Fixed incorrectly assigned racial ability in quick start

This commit is contained in:
Eddoursul 2024-04-23 21:07:47 +02:00
parent 408eb4158c
commit 138a2a1d8a
2 changed files with 4 additions and 1 deletions

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@ -22,11 +22,14 @@ function Init()
Debug.SendAnimationEvent(PlayerRef, "IdleForceDefaultState") Debug.SendAnimationEvent(PlayerRef, "IdleForceDefaultState")
Utility.Wait(0.5) Utility.Wait(0.5)
Game.ShowRaceMenu() Game.ShowRaceMenu()
(MQP02 as _00E_MQP02_Functions).AddRacialAbilites()
Utility.Wait(0.1)
Game.DisablePlayerControls(abMovement = false, abFighting = true, abCamSwitch = true, abLooking = false, abSneaking = true, abMenu = true, abActivate = false, abJournalTabs = true, aiDisablePOVType = 0) Game.DisablePlayerControls(abMovement = false, abFighting = true, abCamSwitch = true, abLooking = false, abSneaking = true, abMenu = true, abActivate = false, abJournalTabs = true, aiDisablePOVType = 0)
Game.ForceFirstPerson() Game.ForceFirstPerson()
(MQP02 as _00E_MQP02_Functions).AddRacialAbilites()
MQP03.SetCurrentStageID(15) MQP03.SetCurrentStageID(15)
endfunction endfunction