Merged combat music update
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@ -39,8 +39,6 @@ Function InitializeOorbaya(Actor akParent, Actor akKiller)
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Debug.SendAnimationEvent(akOorbaya, "returnToDefault")
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akOorbaya.SetAlpha(0.0)
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(akOorbaya as _00E_CombatSoundtrackScript)._00E_Music_Combat_Regular = (akParent as _00E_CombatSoundtrackScript)._00E_Music_Combat_Regular
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ObjectReference objParent = akParent as ObjectReference
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(akOorbaya as _00E_OorbayaDeathScript).__Config_RewardExp = ((objParent as _00E_EPOnDeath).RewardExp) / 2
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