Added fallback for SheatheWeapon()
This commit is contained in:
parent
c04bfd830d
commit
1b092ceb78
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -6,10 +6,7 @@ Function TeleportPlayer(ObjectReference TeleportTarget)
|
|||||||
|
|
||||||
Game.DisablePlayerControls(abCamSwitch = true)
|
Game.DisablePlayerControls(abCamSwitch = true)
|
||||||
Wait(3)
|
Wait(3)
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
Wait(2)
|
|
||||||
TeleportIn()
|
TeleportIn()
|
||||||
PlayerREF.MoveTo(TeleportTarget)
|
PlayerREF.MoveTo(TeleportTarget)
|
||||||
TeleportOut()
|
TeleportOut()
|
||||||
|
@ -59,17 +59,10 @@ Function EnterClassMenu()
|
|||||||
bool bDisableFighting = (SKSE.GetVersion() > 0)
|
bool bDisableFighting = (SKSE.GetVersion() > 0)
|
||||||
DisablePlayerControls(false, bDisableFighting, true, false, true, false, false, true)
|
DisablePlayerControls(false, bDisableFighting, true, false, true, false, false, true)
|
||||||
Player.ForceRefTo(PlayerREF)
|
Player.ForceRefTo(PlayerREF)
|
||||||
Bool isFirstPerson = False
|
|
||||||
isFirstPerson = PlayerREF.GetAnimationVariableBool("IsFirstPerson")
|
|
||||||
If isFirstPerson == true
|
|
||||||
_00E_Meditate_FirstPerson.SetValueInt(1)
|
|
||||||
Else
|
|
||||||
_00E_Meditate_FirstPerson.SetValueInt(0)
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
if PlayerREF.IsWeaponDrawn()
|
_00E_Meditate_FirstPerson.SetValue(PlayerREF.GetAnimationVariableBool("isFirstPerson") as float)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
|
|
||||||
Form[] equippedTorches = New Form[2]
|
Form[] equippedTorches = New Form[2]
|
||||||
_00E_TorchControl.UnequipTorches(equippedTorches)
|
_00E_TorchControl.UnequipTorches(equippedTorches)
|
||||||
|
@ -66,9 +66,7 @@ Function PlayKissAnimation()
|
|||||||
Game.SetPlayerAIDriven(True)
|
Game.SetPlayerAIDriven(True)
|
||||||
Game.DisablePlayerControls(true, true, true, false, true, true, true, true)
|
Game.DisablePlayerControls(true, true, true, false, true, true, true, true)
|
||||||
|
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
Utility.Wait(0.5)
|
Utility.Wait(0.5)
|
||||||
|
|
||||||
@ -146,9 +144,7 @@ EndFunction
|
|||||||
|
|
||||||
Function GetIntoPosition()
|
Function GetIntoPosition()
|
||||||
|
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
EndFunction
|
EndFunction
|
||||||
|
|
||||||
|
@ -61,9 +61,7 @@ EndFunction
|
|||||||
Function StartMemory1()
|
Function StartMemory1()
|
||||||
|
|
||||||
_00E_FS_NQ03_SpiritActorREF.Enable()
|
_00E_FS_NQ03_SpiritActorREF.Enable()
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
OBJEyeofMagnusVanishM.Play(PlayerREF)
|
OBJEyeofMagnusVanishM.Play(PlayerREF)
|
||||||
_00E_MQ07a_WordOfTheDeadTransformSpiritM.Play(PlayerREF)
|
_00E_MQ07a_WordOfTheDeadTransformSpiritM.Play(PlayerREF)
|
||||||
_00E_FS_NQ03_ShockApply.Apply()
|
_00E_FS_NQ03_ShockApply.Apply()
|
||||||
@ -224,14 +222,18 @@ EndFunction
|
|||||||
|
|
||||||
Function PlayCommentLetter()
|
Function PlayCommentLetter()
|
||||||
|
|
||||||
PlayerRef.SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
wait(0.1)
|
|
||||||
;_00E_FS_NQ03_ReadNoteMarker.Enable()
|
;_00E_FS_NQ03_ReadNoteMarker.Enable()
|
||||||
SetObjectiveCompleted(60)
|
SetObjectiveCompleted(60)
|
||||||
Game.ForceThirdPerson()
|
Game.ForceThirdPerson()
|
||||||
Game.SetPlayerAIDriven(True)
|
Game.SetPlayerAIDriven(True)
|
||||||
Game.DisablePlayerControls()
|
Game.DisablePlayerControls()
|
||||||
PlayerREF.UnequipItem(PlayerREF.GetEquippedObject(0))
|
|
||||||
|
if PlayerREF.GetEquippedWeapon(true)
|
||||||
|
PlayerREF.UnequipItem(PlayerREF.GetEquippedWeapon(true))
|
||||||
|
endif
|
||||||
|
|
||||||
wait(0.5)
|
wait(0.5)
|
||||||
PlayerREF.PlayIdle(IdleNoteRead)
|
PlayerREF.PlayIdle(IdleNoteRead)
|
||||||
FS_NQ03_SC17_CommentLetter.ForceStart()
|
FS_NQ03_SC17_CommentLetter.ForceStart()
|
||||||
@ -298,7 +300,8 @@ Function PlayerSheatheWeapon()
|
|||||||
SetObjectiveCompleted(70)
|
SetObjectiveCompleted(70)
|
||||||
endif
|
endif
|
||||||
|
|
||||||
PlayerRef.SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
|
|
||||||
Game.EnablePlayerControls()
|
Game.EnablePlayerControls()
|
||||||
Game.SetPlayerAIDriven(False)
|
Game.SetPlayerAIDriven(False)
|
||||||
SetObjectiveDisplayed(95)
|
SetObjectiveDisplayed(95)
|
||||||
|
@ -7,7 +7,7 @@ Event OnTriggerEnter(ObjectReference akActionRef)
|
|||||||
PlayerREF.AddItem(GasTrapDummy, 1, 1)
|
PlayerREF.AddItem(GasTrapDummy, 1, 1)
|
||||||
PlayerREF.EquipItem(GasTrapDummy, 0, 1)
|
PlayerREF.EquipItem(GasTrapDummy, 0, 1)
|
||||||
Utility.Wait(1)
|
Utility.Wait(1)
|
||||||
PlayerREF.SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.RemoveItem(GasTrapDummy, 1, 1)
|
PlayerREF.RemoveItem(GasTrapDummy, 1, 1)
|
||||||
Self.Disable()
|
Self.Disable()
|
||||||
EndIf
|
EndIf
|
||||||
|
@ -81,7 +81,7 @@ Function CastSpecialAttack()
|
|||||||
FS_NQR05_TharaelREF.Say(FS_NQR05_D99_TharaelLaunch_BossfightTopic)
|
FS_NQR05_TharaelREF.Say(FS_NQR05_D99_TharaelLaunch_BossfightTopic)
|
||||||
FS_NQR05_FatherREF.SetGhost(True)
|
FS_NQR05_FatherREF.SetGhost(True)
|
||||||
_00E_FS_NQR05_TharaelSpecialAttackOngoing.SetValueInt(1)
|
_00E_FS_NQR05_TharaelSpecialAttackOngoing.SetValueInt(1)
|
||||||
FS_NQR05_FatherREF.SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(FS_NQR05_FatherREF)
|
||||||
FS_NQR05_FatherREF.StopCombat()
|
FS_NQR05_FatherREF.StopCombat()
|
||||||
FS_NQR05_FatherREF.StopCombatAlarm()
|
FS_NQR05_FatherREF.StopCombatAlarm()
|
||||||
FS_NQR05_FatherREF.EvaluatePackage()
|
FS_NQR05_FatherREF.EvaluatePackage()
|
||||||
|
@ -48,10 +48,7 @@ EndFunction
|
|||||||
|
|
||||||
function EndHeadache()
|
function EndHeadache()
|
||||||
|
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
Utility.Wait(3)
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
PlayerREF.RestoreActorValue("Health", PlayerREF.GetActorValue("Health"))
|
PlayerREF.RestoreActorValue("Health", PlayerREF.GetActorValue("Health"))
|
||||||
_00E_NPCUncorkPotionAndDrinkM.Play(PlayerREF)
|
_00E_NPCUncorkPotionAndDrinkM.Play(PlayerREF)
|
||||||
|
@ -302,10 +302,8 @@ EndFunction
|
|||||||
|
|
||||||
Function StartMemory()
|
Function StartMemory()
|
||||||
|
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
OBJEyeofMagnusVanishM.Play(PlayerREF)
|
OBJEyeofMagnusVanishM.Play(PlayerREF)
|
||||||
_00E_MQ07a_WordOfTheDeadTransformSpiritM.Play(PlayerREF)
|
_00E_MQ07a_WordOfTheDeadTransformSpiritM.Play(PlayerREF)
|
||||||
_00E_MQ07a_WordOfTheDeadTransformIMOD.Apply()
|
_00E_MQ07a_WordOfTheDeadTransformIMOD.Apply()
|
||||||
@ -630,7 +628,7 @@ Function EndDream()
|
|||||||
MQ07a_ZuraREF.Kill(MQ07a_ZuraREF)
|
MQ07a_ZuraREF.Kill(MQ07a_ZuraREF)
|
||||||
PlayerREF.DispelSpell(_00E_MQ07a_MageIceSpike)
|
PlayerREF.DispelSpell(_00E_MQ07a_MageIceSpike)
|
||||||
PlayerREF.DispelSpell(_00E_MQ07a_MageIceSTorm)
|
PlayerREF.DispelSpell(_00E_MQ07a_MageIceSTorm)
|
||||||
PlayerREF.SheatheWeapon() ; Needed for the player to lay down in the bed in SC11
|
_00E_EquipControl.SheatheWeapon(PlayerREF) ; Needed for the player to lay down in the bed in SC11
|
||||||
weap = PlayerREF.GetEquippedWeapon(0)
|
weap = PlayerREF.GetEquippedWeapon(0)
|
||||||
If weap
|
If weap
|
||||||
PlayerREF.UnEquipItem(weap, abSilent = True)
|
PlayerREF.UnEquipItem(weap, abSilent = True)
|
||||||
|
@ -7,7 +7,7 @@ Event OnTriggerEnter(ObjectReference akActionRef)
|
|||||||
PlayerREF.AddItem(GasTrapDummy, 1, 1)
|
PlayerREF.AddItem(GasTrapDummy, 1, 1)
|
||||||
PlayerREF.EquipItem(GasTrapDummy, 0, 1)
|
PlayerREF.EquipItem(GasTrapDummy, 0, 1)
|
||||||
Utility.Wait(1)
|
Utility.Wait(1)
|
||||||
PlayerREF.SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.RemoveItem(GasTrapDummy, 1, 1)
|
PlayerREF.RemoveItem(GasTrapDummy, 1, 1)
|
||||||
Self.Disable()
|
Self.Disable()
|
||||||
EndIf
|
EndIf
|
||||||
|
@ -234,7 +234,8 @@ Function StartSC04()
|
|||||||
MQ13c_SC03_SteelbirdREF.StopCombat()
|
MQ13c_SC03_SteelbirdREF.StopCombat()
|
||||||
akCompanionRomance.StopCombat()
|
akCompanionRomance.StopCombat()
|
||||||
akCompanionRomance.StopCombatAlarm()
|
akCompanionRomance.StopCombatAlarm()
|
||||||
akCompanionRomance.SheatheWeapon()
|
|
||||||
|
_00E_EquipControl.SheatheWeapon(akCompanionRomance)
|
||||||
|
|
||||||
if akCompanionRomance.GetDistance(PlayerREF) >= 200
|
if akCompanionRomance.GetDistance(PlayerREF) >= 200
|
||||||
akCompanionRomance.MoveTo(MQ13c_SC04_CompMarker)
|
akCompanionRomance.MoveTo(MQ13c_SC04_CompMarker)
|
||||||
|
@ -263,7 +263,7 @@ EndFunction
|
|||||||
|
|
||||||
Function TealorSheatheWeapon()
|
Function TealorSheatheWeapon()
|
||||||
|
|
||||||
akTealor.SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(akTealor)
|
||||||
|
|
||||||
EndFunction
|
EndFunction
|
||||||
|
|
||||||
|
@ -4,10 +4,9 @@ Event OnActivate(ObjectReference akActionRef)
|
|||||||
|
|
||||||
if MQ17.GetCurrentStageID() == 55
|
if MQ17.GetCurrentStageID() == 55
|
||||||
|
|
||||||
if Game.GetPlayer().IsWeaponDrawn()
|
if _00E_EquipControl.SheatheWeapon(Game.GetPlayer())
|
||||||
Game.GetPlayer().SheatheWeapon()
|
Utility.Wait(2.5)
|
||||||
Utility.Wait(4)
|
endif
|
||||||
EndIf
|
|
||||||
|
|
||||||
QSTOculoryRingM.Play(Self)
|
QSTOculoryRingM.Play(Self)
|
||||||
MQ17.SetCurrentStageID(60)
|
MQ17.SetCurrentStageID(60)
|
||||||
|
@ -234,10 +234,7 @@ EndFunction
|
|||||||
|
|
||||||
Function TrapPlayer()
|
Function TrapPlayer()
|
||||||
|
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
_00E_Func_AIWalk.PlayerAIWalk(False)
|
_00E_Func_AIWalk.PlayerAIWalk(False)
|
||||||
Game.ForceThirdPerson()
|
Game.ForceThirdPerson()
|
||||||
Game.DisablePlayerControls(True, True, True, True, True, True, True)
|
Game.DisablePlayerControls(True, True, True, True, True, True, True)
|
||||||
@ -353,7 +350,7 @@ Function StartFight()
|
|||||||
Game.SetHudCartMode(False)
|
Game.SetHudCartMode(False)
|
||||||
MQ17_Generator_Left_REF003.SetMotionType(4)
|
MQ17_Generator_Left_REF003.SetMotionType(4)
|
||||||
MQ17_Generator_Right_REF003.SetMotionType(4)
|
MQ17_Generator_Right_REF003.SetMotionType(4)
|
||||||
akCompanion.SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(akCompanion)
|
||||||
akCompanion.UnequipItem(_02E_11Eichenbogen)
|
akCompanion.UnequipItem(_02E_11Eichenbogen)
|
||||||
akCompanion.RemoveItem(_02E_11Eichenbogen)
|
akCompanion.RemoveItem(_02E_11Eichenbogen)
|
||||||
akCompanion.RemoveItem(_00E_MQ11a_SC12_FireArrows)
|
akCompanion.RemoveItem(_00E_MQ11a_SC12_FireArrows)
|
||||||
@ -492,9 +489,7 @@ EndFunction
|
|||||||
|
|
||||||
Function PlayKiss()
|
Function PlayKiss()
|
||||||
|
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
PlayerREF.UnequipItem(PlayerREF.GetEquippedShield())
|
PlayerREF.UnequipItem(PlayerREF.GetEquippedShield())
|
||||||
|
|
||||||
|
@ -127,10 +127,10 @@ endfunction
|
|||||||
Function CallFlightAnimation(Actor akMyrad)
|
Function CallFlightAnimation(Actor akMyrad)
|
||||||
|
|
||||||
FadeToBlackAndBackQuick.Apply()
|
FadeToBlackAndBackQuick.Apply()
|
||||||
If (PlayerREF as Actor).IsWeaponDrawn()
|
|
||||||
(PlayerREF as Actor).SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(PlayerREF as Actor)
|
||||||
EndIf
|
|
||||||
Wait(0.75)
|
Wait(0.75)
|
||||||
|
|
||||||
ObjectReference objTakeOffMarker = akMyrad.GetLinkedRef(_00E_FS_MyradTakeOffMarker)
|
ObjectReference objTakeOffMarker = akMyrad.GetLinkedRef(_00E_FS_MyradTakeOffMarker)
|
||||||
akMyrad.MoveTo(objTakeOffMarker)
|
akMyrad.MoveTo(objTakeOffMarker)
|
||||||
akMyrad.SetScale(1)
|
akMyrad.SetScale(1)
|
||||||
|
@ -223,9 +223,7 @@ Function RemovePotion()
|
|||||||
_00E_SC_Mael.StopCombatAlarm()
|
_00E_SC_Mael.StopCombatAlarm()
|
||||||
_00E_SC_Mael.SetCrimeFaction(A_CrimeFaction)
|
_00E_SC_Mael.SetCrimeFaction(A_CrimeFaction)
|
||||||
PlayerREF.RemoveItem(_00E_NQ_G_07_PetrifiedPotion, 1)
|
PlayerREF.RemoveItem(_00E_NQ_G_07_PetrifiedPotion, 1)
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
EndFunction
|
EndFunction
|
||||||
|
|
||||||
@ -1057,14 +1055,22 @@ Function RemoveFromFactions()
|
|||||||
_00E_SC_DijaamOnelys.RemoveFromAllFactions()
|
_00E_SC_DijaamOnelys.RemoveFromAllFactions()
|
||||||
_00E_SC_Mael.RemoveFromAllFactions()
|
_00E_SC_Mael.RemoveFromAllFactions()
|
||||||
|
|
||||||
If _00E_SC_DijaamOnelys.GetEquippedObject(0) != NONE
|
If _00E_SC_DijaamOnelys.GetEquippedWeapon(true)
|
||||||
_00E_SC_DijaamOnelys.UnequipItem(_00E_SC_DijaamOnelys.GetEquippedObject(0))
|
_00E_SC_DijaamOnelys.UnequipItem(_00E_SC_DijaamOnelys.GetEquippedWeapon(true))
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
If _00E_SC_DijaamOnelys.GetEquippedObject(1) != NONE
|
If _00E_SC_DijaamOnelys.GetEquippedWeapon(false)
|
||||||
_00E_SC_DijaamOnelys.UnequipItem(_00E_SC_DijaamOnelys.GetEquippedObject(1))
|
_00E_SC_DijaamOnelys.UnequipItem(_00E_SC_DijaamOnelys.GetEquippedWeapon(false))
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
|
If _00E_SC_DijaamOnelys.GetEquippedSpell(0)
|
||||||
|
_00E_SC_DijaamOnelys.UnequipSpell(_00E_SC_DijaamOnelys.GetEquippedSpell(0), 0)
|
||||||
|
EndIf
|
||||||
|
|
||||||
|
If _00E_SC_DijaamOnelys.GetEquippedSpell(1)
|
||||||
|
_00E_SC_DijaamOnelys.UnequipSpell(_00E_SC_DijaamOnelys.GetEquippedSpell(1), 1)
|
||||||
|
EndIf
|
||||||
|
|
||||||
EndFunction
|
EndFunction
|
||||||
|
|
||||||
Function CleanSounds()
|
Function CleanSounds()
|
||||||
@ -1531,9 +1537,7 @@ Function SetupAndStartSC07D()
|
|||||||
_00E_SC_DijaamOnelys.RemoveItem(_00e_Calia_Necklace, 1)
|
_00E_SC_DijaamOnelys.RemoveItem(_00e_Calia_Necklace, 1)
|
||||||
_00E_SC_DijaamOnelys.MoveTo(_00E_NQ_G_07Dijaam_DijaamSitMarker)
|
_00E_SC_DijaamOnelys.MoveTo(_00E_NQ_G_07Dijaam_DijaamSitMarker)
|
||||||
PlayerREF.MoveTo(_00E_NQ_G_07Dijaam_PlayerHideoutStandMarker)
|
PlayerREF.MoveTo(_00E_NQ_G_07Dijaam_PlayerHideoutStandMarker)
|
||||||
If PlayerREF.IsWeaponDrawn()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
PlayerREF.SheatheWeapon()
|
|
||||||
EndIf
|
|
||||||
_00E_NQ_G_07Dijaam_ScarabREF.SetMotionType(4)
|
_00E_NQ_G_07Dijaam_ScarabREF.SetMotionType(4)
|
||||||
|
|
||||||
EndFunction
|
EndFunction
|
||||||
|
@ -165,8 +165,7 @@ Function _TryStartSmoking()
|
|||||||
|
|
||||||
If PlayerRef.IsWeaponDrawn()
|
If PlayerRef.IsWeaponDrawn()
|
||||||
_UnlockSmokingStage()
|
_UnlockSmokingStage()
|
||||||
PlayerRef.SheatheWeapon()
|
_00E_EquipControl.SheatheWeapon(PlayerREF)
|
||||||
Utility.Wait(2.0)
|
|
||||||
_LockSmokingStage()
|
_LockSmokingStage()
|
||||||
If SmokingStage != SMOKING_STAGE_PREPARING ; The smoking was cancelled while we were waiting
|
If SmokingStage != SMOKING_STAGE_PREPARING ; The smoking was cancelled while we were waiting
|
||||||
Return
|
Return
|
||||||
|
Loading…
Reference in New Issue
Block a user