Removed dialoguemenu.swf and controlmap.txt from loose files
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@ -4,8 +4,6 @@ Enderal SE v2.* Changelog.txt
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Enderal - Forgotten Stories.esm
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Enderal - Forgotten Stories.esm
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Enderal - Forgotten Stories.ini
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Enderal - Forgotten Stories.ini
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E - Update.bsa
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E - Update.bsa
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Interface\controls\pc\controlmap.txt
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Interface\dialoguemenu.swf
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Interface\exported\widgets\skyui\followerpanel.swf
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Interface\exported\widgets\skyui\followerpanel.swf
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Interface\fontconfig.txt
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Interface\fontconfig.txt
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Interface\fonts_en2.swf
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Interface\fonts_en2.swf
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@ -31,10 +29,7 @@ Scripts\SKI_ConfigMenu.pex
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SKSE\Plugins\EnderalSE.dll
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SKSE\Plugins\EnderalSE.dll
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SKSE\Plugins\EnderalSE.ini
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SKSE\Plugins\EnderalSE.ini
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SKSE\Plugins\EnderalVersion.ini
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SKSE\Plugins\EnderalVersion.ini
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SKSE\Plugins\version-1-5-97-0.bin
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SKSE\Plugins\*.bin
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SKSE\Plugins\versionlib-1-6-353-0.bin
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SKSE\Plugins\versionlib-1-6-640-0.bin
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SKSE\Plugins\versionlib-1-6-659-0.bin
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SKSE\SKSE.ini
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SKSE\SKSE.ini
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Skyrim.esm
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Skyrim.esm
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Update.esm
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Update.esm
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@ -21,7 +21,10 @@ Event OnPlayerLoadGame()
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EndEvent
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EndEvent
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Event OnHeroMenuRequest(string eventName, string strArg = "", float numArg = 0.0, Form sender = None)
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Event OnHeroMenuRequest(string eventName, string strArg = "", float numArg = 0.0, Form sender = None)
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GotoState("TryToOpen")
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; OnHeroMenuRequest refuses to compile in other states
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if GetState() == ""
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GotoState("TryToOpen")
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endif
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EndEvent
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EndEvent
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state TryToOpen
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state TryToOpen
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@ -50,7 +53,7 @@ state Active
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Event OnControlDown(string sControl)
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Event OnControlDown(string sControl)
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GotoState("")
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GotoState("")
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EndEvent
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EndEvent
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Event OnEndState()
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Event OnEndState()
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UnregisterForAllControls()
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UnregisterForAllControls()
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UI.CloseCustomMenu()
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UI.CloseCustomMenu()
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