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7 changed files with 2 additions and 45 deletions
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version = 2.0.13 |
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version = 2.1 |
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Scriptname _00E_QuestFunctions extends Quest Conditional |
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{This script is meant to be attached to any quests and serves as a Function library. Simply import it to call Global functions, and create a script property to access non-global functions} |
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int function _GetScriptVersion() Global |
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return 1 |
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endFunction |
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;===================================================================================== |
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; GLOBAL FUNCTIONS |
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;===================================================================================== |
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; 2.1: Do not use this function, call EnderalFunctions.DisableDialogueQuitting() instead |
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Function DisableDialogueQuitting() Global |
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{OBSOLETE. Disables the TAB Key during dialogue.} |
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EnderalFunctions.DisableDialogueQuitting() |
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Debug.Notification("Outdated _00E_QuestFunctions replacer detected!") |
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EndFunction |
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;===================================================================================== |
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; GENERAL NON-GLOBAL FUNCTIONS |
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;===================================================================================== |
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Function SetAllowIdleChatter(bool bAllow = False) |
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if !bAllow |
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bAllowIdleChatter = False |
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SendModEvent("IdleChatterOff") |
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Elseif bAllow |
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bAllowIdleChatter = True |
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EndIf |
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EndFunction |
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;===================================================================================== |
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; PROPERTIES |
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;===================================================================================== |
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bool Property bAllowIdleChatter = True Auto Conditional Hidden ; Set this to true when NPCs shouldn't Idle around |
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