Reverted dialoguemenu.swf to the pre-2.0.12 version and replaced quest journal in locked dialogs with a quit prompt. Discarded solution caused increased framerate in menu mode and was making scrolling unusable.

This commit is contained in:
Eddoursul 2022-09-14 22:29:15 +02:00
parent 8eba0e00f4
commit 671b1dc65c
7 changed files with 43 additions and 615 deletions

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@ -2,10 +2,10 @@
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<EDID>CraftingEnchantingWorkbenchTabletop</EDID>
<OBND>
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</OBND>
<FULL>7592</FULL>
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<FULL>7590</FULL>
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View File

@ -6,6 +6,13 @@ See https://en.wiki.sureai.net/Enderal:Patch for the list of official patches up
Beware, spoilers ahead!
2.0.12.3 (2022-09-15)
- Excluded a few distant cells from testing, fixes compatibility with SkyVRaan.
- Reverted dialoguemenu.swf to the pre-2.0.12 version and replaced quest journal in locked dialogs with a quit prompt. Discarded solution caused increased framerate in menu mode and was making scrolling unusable.
gavrant:
- Fixed the neck hole in Vagrant Dress
2.0.12.2 (2022-09-12)
- The Father's arrival scene might fail to properly start (reported by KappaPride).

Binary file not shown.

BIN
interface/dialoguemenu.swf (Stored with Git LFS)

Binary file not shown.

Binary file not shown.

View File

@ -146,15 +146,44 @@ Function DisableDialogueQuitting() Global
UI.InvokeBool("Dialogue Menu", "_root.DialogueMenu_mc.SetVariable", False)
(Game.GetForm(0x10AA2) as Quest).RegisterForKey(1) ; Escape
(Game.GetForm(0x10AA2) as Quest).RegisterForKey(15) ; Tab
int iControllerKey = Input.GetMappedKey("Tween Menu", 0x02)
if iControllerKey > -1
(Game.GetForm(0x10AA2) as Quest).RegisterForKey(iControllerKey) ; Controller
endif
EndFunction
Function EnableDialogueQuitting() Global
{Disables the TAB Key during dialogue. Resets automatically upon dialogue exit via Goodbye.}
UI.InvokeBool("Dialogue Menu", "_root.DialogueMenu_mc.SetVariable", True)
UnregisterDialogQuitKey()
EndFunction
function UnregisterDialogQuitKey() Global
(Game.GetForm(0x10AA2) as Quest).UnregisterForKey(1)
(Game.GetForm(0x10AA2) as Quest).UnregisterForKey(15)
int iControllerKey = Input.GetMappedKey("Tween Menu", 0x02)
if iControllerKey > -1
(Game.GetForm(0x10AA2) as Quest).UnregisterForKey(iControllerKey)
endif
endfunction
Event OnKeyDown(Int KeyCode)
if UI.IsMenuOpen("Dialogue Menu")
if ! UI.IsMenuOpen("MessageBoxMenu")
if (Game.GetFormFromFile(0x163D, "Update.esm") as Message).Show() == 1
Game.QuitToMainMenu()
endif
endif
else
UnregisterDialogQuitKey()
endif
EndEvent
Function RefreshFace() Global
String facegen = "bUseFaceGenPreprocessedHeads:General"
@ -1366,6 +1395,7 @@ Message Property _00E_Levelsystem_sEldritchBloodAttackTargetMarked Auto
Message Property _00E_Levelsystem_sEldritchBloodAttackVictimMarkingRemoved Auto
Message Property _00E_Levelsystem_sEldritchBloodVictimMarkingRemoved Auto
Message Property _00E_Levelsystem_sGhostwalkEnemyTooCloseToWall Auto
Message Property _00E_DialogueQuitGame Auto
ObjectReference Property PlayerVisionStartMarker Auto Hidden
ObjectReference Property PlayerVisionFailsaveMarker Auto Hidden