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@ -30,7 +30,8 @@ private: |
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// Escape triggers a kTab event, added kEscape just in case
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// Escape triggers a kTab event, added kEscape just in case
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&& (key->keyCode == RE::GFxKey::kTab || key->keyCode == RE::GFxKey::kEscape) |
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&& (key->keyCode == RE::GFxKey::kTab || key->keyCode == RE::GFxKey::kEscape) |
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// Covers inventory and barter
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// Covers inventory and barter
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&& !RE::UI::GetSingleton()->GameIsPaused()) { |
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&& !RE::UI::GetSingleton()->GameIsPaused() |
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&& RE::UI::GetSingleton()->IsMenuOpen(MENU_NAME)) { |
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OpenJournal(false); |
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OpenJournal(false); |
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return RE::UI_MESSAGE_RESULTS::kIgnore; |
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return RE::UI_MESSAGE_RESULTS::kIgnore; |
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} |
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} |
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