merged Eddoursul and Gavrants changes of the questsystem script, DisableDialogueQutting() now checks if the correct dialoguemenu file is used, new functions SetActorScale() and AdjustTimePeriodByEngineTimeError() by gavrant, moved the playerhousing scripts in the correct source folder
parent
40085470bd
commit
3981475455
2 changed files with 8 additions and 1 deletions
Binary file not shown.
Loading…
Reference in new issue