Alchemy updates, merged patches into a single one
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Alchemy update.esp
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Alchemy update.esp
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@ -9,7 +9,8 @@ Beware, spoilers ahead!
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2.1.4 (TBD)
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2.1.4 (TBD)
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- Chinese Simplified localization revision by DaisyComment (no translation of lines added after 2.0.12.4 yet).
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- Chinese Simplified localization revision by DaisyComment (no translation of lines added after 2.0.12.4 yet).
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- Dimension Rift might get stuck in an infinite effect+sound loop if player left the cell while it's active.
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- Dimension Rift might get stuck in an infinite effect+sound loop if player left the cell while it's active.
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- Fixed missing damage from spectral arrows, produced by the Arcane Arrow affinity.
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- Fixed missing damage from spectral arrows produced by the Arcane Arrow affinity.
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- Dreamflower can be found without finishing The Secrets first.
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- Revised alchemy. Consistency and distribution changes across the board due to lack of a coherent alchemy system prior to this patch, such as:
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- Revised alchemy. Consistency and distribution changes across the board due to lack of a coherent alchemy system prior to this patch, such as:
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-- Lower global magnitude modifier than in Skyrim (x1.5 against x4) combined with higher game difficulty made some grandfathered ingredients too weak, effect magnitudes were increased where necessary.
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-- Lower global magnitude modifier than in Skyrim (x1.5 against x4) combined with higher game difficulty made some grandfathered ingredients too weak, effect magnitudes were increased where necessary.
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@ -21,6 +22,8 @@ Beware, spoilers ahead!
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-- Significantly, at least x10, increased effect from 'Damage Mana' and 'Damage Stamina' poisons to finally make them useful.
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-- Significantly, at least x10, increased effect from 'Damage Mana' and 'Damage Stamina' poisons to finally make them useful.
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-- Fixed several ingredients having duplicated or contradicting effects (for example, Damage and Restore Health).
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-- Fixed several ingredients having duplicated or contradicting effects (for example, Damage and Restore Health).
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-- 'Increase Arcane Fever' no longer occupies a whole slot in ingredient effects (it is still applied automatically with Restore Health).
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-- 'Increase Arcane Fever' no longer occupies a whole slot in ingredient effects (it is still applied automatically with Restore Health).
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-- Fixed excessive damage caused by Stain Mushroom poisons.
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-- Fixed "Fortify" effects having duration 1-2 seconds.
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-- Fixed the 'Slow' effect almost never working due to an engine bug.
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-- Fixed the 'Slow' effect almost never working due to an engine bug.
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-- Effects of unique ingredients are known from the start.
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-- Effects of unique ingredients are known from the start.
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