Renamed the Ice Claw script

This commit is contained in:
Eddoursul 2024-02-29 23:31:40 +01:00
parent 2026d7aab3
commit 3447322d73
5 changed files with 4 additions and 4 deletions

Binary file not shown.

BIN
scripts/_00E_IceClaw.pex Normal file

Binary file not shown.

Binary file not shown.

View File

@ -469,7 +469,7 @@ scripts\_00e_dragonpriestcombatrotationscript.pex
scripts\_00e_dungate01script.pex
scripts\_00e_dungeonliftscript.pex
scripts\_00e_eisprankepotionscn.pex
scripts\_00e_eisprankescn.pex
scripts\_00e_iceclaw.pex
scripts\_00E_EnderalControls.pex
scripts\_00e_enderalmcm.pex
scripts\_00e_enemygroupchildscript.pex

View File

@ -1,4 +1,4 @@
Scriptname _00E_EisprankeSCN extends ObjectReference
Scriptname _00E_IceClaw extends ObjectReference
Event OnActivate(ObjectReference akActionRef)
If akActionRef == PlayerREF
@ -9,7 +9,7 @@ Event OnActivate(ObjectReference akActionRef)
If EPC == 0 && _00E_DisableOtherTutorials.GetValueInt() == 0
_00E_EisprankeMessagebox.Show()
EndIf
Disable()
DisableNoWait()
PlayerREF.EquipItem(_00E_FloraEispranke, false, true)
EndIf
EndEvent
@ -24,4 +24,4 @@ Actor Property PlayerREF Auto
GlobalVariable Property _00E_EisprankeCounter Auto
GlobalVariable Property _00E_DisableOtherTutorials Auto
Message Property _00E_EisprankeMessagebox Auto
Potion Property _00E_FloraEispranke auto
Potion Property _00E_FloraEispranke Auto