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@ -351,7 +351,7 @@ Function _ReapplySkins() |
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Actor player = GetReference() as Actor |
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Actor player = GetReference() as Actor |
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if player.IsOnMount() || player.IsSwimming() |
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if !player || player.IsOnMount() || player.IsSwimming() |
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return |
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return |
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endif |
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endif |
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@ -383,7 +383,8 @@ Function _FixNotTransformedPlayerSkin() |
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endif |
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endif |
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Actor player = GetReference() as Actor |
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Actor player = GetReference() as Actor |
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if ! player.IsOnMount() && ! player.IsSwimming() |
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if player && ! player.IsOnMount() && ! player.IsSwimming() |
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player.getActorBase().SetSkin(player.GetRace().GetSkin()) |
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player.getActorBase().SetSkin(player.GetRace().GetSkin()) |
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player.QueueNiNodeUpdate() |
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player.QueueNiNodeUpdate() |
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endif |
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endif |
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