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Removed dialoguemenu.swf and controlmap.txt from loose files

remove-levelsystem
Eddoursul 4 months ago
parent a3192c6036
commit 162085c155
  1. 7
      _build/loose_files.txt
  2. BIN
      scripts/_00e_heromenualias.pex
  3. 7
      source/scripts/_00e_heromenualias.psc

@ -4,8 +4,6 @@ Enderal SE v2.* Changelog.txt
Enderal - Forgotten Stories.esm
Enderal - Forgotten Stories.ini
E - Update.bsa
Interface\controls\pc\controlmap.txt
Interface\dialoguemenu.swf
Interface\exported\widgets\skyui\followerpanel.swf
Interface\fontconfig.txt
Interface\fonts_en2.swf
@ -31,10 +29,7 @@ Scripts\SKI_ConfigMenu.pex
SKSE\Plugins\EnderalSE.dll
SKSE\Plugins\EnderalSE.ini
SKSE\Plugins\EnderalVersion.ini
SKSE\Plugins\version-1-5-97-0.bin
SKSE\Plugins\versionlib-1-6-353-0.bin
SKSE\Plugins\versionlib-1-6-640-0.bin
SKSE\Plugins\versionlib-1-6-659-0.bin
SKSE\Plugins\*.bin
SKSE\SKSE.ini
Skyrim.esm
Update.esm

Binary file not shown.

@ -21,7 +21,10 @@ Event OnPlayerLoadGame()
EndEvent
Event OnHeroMenuRequest(string eventName, string strArg = "", float numArg = 0.0, Form sender = None)
GotoState("TryToOpen")
; OnHeroMenuRequest refuses to compile in other states
if GetState() == ""
GotoState("TryToOpen")
endif
EndEvent
state TryToOpen
@ -50,7 +53,7 @@ state Active
Event OnControlDown(string sControl)
GotoState("")
EndEvent
Event OnEndState()
UnregisterForAllControls()
UI.CloseCustomMenu()

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