From 6917fd712c1b7956c43cf7e27f9f9b886afd8013 Mon Sep 17 00:00:00 2001 From: Eddoursul Date: Sun, 18 Jan 2026 20:47:41 +0100 Subject: [PATCH] LevinLozenges: Death Spark deals damage to any caster, not just to player --- ...g.txt => Enderal SE v2.1.4.1 Changelog.txt | 3 ++- scripts/_00e_mag_eldritchdamageconcme.pex | Bin 1245 -> 1195 bytes .../scripts/_00e_mag_eldritchdamageconcme.psc | 8 ++------ 3 files changed, 4 insertions(+), 7 deletions(-) rename Enderal SE v2.1.4 Changelog.txt => Enderal SE v2.1.4.1 Changelog.txt (99%) diff --git a/Enderal SE v2.1.4 Changelog.txt b/Enderal SE v2.1.4.1 Changelog.txt similarity index 99% rename from Enderal SE v2.1.4 Changelog.txt rename to Enderal SE v2.1.4.1 Changelog.txt index dd3ea4502..2bfa93e03 100644 --- a/Enderal SE v2.1.4 Changelog.txt +++ b/Enderal SE v2.1.4.1 Changelog.txt @@ -16,10 +16,11 @@ Lirk: - Fixed normals in agnodwall.nif. LevinLozenges: +- Death Spark deals damage to any caster, not just to player. - Fixed the apparition stats menu using Skyrim skill names. Hortophyll: -- Fixed image space adapters causing black screen with CS weather mods. +- Fixed image space adapters causing black screen with Community Shaders weather mods. 2.1.4 (2025-08-31) diff --git a/scripts/_00e_mag_eldritchdamageconcme.pex b/scripts/_00e_mag_eldritchdamageconcme.pex index e2bdfb2af2a8b4d0842c1b489002352d38860c69..e99844c5dad39ae6eb5a1557500f8753e29b7d90 100644 GIT binary patch delta 384 zcmYL^O-{m46ot=yZBbMxYVo%qqT(+Y9T_G%B5~LeV`53Df!0Cix&_jKdw>xu(1oab zaO%kOpvpVR%f072_x*fk$JxS9`~AyM5O4*98*f;+lg7|%Im-`G=m&8Sg`GY!y}%%DuF)LgguYsx@e>Qx1xhf+fgc zcDuYLbz}5w!9@vW?2)gcf_+rk+j)U&@QqGRP-VR>I1n5P%G$+7T9})HBLVkm8fn_m zA)#9nEdDWF%nlP)0db_83$BRDG; delta 435 zcmYLF%TB^j5Iu8SDu`lB%0op!#5ca&e%$di%lhjwr{As^^YYGCI^Ktz?G%w|Nc-yj#d$-qfe5AX9-*fwJ z;CH;|Nn0BFRSPgOe4B28onldvM# z2$3W5C`3?50EWaX$;+syjRyuwSVI{VRIyI2g&HOxEM$cmu&3%JTLegFUf diff --git a/source/scripts/_00e_mag_eldritchdamageconcme.psc b/source/scripts/_00e_mag_eldritchdamageconcme.psc index da2f867d7..d10225c2c 100644 --- a/source/scripts/_00e_mag_eldritchdamageconcme.psc +++ b/source/scripts/_00e_mag_eldritchdamageconcme.psc @@ -8,8 +8,6 @@ Import Math Event OnEffectStart(Actor akTarget, Actor akCaster) - if akCaster == PlayerREF - ; Use flat caster damage without SKSE float fMagnitude = 20 @@ -18,11 +16,9 @@ Event OnEffectStart(Actor akTarget, Actor akCaster) endif akCaster.DamageActorValue("Health", fMagnitude / EldritchDamageDivider.GetValue()) - ParalyzeFxShader.Play(PlayerREF) + ParalyzeFxShader.Play(akCaster) Utility.Wait(0.5) - ParalyzeFxShader.Stop(PlayerREF) - - EndIf + ParalyzeFxShader.Stop(akCaster) EndEvent