Merged combat music update

This commit is contained in:
Eddoursul 2024-01-15 03:08:29 +01:00
parent fbbf0bd7f7
commit 3c1725cbcb
5 changed files with 0 additions and 2 deletions

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@ -39,8 +39,6 @@ Function InitializeOorbaya(Actor akParent, Actor akKiller)
Debug.SendAnimationEvent(akOorbaya, "returnToDefault") Debug.SendAnimationEvent(akOorbaya, "returnToDefault")
akOorbaya.SetAlpha(0.0) akOorbaya.SetAlpha(0.0)
(akOorbaya as _00E_CombatSoundtrackScript)._00E_Music_Combat_Regular = (akParent as _00E_CombatSoundtrackScript)._00E_Music_Combat_Regular
ObjectReference objParent = akParent as ObjectReference ObjectReference objParent = akParent as ObjectReference
(akOorbaya as _00E_OorbayaDeathScript).__Config_RewardExp = ((objParent as _00E_EPOnDeath).RewardExp) / 2 (akOorbaya as _00E_OorbayaDeathScript).__Config_RewardExp = ((objParent as _00E_EPOnDeath).RewardExp) / 2