Allow opening container in _00E_NQ_G_06_ChestActivationEvent
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@ -11,10 +11,17 @@ endEvent
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Event OnActivate(ObjectReference akActionRef)
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if akActionRef == PlayerREF && !bDone && _00E_NQ_G_SidedMael.GetValue() == 1
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bDone = true
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NQ_G_06.SpawnKileans()
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EndIf
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if akActionRef == Game.GetForm(0x14)
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Activate(akActionRef, true)
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Utility.Wait(0.1)
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if !bDone && _00E_NQ_G_SidedMael.GetValueInt() == 1
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bDone = true
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NQ_G_06.SpawnKileans()
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EndIf
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endif
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EndEvent
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