Disabled stretching the hero menu in VR
This commit is contained in:
parent
5b00cd2f9c
commit
645d58b9e4
@ -8,7 +8,7 @@ bInvalidateOlderFiles=1
|
|||||||
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa, Skyrim - Interface.bsa, Skyrim - Sounds.bsa, E - Misc.bsa
|
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa, Skyrim - Interface.bsa, Skyrim - Sounds.bsa, E - Misc.bsa
|
||||||
sEsmToLoadInMemoryList=Skyrim.esm, Update.esm, Dawnguard.esm, HearthFires.esm, Dragonborn.esm, Enderal - Forgotten Stories.esm
|
sEsmToLoadInMemoryList=Skyrim.esm, Update.esm, Dawnguard.esm, HearthFires.esm, Dragonborn.esm, Enderal - Forgotten Stories.esm
|
||||||
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa
|
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa
|
||||||
sResourceArchiveList2=Skyrim - Textures8.bsa, Skyrim - Patch.bsa, E - Meshes.bsa, E - Textures1.bsa, E - Textures2.bsa, E - Sounds.bsa, L - Voices.bsa, E - Misc.bsa, E - Update.bsa, L - Textures.bsa
|
sResourceArchiveList2=Skyrim - Textures8.bsa, Skyrim - Patch.bsa, Skyrim_VR - Main.bsa, E - Meshes.bsa, E - Textures1.bsa, E - Textures2.bsa, E - Sounds.bsa, L - Voices.bsa, E - Misc.bsa, E - Update.bsa, L - Textures.bsa
|
||||||
|
|
||||||
[SaveGame]
|
[SaveGame]
|
||||||
iAutoSaveCount=5
|
iAutoSaveCount=5
|
||||||
@ -38,8 +38,8 @@ fVisibleNavmeshMoveDist=12288.0000
|
|||||||
fGlobalBloomThresholdBoost=10
|
fGlobalBloomThresholdBoost=10
|
||||||
; Disables Screen Space Reflections - fixes engine bug with green water. Use ENB for better implementation (you may need to remove this, then).
|
; Disables Screen Space Reflections - fixes engine bug with green water. Use ENB for better implementation (you may need to remove this, then).
|
||||||
fWaterSSRIntensity=0.0001
|
fWaterSSRIntensity=0.0001
|
||||||
; Fix a transparent rectangle on the screen
|
; Fix a transparent rectangle on the screen - this is a SkyrimPrefs.ini setting, which cannot be changed from this file, must be added manually
|
||||||
iShadowMaskQuarter=4
|
; iShadowMaskQuarter=4
|
||||||
|
|
||||||
[Interface]
|
[Interface]
|
||||||
; Closer book and note zooming
|
; Closer book and note zooming
|
||||||
|
@ -27,6 +27,10 @@ void HeroMenuPatch::Install()
|
|||||||
REL::Relocation<std::uintptr_t> vTable(RE::VTABLE_MenuControls[0]);
|
REL::Relocation<std::uintptr_t> vTable(RE::VTABLE_MenuControls[0]);
|
||||||
_ProcessEvent = vTable.write_vfunc(0x1, &HeroMenuPatch::ProcessEvent_Hook);
|
_ProcessEvent = vTable.write_vfunc(0x1, &HeroMenuPatch::ProcessEvent_Hook);
|
||||||
|
|
||||||
|
if (REL::Module::IsVR()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// Patch the Quick Stats hotkey to open the menu
|
// Patch the Quick Stats hotkey to open the menu
|
||||||
// Checked: 1.5.97, 1.6.640, 1.6.659, 1.6.1130
|
// Checked: 1.5.97, 1.6.640, 1.6.659, 1.6.1130
|
||||||
REL::Relocation<std::uintptr_t> target{ REL::RelocationID(51400, 52249), REL::Relocate(0x41E, 0x421) };
|
REL::Relocation<std::uintptr_t> target{ REL::RelocationID(51400, 52249), REL::Relocate(0x41E, 0x421) };
|
||||||
@ -76,8 +80,10 @@ void HeroMenuPatch::FillMenuValues()
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!REL::Module::IsVR()) {
|
||||||
// Fit the movie into the screen (widescreen support)
|
// Fit the movie into the screen (widescreen support)
|
||||||
uiMovie->SetViewScaleMode(RE::BSScaleformManager::ScaleModeType::kShowAll);
|
uiMovie->SetViewScaleMode(RE::BSScaleformManager::ScaleModeType::kShowAll);
|
||||||
|
}
|
||||||
|
|
||||||
const auto dataHandler = RE::TESDataHandler::GetSingleton();
|
const auto dataHandler = RE::TESDataHandler::GetSingleton();
|
||||||
RE::TESGlobal* playerLevel = dataHandler->LookupForm<RE::TESGlobal>(0x12595, "Skyrim.esm");
|
RE::TESGlobal* playerLevel = dataHandler->LookupForm<RE::TESGlobal>(0x12595, "Skyrim.esm");
|
||||||
|
Loading…
Reference in New Issue
Block a user