diff --git a/scripts/_00e_game_talentcontrolsc.pex b/scripts/_00e_game_talentcontrolsc.pex index d5cfc626..7785398a 100644 Binary files a/scripts/_00e_game_talentcontrolsc.pex and b/scripts/_00e_game_talentcontrolsc.pex differ diff --git a/source/scripts/_00e_game_talentcontrolsc.psc b/source/scripts/_00e_game_talentcontrolsc.psc index 77a08e79..995b9824 100644 --- a/source/scripts/_00e_game_talentcontrolsc.psc +++ b/source/scripts/_00e_game_talentcontrolsc.psc @@ -42,11 +42,13 @@ Event OnInit() EndEvent Event OnPlayerLoadGame() - If self == PlayerREF && SKSE.GetVersion() > 0 - if GetState() != "RealPlayer" - GoToState("RealPlayer") + If SKSE.GetVersion() + if self == PlayerREF + if GetState() != "RealPlayer" + GoToState("RealPlayer") + endif + RegisterForActions() endif - RegisterForActions() else Debug.Trace("NO SKSE: individual shout cooldowns are disabled") if GetState() != "Disabled"