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Merge remote-tracking branch 'origin/development' into development

english-generic-dialogue
overdev 3 years ago
commit 283ab552e8
  1. 1
      .gitattributes
  2. 1
      .gitignore
  3. BIN
      Enderal - Forgotten Stories.esm
  4. 494
      Enderal - Forgotten Stories.esm.xml
  5. BIN
      interface/quest_journal.swf
  6. BIN
      interface/quest_journal.swf.flm
  7. BIN
      scripts/_00e_mqp03_functions.pex
  8. BIN
      scripts/_00e_questfunctions.pex
  9. 2
      source/scripts/_00e_mqp03_functions.psc
  10. 8
      source/scripts/_00e_questfunctions.psc
  11. BIN
      strings/enderal - forgotten stories_english.dlstrings
  12. BIN
      strings/enderal - forgotten stories_english.strings

1
.gitattributes vendored

@ -25,3 +25,4 @@
*.sln filter= diff= merge= text eol=crlf
*.props filter= diff= merge= text eol=crlf
*.inl filter= diff= merge= text eol=crlf
*.flm filter= diff= merge= text eol=crlf

1
.gitignore vendored

@ -1,3 +1,2 @@
*.flm
*.zip
*.7z

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BIN
interface/quest_journal.swf (Stored with Git LFS)

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interface/quest_journal.swf.flm (Stored with Git LFS)

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@ -66,6 +66,7 @@ EndFunction
Function StrandingCutscene()
Timescale.SetValue(10)
AudioCategoryAMB.Unmute()
AudioCategoryAMB2x.Unmute()
AudioCategoryAMBr.Unmute()
@ -213,6 +214,7 @@ Sound Property MAGVampireSunlight Auto
GlobalVariable Property TalentPoints Auto
GlobalVariable Property Lernpunkte Auto
GlobalVariable Property Timescale Auto
Spell Property _00E_MQP03_MagicFeverSpell Auto

@ -134,6 +134,14 @@ endFunction
Function DisableDialogueQuitting() Global
{Disables the TAB Key during dialogue. Resets automatically upon dialogue exit via Goodbye.}
if UI.GetBool("Dialogue Menu", "_root.DialogueMenu_mc.bEnableTab") != true
; Suspected non-Enderal dialoguemenu.swf replacer, rechecking value in order to be sure.
UI.InvokeBool("Dialogue Menu", "_root.DialogueMenu_mc.SetVariable", True)
if UI.GetBool("Dialogue Menu", "_root.DialogueMenu_mc.bEnableTab") != true
Debug.Notification("Detected incompatible dialoguemenu.swf!")
endif
endif
UI.InvokeBool("Dialogue Menu", "_root.DialogueMenu_mc.SetVariable", False)
EndFunction

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