0x01F358D8;
+const void * RTTI_BSTempNode = (void *)0x01F35900;
+const void * RTTI_BSPortalGraph = (void *)0x01F35928;
+const void * RTTI_BSPortalGraphEntry = (void *)0x01F35950;
+const void * RTTI_BSOcclusionShape = (void *)0x01EAD130;
+const void * RTTI_MessageHandler = (void *)0x01F35980;
+const void * RTTI_BSRangeNode = (void *)0x01F359A8;
+const void * RTTI_BSBlastNode = (void *)0x01F359D0;
+const void * RTTI_BSDebrisNode = (void *)0x01F359F8;
+const void * RTTI_BSDamageStage = (void *)0x01F35A20;
+const void * RTTI_PArrayPoint = (void *)0x01F35A48;
+const void * RTTI_BSPSysArrayEmitter = (void *)0x01F35A70;
+const void * RTTI_BSInstanceTriShape = (void *)0x01F35B68;
+const void * RTTI_BSMultiStreamInstanceTriShape = (void *)0x01F35B98;
+const void * RTTI_BSIStream = (void *)0x01F35BD0;
+const void * RTTI_BSOStream = (void *)0x01F35C60;
+const void * RTTI_BSMultiBoundShape = (void *)0x01EAD270;
+const void * RTTI_BSOcclusionBox = (void *)0x01F35CC8;
+const void * RTTI_BSOcclusionPlane = (void *)0x01EAD178;
+const void * RTTI_BSPortalSharedNode = (void *)0x01F35CF0;
+const void * RTTI_BSBodyMorphOffsetsExtraData = (void *)0x01F35D20;
+const void * RTTI_BSBehaviorGraphExtraData = (void *)0x01F35D58;
+const void * RTTI_NiBSBoneLODController = (void *)0x01F35D88;
+const void * RTTI_BSCullingProcess = (void *)0x01EB81B8;
+const void * RTTI_BSParticleSystemManager = (void *)0x01F35F98;
+const void * RTTI_BSFurnitureMarkerNode = (void *)0x01F35FC8;
+const void * RTTI_BSBound = (void *)0x01F35FF8;
+const void * RTTI_BSMultiBoundNode = (void *)0x01F351F8;
+const void * RTTI_BSBoneMap = (void *)0x01F36018;
+const void * RTTI_BSAnimInteractionMarker = (void *)0x01F36038;
+const void * RTTI_BSSceneGraph = (void *)0x01ED4060;
+const void * RTTI_BSPSysMultiTargetEmitterCtlr = (void *)0x01F36068;
+const void * RTTI_BSSubIndexTriShape = (void *)0x01F360A0;
+const void * RTTI_BSDistantObjectLargeRefExtraData = (void *)0x01F360D0;
+const void * RTTI_BSMasterParticleSystem = (void *)0x01F36190;
+const void * RTTI_BSProceduralLightningTasklet = (void *)0x01F361C0;
+const void * RTTI_BSProceduralLightningController = (void *)0x01F361F8;
+const void * RTTI_BSInvMarker = (void *)0x01F36270;
+const void * RTTI_BSBoneLODExtraData = (void *)0x01F36298;
+const void * RTTI_BSDecalPlacementVectorExtraData = (void *)0x01F362C8;
+const void * RTTI_BSParentVelocityModifier = (void *)0x01F36300;
+const void * RTTI_BSWArray = (void *)0x01F36330;
+const void * RTTI_BSMultiBoundCapsule = (void *)0x01F36350;
+const void * RTTI_BSPSysStripUpdateModifier = (void *)0x01F36380;
+const void * RTTI_BSPSysSubTexModifier = (void *)0x01F363B0;
+const void * RTTI_BSPSysScaleModifier = (void *)0x01F363E0;
+const void * RTTI_BSLagBoneController = (void *)0x01F36410;
+const void * RTTI_BSNonUniformScaleExtraData = (void *)0x01F36440;
+const void * RTTI_BSNiNode = (void *)0x01F35220;
+const void * RTTI_BSTableCurve = (void *)0x01F36478;
+const void * RTTI_bhkWorldObject = (void *)0x01EAEA40;
+const void * RTTI_bhkTaskletManagerCallback = (void *)0x01F364A0;
+const void * RTTI_bhkOnStartupCallback = (void *)0x01F364D0;
+const void * RTTI_bhkOnExitCallback = (void *)0x01F36500;
+const void * RTTI_ahkpWorld = (void *)0x01F36528;
+const void * RTTI_bhkWorld__bhkConstraintProjector = (void *)0x01F36548;
+const void * RTTI_bhkWorld = (void *)0x01F36580;
+const void * RTTI_bhkWorldCinfo = (void *)0x01F365A0;
+const void * RTTI_hkGenericConstraintCinfo = (void *)0x01F365C8;
+const void * RTTI_hkStiffSpringConstraintCinfo = (void *)0x01F365F8;
+const void * RTTI_bhkStiffSpringConstraint = (void *)0x01F36630;
+const void * RTTI_hkBallAndSocketConstraintCinfo = (void *)0x01F36660;
+const void * RTTI_hkFixedConstraintCinfo = (void *)0x01F36698;
+const void * RTTI_bhkWindListener = (void *)0x01EB1828;
+const void * RTTI_hkpAllRayHitCollector = (void *)0x01F366C8;
+const void * RTTI_bhkRagdollPenetrationUtil = (void *)0x01F366F8;
+const void * RTTI_hkaRagdollRaycastInterface = (void *)0x01F36728;
+const void * RTTI_hkpCharacterState = (void *)0x01F36760;
+const void * RTTI_bhkCharacterState = (void *)0x01F36788;
+const void * RTTI_bhkShapeCollection = (void *)0x01F367B0;
+const void * RTTI_bhkCharacterController = (void *)0x01F367E0;
+const void * RTTI_bhkCollisionBox = (void *)0x01F36858;
+const void * RTTI_bhkICharOrientationController = (void *)0x01F36880;
+const void * RTTI_bhkCharacterControllerCinfo = (void *)0x01F368B8;
+const void * RTTI_bhkCharacterStateClimbing = (void *)0x01F368F0;
+const void * RTTI_bhkCharacterStateFlying = (void *)0x01F36920;
+const void * RTTI_bhkListShape = (void *)0x01F36950;
+const void * RTTI_bhkNiCollisionObject = (void *)0x01EAEA90;
+const void * RTTI_bhkRagdollShareData = (void *)0x01F36978;
+const void * RTTI_bhkRagdollController = (void *)0x01F369A8;
+const void * RTTI_bhkCollisionFilter = (void *)0x01F369D8;
+const void * RTTI_bhkAttachmentCollisionObject = (void *)0x01F36BD0;
+const void * RTTI_bhkLimitedHingeConstraint = (void *)0x01F36C38;
+const void * RTTI_WeaponObject = (void *)0x01F36C68;
+const void * RTTI_hkLimitedHingeConstraintCinfo = (void *)0x01F36C90;
+const void * RTTI_bhkRigidBodyT = (void *)0x01F36CC8;
+const void * RTTI_bhkWorldM = (void *)0x01F36CF0;
+const void * RTTI_bhkRefObject = (void *)0x01EB1B00;
+const void * RTTI_hkNiTriStripsShape = (void *)0x01F36DC8;
+const void * RTTI_hkNormalTriangleShape = (void *)0x01F36DF8;
+const void * RTTI_hkPackedNiTriStripsData = (void *)0x01F36E28;
+const void * RTTI_hkPackedNiTriStripsShape = (void *)0x01F36E58;
+const void * RTTI_bhkCapsuleShape = (void *)0x01F36E88;
+const void * RTTI_bhkNiTriStripsShape = (void *)0x01F36EB0;
+const void * RTTI_bhkPackedNiTriStripsShape = (void *)0x01F36EE0;
+const void * RTTI_bhkBlendCollisionObject = (void *)0x01F36C08;
+const void * RTTI_hkAvoidBox = (void *)0x01F36F10;
+const void * RTTI_bhkAvoidBox = (void *)0x01F36F38;
+const void * RTTI_ahkpMalleableConstraintData = (void *)0x01F36F60;
+const void * RTTI_bhkMalleableConstraint = (void *)0x01F36F98;
+const void * RTTI_hkMalleableConstraintCinfo = (void *)0x01F36FC8;
+const void * RTTI_hkBSHeightFieldShape = (void *)0x01F37040;
+const void * RTTI_hkProductFeatures = (void *)0x01F37070;
+const void * RTTI_bhkCachingShapePhantom = (void *)0x01F37390;
+const void * RTTI_hkpCharacterProxyListener = (void *)0x01F373C0;
+const void * RTTI_bhkCharacterProxyCinfo = (void *)0x01F373F0;
+const void * RTTI_bhkCharacterProxy = (void *)0x01F37420;
+const void * RTTI_bhkCharProxyController = (void *)0x01F37448;
+const void * RTTI_bhkCharProxyControllerCinfo = (void *)0x01F37478;
+const void * RTTI_hkpCharacterRigidBodyListener = (void *)0x01F374B0;
+const void * RTTI_bhkCharacterRigidBodyCinfo = (void *)0x01F374E8;
+const void * RTTI_bhkCharacterRigidBody = (void *)0x01F37520;
+const void * RTTI_bhkCharRigidBodyControllerCinfo = (void *)0x01F37550;
+const void * RTTI_bhkCharRigidBodyController = (void *)0x01F37588;
+const void * RTTI_bhkBallAndSocketConstraint = (void *)0x01F375C0;
+const void * RTTI_bhkRagdollTemplateData = (void *)0x01F375F8;
+const void * RTTI_bhkRagdollTemplate = (void *)0x01F37628;
+const void * RTTI_hkRagdollConstraintCinfo = (void *)0x01F37658;
+const void * RTTI_bhkRagdollConstraint = (void *)0x01F37688;
+const void * RTTI_hkpSafeEaseConstraintsAction = (void *)0x01F376B8;
+const void * RTTI_bhkBipedOrientationController = (void *)0x01F376F0;
+const void * RTTI_hkThreadMemory = (void *)0x01F37970;
+const void * RTTI_bhkMemorySystem = (void *)0x01F37998;
+const void * RTTI_hkpSuspendInactiveAgentsUtil = (void *)0x01F379C0;
+const void * RTTI_bhkCompressedMeshShapeData = (void *)0x01F37A68;
+const void * RTTI_bhkCompressedMeshShape = (void *)0x01F37AA0;
+const void * RTTI_bhkConvexSweepShape = (void *)0x01F37B40;
+const void * RTTI_bhkConvexTransformShape = (void *)0x01F37B70;
+const void * RTTI_bhkConvexTranslateShape = (void *)0x01F37BA0;
+const void * RTTI_bhkConvexVerticesShape = (void *)0x01F37BD0;
+const void * RTTI_bhkCylinderShape = (void *)0x01F37C00;
+const void * RTTI_bhkMultiSphereShape = (void *)0x01F37C28;
+const void * RTTI_bhkHeightFieldShape = (void *)0x01F37C58;
+const void * RTTI_bhkPlaneShape = (void *)0x01F37C88;
+const void * RTTI_bhkTriangleShape = (void *)0x01F37CB0;
+const void * RTTI_hkScaledMoppBvTreeShape = (void *)0x01F37CD8;
+const void * RTTI_bhkMoppBvTreeShape = (void *)0x01F37D08;
+const void * RTTI_bhkTransformShape = (void *)0x01F37D38;
+const void * RTTI_hkConstraintChainCinfo = (void *)0x01F37D60;
+const void * RTTI_bhkConstraintChain = (void *)0x01F37D90;
+const void * RTTI_hkBallSocketChainCinfo = (void *)0x01F37DC0;
+const void * RTTI_bhkBallSocketConstraintChain = (void *)0x01F37DF0;
+const void * RTTI_bhkGroupConstraint = (void *)0x01F37E28;
+const void * RTTI_hkHingeLimitsConstraintCinfo = (void *)0x01F37E58;
+const void * RTTI_bhkHingeLimitsConstraint = (void *)0x01F37E90;
+const void * RTTI_bhkGenericConstraint = (void *)0x01F37EC0;
+const void * RTTI_bhkFixedConstraint = (void *)0x01F37EF0;
+const void * RTTI_hkRagdollLimitsConstraintCinfo = (void *)0x01F37F20;
+const void * RTTI_bhkRagdollLimitsConstraint = (void *)0x01F37F58;
+const void * RTTI_hkWheelConstraintCinfo = (void *)0x01F37F90;
+const void * RTTI_bhkWheelConstraint = (void *)0x01F37FC0;
+const void * RTTI_ahkpBreakableConstraintData = (void *)0x01F37FF0;
+const void * RTTI_hkBreakableConstraintCinfo = (void *)0x01F38028;
+const void * RTTI_bhkBreakableConstraint = (void *)0x01F38060;
+const void * RTTI_bhkBinaryAction = (void *)0x01F38090;
+const void * RTTI_bhkAngularDashpotAction = (void *)0x01F380B8;
+const void * RTTI_bhkDashpotAction = (void *)0x01F380E8;
+const void * RTTI_bhkLiquidAction = (void *)0x01F38110;
+const void * RTTI_bhkMotorAction = (void *)0x01F38138;
+const void * RTTI_bhkOrientHingedBodyAction = (void *)0x01F38160;
+const void * RTTI_bhkSpringAction = (void *)0x01F38190;
+const void * RTTI_bhkBlendController = (void *)0x01F381B8;
+const void * RTTI_bhkExtraData = (void *)0x01F381E8;
+const void * RTTI_bhkPoseArray = (void *)0x01F38210;
+const void * RTTI_hkaDetectRagdollPenetration = (void *)0x01F38238;
+const void * RTTI_bhkCharacterStateInAir = (void *)0x01F38270;
+const void * RTTI_bhkCharacterStateJumping = (void *)0x01F382A0;
+const void * RTTI_bhkCharacterStateOnGround = (void *)0x01F382D0;
+const void * RTTI_bhkCharacterStateSwimming = (void *)0x01F38300;
+const void * RTTI_hkCharControllerShape = (void *)0x01F38330;
+const void * RTTI_bhkCharControllerShape = (void *)0x01F38360;
+const void * RTTI_bhkQuadOrientationController = (void *)0x01F38390;
+const void * RTTI_hkPointToPathConstraintCinfo = (void *)0x01F38408;
+const void * RTTI_bhkPositionConstraintMotor = (void *)0x01F38440;
+const void * RTTI_bhkVelocityConstraintMotor = (void *)0x01F38478;
+const void * RTTI_bhkSpringDamperConstraintMotor = (void *)0x01F384B0;
+const void * RTTI_hkbCameraShakeEventPayload = (void *)0x01F384E8;
+const void * RTTI_hkbParticleSystemEventPayload = (void *)0x01F38520;
+const void * RTTI_hkbStateChooser = (void *)0x01F38558;
+const void * RTTI_hkbTestStateChooser = (void *)0x01F38580;
+const void * RTTI_hkbSimulationControlCommand = (void *)0x01F385B0;
+const void * RTTI_hkbCharacterControlCommand = (void *)0x01F385E8;
+const void * RTTI_hkbRaiseEventCommand = (void *)0x01F38620;
+const void * RTTI_hkbSetWordVariableCommand = (void *)0x01F38650;
+const void * RTTI_hkbSetLocalTimeOfClipGeneratorCommand = (void *)0x01F38680;
+const void * RTTI_hkbSetBehaviorCommand = (void *)0x01F386C0;
+const void * RTTI_hkbSetNodePropertyCommand = (void *)0x01F386F0;
+const void * RTTI_hkbCharacterAddedInfo = (void *)0x01F38720;
+const void * RTTI_hkbCharacterInfo = (void *)0x01F38750;
+const void * RTTI_hkbCharacterSteppedInfo = (void *)0x01F38778;
+const void * RTTI_hkbCharacterSkinInfo = (void *)0x01F387A8;
+const void * RTTI_hkbBehaviorInfo = (void *)0x01F387D8;
+const void * RTTI_hkbBehaviorEventsInfo = (void *)0x01F38800;
+const void * RTTI_hkbEventRaisedInfo = (void *)0x01F38830;
+const void * RTTI_hkbSimulationStateInfo = (void *)0x01F38860;
+const void * RTTI_hkbLinkedSymbolInfo = (void *)0x01F38890;
+const void * RTTI_hkbAuxiliaryNodeInfo = (void *)0x01F388C0;
+const void * RTTI_hkbBehaviorGraphInternalStateInfo = (void *)0x01F388F0;
+const void * RTTI_hkpHeightFieldAgent = (void *)0x01F38928;
+const void * RTTI_hkHeightFieldRayForwardingCollector = (void *)0x01F38A00;
+const void * RTTI_hkpContinuousSimulation = (void *)0x01F38A40;
+const void * RTTI_hkpMultiThreadedSimulation = (void *)0x01F38A70;
+const void * RTTI_hkpMultiThreadedSimulation__MtEntityEntityBroadPhaseListener = (void *)0x01F38AB0;
+const void * RTTI_hkpMultiThreadedSimulation__MtPhantomBroadPhaseListener = (void *)0x01F38B10;
+const void * RTTI_hkpMultiThreadedSimulation__MtBroadPhaseBorderListener = (void *)0x01F38B60;
+const void * RTTI_bhkCharacterPointCollector = (void *)0x01F38BB0;
+const void * RTTI_ahkpCharacterProxy = (void *)0x01F38C40;
+const void * RTTI_ahkpCharacterRigidBody = (void *)0x01F38C70;
+const void * RTTI_hkSolverAllocator = (void *)0x01F38CA0;
+const void * RTTI_bhkThreadMemorySource = (void *)0x01F38CC8;
+const void * RTTI_hkJobThreadPool = (void *)0x01F38CF8;
+const void * RTTI_hkCpuJobThreadPool = (void *)0x01F38D20;
+const void * RTTI_hkpCompressedMeshShape = (void *)0x01F37B10;
+const void * RTTI_hkLiquidAction = (void *)0x01F38DD0;
+const void * RTTI_hkOrientHingedBodyAction = (void *)0x01F38DF8;
+const void * RTTI_hkgpConvexHull = (void *)0x01F38E28;
+const void * RTTI_bhkPointToPathConstraint = (void *)0x01F38EC8;
+const void * RTTI_hkRemoteObjectClientSideListener = (void *)0x01F38EF8;
+const void * RTTI_hkbBehaviorClient = (void *)0x01F38F30;
+const void * RTTI_hkbClientCharacterState = (void *)0x01F38F58;
+const void * RTTI_hkpToiResourceMgr = (void *)0x01F38F88;
+const void * RTTI_hkpDefaultToiResourceMgr = (void *)0x01F38FB0;
+const void * RTTI_hkpDeferredConstraintOwner = (void *)0x01F38FE0;
+const void * RTTI_hkgpIndexedMesh = (void *)0x01F39018;
+const void * RTTI_hkpMoppMediator = (void *)0x01F39040;
+const void * RTTI_hkpMoppShapeMediator = (void *)0x01F39068;
+const void * RTTI_hkpMoppCachedShapeMediator = (void *)0x01F39098;
+const void * RTTI_hkpMoppCostFunction = (void *)0x01F390D0;
+const void * RTTI_hkGeometryProcessingInternals__NearestFeaturePolicy = (void *)0x01F39270;
+const void * RTTI_hkProcess = (void *)0x01F39330;
+const void * RTTI_hkRemoteObjectProcess = (void *)0x01F39350;
+const void * RTTI_hkKdTreeCastCollector = (void *)0x01F39380;
+const void * RTTI_hkCpuWorldGetClosestPointsCollector = (void *)0x01F393B0;
+const void * RTTI_hkCpuWorldLinearCastCollector = (void *)0x01F39450;
+const void * RTTI_hkpFixedBufferRayHitCollector = (void *)0x01F394F0;
+const void * RTTI_hkCpuWorldRayCastCollector = (void *)0x01F39528;
+const void * RTTI_hkpSimpleMeshShape = (void *)0x01F39560;
+const void * RTTI_hkpMoppNodeMgr = (void *)0x01F39590;
+const void * RTTI_hkpMoppSplitter = (void *)0x01F395B8;
+const void * RTTI_hkpMoppDefaultSplitter = (void *)0x01F395E0;
+const void * RTTI_hkpMoppCodeGenerator = (void *)0x01F39610;
+const void * RTTI_hkpMoppAssembler = (void *)0x01F39640;
+const void * RTTI_hkpMoppDefaultAssembler = (void *)0x01F39668;
+const void * RTTI_hkgpTriangulatorBase = (void *)0x01F3A018;
+const void * RTTI_hkgpJobQueue__IJob = (void *)0x01F3A188;
+const void * RTTI_hkgpMesh = (void *)0x01F3A1B0;
+const void * RTTI_hkgpMesh__IConvexOverlap = (void *)0x01F3A240;
+const void * RTTI_hkgpMesh__IConvexOverlap__IConvexShape = (void *)0x01F3A270;
+const void * RTTI_hkgpMesh__TriangleShape = (void *)0x01F3A2B0;
+const void * RTTI_hkgpMesh__ExternShape = (void *)0x01F3A2E0;
+const void * RTTI_hkgpMesh__CollideShapeTriangle = (void *)0x01F3A310;
+const void * RTTI_hkgpMesh__NearestFeaturePolicy = (void *)0x01F3A348;
+const void * RTTI_hkGskShape = (void *)0x01F3A380;
+const void * RTTI_hkgpMeshInternals__SimpleCollector = (void *)0x01F3A538;
+const void * RTTI_hkgpMeshInternals__TriangleOverlap = (void *)0x01F3A570;
+const void * RTTI_hkgpMeshInternals__RayCaster = (void *)0x01F3A5A8;
+const void * RTTI_IConvexOverlapImpl = (void *)0x01F3A5E0;
+const void * RTTI_IConvexOverlapImpl__ShapeBridge = (void *)0x01F3A610;
+const void * RTTI_hkProcessFactory = (void *)0x01F3A6A8;
+const void * RTTI_hkKdTreeBundleCastCollector = (void *)0x01F3A708;
+const void * RTTI_hkKdTreeBuildInput__Mediator = (void *)0x01F3A740;
+const void * RTTI_hkpCollidableMediator = (void *)0x01F3A778;
+const void * RTTI_hkKdTreeCpuBroadphaseBundleCastCollector = (void *)0x01F3A7A8;
+const void * RTTI_BSUIScaleformData = (void *)0x01F3A7E8;
+const void * RTTI_IMenu = (void *)0x01ECE7C0;
+const void * RTTI_GSysAllocBase = (void *)0x01F3ABF8;
+const void * RTTI_GSysAllocPaged = (void *)0x01F3AC20;
+const void * RTTI_GSysMemoryMap = (void *)0x01F3AC48;
+const void * RTTI_GFxLog = (void *)0x01F3AC70;
+const void * RTTI_GFxTranslator = (void *)0x01F3AD40;
+const void * RTTI_GFxZlibSupportBase = (void *)0x01F3AD68;
+const void * RTTI_GFxState = (void *)0x01F3AC90;
+const void * RTTI_GFxZlibSupport = (void *)0x01F3AD98;
+const void * RTTI_BSScaleformTranslator = (void *)0x01F3ADC0;
+const void * RTTI_BSStreamParserData = (void *)0x01F3ADF0;
+const void * RTTI_BSResourceStreamParser = (void *)0x01F3AE20;
+const void * RTTI_GFile = (void *)0x01F3B148;
+const void * RTTI_GMemoryFile = (void *)0x01F3B1C8;
+const void * RTTI_GFxFileOpenerBase = (void *)0x01F3B1F0;
+const void * RTTI_BSScaleformFileOpener = (void *)0x01F3B218;
+const void * RTTI_ScaleformFile__MemoryFile = (void *)0x01F3B758;
+const void * RTTI_IDebugText = (void *)0x01F3B788;
+const void * RTTI_DebugText = (void *)0x01F3B7B0;
+const void * RTTI_GFxExternalInterface = (void *)0x01F3B7D0;
+const void * RTTI_FxDelegate = (void *)0x01F3B800;
+const void * RTTI_FxDelegateHandler__CallbackProcessor = (void *)0x01F3B828;
+const void * RTTI_AddCallbackVisitor = (void *)0x01F3B868;
+const void * RTTI_RemoveCallbackVisitor = (void *)0x01F3B898;
+const void * RTTI_GFxImageLoader = (void *)0x01F3B8C8;
+const void * RTTI_BSScaleformImageLoader = (void *)0x01F3B8F0;
+const void * RTTI_BSScaleformMovieLoadTask = (void *)0x01F3B920;
+const void * RTTI_MoviePlayer = (void *)0x01ED2BD0;
+const void * RTTI_BSMusicManager = (void *)0x01F3B980;
+const void * RTTI_ITrianglePathSplitter = (void *)0x01F3BB90;
+const void * RTTI_IPathSmootherRayCast = (void *)0x01F3BBC0;
+const void * RTTI_FindTriangleForLocationWaterFilter = (void *)0x01F3BBF0;
+const void * RTTI_BSPathing = (void *)0x01EC6998;
+const void * RTTI_BSPathing__EdgeFoundVisitor = (void *)0x01F3BC30;
+const void * RTTI_TrianglePathWaterAndLedgeSplitter = (void *)0x01F3BC68;
+const void * RTTI_BSNavmeshInfoSearch = (void *)0x01F3BDB0;
+const void * RTTI_BSPrecomputedNavmeshInfoSearch = (void *)0x01F3BEC8;
+const void * RTTI_IMovementSetState = (void *)0x01F3C0F8;
+const void * RTTI_IMovementQueryState = (void *)0x01F3C120;
+const void * RTTI_MovementAgentActorState = (void *)0x01F3C150;
+const void * RTTI_IPathBuilderTracker = (void *)0x01F3C388;
+const void * RTTI_BSPathingRequest = (void *)0x01EC6B48;
+const void * RTTI_NullPathBuilderTracker = (void *)0x01F3C3B8;
+const void * RTTI_IPipelineStageInterface = (void *)0x01ED8D98;
+const void * RTTI_IMovementPlannerAgent = (void *)0x01EDA0E8;
+const void * RTTI_IMovementPathManagerAgent = (void *)0x01F3C660;
+const void * RTTI_IMovementQueryPathFollowing = (void *)0x01F3C690;
+const void * RTTI_IMovementQueryPathFollowing__INodeVisitor = (void *)0x01F3C6C8;
+const void * RTTI_IMovementSetPathFollowing = (void *)0x01F3C708;
+const void * RTTI_IMovementPlayIdleResult = (void *)0x01F3C738;
+const void * RTTI_IPathFollowerAction = (void *)0x01F3C768;
+const void * RTTI_ISelectIdleFilter = (void *)0x01F3C798;
+const void * RTTI_ICheckEndReachedFunctorMapper = (void *)0x01F3C7C0;
+const void * RTTI_IMovementHandlerAgent = (void *)0x01ED8E58;
+const void * RTTI_CheckParameterReachedFunctor = (void *)0x01F3C7F8;
+const void * RTTI_CheckGoalReachedFunctor = (void *)0x01F3C860;
+const void * RTTI_CheckStoppedMovingFunctor = (void *)0x01F3C890;
+const void * RTTI_MovementAgentPathFollowerStandard = (void *)0x01F3C8C0;
+const void * RTTI_MovementSelectIdleUtils__SelectFirstIdleFilter = (void *)0x01F3C900;
+const void * RTTI_MovementPathManagerAgent = (void *)0x01F3CC38;
+const void * RTTI_IMovementSetGoal = (void *)0x01F3CC68;
+const void * RTTI_IMovementQueryPathingState = (void *)0x01F3CC90;
+const void * RTTI_IMovementPathManagerDataTracker = (void *)0x01F3CCC8;
+const void * RTTI_MovementPathManagerArbiter = (void *)0x01F3CD88;
+const void * RTTI_MovementMessageNewPath = (void *)0x01F3CDE8;
+const void * RTTI_MovementPathManagerNullTracker = (void *)0x01F3CE48;
+const void * RTTI_BSNavmesh = (void *)0x01EC6150;
+const void * RTTI_BSNavmeshInfoMap = (void *)0x01EC6230;
+const void * RTTI_BSNavmeshInfoMap__IRecursiveVisitor = (void *)0x01F3D118;
+const void * RTTI_BSPrecomputedNavmeshInfoPathMap__INavmeshInfoVisitor = (void *)0x01F3D1C0;
+const void * RTTI_BSNavmeshObstacleData = (void *)0x01F3D210;
+const void * RTTI_PathingTaskData = (void *)0x01F3D240;
+const void * RTTI_MovementArbitrationAverageFloat = (void *)0x01F3D368;
+const void * RTTI_MovementArbitrationMaxWeightPoint = (void *)0x01F3D410;
+const void * RTTI_MovementArbitrationMaxWeightParameters = (void *)0x01F3D4D8;
+const void * RTTI_NullMovementSelectIdleResult = (void *)0x01F3D638;
+const void * RTTI_INavmeshSearchFilterSet = (void *)0x01EC7860;
+const void * RTTI_BSNavmeshSearchFilters = (void *)0x01EC7910;
+const void * RTTI_BSNavmeshSearch = (void *)0x01EC78B8;
+const void * RTTI_BSPathingLOSGridCell = (void *)0x01F3D670;
+const void * RTTI_BSPathingLOSGrid = (void *)0x01F3D6A0;
+const void * RTTI_BSPathingLOSGridMap = (void *)0x01F3D6C8;
+const void * RTTI_BSPathBuilder = (void *)0x01F3D7B8;
+const void * RTTI_PathSmootherRayCastUsePreferredTris = (void *)0x01F3D830;
+const void * RTTI_PathSmootherRayCastUseTrianglePath = (void *)0x01F3D870;
+const void * RTTI_BSPathEventManager = (void *)0x01F3D8B0;
+const void * RTTI_IMovementControllerRegisterInterface = (void *)0x01ED8818;
+const void * RTTI_IMovementControllerDataTracker = (void *)0x01F3DAD8;
+const void * RTTI_MovementControllerAI = (void *)0x01ED87E8;
+const void * RTTI_NullMovementState = (void *)0x01F3DB10;
+const void * RTTI_BSPathingStreamSimpleBufferRead = (void *)0x01F3DB88;
+const void * RTTI_MovementControllerNullDataTracker = (void *)0x01F3DBC0;
+const void * RTTI_MovementMessageDoor = (void *)0x01F3DEA0;
+const void * RTTI_MovementMessageApproachingDoor = (void *)0x01F3DED0;
+const void * RTTI_MovementMessageActivateDoor = (void *)0x01F3DF08;
+const void * RTTI_MovementMessageWarpToLocation = (void *)0x01F3E180;
+const void * RTTI_MovementMessageWarpToMultiple = (void *)0x01F3E400;
+const void * RTTI_MovementMessageBlocked = (void *)0x01F3E668;
+const void * RTTI_MovementMessagePlayIdle = (void *)0x01F3E8D8;
+const void * RTTI_MovementMessageFreezeDirection = (void *)0x01F3EB50;
+const void * RTTI_MovementMessageSetStaticPath = (void *)0x01F3EDD0;
+const void * RTTI_MovementMessageJump = (void *)0x01F3F038;
+const void * RTTI_IMovementQueryDeltas = (void *)0x01F3F280;
+const void * RTTI_MovementPostUpdateArbiter = (void *)0x01F3F2B0;
+const void * RTTI_IMovementSetStaticAvoider = (void *)0x01F3F518;
+const void * RTTI_IMovementQueryStaticAvoider = (void *)0x01F3F548;
+const void * RTTI_MovementPathManagerAgentStaticAvoider = (void *)0x01F3F580;
+const void * RTTI_IMovementQueryActorAvoidance = (void *)0x01F3F7C8;
+const void * RTTI_MovementAgentActorAvoider = (void *)0x01F3F800;
+const void * RTTI_MovementAgent = (void *)0x01ED8E30;
+const void * RTTI_MovementArbiter = (void *)0x01F3CDC0;
+const void * RTTI_IMovementSetTranslationControllerType = (void *)0x01F3FA78;
+const void * RTTI_MovementHandlerAgentTranslationController = (void *)0x01F3FAC0;
+const void * RTTI_IMovementSetCorrectionData = (void *)0x01F3FD10;
+const void * RTTI_MovementTweenerAgentFixedDelta = (void *)0x01F3FD48;
+const void * RTTI_MovementHandlerArbiter = (void *)0x01F3FF88;
+const void * RTTI_MovementHandlerAgent = (void *)0x01ED8E00;
+const void * RTTI_IMovementPlannerSetArbitration = (void *)0x01F404C8;
+const void * RTTI_MovementPlannerArbiter = (void *)0x01F40500;
+const void * RTTI_MovementPlannerAgent = (void *)0x01EDA0B8;
+const void * RTTI_MovementPathManagerAgentLoadedAreaMonitor = (void *)0x01F40BC0;
+const void * RTTI_IMovementQueryFlight = (void *)0x01F40E20;
+const void * RTTI_MovementAgentPathFollowerFlight = (void *)0x01F40E50;
+const void * RTTI_MovementAgentPathFollowerVirtual = (void *)0x01F410B0;
+const void * RTTI_MovementHandlerAgentAngleController = (void *)0x01F41318;
+const void * RTTI_MovementHandlerAgentAngleGain = (void *)0x01F41570;
+const void * RTTI_MovementHandlerAgentSpeedPassThrough = (void *)0x01F417E8;
+const void * RTTI_MovementHandlerAgentAnglePassThrough = (void *)0x01F41A68;
+const void * RTTI_MovementHandlerAgentDirectionPassThrough = (void *)0x01F41CF8;
+const void * RTTI_MovementHandlerAgentStrafing = (void *)0x01F41F50;
+const void * RTTI_MovementHandlerAgentLargeDeltaIdle = (void *)0x01F421B0;
+const void * RTTI_MovementPlannerAgentNavmeshBounds = (void *)0x01F42408;
+const void * RTTI_MovementPathManagerAgentAvoidBox = (void *)0x01F42660;
+const void * RTTI_IMovementQueryTweener = (void *)0x01F42908;
+const void * RTTI_IMovementSetTweener = (void *)0x01F42938;
+const void * RTTI_IMovementTweenerAgent = (void *)0x01EDAAF8;
+const void * RTTI_MovementTweenerArbiter = (void *)0x01F42968;
+const void * RTTI_MovementTweenerAgent = (void *)0x01EDAAC8;
+const void * RTTI_MovementStateTweener = (void *)0x01F42D08;
+const void * RTTI_MovementStateFollowPath = (void *)0x01F42F38;
+const void * RTTI_MovementSelectIdleUtils__SelectClosestIdleToPath = (void *)0x01F42F70;
+const void * RTTI_MovementMessagePathEvent = (void *)0x01F3CE18;
+const void * RTTI_MovementMessagePathComplete = (void *)0x01F43670;
+const void * RTTI_MovementMessagePathFailed = (void *)0x01F436A8;
+const void * RTTI_MovementMessagePathCleared = (void *)0x01F436D8;
+const void * RTTI_BSPathSmootherPOVSearch = (void *)0x01F43710;
+const void * RTTI_BSPathingSearchRayCast = (void *)0x01F437F8;
+const void * RTTI_ISmoothingRayValidator = (void *)0x01F43828;
+const void * RTTI_GroundPathRayValidator = (void *)0x01F43858;
+const void * RTTI_WaterPathRayValidator = (void *)0x01F43888;
+const void * RTTI_IPathingNodeGenerator = (void *)0x01F438B8;
+const void * RTTI_GroundPathPathingNodeGenerator = (void *)0x01F438E8;
+const void * RTTI_WaterPathPathingNodeGenerator = (void *)0x01F43920;
+const void * RTTI_IPathFollowerState = (void *)0x01F43958;
+const void * RTTI_ICheckEndReachedFunctor = (void *)0x01F3C830;
+const void * RTTI_PathFollowerStatePlayIdle = (void *)0x01F43988;
+const void * RTTI_PathFollowerStateFollowPathToParameter = (void *)0x01F439B8;
+const void * RTTI_PathFollowerStateTurnToAngle = (void *)0x01F439F8;
+const void * RTTI_PathFollowerStateKeepLastDirection = (void *)0x01F43A30;
+const void * RTTI_VelocityObstacle__Utilities__BuildOpenEdgeListsVisitor = (void *)0x01F43A70;
+const void * RTTI_BSNavmeshObstacleUndoData = (void *)0x01F43AC0;
+const void * RTTI_MovementArbitrationVectorAdd = (void *)0x01F43AF0;
+const void * RTTI_bnet__BaseCallback = (void *)0x01F43B78;
+const void * RTTI_BSPlatform__BSTerminatedCallback = (void *)0x01F43C40;
+const void * RTTI_BSPlatform__BSBethesdaPlatform = (void *)0x01F43C78;
+const void * RTTI_BSPlatform__BSAsyncRequestBase = (void *)0x01F43FD0;
+const void * RTTI_bnet__EmptyTerminationCB = (void *)0x01F45918;
+const void * RTTI_bnet__ExternalAuthInfo = (void *)0x01F45948;
+const void * RTTI_bnet__SteamExternalAuthInfo = (void *)0x01F45978;
+const void * RTTI_bnet__CustomData__Value = (void *)0x01F459B0;
+const void * RTTI_BSPlatform__BSUploadRequest = (void *)0x01F44170;
+const void * RTTI_BSPlatform__BSDownloadRequest = (void *)0x01F441A8;
+const void * RTTI_bnet___impl__RefCount = (void *)0x01F494E8;
+const void * RTTI_bnet___impl__SharedMutex = (void *)0x01F49518;
+const void * RTTI_bnet__IDynamicVariableDeleter = (void *)0x01F49548;
+const void * RTTI_bnet__ConfigurationEntry = (void *)0x01F49580;
+const void * RTTI_bnet___impl__IPool = (void *)0x01F49608;
+const void * RTTI_bnet__ConfigurationEntryBoolean = (void *)0x01F49630;
+const void * RTTI_bnet__ConfigurationEntryInteger = (void *)0x01F49668;
+const void * RTTI_bnet__ConfigurationEntryFloat = (void *)0x01F496A0;
+const void * RTTI_bnet__ConfigurationEntryLong = (void *)0x01F496D8;
+const void * RTTI_bnet__ConfigurationEntryString = (void *)0x01F49710;
+const void * RTTI_bnet__IJobCollection = (void *)0x01F499A0;
+const void * RTTI_bnet___detail__Composite = (void *)0x01F499D0;
+const void * RTTI_bnet__IHeap = (void *)0x01F49B80;
+const void * RTTI_bnet__IHttpConnectionProvider = (void *)0x01F49BA8;
+const void * RTTI_bnet__Network = (void *)0x01F49CB0;
+const void * RTTI_bnet__UserProcessor = (void *)0x01F4A030;
+const void * RTTI_bnet__UserQueue = (void *)0x01F4A0B8;
+const void * RTTI_bnet__UserProcessorCollection = (void *)0x01F4A0E0;
+const void * RTTI_bnet__JobProcessorCollection = (void *)0x01F4A118;
+const void * RTTI_bnet___impl__AsyncOperation = (void *)0x01F4A380;
+const void * RTTI_bnet__SuspendFlow = (void *)0x01F4A410;
+const void * RTTI_bnet__ResumeFlow = (void *)0x01F4A598;
+const void * RTTI_bnet__CustomData__StringValue = (void *)0x01F4A7F8;
+const void * RTTI_bnet__CustomData__BinaryValue = (void *)0x01F4A830;
+const void * RTTI_bnet__CustomData__ObjectValue = (void *)0x01F4A868;
+const void * RTTI_bnet__BaseHttpRequest = (void *)0x01F4A8A0;
+const void * RTTI_bnet__LogoutFlow = (void *)0x01F4ACA8;
+const void * RTTI_std__exception = (void *)0x01F4AE58;
+const void * RTTI_std__bad_weak_ptr = (void *)0x01F4AE80;
+const void * RTTI_bnet__Notification__UserData__ReconnectJob = (void *)0x01F4B040;
+const void * RTTI_bnet__Notification__UserData__OnSystemIdFetchedRegister = (void *)0x01F4B080;
+const void * RTTI_bnet__Notification__UserWebSocket__OnSystemIdFetchedSend = (void *)0x01F4B0D0;
+const void * RTTI_bnet__Notification__UserWebSocket__OnConnected = (void *)0x01F4B120;
+const void * RTTI_bnet__IUgcUploader = (void *)0x01F4B6A0;
+const void * RTTI_bnet__ChunkedUploadFlow = (void *)0x01F4B6C8;
+const void * RTTI_bnet__IDownloader = (void *)0x01F4B8A0;
+const void * RTTI_bnet__DownloadFlow = (void *)0x01F4B8C8;
+const void * RTTI_bnet__FileDownloader = (void *)0x01F4BBF8;
+const void * RTTI_bnet__UgcBrowseRequest = (void *)0x01F4BCB8;
+const void * RTTI_bnet__UgcArgLessRequest = (void *)0x01F4BD78;
+const void * RTTI_bnet__UgcCategoryCountRequest = (void *)0x01F4BDA8;
+const void * RTTI_bnet__UgcContentUploadRequest = (void *)0x01F4BF30;
+const void * RTTI_bnet__UgcImageUploadRequest = (void *)0x01F4C060;
+const void * RTTI_bnet__UgcAddVideoRequest = (void *)0x01F4C098;
+const void * RTTI_bnet__UgcContentRequest = (void *)0x01F4C0C8;
+const void * RTTI_bnet__UgcContentUploadDetailsRequest = (void *)0x01F4C178;
+const void * RTTI_bnet__UgcCreationRequest = (void *)0x01F4C240;
+const void * RTTI_bnet__UgcEditRequest = (void *)0x01F4C2F0;
+const void * RTTI_bnet__UgcFlagRequest = (void *)0x01F4C320;
+const void * RTTI_bnet__UgcListContentRequest = (void *)0x01F4C350;
+const void * RTTI_bnet__UgcListCategoriesRequest = (void *)0x01F4C458;
+const void * RTTI_bnet__UgcListDlcRequest = (void *)0x01F4C518;
+const void * RTTI_bnet__Ugc__ListPlatformsRequest = (void *)0x01F4C678;
+const void * RTTI_bnet__Ugc__ListProductsRequest = (void *)0x01F4C778;
+const void * RTTI_bnet__UgcListFollowedAuthorRequest = (void *)0x01F4C8D8;
+const void * RTTI_bnet__UgcListNotificationRequest = (void *)0x01F4C9D8;
+const void * RTTI_bnet__UgcListBlacklistedRequest = (void *)0x01F4CAE0;
+const void * RTTI_bnet__UgcListFeaturedContentRequest = (void *)0x01F4CC48;
+const void * RTTI_bnet__UgcListByEntitlementIdsRequest = (void *)0x01F4CC88;
+const void * RTTI_bnet__UgcNotificationAcknowledgeRequest = (void *)0x01F4CCC8;
+const void * RTTI_bnet__UgcPreviewUploadRequest = (void *)0x01F4CD08;
+const void * RTTI_bnet__UgcQueryRequest = (void *)0x01F4CD40;
+const void * RTTI_bnet__UgcRateRequest = (void *)0x01F4CD70;
+const void * RTTI_bnet__UgcAddReleaseNoteRequest = (void *)0x01F4CDA0;
+const void * RTTI_bnet__UgcUpdateReleaseNoteRequest = (void *)0x01F4CE48;
+const void * RTTI_bnet__UgcRemoveReleaseNoteRequest = (void *)0x01F4CE80;
+const void * RTTI_bnet__Ugc__RefreshEntitlementRequest = (void *)0x01F4CEB8;
+const void * RTTI_bnet__Job = (void *)0x01F49A00;
+const void * RTTI_bnet__FreeLessHeap = (void *)0x01F4CEF8;
+const void * RTTI_bnet__AcquirableFreeLessHeap = (void *)0x01F4CF20;
+const void * RTTI_bnet__NetworkLoop = (void *)0x01F4CF58;
+const void * RTTI_bnet__AcceptLegalDocumentsRequest = (void *)0x01F4D298;
+const void * RTTI_bnet__ListLegalDocumentsFlow = (void *)0x01F4D328;
+const void * RTTI_bnet__AccountLinkingRequest = (void *)0x01F4D4D8;
+const void * RTTI_bnet__AccountQuickCreateFlow = (void *)0x01F4D598;
+const void * RTTI_bnet__AnonymousAuthenticationFlow = (void *)0x01F4D7F8;
+const void * RTTI_bnet__SessionAnonymousCreateFlow = (void *)0x01F4D8C0;
+const void * RTTI_bnet__SessionQuickCreateFlow = (void *)0x01F4D990;
+const void * RTTI_bnet__AccountDeletionRequest = (void *)0x01F4DA58;
+const void * RTTI_bnet__AddFingerprintRequest = (void *)0x01F4DA90;
+const void * RTTI_bnet__IsAccountLinkableRequest = (void *)0x01F4DAC8;
+const void * RTTI_bnet__UserCredentialsAuthenticationFlow = (void *)0x01F4DB68;
+const void * RTTI_bnet__ExternalAuthenticationFlow = (void *)0x01F4DCF0;
+const void * RTTI_bnet__GameCodeAuthenticationFlow = (void *)0x01F4DEE8;
+const void * RTTI_bnet__UnlinkAccountFlow = (void *)0x01F4DFB0;
+const void * RTTI_bnet__UsernameValidationRequest = (void *)0x01F4E170;
+const void * RTTI_bnet__VerifyFingerprintRequest = (void *)0x01F4E1A8;
+const void * RTTI_bnet__VerifyLinkRequest = (void *)0x01F4E1E0;
+const void * RTTI_bnet__TwitchAccountInfoRequest = (void *)0x01F4E210;
+const void * RTTI_bnet__CheckDisplayNameRequest = (void *)0x01F4E2D8;
+const void * RTTI_bnet__CheckEmailRequest = (void *)0x01F4E3A0;
+const void * RTTI_bnet__RecoverPasswordRequest = (void *)0x01F4E3D0;
+const void * RTTI_bnet__RecoverUsernameRequest = (void *)0x01F4E408;
+const void * RTTI_bnet__ResendVerificationRequest = (void *)0x01F4E440;
+const void * RTTI_bnet__SessionValidateRequest = (void *)0x01F4E478;
+const void * RTTI_bnet__AccountInfoRequest = (void *)0x01F4E538;
+const void * RTTI_bnet__RetrieveExternalAccountJob = (void *)0x01F4E660;
+const void * RTTI_bnet__ExternalServiceRetrieveAccountRequest = (void *)0x01F4E8C0;
+const void * RTTI_bnet__AccountUpgradeAnonymousToQuickRequest = (void *)0x01F4E9F0;
+const void * RTTI_bnet__GameAccountLinkFlow = (void *)0x01F4EAD8;
+const void * RTTI_bnet__GameAccountLinkConflictResolveFlow = (void *)0x01F4EB98;
+const void * RTTI_bnet__GameAccountExternalLinkConflictResolveFlow = (void *)0x01F4EC80;
+const void * RTTI_bnet__GameAccountUserCredentialsAuthenticationFlow = (void *)0x01F4ED70;
+const void * RTTI_bnet__GameAccountExternalAuthenticationFlow = (void *)0x01F4EF10;
+const void * RTTI_bnet__GameAccountExternalLinkFlow = (void *)0x01F4F098;
+const void * RTTI_bnet__GameAccountGameCodeAuthenticationFlow = (void *)0x01F4F160;
+const void * RTTI_bnet__SessionResumeFlow = (void *)0x01F4F248;
+const void * RTTI_bnet__NewGameSessionFlow = (void *)0x01F4F300;
+const void * RTTI_bnet__Entitlements__CombinedEntitlementsListRequest = (void *)0x01F4F3B0;
+const void * RTTI_bnet__Entitlements__ListRequest = (void *)0x01F4F4D8;
+const void * RTTI_bnet__Entitlements__ConsumeRequest = (void *)0x01F4F5D0;
+const void * RTTI_bnet__Entitlements__SearchRequest = (void *)0x01F4F688;
+const void * RTTI_bnet__VCCS__MTX__Generic__GetCatalogRequest = (void *)0x01F4F6C0;
+const void * RTTI_bnet__VCCS__MTX__Generic__PurchaseRequest = (void *)0x01F4F790;
+const void * RTTI_bnet__VCCS__MTX__Generic__GetStoreURLRequest = (void *)0x01F4F860;
+const void * RTTI_bnet__Gsp__Profile__DataAttachmentRequestBase = (void *)0x01F4F940;
+const void * RTTI_bnet__Gsp__Profile__DataAttachmentCreateRequest = (void *)0x01F4FA20;
+const void * RTTI_bnet__Gsp__Profile__DataAttachmentDeleteRequest = (void *)0x01F4FA70;
+const void * RTTI_bnet__Gsp__Profile__DataAttachmentGetRequest = (void *)0x01F4FAC0;
+const void * RTTI_bnet__Gsp__Profile__DataAttachmentListRequest = (void *)0x01F4FB00;
+const void * RTTI_bnet__Gsp__Profile__DataAttachmentUpdateRequest = (void *)0x01F4FBE0;
+const void * RTTI_bnet__Gsp__Profile__ProfileGetRequest = (void *)0x01F4FC28;
+const void * RTTI_bnet__Gsp__Profile__ProfileUpdateRequest = (void *)0x01F4FCF0;
+const void * RTTI_bnet__EventLog__LogEventRequest = (void *)0x01F4FD30;
+const void * RTTI_bnet__VCCS__Wallet__BalanceRequest = (void *)0x01F4FD68;
+const void * RTTI_bnet__VCCS__Wallet__BalanceListRequest = (void *)0x01F4FE20;
+const void * RTTI_bnet__VCCS__Wallet__PurchaseRequest = (void *)0x01F4FF38;
+const void * RTTI_bnet__VCCS__Wallet__PurchasePreviewRequest = (void *)0x01F4FFF8;
+const void * RTTI_bnet__VCCS__Wallet__ServerlessCreditRequest = (void *)0x01F500D0;
+const void * RTTI_bnet__VCCS__Wallet__ServerlessDebitRequest = (void *)0x01F501A8;
+const void * RTTI_bnet__UgcMtxPurchaseFlow = (void *)0x01F501E8;
+const void * RTTI_bnet__VCCS__Fulfillment__UpdateFirstPartyEntitlementRequest = (void *)0x01F50340;
+const void * RTTI_bnet__VCCS__Catalog__GetContentsRequest = (void *)0x01F50390;
+const void * RTTI_bnet__VCCS__Catalog__GetItemRequest = (void *)0x01F50460;
+const void * RTTI_bnet__VCCS__Catalog__ListCategoryPathRequest = (void *)0x01F50520;
+const void * RTTI_bnet__VCCS__Catalog__ListCategoryPathChildrenRequest = (void *)0x01F50660;
+const void * RTTI_bnet__VCCS__Catalog__ListItemsRequest = (void *)0x01F506A8;
+const void * RTTI_bnet__VCCS__Catalog__GetBundlePreviewRequest = (void *)0x01F50770;
+const void * RTTI_bnet__VCCS__Catalog__GetBundlePreviewListRequest = (void *)0x01F50840;
+const void * RTTI_bnet__CMS__ListMessagesRequest = (void *)0x01F50928;
+const void * RTTI_bnet__CMS__GetMultiMessageRequest = (void *)0x01F50A28;
+const void * RTTI_bnet__Status__GetExtServerStatusRequest = (void *)0x01F50AE0;
+const void * RTTI_bnet__Status__GetStatusRequest = (void *)0x01F50BB0;
+const void * RTTI_bnet__SessionLogoutRequest = (void *)0x01F50BE8;
+const void * RTTI_bnet__NotificationLogoutRequest = (void *)0x01F50C18;
+const void * RTTI_bnet__Notification__Context__OnSystemFetched = (void *)0x01F50E50;
+const void * RTTI_bnet__Notification__ReceiveJob = (void *)0x01F50E90;
+const void * RTTI_bnet__Notification__FilterJob = (void *)0x01F50F58;
+const void * RTTI_bnet__UgcCancelUploadRequest = (void *)0x01F50F90;
+const void * RTTI_bnet__UgcChunkedUploadCompletionRequest = (void *)0x01F50FC8;
+const void * RTTI_bnet__UgcChunkedUploadInitiationRequest = (void *)0x01F51008;
+const void * RTTI_bnet__UgcChunkUploadRequest = (void *)0x01F510A8;
+const void * RTTI_bnet__CdpFileInfoRequest = (void *)0x01F510E0;
+const void * RTTI_bnet__CdpKeyRequest = (void *)0x01F51190;
+const void * RTTI_bnet__BaseFileDownloader = (void *)0x01F4BC28;
+const void * RTTI_bnet__HttpTransport = (void *)0x01F51240;
+const void * RTTI_bnet__WinHttpTransport = (void *)0x01F51270;
+const void * RTTI_bnet__SessionRefreshRequest = (void *)0x01F51310;
+const void * RTTI_bnet__SessionResumeRequest = (void *)0x01F51378;
+const void * RTTI_bnet__ListRequiredLegalDocumentsRequest = (void *)0x01F51438;
+const void * RTTI_bnet__AuthenticationFlow = (void *)0x01F4D5D0;
+const void * RTTI_bnet__BeamQuickCreationRequest = (void *)0x01F51C10;
+const void * RTTI_bnet__AnonymousAuthRequest = (void *)0x01F51CD0;
+const void * RTTI_bnet__SessionAnonymousAccountCreateRequest = (void *)0x01F51D00;
+const void * RTTI_bnet__SessionQuickCreateRequest = (void *)0x01F51D40;
+const void * RTTI_bnet__SessionAuthRequest = (void *)0x01F51D78;
+const void * RTTI_bnet__BeamUserCredentialsAuthenticationRequest = (void *)0x01F51E30;
+const void * RTTI_bnet__BeamExternalAuthenticationRequest = (void *)0x01F51EB0;
+const void * RTTI_bnet__SessionExternalAuthRequest = (void *)0x01F51EF0;
+const void * RTTI_bnet__Session__GameCodeAuthRequest = (void *)0x01F51F28;
+const void * RTTI_bnet__TokenUpgradeRequest = (void *)0x01F51F60;
+const void * RTTI_bnet__AccountUnlinkingRequest = (void *)0x01F52010;
+const void * RTTI_bnet__RetrieveExternalAccountRequest = (void *)0x01F52048;
+const void * RTTI_bnet__GameAccountLinkRequest = (void *)0x01F52110;
+const void * RTTI_bnet__GameAccountLinkConflictResolveRequest = (void *)0x01F52150;
+const void * RTTI_bnet__GameAccountExternalLinkConflictResolveRequest = (void *)0x01F521A0;
+const void * RTTI_bnet__GameAccountAuthenticationRequest = (void *)0x01F521F0;
+const void * RTTI_bnet__GameAccountExternalAuthRequest = (void *)0x01F52230;
+const void * RTTI_bnet__GameAccountExternalLinkRequest = (void *)0x01F52270;
+const void * RTTI_bnet__Session__GameAccountGameCodeAuthRequest = (void *)0x01F522B0;
+const void * RTTI_bnet__SharedSRWMutex = (void *)0x01F52338;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob = (void *)0x01F52368;
+const void * RTTI_bnet__ISocket = (void *)0x01F52440;
+const void * RTTI_bnet__CSocket = (void *)0x01F52468;
+const void * RTTI_bnet__CSecureSocket = (void *)0x01F52490;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob__InitJob = (void *)0x01F524C0;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob__InitJob__SocketInitJob = (void *)0x01F52500;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob__InitJob__SendHandshakeJob = (void *)0x01F52550;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob__InitJob__ReceiveHandshakeJob = (void *)0x01F525A0;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob__IWriteJobSequence = (void *)0x01F52640;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob__WriteJobSequence = (void *)0x01F52710;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob__WriteJobSequence__WriteJob = (void *)0x01F52760;
+const void * RTTI_bnet__WebSocketUtils__WebSocketJob__ReadJob = (void *)0x01F527B8;
+const void * RTTI_bnet__Notification__ListSystemRequest = (void *)0x01F53080;
+const void * RTTI_bnet__Notification__ChangeFilterRequest = (void *)0x01F531A0;
+const void * RTTI_bnet__Presence__AppearDoNotDisturbRequest = (void *)0x01F53278;
+const void * RTTI_bnet__Presence__AppearOfflineRequest = (void *)0x01F532B8;
+const void * RTTI_bnet__Presence__GetRequest = (void *)0x01F532F8;
+const void * RTTI_bnet__Presence__UpdateRequest = (void *)0x01F533B8;
+const void * RTTI_bnet__SessionTokenRequest = (void *)0x01F51348;
+const void * RTTI_bnet__NotificationConnectRequest = (void *)0x01F53430;
+const void * RTTI_bnet__SessionAccessTokenRequest = (void *)0x01F53468;
+const void * RTTI_bnet__CdpAuthenticationRequest = (void *)0x01F53508;
+const void * RTTI_bnet__SessionResumeTokenRequest = (void *)0x01F53640;
+const void * RTTI_bnet__BeamAuthenticationRequest = (void *)0x01F51E78;
+const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob = (void *)0x01F538E8;
+const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__HandshakeJob = (void *)0x01F53930;
+const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__InitializeJob = (void *)0x01F53A80;
+const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__WriteJob = (void *)0x01F53AD0;
+const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__ReceiveJob = (void *)0x01F53B20;
+const void * RTTI_bnet__SecureSocket__pImpl__SecureSocketJob__ReceiveJob__DecodeJob = (void *)0x01F53BD0;
+const void * RTTI_BSScript__IFindBoundObjectFunctor = (void *)0x01F543C0;
+const void * RTTI_BSScript__IVMObjectBindInterface = (void *)0x01F543F8;
+const void * RTTI_BSScript__IVMSaveLoadInterface = (void *)0x01F54430;
+const void * RTTI_BSScript__IVirtualMachine = (void *)0x01F54468;
+const void * RTTI_BSScript__IVMDebugInterface = (void *)0x01F54498;
+const void * RTTI_BSScript__ErrorLogger = (void *)0x01F197B8;
+const void * RTTI_BSScript__UnlinkedTypes__Function__ConvertTypeFunctor = (void *)0x01F544D0;
+const void * RTTI_BSScript__ByteCode__PackedInstructionStream__InstructionFunctor = (void *)0x01F54570;
+const void * RTTI_BSScript__IMemoryPagePolicy = (void *)0x01F545C8;
+const void * RTTI_BSScript__SimpleAllocMemoryPagePolicy = (void *)0x01F54600;
+const void * RTTI_BSScript__CompiledScriptLoader = (void *)0x01F54640;
+const void * RTTI_BSScript__IFunction = (void *)0x01F1D038;
+const void * RTTI_BSScript__NF_util__NativeFunctionBase = (void *)0x01F1D0C0;
+const void * RTTI_BSScript__Internal__VirtualMachine = (void *)0x01F54678;
+const void * RTTI_BSScript__Internal__IFuncCallQuery = (void *)0x01F546F0;
+const void * RTTI_BSScript__Internal__RawFuncCallQuery = (void *)0x01F54728;
+const void * RTTI_BSScript__IObjectProcessor = (void *)0x01F54768;
+const void * RTTI_BSScript__Internal__CodeTasklet = (void *)0x01F54B10;
+const void * RTTI_BSScript__Internal__AutoPropGetFunction = (void *)0x01F54B48;
+const void * RTTI_BSScript__Internal__AutoPropSetFunction = (void *)0x01F54B88;
+const void * RTTI_BSScript__Internal__NativeFunctionStub = (void *)0x01F54BC8;
+const void * RTTI_BSScript__UnlinkedTypes__InstructionStream__InstructionFunctor = (void *)0x01F54C10;
+const void * RTTI_BSScript__LinkerProcessor = (void *)0x01F54E30;
+const void * RTTI_BSScript__Internal__ScriptFunction = (void *)0x01F54EA8;
+const void * RTTI_BSFadeNode = (void *)0x01F54EE0;
+const void * RTTI_BSShaderProperty = (void *)0x01F54F08;
+const void * RTTI_BSLeafAnimNode = (void *)0x01F54F30;
+const void * RTTI_BSTreeNode = (void *)0x01F54F58;
+const void * RTTI_BSImagespaceShaderAlphaBlend = (void *)0x01F55068;
+const void * RTTI_BSImagespaceShaderBlur3 = (void *)0x01F55140;
+const void * RTTI_BSImagespaceShaderBlur5 = (void *)0x01F55170;
+const void * RTTI_BSImagespaceShaderBlur7 = (void *)0x01F551A0;
+const void * RTTI_BSImagespaceShaderBlur9 = (void *)0x01F551D0;
+const void * RTTI_BSImagespaceShaderBlur11 = (void *)0x01F55200;
+const void * RTTI_BSImagespaceShaderBlur13 = (void *)0x01F55230;
+const void * RTTI_BSImagespaceShaderBlur15 = (void *)0x01F55260;
+const void * RTTI_BSImagespaceShaderNonHDRBlur3 = (void *)0x01F55290;
+const void * RTTI_BSImagespaceShaderNonHDRBlur5 = (void *)0x01F552C8;
+const void * RTTI_BSImagespaceShaderNonHDRBlur7 = (void *)0x01F55300;
+const void * RTTI_BSImagespaceShaderNonHDRBlur9 = (void *)0x01F55338;
+const void * RTTI_BSImagespaceShaderNonHDRBlur11 = (void *)0x01F55370;
+const void * RTTI_BSImagespaceShaderNonHDRBlur13 = (void *)0x01F553A8;
+const void * RTTI_BSImagespaceShaderNonHDRBlur15 = (void *)0x01F553E0;
+const void * RTTI_BSImagespaceShaderBrightPassBlur3 = (void *)0x01F55418;
+const void * RTTI_BSImagespaceShaderBrightPassBlur5 = (void *)0x01F55450;
+const void * RTTI_BSImagespaceShaderBrightPassBlur7 = (void *)0x01F55488;
+const void * RTTI_BSImagespaceShaderBrightPassBlur9 = (void *)0x01F554C0;
+const void * RTTI_BSImagespaceShaderBrightPassBlur11 = (void *)0x01F554F8;
+const void * RTTI_BSImagespaceShaderBrightPassBlur13 = (void *)0x01F55538;
+const void * RTTI_BSImagespaceShaderBrightPassBlur15 = (void *)0x01F55578;
+const void * RTTI_BSImagespaceShaderCopy = (void *)0x01F555B8;
+const void * RTTI_BSImagespaceShaderCopyDynamicFetchDisabled = (void *)0x01F555F0;
+const void * RTTI_BSImagespaceShaderCopyScaleBias = (void *)0x01F55638;
+const void * RTTI_BSImagespaceShaderTextureMask = (void *)0x01F55670;
+const void * RTTI_BSImagespaceShaderGreyScale = (void *)0x01F556A8;
+const void * RTTI_BSImagespaceShaderCopyCustomViewport = (void *)0x01F556E0;
+const void * RTTI_BSImagespaceShaderDepthOfField = (void *)0x01F55720;
+const void * RTTI_BSImagespaceShaderDepthOfFieldFogged = (void *)0x01F55758;
+const void * RTTI_BSImagespaceShaderDepthOfFieldMaskedFogged = (void *)0x01F557A0;
+const void * RTTI_BSImagespaceShaderDistantBlur = (void *)0x01F557E8;
+const void * RTTI_BSImagespaceShaderDistantBlurFogged = (void *)0x01F55820;
+const void * RTTI_BSImagespaceShaderDistantBlurMaskedFogged = (void *)0x01F55860;
+const void * RTTI_BSImagespaceShaderDoubleVision = (void *)0x01F558A0;
+const void * RTTI_BSImagespaceShaderFXAA = (void *)0x01F558D8;
+const void * RTTI_BSImagespaceShaderHDRDownSample4 = (void *)0x01F55908;
+const void * RTTI_BSImagespaceShaderHDRDownSample16Lum = (void *)0x01F55940;
+const void * RTTI_BSImagespaceShaderHDRDownSample4RGB2Lum = (void *)0x01F55980;
+const void * RTTI_BSImagespaceShaderHDRDownSample16 = (void *)0x01F559C0;
+const void * RTTI_BSImagespaceShaderHDRDownSample4LumClamp = (void *)0x01F559F8;
+const void * RTTI_BSImagespaceShaderHDRDownSample16LumClamp = (void *)0x01F55A40;
+const void * RTTI_BSImagespaceShaderHDRDownSample4LightAdapt = (void *)0x01F55A80;
+const void * RTTI_BSImagespaceShaderHDRDownSample16LightAdapt = (void *)0x01F55AD0;
+const void * RTTI_BSImagespaceShaderHDRTonemapBlendCinematic = (void *)0x01F55B20;
+const void * RTTI_BSImagespaceShaderHDRTonemapBlendCinematicFade = (void *)0x01F55B70;
+const void * RTTI_BSImagespaceShaderLocalMap = (void *)0x01F55BB8;
+const void * RTTI_BSImagespaceShaderMap = (void *)0x01F55BF0;
+const void * RTTI_BSImagespaceShaderWorldMap = (void *)0x01F55C20;
+const void * RTTI_BSImagespaceShaderWorldMapNoSkyBlur = (void *)0x01F55C58;
+const void * RTTI_BSImagespaceShaderNoiseScrollAndBlend = (void *)0x01F55C98;
+const void * RTTI_BSImagespaceShaderNoiseNormalmap = (void *)0x01F55CD8;
+const void * RTTI_BSImagespaceShaderRadialBlur = (void *)0x01F55D10;
+const void * RTTI_BSImagespaceShaderRadialBlurMedium = (void *)0x01F55D48;
+const void * RTTI_BSImagespaceShaderRadialBlurHigh = (void *)0x01F55D88;
+const void * RTTI_BSImagespaceShaderRefraction = (void *)0x01F55DC0;
+const void * RTTI_BSImagespaceShaderWaterDisplacementClearSimulation = (void *)0x01F55E00;
+const void * RTTI_BSImagespaceShaderWaterDisplacementTexOffset = (void *)0x01F55E50;
+const void * RTTI_BSImagespaceShaderWaterDisplacementWadingRipple = (void *)0x01F55EA0;
+const void * RTTI_BSImagespaceShaderWaterDisplacementRainRipple = (void *)0x01F55EF0;
+const void * RTTI_BSImagespaceShaderWaterWadingHeightmap = (void *)0x01F55F38;
+const void * RTTI_BSImagespaceShaderWaterRainHeightmap = (void *)0x01F55F78;
+const void * RTTI_BSImagespaceShaderWaterBlendHeightmaps = (void *)0x01F55FB8;
+const void * RTTI_BSImagespaceShaderWaterSmoothHeightmap = (void *)0x01F55FF8;
+const void * RTTI_BSImagespaceShaderWaterDisplacementNormals = (void *)0x01F56040;
+const void * RTTI_BSImagespaceShaderVolumetricLighting = (void *)0x01F56088;
+const void * RTTI_BSImagespaceShaderWaterFlow = (void *)0x01F560C8;
+const void * RTTI_BSImagespaceShaderApplyReflections = (void *)0x01F56100;
+const void * RTTI_BSImagespaceShaderISApplyVolumetricLighting = (void *)0x01F56140;
+const void * RTTI_BSImagespaceShaderISBasicCopy = (void *)0x01F56188;
+const void * RTTI_BSImagespaceShaderISBlur = (void *)0x01F561C0;
+const void * RTTI_BSImagespaceShaderISVolumetricLightingBlurHCS = (void *)0x01F561F0;
+const void * RTTI_BSImagespaceShaderISVolumetricLightingBlurVCS = (void *)0x01F56240;
+const void * RTTI_BSImagespaceShaderReflectionBlurHCS = (void *)0x01F56288;
+const void * RTTI_BSImagespaceShaderReflectionBlurVCS = (void *)0x01F562C8;
+const void * RTTI_BSImagespaceShaderISParallaxMaskBlurHCS = (void *)0x01F56308;
+const void * RTTI_BSImagespaceShaderISParallaxMaskBlurVCS = (void *)0x01F56348;
+const void * RTTI_BSImagespaceShaderISDepthOfFieldBlurHCS = (void *)0x01F56388;
+const void * RTTI_BSImagespaceShaderISDepthOfFieldBlurVCS = (void *)0x01F563C8;
+const void * RTTI_BSImagespaceShaderISCompositeVolumetricLighting = (void *)0x01F56410;
+const void * RTTI_BSImagespaceShaderISCompositeLensFlare = (void *)0x01F56458;
+const void * RTTI_BSImagespaceShaderISCompositeLensFlareVolumetricLighting = (void *)0x01F564A0;
+const void * RTTI_BSImagespaceShaderISCopySubRegionCS = (void *)0x01F564F0;
+const void * RTTI_BSImagespaceShaderISDebugSnow = (void *)0x01F56530;
+const void * RTTI_BSImagespaceShaderISDownsample = (void *)0x01F56568;
+const void * RTTI_BSImagespaceShaderISDownsampleIgnoreBrightest = (void *)0x01F565A0;
+const void * RTTI_BSImagespaceShaderISDownsampleCS = (void *)0x01F565E8;
+const void * RTTI_BSImagespaceShaderISDownsampleIgnoreBrightestCS = (void *)0x01F56620;
+const void * RTTI_BSImagespaceShaderISExp = (void *)0x01F56668;
+const void * RTTI_BSImagespaceShaderISIBLensFlares = (void *)0x01F56698;
+const void * RTTI_BSImagespaceShaderISLightingComposite = (void *)0x01F566D0;
+const void * RTTI_BSImagespaceShaderISLightingCompositeNoDirectionalLight = (void *)0x01F56710;
+const void * RTTI_BSImagespaceShaderISLightingCompositeMenu = (void *)0x01F56760;
+const void * RTTI_BSImagespaceShaderISPerlinNoiseCS = (void *)0x01F567A0;
+const void * RTTI_BSImagespaceShaderISPerlinNoise2DCS = (void *)0x01F567D8;
+const void * RTTI_BSImagespaceShaderReflectionsRayTracing = (void *)0x01F56818;
+const void * RTTI_BSImagespaceShaderReflectionsDebugSpecMask = (void *)0x01F56860;
+const void * RTTI_BSImagespaceShaderISSAOBlurH = (void *)0x01F568A8;
+const void * RTTI_BSImagespaceShaderISSAOBlurV = (void *)0x01F568E0;
+const void * RTTI_BSImagespaceShaderISSAOBlurHCS = (void *)0x01F56918;
+const void * RTTI_BSImagespaceShaderISSAOBlurVCS = (void *)0x01F56950;
+const void * RTTI_BSImagespaceShaderISSAOCameraZ = (void *)0x01F56988;
+const void * RTTI_BSImagespaceShaderISSAOCameraZAndMipsCS = (void *)0x01F569C0;
+const void * RTTI_BSImagespaceShaderISSAOCompositeSAO = (void *)0x01F56A00;
+const void * RTTI_BSImagespaceShaderISSAOCompositeFog = (void *)0x01F56A40;
+const void * RTTI_BSImagespaceShaderISSAOCompositeSAOFog = (void *)0x01F56A80;
+const void * RTTI_BSImagespaceShaderISMinify = (void *)0x01F56AC0;
+const void * RTTI_BSImagespaceShaderISMinifyContrast = (void *)0x01F56AF8;
+const void * RTTI_BSImagespaceShaderISSAORawAO = (void *)0x01F56B38;
+const void * RTTI_BSImagespaceShaderISSAORawAONoTemporal = (void *)0x01F56B70;
+const void * RTTI_BSImagespaceShaderISSAORawAOCS = (void *)0x01F56BB0;
+const void * RTTI_BSImagespaceShaderISSILComposite = (void *)0x01F56BE8;
+const void * RTTI_BSImagespaceShaderISSILRawInd = (void *)0x01F56C20;
+const void * RTTI_BSImagespaceShaderISSimpleColor = (void *)0x01F56C58;
+const void * RTTI_BSImagespaceShaderISDisplayDepth = (void *)0x01F56C90;
+const void * RTTI_BSImagespaceShaderISSnowSSS = (void *)0x01F56CC8;
+const void * RTTI_BSImagespaceShaderISTemporalAA = (void *)0x01F56D00;
+const void * RTTI_BSImagespaceShaderISTemporalAA_UI = (void *)0x01F56D38;
+const void * RTTI_BSImagespaceShaderISTemporalAA_Water = (void *)0x01F56D70;
+const void * RTTI_BSImagespaceShaderISUpsampleDynamicResolution = (void *)0x01F56DB0;
+const void * RTTI_BSImagespaceShaderISWaterBlend = (void *)0x01F56DF8;
+const void * RTTI_BSImagespaceShaderISUnderwaterMask = (void *)0x01F56E30;
+const void * RTTI_ShadowSceneNode = (void *)0x01F56E70;
+const void * RTTI_BSLightingShaderProperty = (void *)0x01F56E98;
+const void * RTTI_BSGrassShaderProperty = (void *)0x01F56EC8;
+const void * RTTI_BSShaderAccumulator = (void *)0x01F56EF8;
+const void * RTTI_BSGrassShader = (void *)0x01F56F90;
+const void * RTTI_BSLightingShaderMaterialBase = (void *)0x01EC5EE8;
+const void * RTTI_BSLightingShaderMaterialEnvmap = (void *)0x01F56FB8;
+const void * RTTI_BSLightingShaderMaterialEye = (void *)0x01F56FF0;
+const void * RTTI_BSLightingShaderMaterialGlowmap = (void *)0x01F57028;
+const void * RTTI_BSLightingShaderMaterialParallax = (void *)0x01F57060;
+const void * RTTI_BSLightingShaderMaterialParallaxOcc = (void *)0x01F57098;
+const void * RTTI_BSLightingShaderMaterialFacegen = (void *)0x01F570D8;
+const void * RTTI_BSLightingShaderMaterialFacegenTint = (void *)0x01F57110;
+const void * RTTI_BSLightingShaderMaterialHairTint = (void *)0x01F57150;
+const void * RTTI_BSLightingShaderMaterialLandscape = (void *)0x01F57188;
+const void * RTTI_BSLightingShaderMaterialLODLandscape = (void *)0x01F571C0;
+const void * RTTI_BSLightingShaderMaterialSnow = (void *)0x01F57200;
+const void * RTTI_BSLightingShaderMaterialMultiLayerParallax = (void *)0x01F57240;
+const void * RTTI_BSEffectShaderProperty = (void *)0x01F57288;
+const void * RTTI_ImageSpaceEffectParam = (void *)0x01F572B8;
+const void * RTTI_ImageSpaceShaderParam = (void *)0x01F572E8;
+const void * RTTI_BSWaterShaderProperty = (void *)0x01F574B0;
+const void * RTTI_BSBloodSplatterShaderProperty = (void *)0x01F574E0;
+const void * RTTI_BSBloodSplatterShader = (void *)0x01F57518;
+const void * RTTI_BSImagespaceShaderLensFlare = (void *)0x01F57548;
+const void * RTTI_BSImagespaceShaderLensFlareVisibility = (void *)0x01F57580;
+const void * RTTI_BSParticleShaderProperty = (void *)0x01F575C0;
+const void * RTTI_ImageSpaceEffectHDR = (void *)0x01F575F0;
+const void * RTTI_BSLightingShader = (void *)0x01F57620;
+const void * RTTI_BSWaterShader = (void *)0x01F57648;
+const void * RTTI_ImageSpaceEffectVolumetricLighting = (void *)0x01F57670;
+const void * RTTI_ImageSpaceEffectOption = (void *)0x01F576B0;
+const void * RTTI_ImageSpaceEffectDepthOfField = (void *)0x01F57750;
+const void * RTTI_BSSkyShader = (void *)0x01F57788;
+const void * RTTI_BSSkyShaderProperty = (void *)0x01F577B0;
+const void * RTTI_ImageSpaceEffect = (void *)0x01F55118;
+const void * RTTI_BSEffectShaderMaterial = (void *)0x01F57AA0;
+const void * RTTI_BSEffectShader = (void *)0x01F57AD0;
+const void * RTTI_BSDistantTreeShaderProperty = (void *)0x01F57AF8;
+const void * RTTI_BSDistantTreeShader = (void *)0x01F57B30;
+const void * RTTI_BSCubeMapCamera = (void *)0x01F57B60;
+const void * RTTI_BSWaterShaderMaterial = (void *)0x01F57B88;
+const void * RTTI_ImageSpaceEffectWaterDisplacement = (void *)0x01F57BB8;
+const void * RTTI_BSFogProperty = (void *)0x01F57BF0;
+const void * RTTI_BSShadowLight = (void *)0x01F57C38;
+const void * RTTI_BSBatchRenderer = (void *)0x01F57C60;
+const void * RTTI_BSClearZNode = (void *)0x01F57C88;
+const void * RTTI_BSImagespaceShader = (void *)0x01F550A0;
+const void * RTTI_ImageSpaceEffectRefraction = (void *)0x01F57CB0;
+const void * RTTI_ImageSpaceEffectRadialBlur = (void *)0x01F57CE8;
+const void * RTTI_BSUtilityShader = (void *)0x01F57D20;
+const void * RTTI_ImageSpaceEffectWorldMap = (void *)0x01F57D48;
+const void * RTTI_NiThreadProcedure = (void *)0x01F31408;
+const void * RTTI_NiMemStream = (void *)0x01F57D78;
+const void * RTTI_NiCollisionObject = (void *)0x01EAEA68;
+const void * RTTI_BSOrderedNode = (void *)0x01F57DA0;
+const void * RTTI_BSLines = (void *)0x01F57DC8;
+const void * RTTI_BSDynamicLines = (void *)0x01F57DE8;
+const void * RTTI_UnitTest_BSStreamParserStream = (void *)0x01F57E10;
+const void * RTTI_UnitTest_BSStreamParserData = (void *)0x01F57E48;
+const void * RTTI_BSShapeConstructor = (void *)0x01F57E80;
+const void * RTTI_BSBoxConstructor = (void *)0x01F57EB0;
+const void * RTTI_BSOrientedBoxConstructor = (void *)0x01F57ED8;
+const void * RTTI_BSSphereConstructor = (void *)0x01F57F08;
+const void * RTTI_BSCylinderConstructor = (void *)0x01F57F38;
+const void * RTTI_BSCapsuleConstructor = (void *)0x01F57F68;
+const void * RTTI_BSArrowConstructor = (void *)0x01F57F98;
+const void * RTTI_BSCircleConstructor = (void *)0x01F57FC8;
+const void * RTTI_BSRingConstructor = (void *)0x01F57FF8;
+const void * RTTI_BSFlatQuadConstructor = (void *)0x01F58020;
+const void * RTTI_BSDiskConstructor = (void *)0x01F58050;
+const void * RTTI_BSMultiIndexTriShape = (void *)0x01F58078;
+const void * RTTI_BSShaderMaterial = (void *)0x01EC5F20;
+const void * RTTI_BSLight = (void *)0x01F57C18;
+const void * RTTI_BSShader = (void *)0x01F550D0;
+const void * RTTI_NiBoneMatrixSetterI = (void *)0x01F54F80;
+const void * RTTI_BSReloadShaderI = (void *)0x01F550F0;
+const void * RTTI_BSParticleShader = (void *)0x01F580A8;
+const void * RTTI_BSLightingShaderPropertyFloatController = (void *)0x01F580D0;
+const void * RTTI_BSLightingShaderPropertyUShortController = (void *)0x01F58110;
+const void * RTTI_BSLightingShaderPropertyColorController = (void *)0x01F58150;
+const void * RTTI_BSEffectShaderPropertyFloatController = (void *)0x01F58190;
+const void * RTTI_BSEffectShaderPropertyColorController = (void *)0x01F581D0;
+const void * RTTI_BSNiAlphaPropertyTestRefController = (void *)0x01F58210;
+const void * RTTI_BSPSysSimpleColorModifier = (void *)0x01F58250;
+const void * RTTI_BSPSysLODModifier = (void *)0x01F58280;
+const void * RTTI_BSShadowDirectionalLight = (void *)0x01F582A8;
+const void * RTTI_BSShaderResourceManager = (void *)0x01F582D8;
+const void * RTTI_IRendererResourceManager = (void *)0x01F58308;
+const void * RTTI_ImageSpaceEffectGetHit = (void *)0x01F58338;
+const void * RTTI_ImageSpaceEffectBlur = (void *)0x01F58368;
+const void * RTTI_ImageSpaceEffectFullScreenBlur = (void *)0x01F58398;
+const void * RTTI_ImageSpaceEffectMap = (void *)0x01F583D0;
+const void * RTTI_ImageSpaceEffectNoise = (void *)0x01F58400;
+const void * RTTI_BSParabolicCullingProcess = (void *)0x01F58430;
+const void * RTTI_BSShadowFrustumLight = (void *)0x01F58460;
+const void * RTTI_BSShadowParabolicLight = (void *)0x01F58490;
+const void * RTTI_BSComputeShader = (void *)0x01F584C0;
+const void * RTTI_BSMeshLODTriShape = (void *)0x01F584E8;
+const void * RTTI_BSLODMultiIndexTriShape = (void *)0x01F58510;
+const void * RTTI_BSSubIndexLandTriShape = (void *)0x01F58540;
+const void * RTTI_BSSystemMonitor__SocketThread = (void *)0x01F58570;
+const void * RTTI_BSSystemMonitor__MemOpsThread = (void *)0x01F585A8;
+const void * RTTI_BSSystemUtility = (void *)0x01F58708;
+const void * RTTI_BSGameDataSystemUtility = (void *)0x01F58768;
+const void * RTTI_BSWin32SaveDataSystemUtility = (void *)0x01F58798;
+const void * RTTI_BSSaveDataSystemUtility = (void *)0x01F587D0;
+const void * RTTI_BSSaveDataSystemUtility__Entry = (void *)0x01F58840;
+const void * RTTI_BSSaveDataSystemUtilityFile = (void *)0x01F58918;
+const void * RTTI_BSSystemUtilitiesStrings = (void *)0x01F58988;
+const void * RTTI_BSStreamSystemUtility = (void *)0x01F589B8;
+const void * RTTI_CCallbackBase = (void *)0x01F585E0;
+const void * RTTI_BSWin32SystemUtility = (void *)0x01F589E8;
+const void * RTTI_BSCacheDriveSystemUtility = (void *)0x01F58A18;
+const void * RTTI_BSSysInfoSystemUtility = (void *)0x01F58A48;
+const void * RTTI_BSWin32GameDataSystemUtility = (void *)0x01F58A78;
+const void * RTTI_BSAwardsSystemUtility = (void *)0x01F58AB0;
+const void * RTTI_BSWin32AwardsSystemUtility = (void *)0x01F58AE0;
+const void * RTTI_BSMsgDialogSystemUtility = (void *)0x01F58B18;
+const void * RTTI_BSDiscBootSystemUtility = (void *)0x01F58B48;
+const void * RTTI_type_info = (void *)0x01F58B78;
+const void * RTTI_BSSocket = (void *)0x01F58B98;
+const void * RTTI_BSSocketServer = (void *)0x01F58BB8;
diff --git a/source/fs.dll/skse64/skse64/GameReferences.cpp b/source/fs.dll/skse64/skse64/GameReferences.cpp
index 188d7bac..4342ac35 100644
--- a/source/fs.dll/skse64/skse64/GameReferences.cpp
+++ b/source/fs.dll/skse64/skse64/GameReferences.cpp
@@ -6,19 +6,19 @@
#include "skse64/GameData.h"
#include "skse64/NiNodes.h"
-// 123ED1FD37DCAF9CBB5808F1DFB2B9B4E6D678DC+67
-RelocAddr<_CreateRefHandleByREFR> CreateRefHandleByREFR(0x001320F0);
-// D479D10F77326C177B3D5AE2C5738B0D39A1546A+5F
-RelocAddr<_LookupREFRByHandle> LookupREFRByHandle(0x001328A0);
-// B995A21984B048C2B4F61777E615FFFB2806F9B7+8C
-RelocAddr<_LookupREFRObjectByHandle> LookupREFRObjectByHandle(0x001329D0);
+// 9993FF829D7004AAE73399E0559CC28B110D4A91+C2
+RelocAddr<_CreateRefHandleByREFR> CreateRefHandleByREFR(0x00138A70);
+// 526D2C6164B5B723ABF2D3B5BF05D3E20C270AA8+2C
+RelocAddr<_LookupREFRByHandle> LookupREFRByHandle(0x00139010);
+// AF5D1D698E25CFB06197DD5322B6F15A13ABF0B3+4D
+RelocAddr<_LookupREFRObjectByHandle> LookupREFRObjectByHandle(0x00139130);
-// 123ED1FD37DCAF9CBB5808F1DFB2B9B4E6D678DC+4D
-RelocPtr g_invalidRefHandle(0x01EBEABC);
+// AF5D1D698E25CFB06197DD5322B6F15A13ABF0B3+30
+RelocPtr g_invalidRefHandle(0x01F5A43C);
-RelocAddr<_MoveRefrToPosition> MoveRefrToPosition(0x009AE5C0);
-RelocAddr<_PlaceAtMe_Native> PlaceAtMe_Native(0x009951F0);
-RelocAddr<_AddItem_Native> AddItem_Native(0x00993100);
+RelocAddr<_MoveRefrToPosition> MoveRefrToPosition(0x009D4240);
+RelocAddr<_PlaceAtMe_Native> PlaceAtMe_Native(0x009BE1B0);
+RelocAddr<_AddItem_Native> AddItem_Native(0x009BC030);
UInt32 GetOrCreateRefrHandle(TESObjectREFR* ref)
{
@@ -166,7 +166,8 @@ bool Actor::VisitFactions(FactionVisitor & visitor)
return false;
}
-RelocPtr g_crosshairRefHandleHolder(0x02F011D0);
+// 7C86FE404A52BB28611337DE8714FD037A8B834B+17
+RelocPtr g_crosshairRefHandleHolder(0x02F9CA70);
CrosshairRefHandleHolder * CrosshairRefHandleHolder::GetSingleton(void)
{
diff --git a/source/fs.dll/skse64/skse64/GameReferences.h b/source/fs.dll/skse64/skse64/GameReferences.h
index d6af867c..cbba79e7 100644
--- a/source/fs.dll/skse64/skse64/GameReferences.h
+++ b/source/fs.dll/skse64/skse64/GameReferences.h
@@ -124,6 +124,8 @@ public:
enum
{
kFlag_Harvested = 0x2000,
+
+ kChange_IsEmpty = 0x00200000,
};
// currently none of these have been analyzed
@@ -259,12 +261,12 @@ public:
void DecRef();
MEMBER_FN_PREFIX(TESObjectREFR);
- DEFINE_MEMBER_FN(GetBaseScale, float, 0x0028CC60);
- DEFINE_MEMBER_FN(IsOffLimits, bool, 0x0029A330);
- // E2B825B476DC5CFBC69E194AA76CB0C049AC78E3+137
- DEFINE_MEMBER_FN(GetWeight, float, 0x002A6FF0);
- DEFINE_MEMBER_FN(GetReferenceName, const char *, 0x002961F0);
- DEFINE_MEMBER_FN(GetWorldspace, TESWorldSpace*, 0x00299750);
+ DEFINE_MEMBER_FN(GetBaseScale, float, 0x0029EE80);
+ DEFINE_MEMBER_FN(IsOffLimits, bool, 0x002AC940);
+ // 9C5031E1D6707680E2D9E4A717A225C1137FED59+145
+ DEFINE_MEMBER_FN(GetWeight, float, 0x002B8D40);
+ DEFINE_MEMBER_FN(GetReferenceName, const char *, 0x002A8800);
+ DEFINE_MEMBER_FN(GetWorldspace, TESWorldSpace*, 0x002ABD30);
};
STATIC_ASSERT(sizeof(TESObjectREFR) == 0x98);
@@ -550,14 +552,15 @@ public:
UInt64 unk2A8; // 2A8
MEMBER_FN_PREFIX(Actor);
- DEFINE_MEMBER_FN(QueueNiNodeUpdate, void, 0x00693110, bool updateWeight);
- DEFINE_MEMBER_FN(HasPerk, bool, 0x005F9E30, BGSPerk * perk);
- DEFINE_MEMBER_FN(GetLevel, UInt16, 0x005D62E0);
- DEFINE_MEMBER_FN(SetRace, void, 0x00607680, TESRace*, bool isPlayer);
- DEFINE_MEMBER_FN(UpdateWeaponAbility, void, 0x006313D0, TESForm*, BaseExtraList * extraData, bool bLeftHand);
- DEFINE_MEMBER_FN(UpdateArmorAbility, void, 0x00631360, TESForm*, BaseExtraList * extraData);
- DEFINE_MEMBER_FN(IsHostileToActor, bool, 0x005E7E40, Actor * actor);
- DEFINE_MEMBER_FN(ResetAI, void, 0x005DB310, UInt32 unk1, UInt32 unk2);
+ DEFINE_MEMBER_FN(QueueNiNodeUpdate, void, 0x006BBB70, bool updateWeight);
+ // CC3C9D131FFDF35E82C6D7182C4F9E42A3ED1EF2+28
+ DEFINE_MEMBER_FN(HasPerk, bool, 0x00621AA0, BGSPerk * perk);
+ DEFINE_MEMBER_FN(GetLevel, UInt16, 0x005FB9B0);
+ DEFINE_MEMBER_FN(SetRace, void, 0x0062FAA0, TESRace*, bool isPlayer);
+ DEFINE_MEMBER_FN(UpdateWeaponAbility, void, 0x00658070, TESForm*, BaseExtraList * extraData, bool bLeftHand);
+ DEFINE_MEMBER_FN(UpdateArmorAbility, void, 0x00658000, TESForm*, BaseExtraList * extraData);
+ DEFINE_MEMBER_FN(IsHostileToActor, bool, 0x0060EBC0, Actor * actor);
+ DEFINE_MEMBER_FN(ResetAI, void, 0x006019A0, UInt32 unk1, UInt32 unk2);
TESForm * GetEquippedObject(bool abLeftHand);
void UpdateSkinColor();
@@ -897,10 +900,10 @@ public:
}
MEMBER_FN_PREFIX(PlayerCharacter);
- DEFINE_MEMBER_FN(GetNumTints, UInt32, 0x006B5450, UInt32 tintType);
- DEFINE_MEMBER_FN(GetTintMask, TintMask *, 0x006B52A0, UInt32 tintType, UInt32 index);
- DEFINE_MEMBER_FN(GetDamage, float, 0x00693050, InventoryEntryData * pForm);
- DEFINE_MEMBER_FN(GetArmorValue, float, 0x00692CD0, InventoryEntryData * pForm);
+ DEFINE_MEMBER_FN(GetNumTints, UInt32, 0x006DEF60, UInt32 tintType);
+ DEFINE_MEMBER_FN(GetTintMask, TintMask *, 0x006DEDB0, UInt32 tintType, UInt32 index);
+ DEFINE_MEMBER_FN(GetDamage, float, 0x006BBAB0, InventoryEntryData * pForm);
+ DEFINE_MEMBER_FN(GetArmorValue, float, 0x006BB740, InventoryEntryData * pForm);
};
STATIC_ASSERT(offsetof(PlayerCharacter, userEventEnabledEvent) == 0x2C0);
diff --git a/source/fs.dll/skse64/skse64/GameResources.cpp b/source/fs.dll/skse64/skse64/GameResources.cpp
index 64e16425..2cf05510 100644
--- a/source/fs.dll/skse64/skse64/GameResources.cpp
+++ b/source/fs.dll/skse64/skse64/GameResources.cpp
@@ -2,14 +2,14 @@
FaceGenTriDatabase * FaceGenTriDatabase::GetSingleton(void)
{
- // 515F6D3421B9B5634E8CFA419159BB297C282A3B+3E
- static RelocPtr g_FaceGenTriDatabase(0x02F017E8);
+ // 9FA4657D28964C48501C6FF2E9E8E52D86D2BDEF+3E
+ static RelocPtr g_FaceGenTriDatabase(0x02F9D080);
return *g_FaceGenTriDatabase;
}
BSFaceGenDB::TRI::DBTraits::Data * FaceGenTriDatabase::GetInvalidEntry(void)
{
- // 836BA46E0B9EB46A38D8BAD8A4A7D14584D61BB0+8E
- static RelocPtr g_FaceGenTriDatabase(0x01DEA01C);
- return g_FaceGenTriDatabase.GetPtr();
+ // CD3B953DD742EFE4CEFC4ECA602FC9F442434777+A2
+ static RelocPtr g_FaceGenTriDatabase_InvalidEntry(0x01E82A40);
+ return g_FaceGenTriDatabase_InvalidEntry.GetPtr();
}
diff --git a/source/fs.dll/skse64/skse64/GameSettings.cpp b/source/fs.dll/skse64/skse64/GameSettings.cpp
index 4834480d..09dcf084 100644
--- a/source/fs.dll/skse64/skse64/GameSettings.cpp
+++ b/source/fs.dll/skse64/skse64/GameSettings.cpp
@@ -1,18 +1,18 @@
#include "GameSettings.h"
#include "GameAPI.h"
-// 298D0E3E3DDD7D2333475E0B20F931E2ED6A0355+5A
-RelocPtr g_iniSettingCollection(0x0301D758);
-// 5C8EA66C14C47204F60C72DE345DC6B22BB929B4+52
-RelocPtr g_iniPrefSettingCollection(0x02F6BA48);
-// FE086A335E2EB844894F7D900623A149B381723F+6B
-RelocPtr g_gameSettingCollection(0x02EC58B0);
+// 91546BBAE6D61CD8C6D2021DD28BEB01C32E7178+30
+RelocPtr g_iniSettingCollection(0x030B9558);
+// see ??_7INIPrefSettingCollection@@6B@
+RelocPtr g_iniPrefSettingCollection(0x03007810);
+// CC0A0629D6A4756EA7CC1819A40AE77FB941F585+14
+RelocPtr g_gameSettingCollection(0x02F61180);
// ### we can just look these up
// D1E741E48E0181F5A2371C8E8BD02C1F0810BADF+0
-RelocPtr g_mapLocalHeight(0x01DB3ED8); // fMapLocalHeight:MapMenu
-// C7928A7F7ACB94729DA4D4011E03D5ADC79160F3+186
-RelocPtr g_localMapMinFrustumWidth(0x01DF5430);
+RelocPtr g_mapLocalHeight(0x01E48F48); // fMapLocalHeight:MapMenu
+// 2267F2663E2F5F55835C7541D7851DF11A53F787+1A2
+RelocPtr g_localMapMinFrustumWidth(0x01E8A880);
UInt32 Setting::GetType(void) const
{
diff --git a/source/fs.dll/skse64/skse64/GameSettings.h b/source/fs.dll/skse64/skse64/GameSettings.h
index 852f7b2f..a5cfc4ea 100644
--- a/source/fs.dll/skse64/skse64/GameSettings.h
+++ b/source/fs.dll/skse64/skse64/GameSettings.h
@@ -59,7 +59,7 @@ public:
Entry items; // 118
MEMBER_FN_PREFIX(SettingCollectionList);
- DEFINE_MEMBER_FN(Get_Internal, Setting *, 0x003104D0, const char * name);
+ DEFINE_MEMBER_FN(Get_Internal, Setting *, 0x00325220, const char * name);
Setting * Get(const char * name);
};
diff --git a/source/fs.dll/skse64/skse64/GameStreams.h b/source/fs.dll/skse64/skse64/GameStreams.h
index 6f0ffcfb..497bb748 100644
--- a/source/fs.dll/skse64/skse64/GameStreams.h
+++ b/source/fs.dll/skse64/skse64/GameStreams.h
@@ -40,14 +40,14 @@ public:
virtual void FunctionSwap(bool swap);
MEMBER_FN_PREFIX(NiMemStream);
- DEFINE_MEMBER_FN(Construct, NiMemStream *, 0x013120B0);
- DEFINE_MEMBER_FN(Destroy, void, 0x01312120);
- DEFINE_MEMBER_FN(Seek, void, 0x013121B0, SInt32);
+ DEFINE_MEMBER_FN(Construct, NiMemStream *, 0x0143AA70);
+ DEFINE_MEMBER_FN(Destroy, void, 0x0143AAE0);
+ DEFINE_MEMBER_FN(Seek, void, 0x0143AB70, SInt32);
// ??_7NiMemStream@@6B@ + 18
- DEFINE_MEMBER_FN(GetOffset, UInt32, 0x00C25660, void);
- DEFINE_MEMBER_FN(CopyFrom, UInt32, 0x01312180, void *);
+ DEFINE_MEMBER_FN(GetOffset, UInt32, 0x00C4BEF0, void);
+ DEFINE_MEMBER_FN(CopyFrom, UInt32, 0x0143AB40, void *);
// ??_7NiMemStream@@6B@ + 28
- DEFINE_MEMBER_FN(FunctionSwap, UInt32, 0x013121F0, bool);
+ DEFINE_MEMBER_FN(FunctionSwap, UInt32, 0x0143ABB0, bool);
void * data; // 20
UInt32 offset; // 28
@@ -77,24 +77,21 @@ public:
UInt64 offset; // 30
MEMBER_FN_PREFIX(BSResourceNiBinaryStream);
- DEFINE_MEMBER_FN(Construct, BSResourceNiBinaryStream *, 0x00C76060, const char * filePath, UInt32 unk1, UInt32 unk2); // unk1 = 0, unk2 = 0
- DEFINE_MEMBER_FN(ReadLine, UInt32, 0x00C765C0, char * dst, UInt32 dstLen, UInt32 terminator);
+ DEFINE_MEMBER_FN(Construct, BSResourceNiBinaryStream *, 0x00C9F5C0, const char * filePath, UInt32 unk1, UInt32 unk2); // unk1 = 0, unk2 = 0
+ DEFINE_MEMBER_FN(ReadLine, UInt32, 0x00C9FB00, char * dst, UInt32 dstLen, UInt32 terminator);
- // SE note: it looks like the Read and Write function got inlined?
- // Anyway, the readFn and writeFn assigned in ctor are equivalent (in Skyrim32 one just calls the other)
- // readFn(object, dst, len) -> object.Read(dst, len), in x64, the parameters match.
// E93F9EA10EEEC2FC86D868E75F28A023D7453255+51
- DEFINE_MEMBER_FN(Read, UInt32, 0x00C767B0, void * dst, UInt32 len);
+ DEFINE_MEMBER_FN(Read, UInt32, 0x00C9FCF0, void * dst, UInt32 len);
// E93F9EA10EEEC2FC86D868E75F28A023D7453255+5C
- DEFINE_MEMBER_FN(Write, UInt32, 0x00C76820, void * src, UInt32 len);
- DEFINE_MEMBER_FN(Destroy, void, 0x00C76340);
+ DEFINE_MEMBER_FN(Write, UInt32, 0x00C9FD60, void * src, UInt32 len);
+ DEFINE_MEMBER_FN(Destroy, void, 0x00C9F8A0);
- DEFINE_MEMBER_FN(IsValid, bool, 0x00C76480, void);
- DEFINE_MEMBER_FN(Seek, void, 0x00C76490, SInt32);
+ DEFINE_MEMBER_FN(IsValid, bool, 0x00C9F9E0, void);
+ DEFINE_MEMBER_FN(Seek, void, 0x00C9F9F0, SInt32);
// ??_7BSResourceNiBinaryStream@@6B@ + 18
- DEFINE_MEMBER_FN(GetOffset, UInt32, 0x00C764E0, void); // return offset;
+ DEFINE_MEMBER_FN(GetOffset, UInt32, 0x00C9FA30, void); // return offset;
// ??_7BSResourceNiBinaryStream@@6B@ + 28
- DEFINE_MEMBER_FN(EnableEndianSwap, void, 0x00C76580, bool);
+ DEFINE_MEMBER_FN(EnableEndianSwap, void, 0x00C9FAC0, bool);
UInt32 ReadLine(char * dst, UInt32 dstLen, UInt32 terminator);
UInt32 ReadLine_w(wchar_t * dst, UInt32 dstLen, UInt32 terminator); // length in characters
diff --git a/source/fs.dll/skse64/skse64/GameThreads.cpp b/source/fs.dll/skse64/skse64/GameThreads.cpp
index e00fd3d9..c58686ad 100644
--- a/source/fs.dll/skse64/skse64/GameThreads.cpp
+++ b/source/fs.dll/skse64/skse64/GameThreads.cpp
@@ -2,7 +2,7 @@
BSTaskPool * BSTaskPool::GetSingleton(void)
{
- // B474410E5F15240DC8FB7ABE11650955666F7775+91
- static RelocPtr g_taskPool(0x02F38978);
+ // 7D1E14E40FFCA18609B3FAAD0A5750A26162D096+90
+ static RelocPtr g_taskPool(0x02FD48A0);
return *g_taskPool;
}
diff --git a/source/fs.dll/skse64/skse64/GameTypes.h b/source/fs.dll/skse64/skse64/GameTypes.h
index 24f20328..83eb96b6 100644
--- a/source/fs.dll/skse64/skse64/GameTypes.h
+++ b/source/fs.dll/skse64/skse64/GameTypes.h
@@ -79,12 +79,12 @@ public:
//void LockForRead();
//void LockForWrite();
MEMBER_FN_PREFIX(BSReadWriteLock);
- DEFINE_MEMBER_FN(LockForRead, void, 0x00C072D0);
- DEFINE_MEMBER_FN(LockForWrite, void, 0x00C07350);
- DEFINE_MEMBER_FN(UnlockRead, void, 0x00C07590);
- DEFINE_MEMBER_FN(UnlockWrite, void, 0x00C075A0);
- DEFINE_MEMBER_FN(LockForReadAndWrite, void, 0x00C07450);
- DEFINE_MEMBER_FN(TryLockForWrite, bool, 0x00C07540);
+ DEFINE_MEMBER_FN(LockForRead, void, 0x00C2CD50);
+ DEFINE_MEMBER_FN(LockForWrite, void, 0x00C2CDD0);
+ DEFINE_MEMBER_FN(UnlockRead, void, 0x00C2D010);
+ DEFINE_MEMBER_FN(UnlockWrite, void, 0x00C2D020);
+ DEFINE_MEMBER_FN(LockForReadAndWrite, void, 0x00C2CED0);
+ DEFINE_MEMBER_FN(TryLockForWrite, bool, 0x00C2CFC0);
};
STATIC_ASSERT(sizeof(BSReadWriteLock) == 0x8);
@@ -127,14 +127,14 @@ public:
const char * data;
MEMBER_FN_PREFIX(Ref);
- DEFINE_MEMBER_FN(ctor, Ref *, 0x00C28BF0, const char * buf);
- // E728381B6B25FD30DF9845889144E86E5CC35A25+38
- DEFINE_MEMBER_FN(ctor_ref, Ref *, 0x00C28C80, const Ref & rhs);
- DEFINE_MEMBER_FN(Set, Ref *, 0x00C28D60, const char * buf);
- // F3F05A02DE2034133B5965D694745B6369FC557D+F3
- DEFINE_MEMBER_FN(Set_ref, Ref *, 0x00C28E20, const Ref & rhs);
- // 77D2390F6DC57138CF0E5266EB5BBB0ACABDFBE3+A0
- DEFINE_MEMBER_FN(Release, void, 0x00C28D40);
+ DEFINE_MEMBER_FN(ctor, Ref *, 0x00C4F780, const char * buf);
+ // 31D79EFB15D5E4B34BD32D03A46EAFF65C28ACFB+CB
+ DEFINE_MEMBER_FN(ctor_ref, Ref *, 0x00C4F830, const Ref & rhs);
+ DEFINE_MEMBER_FN(Set, Ref *, 0x00C4F910, const char * buf);
+ // 31D79EFB15D5E4B34BD32D03A46EAFF65C28ACFB+41
+ DEFINE_MEMBER_FN(Set_ref, Ref *, 0x00C4F9D0, const Ref & rhs);
+ // 46F6DC561A3C9677037E58B55951C58A08E41C47+4A
+ DEFINE_MEMBER_FN(Release, void, 0x00C50B50);
Ref();
Ref(const char * buf);
@@ -186,7 +186,7 @@ public:
const char * Get(void) const;
MEMBER_FN_PREFIX(BSString);
- DEFINE_MEMBER_FN(Set, bool, 0x000F9E90, const char * str, UInt32 len); // len default 0
+ DEFINE_MEMBER_FN(Set, bool, 0x00103D50, const char * str, UInt32 len); // len default 0
private:
char * m_data; // 00
diff --git a/source/fs.dll/skse64/skse64/GameUtilities.cpp b/source/fs.dll/skse64/skse64/GameUtilities.cpp
index 0f7df3df..5c798d0f 100644
--- a/source/fs.dll/skse64/skse64/GameUtilities.cpp
+++ b/source/fs.dll/skse64/skse64/GameUtilities.cpp
@@ -1,4 +1,4 @@
#include "skse64/GameUtilities.h"
-RelocAddr <_CalculateCRC32_64> CalculateCRC32_64(0x00C06570);
-RelocAddr <_CalculateCRC32_32> CalculateCRC32_32(0x00C064F0);
+RelocAddr <_CalculateCRC32_64> CalculateCRC32_64(0x00C2C0F0);
+RelocAddr <_CalculateCRC32_32> CalculateCRC32_32(0x00C2C070);
diff --git a/source/fs.dll/skse64/skse64/Hooks_Camera.cpp b/source/fs.dll/skse64/skse64/Hooks_Camera.cpp
index 8ec9d1be..cbfb348c 100644
--- a/source/fs.dll/skse64/skse64/Hooks_Camera.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_Camera.cpp
@@ -6,7 +6,7 @@
#include "xbyak/xbyak.h"
#include
-RelocAddr kInstallCameraHook_Base(0x004F5C80);
+RelocAddr kInstallCameraHook_Base(0x0050F050);
void InstallCameraHook(TESCameraState * oldState, TESCameraState * newState)
{
diff --git a/source/fs.dll/skse64/skse64/Hooks_Data.cpp b/source/fs.dll/skse64/skse64/Hooks_Data.cpp
index 3ae8eb6e..b564b10b 100644
--- a/source/fs.dll/skse64/skse64/Hooks_Data.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_Data.cpp
@@ -10,7 +10,7 @@ UInt32 DataHandler::LoadScripts_Hook()
return ret;
}
-RelocAddr LoadScripts_Enter(0x005B0120 + 0x3E8);
+RelocAddr LoadScripts_Enter(0x005D7A20 + 0x3EB);
void Hooks_Data_Commit(void)
{
diff --git a/source/fs.dll/skse64/skse64/Hooks_Event.cpp b/source/fs.dll/skse64/skse64/Hooks_Event.cpp
index ed7acf64..16d1bd07 100644
--- a/source/fs.dll/skse64/skse64/Hooks_Event.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_Event.cpp
@@ -7,7 +7,7 @@
#include "skse64/PluginManager.h"
#include "skse64_common/BranchTrampoline.h"
-RelocAddr PlayerControls_ctor_Call(0x005ACC20 + 0xD4B);
+RelocAddr PlayerControls_ctor_Call(0x005D3920 + 0xD75);
PlayerControls * PlayerControls::ctor_Hook(void)
{
diff --git a/source/fs.dll/skse64/skse64/Hooks_Gameplay.cpp b/source/fs.dll/skse64/skse64/Hooks_Gameplay.cpp
index 7b94e1b9..d902a533 100644
--- a/source/fs.dll/skse64/skse64/Hooks_Gameplay.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_Gameplay.cpp
@@ -10,11 +10,12 @@
static UInt32 g_forceContainerCategorization = 0;
-// 30A34F24A97F91365E1A3F66BF53263DEDF4B0AD+FA
-RelocPtr g_containerMode(0x02F4C328);
-RelocAddr kHook_ContainerMode_Base(0x0085F0C0);
-uintptr_t kHook_ContainerMode_Categories = kHook_ContainerMode_Base + 0x6E;
-uintptr_t kHook_ContainerMode_NoCategories = kHook_ContainerMode_Base + 0x82;
+// 103A70E32BCD6C07E69BAE82CDD6BFE66E9F6797+3C
+RelocPtr g_containerMode(0x02FE8240);
+RelocAddr kHook_ContainerMode_Base(0x0088D910);
+uintptr_t kHook_ContainerMode_Start = kHook_ContainerMode_Base + 0xAE;
+uintptr_t kHook_ContainerMode_Categories = kHook_ContainerMode_Base + 0xB7;
+uintptr_t kHook_ContainerMode_NoCategories = kHook_ContainerMode_Base + 0xCB;
void Hooks_Gameplay_EnableForceContainerCategorization(bool enable)
{
@@ -22,19 +23,19 @@ void Hooks_Gameplay_EnableForceContainerCategorization(bool enable)
}
UInt32 g_invalidateKeywordCache = 0;
-RelocAddr kHook_BGSKeyword_Base(0x00333B30);
+RelocAddr kHook_BGSKeyword_Base(0x003491C0);
uintptr_t kHook_BGSKeyword_Create_Return = kHook_BGSKeyword_Base + 6;
// 4C1457C3040DCD34A7E7B2326F1EA2023930C56B+71
-RelocAddr g_gameVersion(0x01544EA0);
-RelocAddr kHook_ShowVersion_Offset(0x008EEE10 + 0x78);
+RelocAddr g_gameVersion(0x0163D168);
+RelocAddr kHook_ShowVersion_Offset(0x0091F210 + 0x78);
static char kHook_ShowVersion_FormatString[] =
"%s.%d (SKSE64 " __PREPRO_TOKEN_STR__(SKSE_VERSION_INTEGER) "."
__PREPRO_TOKEN_STR__(SKSE_VERSION_INTEGER_MINOR) "."
__PREPRO_TOKEN_STR__(SKSE_VERSION_INTEGER_BETA) " rel "
__PREPRO_TOKEN_STR__(SKSE_VERSION_RELEASEIDX) ")";
-RelocAddr kHook_Crosshair_LookupREFRByHandle_Enter(0x006B0570 + 0x90);
+RelocAddr kHook_Crosshair_LookupREFRByHandle_Enter(0x006D9980 + 0x88);
NiPointer g_curCrosshairRef;
@@ -57,7 +58,7 @@ TESObjectREFR* Hooks_Gameplay_GetCrosshairRef()
static UInt8 s_disableMapMenuMouseWheel = 1;
-RelocAddr kHook_MapMenuMouseWheel_Enter(0x008DCEA0 + 0x18B);
+RelocAddr kHook_MapMenuMouseWheel_Enter(0x0090D530 + 0x187);
void Hooks_Gameplay_EnableMapMenuMouseWheel(bool enable)
{
@@ -99,8 +100,8 @@ void Hooks_Gameplay_Commit(void)
HookContainerMode_Code code(codeBuf);
g_localTrampoline.EndAlloc(code.getCurr());
- g_branchTrampoline.Write5Branch(kHook_ContainerMode_Base.GetUIntPtr() + 0x65, uintptr_t(code.getCode()));
- SafeWrite16(kHook_ContainerMode_Base.GetUIntPtr() + 0x65 + 5, 0x9090);
+ g_branchTrampoline.Write5Branch(kHook_ContainerMode_Start, uintptr_t(code.getCode()));
+ SafeWrite16(kHook_ContainerMode_Start + 5, 0x9090);
}
// read config
diff --git a/source/fs.dll/skse64/skse64/Hooks_Handlers.cpp b/source/fs.dll/skse64/skse64/Hooks_Handlers.cpp
index b356e6d1..13186f2d 100644
--- a/source/fs.dll/skse64/skse64/Hooks_Handlers.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_Handlers.cpp
@@ -24,33 +24,33 @@ void Hooks_Handlers_Init(void)
}
// ??_7WeaponRightSwingHandler@@6B@
-RelocAddr WeaponRightSwingHandler_Vtable(0x01671ED0);
+RelocAddr WeaponRightSwingHandler_Vtable(0x01768AD8);
// ??_7WeaponLeftSwingHandler@@6B@
-RelocAddr WeaponLeftSwingHandler_Vtable(0x01671EE8);
+RelocAddr WeaponLeftSwingHandler_Vtable(0x01768AF0);
// ??_7RightHandSpellFireHandler@@6B@
-RelocAddr RightHandSpellFireHandler_Vtable(0x01671F78);
+RelocAddr RightHandSpellFireHandler_Vtable(0x01768B80);
// ??_7LeftHandSpellFireHandler@@6B@
-RelocAddr LeftHandSpellFireHandler_Vtable(0x01671F60);
+RelocAddr LeftHandSpellFireHandler_Vtable(0x01768B68);
// ??_7RightHandSpellCastHandler@@6B@
-RelocAddr RightHandSpellCastHandler_Vtable(0x01671FC0);
+RelocAddr RightHandSpellCastHandler_Vtable(0x01768BC8);
// ??_7LeftHandSpellCastHandler@@6B@
-RelocAddr LeftHandSpellCastHandler_Vtable(0x01671FA8);
+RelocAddr LeftHandSpellCastHandler_Vtable(0x01768BB0);
// ??_7VoiceSpellFireHandler@@6B@
-RelocAddr VoiceSpellFireHandler_Vtable(0x01671F90);
+RelocAddr VoiceSpellFireHandler_Vtable(0x01768B98);
// ??_7VoiceSpellCastHandler@@6B@
-RelocAddr VoiceSpellCastHandler_Vtable(0x01671FD8);
+RelocAddr VoiceSpellCastHandler_Vtable(0x01768BE0);
// ??_7BowDrawnHandler@@6B@
-RelocAddr BowDrawnHandler_Vtable(0x01672308);
+RelocAddr BowDrawnHandler_Vtable(0x01768F10);
// ??_7BowReleaseHandler@@6B@
-RelocAddr BowReleaseHandler_Vtable(0x01672320);
+RelocAddr BowReleaseHandler_Vtable(0x01768F28);
// ??_7WeaponBeginDrawRightHandler@@6B@
-RelocAddr WeaponBeginDrawRightHandler_Vtable(0x01671FF0);
+RelocAddr WeaponBeginDrawRightHandler_Vtable(0x01768BF8);
// ??_7WeaponBeginSheatheRightHandler@@6B@
-RelocAddr WeaponBeginSheatheRightHandler_Vtable(0x01672008);
+RelocAddr WeaponBeginSheatheRightHandler_Vtable(0x01768C10);
// ??_7RightHandWeaponDrawHandler@@6B@
-RelocAddr RightHandWeaponDrawHandler_Vtable(0x01672020);
+RelocAddr RightHandWeaponDrawHandler_Vtable(0x01768C28);
// ??_7RightHandWeaponSheatheHandler@@6B@
-RelocAddr RightHandWeaponSheatheHandler_Vtable(0x01672038);
+RelocAddr RightHandWeaponSheatheHandler_Vtable(0x01768C40);
void Hooks_Handlers_Commit(void)
{
diff --git a/source/fs.dll/skse64/skse64/Hooks_NetImmerse.cpp b/source/fs.dll/skse64/skse64/Hooks_NetImmerse.cpp
index badbd89b..604108ff 100644
--- a/source/fs.dll/skse64/skse64/Hooks_NetImmerse.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_NetImmerse.cpp
@@ -11,10 +11,10 @@
#include "xbyak/xbyak.h"
// Used by UpdatePlayerTints to create a render target of a particular size
-// 799F89E4A13D41B1F88644E1F6AFA5A633684C51+345
-RelocPtr g_tintTextureWidth(0x0302BCC4);
-// 799F89E4A13D41B1F88644E1F6AFA5A633684C51+33E
-RelocPtr g_tintTextureHeight(0x0302BCC8);
+// D55B7565783E557DBA232E15687FDD05C35FE3D1+473
+RelocPtr g_tintTextureWidth(0x030C7444);
+// D55B7565783E557DBA232E15687FDD05C35FE3D1+46C
+RelocPtr g_tintTextureHeight(0x030C7448);
UInt32 g_tintTextureResolution = 512;
@@ -32,7 +32,7 @@ struct RenderTargetInfo
};
typedef void ( * _CreateRenderTarget)(void * renderTargetManager, UInt64 type, RenderTargetInfo * info);
-RelocAddr<_CreateRenderTarget> CreateRenderTarget(0x00D74B60);
+RelocAddr<_CreateRenderTarget> CreateRenderTarget(0x00DB18B0);
_CreateRenderTarget CreateRenderTarget_Original = nullptr;
void CreateRenderTarget_Hook(BSRenderManager ** targetManager, UInt64 type, RenderTargetInfo * info)
@@ -65,7 +65,7 @@ void Hooks_NetImmerse_Init(void)
}
}
-RelocAddr UpdateEquipment_Enter(0x00693110 + 0x189);
+RelocAddr UpdateEquipment_Enter(0x006BBB70 + 0x197);
void Hooks_NetImmerse_Commit(void)
{
diff --git a/source/fs.dll/skse64/skse64/Hooks_Papyrus.cpp b/source/fs.dll/skse64/skse64/Hooks_Papyrus.cpp
index 8d08962f..bc8018dd 100644
--- a/source/fs.dll/skse64/skse64/Hooks_Papyrus.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_Papyrus.cpp
@@ -69,16 +69,16 @@
#include "xbyak/xbyak.h"
typedef void(*_RegisterPapyrusFunctions)(VMClassRegistry ** registry);
-RelocAddr<_RegisterPapyrusFunctions> RegisterPapyrusFunctions(0x00980190);
-RelocAddr RegisterPapyrusFunctions_Start(0x009204A0 + 0xC7F);
+RelocAddr<_RegisterPapyrusFunctions> RegisterPapyrusFunctions(0x009A98F0);
+RelocAddr RegisterPapyrusFunctions_Start(0x0094D8E0 + 0xCC3);
-RelocAddr UnregisterFromSleep_Enter(0x00925180 + 0x31);
-RelocAddr RevertGlobalData_Enter(0x0092B8A0 + 0x22);
-RelocAddr RevertGlobalData_Enter2(0x0092BDE0 + 0x190);
-RelocAddr SaveRegsSleep_Enter(0x0092E290 + 0x110);
-RelocAddr LoadRegsSleep_Enter(0x0092F030 + 0x1E6);
+RelocAddr UnregisterFromSleep_Enter(0x00952AF0 + 0x14B);
+RelocAddr RevertGlobalData_Enter(0x00959AC0 + 0x22);
+RelocAddr RevertGlobalData_Enter2(0x0095A000 + 0x288);
+RelocAddr SaveRegsSleep_Enter(0x0095C540 + 0x390);
+RelocAddr LoadRegsSleep_Enter(0x0095D620 + 0x2FB);
-RelocAddr kDFQueueHook_Base(0x00931470);
+RelocAddr kDFQueueHook_Base(0x0095FBD0);
uintptr_t kDFQueueHook_HookAddr = kDFQueueHook_Base + 0x6E;
uintptr_t kDFQueueHook_Entry_retn = kDFQueueHook_Base + 0x73;
@@ -354,7 +354,7 @@ void Hooks_Papyrus_Commit()
DelayFunctorQueue_Entry_Code(void * buf) : Xbyak::CodeGenerator(4096, buf)
{
// Need timeBudget as parameter
- movss(xmm0, ptr[rsp + 0xC0]);
+ movss(xmm0, ptr[rsp + 0xB0]);
mov(rax, (uintptr_t)DelayFunctorQueue_Hook);
call(rax);
diff --git a/source/fs.dll/skse64/skse64/Hooks_SaveLoad.cpp b/source/fs.dll/skse64/skse64/Hooks_SaveLoad.cpp
index 66763c22..21eaa34f 100644
--- a/source/fs.dll/skse64/skse64/Hooks_SaveLoad.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_SaveLoad.cpp
@@ -124,19 +124,18 @@ UInt8 TESQuest::NewGame_Hook(UInt8 * unk1, UInt8 unk2)
return ret;
}
-RelocAddr SaveGame_HookTarget_Enter(0x00586DE0 + 0x18B);
-RelocAddr SaveGame2_HookTarget_Enter(0x005875F0 + 0x138);
-RelocAddr LoadGame_HookTarget_Enter(0x0058AE30 + 0x26C);
-RelocAddr ProcessEvents_Enter(0x005B2FF0 + 0x7F);
-RelocAddr NewGame_Enter(0x008A20E0 + 0x59);
-RelocAddr DeleteSaveGame_Enter(0x005794C0 + 0x77);
-RelocAddr DeleteSaveGame_Enter2(0x00579590 + 0x17);
+RelocAddr SaveGame_HookTarget_Enter(0x005A87C0 + 0x2B3);
+RelocAddr LoadGame_HookTarget_Enter(0x005AD3B0 + 0x2C5);
+// 691ACD40B8430FBDA081477DEB2A9948ACC235F1+11F
+RelocAddr ProcessEvents_Enter(0x005DACE0 + 0x9A);
+RelocAddr NewGame_Enter(0x008D3370 + 0x59);
+RelocAddr DeleteSaveGame_Enter(0x0059AAE0 + 0x77);
+RelocAddr DeleteSaveGame_Enter2(0x0059ABB0 + 0x17);
void Hooks_SaveLoad_Commit(void)
{
// Load & Save
g_branchTrampoline.Write5Call(SaveGame_HookTarget_Enter, GetFnAddr(&BGSSaveLoadManager::SaveGame_Hook));
- g_branchTrampoline.Write5Call(SaveGame2_HookTarget_Enter, GetFnAddr(&BGSSaveLoadManager::SaveGame_Hook));
g_branchTrampoline.Write5Call(LoadGame_HookTarget_Enter, GetFnAddr(&BGSSaveLoadManager::LoadGame_Hook));
g_branchTrampoline.Write5Call(ProcessEvents_Enter, GetFnAddr(&BGSSaveLoadManager::ProcessEvents_Hook));
diff --git a/source/fs.dll/skse64/skse64/Hooks_Scaleform.cpp b/source/fs.dll/skse64/skse64/Hooks_Scaleform.cpp
index d0d37e81..2c0603fe 100644
--- a/source/fs.dll/skse64/skse64/Hooks_Scaleform.cpp
+++ b/source/fs.dll/skse64/skse64/Hooks_Scaleform.cpp
@@ -209,7 +209,7 @@ public:
InputEventDispatcher* pInputEventDispatcher = InputEventDispatcher::GetSingleton();
if (! (pInputEventDispatcher))
return;
-
+
pInputEventDispatcher->AddEventSink(&remapHandler);
menuControls->remapMode = true;
playerControls->remapMode = true;
@@ -460,7 +460,7 @@ public:
}
#if _DEBUG
- _MESSAGE("scaleform: send mod event (%s, %s, %d)", eventName, strArg, numArg);
+ _MESSAGE("scaleform: send mod event (%s, %s, %f)", eventName, strArg, numArg);
#endif
BSFixedString aEventName(eventName);
@@ -924,7 +924,7 @@ public:
};
typedef void * (* _UIOpenJournalMenu)(bool bUnk);
-RelocAddr<_UIOpenJournalMenu> UIOpenJournalMenu(0x00000000);
+RelocAddr<_UIOpenJournalMenu> UIOpenJournalMenu(0x00924F90);
class SKSEScaleform_OpenJournalMenu : public GFxFunctionHandler
{
@@ -1148,13 +1148,13 @@ public:
UInt8 unk30[0x10]; // 30
MEMBER_FN_PREFIX(StandardItemData);
- DEFINE_MEMBER_FN(ctor_data, StandardItemData *, 0x00854E40, GFxMovieView ** movieView, InventoryEntryData * objDesc, UInt64 unk);
+ DEFINE_MEMBER_FN(ctor_data, StandardItemData *, 0x00882BC0, GFxMovieView ** movieView, InventoryEntryData * objDesc, UInt64 unk);
StandardItemData * ctor_Hook(GFxMovieView ** movieView, InventoryEntryData * objDesc, UInt64 unk);
static uintptr_t GetCtorHookAddress()
{
- static RelocAddr kCtorHookAddress(0x00856050 + 0x97);
+ static RelocAddr kCtorHookAddress(0x00883B90 + 0x97);
return kCtorHookAddress.GetUIntPtr();
}
};
@@ -1203,11 +1203,11 @@ public:
MEMBER_FN_PREFIX(MagicItemData);
- DEFINE_MEMBER_FN(ctor_data, MagicItemData *, 0x0089E730, GFxMovieView ** movieView, TESForm * pForm, int unk); // unk is ignored by ctor
+ DEFINE_MEMBER_FN(ctor_data, MagicItemData *, 0x008CF470, GFxMovieView ** movieView, TESForm * pForm, int unk); // unk is ignored by ctor
static uintptr_t GetCtorHookAddress()
{
- static RelocAddr kCtorHookAddress(0x0089FB00 + 0x97);
+ static RelocAddr kCtorHookAddress(0x008D0A90 + 0x97);
return kCtorHookAddress.GetUIntPtr();
}
@@ -1241,14 +1241,15 @@ namespace favMenuDataHook
struct FavData
{
GFxMovieView ** movieView; // 00
- UInt32 unk04; // 04
- GFxValue * entryList; // 08
+ void * unk04; // 08
+ GFxValue * entryList; // 10
};
// 1 - Item
- RelocAddr kSetItemData_Base(0x00878850);
- uintptr_t kSetItemData_retn = kSetItemData_Base + 0xCA;
+ RelocAddr kSetItemData_Base(0x008A7F60);
+ uintptr_t kSetItemData_hook = kSetItemData_Base + 0xC2;
+ uintptr_t kSetItemData_retn = kSetItemData_Base + 0xC8;
void SetItemData(IMenu * menu, GFxValue * dataContainer, InventoryEntryData * objDesc)
{
@@ -1275,8 +1276,10 @@ namespace favMenuDataHook
};
// 2 - Magic
- RelocAddr kSetMagicData_Base(0x00879770);
- uintptr_t kSetMagicData_retn = kSetMagicData_Base + 0xA1;
+
+ RelocAddr kSetMagicData_Base(0x008A8F70);
+ uintptr_t kSetMagicData_hook = kSetMagicData_Base + 0x6B;
+ uintptr_t kSetMagicData_retn = kSetMagicData_Base + 0x71;
void SetMagicData(GFxMovieView * movieView, GFxValue * dataContainer, TESForm * form)
{
@@ -1298,7 +1301,9 @@ namespace favMenuDataHook
};
// 3 - VampireLord
- RelocAddr kSetVampireData_Base(0x00879B40);
+
+ RelocAddr