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All used scripts are accounted for, number of pex files matches the number of psc

development
Eddoursul 3 months ago
parent b886edf8b5
commit 6817c41ff9
  1. BIN
      Skyrim.esm
  2. BIN
      scripts/tif__001035a1.pex
  3. BIN
      scripts/tif__0013d050.pex
  4. BIN
      scripts/tif__0013e9ac.pex
  5. BIN
      scripts/tif__0013ead8.pex
  6. 14
      source/scripts/tif__001035a1.psc
  7. 14
      source/scripts/tif__0013d050.psc
  8. 15
      source/scripts/tif__0013e9ac.psc
  9. 14
      source/scripts/tif__0013ead8.psc

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@ -0,0 +1,14 @@
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname TIF__001035A1 Extends TopicInfo Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
_00E_PlayerFunctions.GetSympathyControl().ModSympathyNG(akSpeaker, 10)
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment

@ -0,0 +1,14 @@
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname TIF__0013D050 Extends TopicInfo Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
EnderalFunctions.DisableDialogueQuitting()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment

@ -0,0 +1,15 @@
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname TIF__0013E9AC Extends TopicInfo Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
_00E_CQC04_Functions CQC04 = GetOwningQuest() as _00E_CQC04_Functions
CQC04.AddMusic()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment

@ -0,0 +1,14 @@
;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment
;NEXT FRAGMENT INDEX 1
Scriptname TIF__0013EAD8 Extends TopicInfo Hidden
;BEGIN FRAGMENT Fragment_0
Function Fragment_0(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
EnderalFunctions.DisableDialogueQuitting()
;END CODE
EndFunction
;END FRAGMENT
;END FRAGMENT CODE - Do not edit anything between this and the begin comment
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