Fixed Entropic Blood not working in god mode

This commit is contained in:
Eddoursul 2025-08-05 01:16:55 +02:00
parent 76516a087b
commit 5955d7c5a5
2 changed files with 2 additions and 1 deletions

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@ -8,7 +8,7 @@ Beware, spoilers ahead!
2.1.4 (TBD) 2.1.4 (TBD)
- Chinese Simplified localization revision by DaisyComment (no translation of lines added after 2.0.12.4 yet). - Chinese Simplified localization revision by DaisyComment (no translation of lines added after 2.0.12.4 yet).
- Fixed random crashes caused by guards conversation scenes, when any of them is riding a horse (reported by cloudropis). - Fixed a random crash, occuring when guards are about to start a conversation scene and any of them is riding a horse.
- Fixed help messages (in the middle of the screen) sometimes getting stuck in an infinite savebaked loop. - Fixed help messages (in the middle of the screen) sometimes getting stuck in an infinite savebaked loop.
- Dreamflower can be found without finishing The Secrets first. - Dreamflower can be found without finishing The Secrets first.
- Dimension Rift might get stuck in an infinite effect+sound loop if player left the cell while it's active. - Dimension Rift might get stuck in an infinite effect+sound loop if player left the cell while it's active.
@ -17,6 +17,7 @@ Beware, spoilers ahead!
- Fixed scripts causing black screen during starting quests with SkyParkour and possibly some other mods. - Fixed scripts causing black screen during starting quests with SkyParkour and possibly some other mods.
- Updated LOD with xLODGen beta 132 and DynDOLOD 3.00 alpha 194. - Updated LOD with xLODGen beta 132 and DynDOLOD 3.00 alpha 194.
- Restored Tharael's forehead tattoo lost during the initial facegen conversion. - Restored Tharael's forehead tattoo lost during the initial facegen conversion.
- Fixed Entropic Blood not working in god mode, fixed inability to select a strong enemy as an attack target.
- Revised alchemy. Consistency and distribution changes across the board due to lack of a coherent alchemy system prior to this patch, such as: - Revised alchemy. Consistency and distribution changes across the board due to lack of a coherent alchemy system prior to this patch, such as:
-- Lower global magnitude modifier than in Skyrim (x1.5 against x4) combined with higher game difficulty made some grandfathered ingredients too weak, effect magnitudes were increased where necessary. -- Lower global magnitude modifier than in Skyrim (x1.5 against x4) combined with higher game difficulty made some grandfathered ingredients too weak, effect magnitudes were increased where necessary.

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