diff --git a/Separate weather control quest.esp b/Separate weather control quest.esp new file mode 100644 index 00000000..fbc9b796 Binary files /dev/null and b/Separate weather control quest.esp differ diff --git a/scripts/_00e_weathercontrolquestscript.pex b/scripts/_00e_weathercontrolquestscript.pex new file mode 100644 index 00000000..9db0cbb7 Binary files /dev/null and b/scripts/_00e_weathercontrolquestscript.pex differ diff --git a/scripts/_00e_weathercontrolscriptsc.pex b/scripts/_00e_weathercontrolscriptsc.pex deleted file mode 100644 index 8ff7626e..00000000 Binary files a/scripts/_00e_weathercontrolscriptsc.pex and /dev/null differ diff --git a/source/scripts/_00e_weathercontrolscriptsc.psc b/source/scripts/_00e_weathercontrolquestscript.psc similarity index 93% rename from source/scripts/_00e_weathercontrolscriptsc.psc rename to source/scripts/_00e_weathercontrolquestscript.psc index 59a52062..b590e50a 100644 --- a/source/scripts/_00e_weathercontrolscriptsc.psc +++ b/source/scripts/_00e_weathercontrolquestscript.psc @@ -1,4 +1,4 @@ -Scriptname _00E_WeatherControlScriptSC extends ReferenceAlias +Scriptname _00E_WeatherControlQuestScript extends ReferenceAlias Int iScriptVersion = 0 Int Property LATEST_SCRIPT_VERSION = 1 AutoReadOnly @@ -11,22 +11,10 @@ EndEvent Event OnPlayerLoadGame() If iScriptVersion < LATEST_SCRIPT_VERSION iScriptVersion = LATEST_SCRIPT_VERSION - - ; Release weather overrides from the previous version - If AreSpecialWeathersEnabled() - If LocationIsSuntemple(GetPlayerLocation()) - If IsSuntempleSpecialWeatherActive() - Weather.ReleaseOverride() - EndIf - ElseIf LocationIsArk(GetPlayerLocation()) - If IsArkSpecialWeatherActive() - Weather.ReleaseOverride() - EndIf - EndIf - EndIf - + + ; Update procedure + iCurrentWeather = WEATHER_NONE - UpdateWeathers(True) EndIf EndEvent