diff --git a/Panacea no SKSE.esp b/Panacea no SKSE.esp new file mode 100644 index 00000000..ca48eee2 Binary files /dev/null and b/Panacea no SKSE.esp differ diff --git a/scripts/_60e_fs_mystical_panaceasc.pex b/scripts/_60e_fs_mystical_panaceasc.pex index 86d0beec..857c3448 100644 Binary files a/scripts/_60e_fs_mystical_panaceasc.pex and b/scripts/_60e_fs_mystical_panaceasc.pex differ diff --git a/source/scripts/_60e_fs_mystical_panaceasc.psc b/source/scripts/_60e_fs_mystical_panaceasc.psc index 9a2dfc4f..414d7105 100644 --- a/source/scripts/_60e_fs_mystical_panaceasc.psc +++ b/source/scripts/_60e_fs_mystical_panaceasc.psc @@ -7,9 +7,11 @@ Scriptname _60E_FS_Mystical_PanaceaSC extends ActiveMagicEffect Event OnEffectStart(Actor akTarget, Actor akCaster) if SKSE.GetVersion() - _60E_FS_Mystical_PanaceaEnch.SetNthEffectMagnitude(0, Self.GetMagnitude()) - _60E_FS_Mystical_PanaceaEnch.SetNthEffectMagnitude(1, Self.GetMagnitude()) - _60E_FS_Mystical_ArmorBuffPerk.SetNthEntryValue(0, 0, Self.GetMagnitude()) + ; ESP values have been synchronized in 2.1 to make the spell work properly without SKSE + ; Keeping this here to ensure synchronization of attributes, modified by mods + _60E_FS_Mystical_PanaceaEnch.SetNthEffectMagnitude(0, GetMagnitude()) + _60E_FS_Mystical_PanaceaEnch.SetNthEffectMagnitude(1, GetMagnitude()) + _60E_FS_Mystical_ArmorBuffPerk.SetNthEntryValue(0, 0, GetMagnitude()) endif PlayerREF.PlaceAtMe(_60E_FS_Mystical_PanaceaHazard)