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Added a return activator to the meditation area

development
Eddoursul 2 months ago
parent 918b387cdd
commit 4e83a7bb91
  1. BIN
      Return pillar.esp
  2. BIN
      scripts/_00E_MeditationReturn.pex
  3. 9
      source/scripts/_00E_MeditationReturn.psc

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Scriptname _00E_MeditationReturn extends ObjectReference
event OnActivate(ObjectReference akActionRef)
if akActionRef == Game.GetForm(0x14)
_00E_Class_OpenClassMenuSpell.Cast(akActionRef, akActionRef)
endif
endevent
SPELL Property _00E_Class_OpenClassMenuSpell Auto
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