diff --git a/scripts/_00e_fs_spectralchestsc.pex b/scripts/_00e_fs_spectralchestsc.pex index 3f01b21c..586ca878 100644 Binary files a/scripts/_00e_fs_spectralchestsc.pex and b/scripts/_00e_fs_spectralchestsc.pex differ diff --git a/source/scripts/_00e_fs_spectralchestsc.psc b/source/scripts/_00e_fs_spectralchestsc.psc index 999e282b..78c0de79 100644 --- a/source/scripts/_00e_fs_spectralchestsc.psc +++ b/source/scripts/_00e_fs_spectralchestsc.psc @@ -30,27 +30,6 @@ Event OnEffectStart(Actor akTarget, Actor akCaster) EndEvent -Float Function GetCurrentWeight(Actor akActor) - - Int NumItems = akActor.GetNumItems() - Int i = 0 - Float fCurrentWeight - - While (i < NumItems) - - Form Entry = akActor.GetNthForm(i) - Float fEntryItemCount = akActor.GetItemCount(Entry) as Float - ; iCurrentWeight += math.Ceiling(Entry.GetWeight() * iEntryItemCount) - fCurrentWeight += Entry.GetWeight() * fEntryItemCount - - i += 1 - - EndWhile - - Return fCurrentWeight - -EndFunction - ;===================================================================================== ; PROPERTIES ;=====================================================================================