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Re-added pas files

development
Eddoursul 4 weeks ago
parent 926761764b
commit 67b3dd3b2d
  1. 9
      _build/Enderal - Decompress records.pas
  2. 152
      _build/Enderal - Generate COBJ dismantling conditions.pas
  3. 112
      _build/Find respawning items.pas

@ -0,0 +1,9 @@
unit userscript;
function Process(e: IInterface): Integer;
begin
if GetElementNativeValues(e, 'Record Header\Record Flags\Compressed') <> 0 then
SetElementNativeValues(e, 'Record Header\Record Flags\Compressed', 0);
end;
end.

@ -0,0 +1,152 @@
{
Generates conditions for dismantling recipes in Enderal SE
Author: Eddoursul, condition generation borrowed from fireundubh's work
Version: 1.0
One-handed weapon conditions:
>= 1
&&
> 2 || temp < 2
&&
> 1 || temp == 0
&&
arcane perk check
All other weapons and armor:
>= 1
&&
> 1 || ! equipped
&&
arcane perk check
}
unit UserScript;
function Process(e: IInterface): integer;
var
rec, item, conditions, condition, ctda, lastcondition, lastctda, checkcondition, checkctda, baseItem: IInterface;
i, iLastIndex, iResults: integer;
equipType: string;
begin
item := ElementByPath(e, 'Items\Item\CNTO\Item');
baseItem := LinksTo(item);
// Recreate conditions
Remove(ElementByName(e, 'Conditions'));
conditions := Add(e, 'Conditions', true);
// GetItemCount >= 1
ctda := ElementByPath(e, 'Conditions\Condition\CTDA');
SetEditValue(ElementByIndex(ctda, 0), '11000000');
SetNativeValue(ElementByIndex(ctda, 2), GetNativeValue(ElementByPath(e, 'Items\Item\CNTO\Count')));
SetEditValue(ElementByIndex(ctda, 3), 'GetItemCount');
SetEditValue(ElementByName(ctda, 'Inventory Object'), GetEditValue(item));
equipType := ShortName(LinksTo(ElementByPath(baseItem, 'ETYP')));
// One-handed weapons
if (Signature(baseItem) = 'WEAP') and ((Pos('[EQUP:00013F42]', equipType) > 0) or (Pos('[EQUP:00013F43]', equipType) > 0) or (Pos('[EQUP:00013F44]', equipType) > 0)) then begin
// GetItemCount > 2 OR
condition := ElementAssign(conditions, HighInteger, nil, true);
conditions := ElementByName(e, 'Conditions');
iLastIndex := ElementCount(conditions) - 1;
lastcondition := ElementByIndex(conditions, iLastIndex);
lastctda := ElementBySignature(ElementByIndex(conditions, iLastIndex), 'CTDA');
SetEditValue(ElementByIndex(lastctda, 0), '01010000');
SetNativeValue(ElementByIndex(lastctda, 2), 2.0);
SetEditValue(ElementByIndex(lastctda, 3), 'GetItemCount');
SetEditValue(ElementByName(lastctda, 'Inventory Object'), GetEditValue(item));
// Temp < 2
condition := ElementAssign(conditions, HighInteger, nil, true);
iLastIndex := ElementCount(conditions) - 1;
lastcondition := ElementByIndex(conditions, iLastIndex);
lastctda := ElementBySignature(ElementByIndex(conditions, iLastIndex), 'CTDA');
SetEditValue(ElementByIndex(lastctda, 0), '00100000');
SetNativeValue(ElementByIndex(lastctda, 2), 2.0);
SetEditValue(ElementByIndex(lastctda, 3), 'GetItemCount');
SetEditValue(ElementByName(lastctda, 'Inventory Object'), GetEditValue(item));
SetEditValue(ElementByName(lastctda, 'Run On'), 'Reference');
SetEditValue(ElementByName(lastctda, 'Reference'), '[REFR:000469E7]');
// GetItemCount > 1 OR
condition := ElementAssign(conditions, HighInteger, nil, true);
conditions := ElementByName(e, 'Conditions');
iLastIndex := ElementCount(conditions) - 1;
lastcondition := ElementByIndex(conditions, iLastIndex);
lastctda := ElementBySignature(ElementByIndex(conditions, iLastIndex), 'CTDA');
SetEditValue(ElementByIndex(lastctda, 0), '01010000');
SetNativeValue(ElementByIndex(lastctda, 2), 1.0);
SetEditValue(ElementByIndex(lastctda, 3), 'GetItemCount');
SetEditValue(ElementByName(lastctda, 'Inventory Object'), GetEditValue(item));
// Temp == 0
condition := ElementAssign(conditions, HighInteger, nil, true);
conditions := ElementByName(e, 'Conditions');
iLastIndex := ElementCount(conditions) - 1;
lastcondition := ElementByIndex(conditions, iLastIndex);
lastctda := ElementBySignature(ElementByIndex(conditions, iLastIndex), 'CTDA');
SetEditValue(ElementByIndex(lastctda, 0), '10000000');
SetNativeValue(ElementByIndex(lastctda, 2), 0);
SetEditValue(ElementByIndex(lastctda, 3), 'GetItemCount');
SetEditValue(ElementByName(lastctda, 'Inventory Object'), GetEditValue(item));
SetEditValue(ElementByName(lastctda, 'Run On'), 'Reference');
SetEditValue(ElementByName(lastctda, 'Reference'), '[REFR:000469E7]');
end
else if (Signature(baseItem) = 'WEAP') or (Signature(baseItem) = 'ARMO') then begin
// GetEquipped == 0 OR
condition := ElementAssign(conditions, HighInteger, nil, true);
iLastIndex := ElementCount(conditions) - 1;
lastcondition := ElementByIndex(conditions, iLastIndex);
lastctda := ElementBySignature(ElementByIndex(conditions, iLastIndex), 'CTDA');
SetEditValue(ElementByIndex(lastctda, 0), '10010000');
SetNativeValue(ElementByIndex(lastctda, 2), 0);
SetEditValue(ElementByIndex(lastctda, 3), 'GetEquipped');
SetEditValue(ElementByName(lastctda, 'Inventory Object'), GetEditValue(item));
// GetItemCount > 1
condition := ElementAssign(conditions, HighInteger, nil, true);
iLastIndex := ElementCount(conditions) - 1;
lastcondition := ElementByIndex(conditions, iLastIndex);
lastctda := ElementBySignature(ElementByIndex(conditions, iLastIndex), 'CTDA');
SetEditValue(ElementByIndex(lastctda, 0), '01000000');
SetNativeValue(ElementByIndex(lastctda, 2), 1.0);
SetEditValue(ElementByIndex(lastctda, 3), 'GetItemCount');
SetEditValue(ElementByName(lastctda, 'Inventory Object'), GetEditValue(item));
end;
// Check the arcane perk if the dismantled item is enchanted
if Assigned(ElementByPath(baseItem, 'EITM')) then begin
condition := ElementAssign(conditions, HighInteger, nil, true);
iLastIndex := ElementCount(conditions) - 1;
lastcondition := ElementByIndex(conditions, iLastIndex);
lastctda := ElementBySignature(ElementByIndex(conditions, iLastIndex), 'CTDA');
SetEditValue(ElementByIndex(lastctda, 0), '10000000');
SetNativeValue(ElementByIndex(lastctda, 2), 1);
SetEditValue(ElementByIndex(lastctda, 3), 'HasPerk');
SetEditValue(ElementByName(lastctda, 'Perk'), '[PERK:0005218E]');
end;
end;
function Finalize: integer;
begin
AddMessage('Done');
Result := 1;
end;
end.

@ -0,0 +1,112 @@
{
Create patch plugin with "No Respawn" flag on references.
}
unit FindRespawningItems;
var
plugin: IInterface;
bNewFile: bool;
bSkipSection: bool;
sFormType: string;
function Initialize: Integer;
begin
if not InputQuery('Filter By Form', 'WEAP, ARMO, etc.', sFormType) then
Exit;
if sFormType = '' then
Exit;
bNewFile := False;
if MessageDlg('Create a new plugin [YES] or set flags, modifying source files [NO]?', mtConfirmation, [mbYes, mbNo], 0) = mrYes then
bNewFile := True;
end;
function HasScript(e: IInterface; aScript: string): Boolean;
var
i: integer;
begin
if Name(e) = 'scriptName' then begin
Result := SameText(GetEditValue(e), aScript);
bSkipSection := True;
end else
for i := 0 to Pred(ElementCount(e)) do begin
Result := HasScript(ElementByIndex(e, i), aScript);
if bSkipSection then begin
bSkipSection := False;
Exit;
end;
if Result then Exit;
end;
end;
function Process(e: IInterface): Integer;
var
sFormID: string;
r: IInterface;
begin
// process only references
if Signature(e) <> 'REFR' then
Exit;
// only master references
if not IsMaster(e) then
Exit;
// but work with the current winning override
e := WinningOverride(e);
// references of activator only
if Signature(BaseRecord(e)) <> sFormType then
Exit;
if GetElementEditValues(e, 'Record Header\Record Flags\No Respawn') = '1' then
exit;
if bNewFile then begin
if not Assigned(plugin) then begin
plugin := AddNewFile;
if not Assigned(plugin) then begin
Result := 1;
Exit;
end;
end;
end;
try
if Assigned(plugin) then begin
// add masters before copying as override for parent CELL
AddRequiredElementMasters(LinksTo(ElementByIndex(e, 0)), plugin, False);
// and REFR itself
AddRequiredElementMasters(e, plugin, False);
// winning cell override
r := WinningOverride(LinksTo(ElementByName(e, 'Cell')));
if GetFile(r) <> plugin then begin
AddRequiredElementMasters(r, plugin, False);
wbCopyElementToFile(r, plugin, False, True);
end;
// copy reference as override
e := wbCopyElementToFile(e, plugin, False, True);
end;
// set No Respawn flag
SetElementNativeValues(e, 'Record Header\Record Flags\No Respawn', 1);
except
on Ex: Exception do begin
AddMessage('Failed to copy: ' + FullPath(e));
AddMessage(' reason: ' + Ex.Message);
end;
end;
end;
function Finalize: integer;
begin
if Assigned(plugin) then
SortMasters(plugin);
end;
end.
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