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Scriptname _00E_SyncKillMoveAlias extends ReferenceAlias |
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GlobalVariable Property KillMove Auto |
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Event OnInit() |
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; it seems like that this ini setting does not do stuff by itself (or it is bugged) |
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; therefore we need to read it from the file and change the global with which the killmoves are conditioned |
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if SKSE.GetVersion() == 0 |
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return |
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endif |
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If Utility.GetINIBool("bVATSDisable:VATS") |
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KillMove.SetValue(0.0) |
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Else |
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KillMove.SetValue(1.0) |
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EndIf |
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EndEvent |
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Event OnPlayerLoadGame() |
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if SKSE.GetVersion() == 0 |
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return |
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endif |
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If Utility.GetINIBool("bVATSDisable:VATS") |
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KillMove.SetValue(0.0) |
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Else |
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KillMove.SetValue(1.0) |
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EndIf |
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EndEvent |
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