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Moved game upgrades to a separate quest

steam-1.6.1130
Eddoursul 6 months ago
parent 9bdf9a2640
commit 08ece8c74b
  1. BIN
      VersionUpdateQuest.esp
  2. BIN
      scripts/EnderalUpgradeAlias.pex
  3. BIN
      scripts/_00e_playersetupscript.pex
  4. 24
      source/scripts/EnderalUpgradeAlias.psc
  5. 6
      source/scripts/_00e_playersetupscript.psc

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@ -0,0 +1,24 @@
Scriptname EnderalUpgradeAlias extends ReferenceAlias Hidden
{This script handles game version upgrades, DO NOT MODIFY.}
Float Property CURRENT_PATCH_VERSION = 2.1 AutoReadOnly
float fPatchVersion
Event OnInit()
; MQP01
if (Game.GetForm(0x46F1A) as Quest).GetStageDone(10)
Debug.MessageBox("A savegame was loaded which was made before the release of Enderal SE 2.1. In this save, several new features won't be available and there is a chance that you'll encounter grave bugs. Please, start a new game.")
;Game.QuitToMainMenu()
endif
EndEvent
Event OnPlayerLoadGame()
if fPatchVersion < CURRENT_PATCH_VERSION
;
fPatchVersion = CURRENT_PATCH_VERSION
endif
EndEvent

@ -146,12 +146,6 @@ function CheckForgottenStories()
endfunction
Function Maintenance()
if fPatchVersion <= 2.13
Debug.MessageBox("A savegame was loaded which was made before the release of Enderal SE. In this save, several new features won't be available and there is a chance that you'll encounter grave bugs. Please, start a new game.")
;Game.QuitToMainMenu()
;return
endif
if fPatchVersion < CURRENT_PATCH_VERSION
;

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