diff --git a/Skyrim.esm b/Skyrim.esm index b162cf33..d8a50fbe 100644 Binary files a/Skyrim.esm and b/Skyrim.esm differ diff --git a/scripts/_00e_mq08pressureplate.pex b/scripts/_00e_mq08pressureplate.pex index b6c4987c..93741b30 100644 Binary files a/scripts/_00e_mq08pressureplate.pex and b/scripts/_00e_mq08pressureplate.pex differ diff --git a/source/scripts/_00e_mq08pressureplate.psc b/source/scripts/_00e_mq08pressureplate.psc index de4c8c8c..5fc56cb5 100644 --- a/source/scripts/_00e_mq08pressureplate.psc +++ b/source/scripts/_00e_mq08pressureplate.psc @@ -1,11 +1,14 @@ scriptName _00E_MQ08PressurePlate extends ObjectReference event OnTriggerEnter(objectReference triggerRef ) - if MQ08_IntoTheDeep.GetStage() == 125 && triggerRef == Game.GetPlayer() - MQ08_IntoTheDeep.SetStage(130) - Self.Activate(MQ08PortcullisRef) + if MQ08_IntoTheDeep.GetCurrentStageID() == 125 && triggerRef == Game.GetPlayer() + MQ08_IntoTheDeep.SetCurrentStageID(130) + Self.Activate(MQ08PortcullisRef, false) + MQ08PortcullisRef.PlayAnimation("Close") + MQ08PortcullisRef02.PlayAnimation("Open") EndIf endevent Quest Property MQ08_IntoTheDeep Auto -ObjectReference Property MQ08PortcullisRef Auto \ No newline at end of file +ObjectReference Property MQ08PortcullisRef Auto +ObjectReference property MQ08PortcullisRef02 auto