Prevent dropping Nessah's heart before handing it in
This commit is contained in:
parent
1f4fa33920
commit
2e0fc2f45c
Binary file not shown.
Binary file not shown.
@ -2,31 +2,30 @@ Scriptname _00E_FS_NQR03_HeartSC extends ObjectReference
|
||||
|
||||
Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
|
||||
|
||||
If FS_NQR03.GetCurrentStageID() >= 90 && FS_NQR03.GetCurrentStageID() <= 95
|
||||
If akNewContainer == PlayerREF && !bDone
|
||||
bDone = True
|
||||
FS_NQR03.SetObjectiveDisplayed(40, True, True)
|
||||
If FS_NQR03.GetCurrentStageID() >= 90 && FS_NQR03.GetCurrentStageID() <= 100
|
||||
If akNewContainer == PlayerREF
|
||||
if ! FS_NQR03.IsObjectiveDisplayed(40)
|
||||
FS_NQR03.SetObjectiveDisplayed(40, True, True)
|
||||
endif
|
||||
ElseIf akOldContainer == PlayerREF
|
||||
Ingredient rNessahsHeart = GetBaseObject() as Ingredient
|
||||
|
||||
if akNewContainer
|
||||
akNewContainer.RemoveItem(rNessahsHeart, 1, true)
|
||||
akNewContainer.RemoveItem(_00E_FS_NQR03_NessahsHeart, 1, true)
|
||||
else
|
||||
Disable()
|
||||
Delete()
|
||||
endif
|
||||
|
||||
PlayerREF.AddItem(rNessahsHeart, 1, true)
|
||||
PlayerREF.AddItem(_00E_FS_NQR03_NessahsHeart, 1, true)
|
||||
_00E_FS_CantDropItemMessage.Show()
|
||||
EndIf
|
||||
EndIf
|
||||
|
||||
EndEvent
|
||||
|
||||
bool bDone
|
||||
|
||||
Actor Property PlayerREF Auto
|
||||
|
||||
_00E_FS_NQR03_Functions Property FS_NQR03 Auto
|
||||
|
||||
Message Property _00E_FS_CantDropItemMessage Auto
|
||||
|
||||
Ingredient Property _00E_FS_NQR03_NessahsHeart Auto
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user