From 6f1abd6630c7b2a88135c9a0b88d4d67631b35cb Mon Sep 17 00:00:00 2001 From: Eddoursul Date: Fri, 8 Dec 2023 03:50:43 +0100 Subject: [PATCH] Removed unused werewolf scripts --- scripts/_00e_lycanthropeinstanttransform.pex | Bin 2486 -> 0 bytes scripts/lycantrophetransformsc.pex | Bin 11065 -> 0 bytes .../_00e_lycanthropeinstanttransform.psc | 67 ---- source/scripts/lycantrophetransformsc.psc | 371 ------------------ 4 files changed, 438 deletions(-) delete mode 100644 scripts/_00e_lycanthropeinstanttransform.pex delete mode 100644 scripts/lycantrophetransformsc.pex delete mode 100644 source/scripts/_00e_lycanthropeinstanttransform.psc delete mode 100644 source/scripts/lycantrophetransformsc.psc diff --git a/scripts/_00e_lycanthropeinstanttransform.pex b/scripts/_00e_lycanthropeinstanttransform.pex deleted file mode 100644 index d88132c6afe46c9b124be6277ff02b7e8d8675a8..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 2486 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zu}w#hK9R>0dL0DA$WCg@g`IOZMzucJKLuJ$nZ4sbrSlM%>`?zATwXWQGkBZWtjExL z7JAF;>~X~M30UNLSmp)vUqt&PaHsITg!g5PpN4JD;5`f4Z_~fhD~SD9=`~z<=hJub zeh=fX<1qaO-rJQ<-`7e+2cBbWHpq(|?3kcuWf!%q8`@ogZfJ^-?%$a1Ii3ch7X&?r z+5awRwV>lX3LBh28^{*4@;Ctbyr4@lRTA6@~UBXfXw!lNdfJ$%+vJr*cvrxKjq#cwTA#gQek2KxRMBQsGXVM-Q=45MifN zED!|1N|HPGYYM4<$kd7*^Msl&gMT6An~?y;pox~bg*#|TgQPqE$A71&fo()a%H7SFUFmji)6=al0xZ!%+j;AqKMuBV~l)D&{@_4 z_oF)Y*Kv#(m&sj8PAGm2)Ho@F+El|21Ecf?&9?@f|4w1bEQHN?Ruo23>{k&+KmmzXIRCpUhgjtb@cSN=l{yOA34`SY0H)&_ z`i$|KpldLK=rbd7OHsy?EFfYG2WNrEFa(%=78pZT0W3C}$cXp}jm|>JgSmtH$^zl$ z#StB%l=*S)LYeg#DT`K+BkXDX5~p0F^1x&P)??FQ7P8S?o~4+TQCE>H5~51rr#xk> zq9RcvXP(0V7C3fp@n+5W`tSTM;9SnA>|aHi1%VXnx# 0 - - if !isOnInfluanceOfPotion && trasformedAlready==0 - Game.GetPlayer().RemoveItem(SuperSecretPotionReference, 1) - if !Game.GetPlayer().IsInCombat() - Form EquippedItemRight = Game.GetPlayer().GetEquippedObject(1) - Game.GetPlayer().UnequipItem(EquippedItemRight, false, true) - - Game.DisablePlayerControls(true, true, true, false, true, true, true) - Game.GetPlayer().PlayIdle(DrinkPotionForPlayerIdle ) - - Utility.Wait(2) - Game.GetPlayer().EquipItemEx(EquippedItemRight, 1) - endif - endif - - if trasformedAlready==0 - Debug.Notification("Transforming to werewolf") - isTransformed.SetValue(1) - - AbWerewolf.Cast(akCaster, akCaster) - WerewolfChange.Cast(akCaster, akCaster) - - ;akCaster.GetActorBase().SetEssential(False) - - - - if( Game.GetPlayer().GetAV("InventoryWeight")<=akTarget.GetAV("CarryWeight")) - akTarget.ForceAV("CarryWeight", 1000) - endif - - (playerTransformStorageQuest as playerTransformStorage).checkForEquipedItems() - - - - Game.DisablePlayerControls(true, true, true, false, true, true, true) - - -int BaseWeaponDmg =Game.GetPlayer().GetEquippedWeapon().GetBaseDamage() -int AR = (Game.GetPlayer().GetWornForm(0x00000004) as Armor).GetArmorRating() - - float armorNow=10 - - - - Utility.Wait(waitTimeToEndTransform) - - - - akCaster.SetRace(WerewolfBeastRace) - akCaster.UnequipAll() - akCaster.KnockAreaEffect(1, 1024) - - akTarget.ModAV("DamageResist", 10) -;akTarget.SetAV("DamageResist", 10) - akTarget.SetAV("UnarmedDamage", 10.1) - - bTransformed = True - - akCaster.AddShout(_00E_A1_Lycantrophe_Transform) - akCaster.EquipShout(_00E_A1_Lycantrophe_Transform) - - Game.EnablePlayerControls(abMovement = true, abFighting = true, abCamSwitch = false, abLooking = true, abSneaking = true, abMenu = true, abActivate = true, abJournalTabs = true) - - RegisterForCrosshairRef() - RegisterForActorAction(0) - sneakWerewolfKey = Input.GetMappedKey("Toggle Always Run") - RegisterForKey(sneakWerewolfKey) - RegisterForKey(38) - - - - akCaster.PlaceAtMe(PowerRacialWoodElfCommandAnimalExplosion01) - - else - - goingBackToHumanShader.Play(Game.GetPlayer()) - - Game.DisablePlayerControls(true, true, true, false, true, true, true) - - - akTarget.ModAV("DamageResist", -10) - - (playerTransformStorageQuest as playerTransformStorage).equipeItems() - - - akCaster.PlaceAtMe(PowerRacialWoodElfCommandAnimalExplosion01) - - RegisterForAnimationEvent(Game.GetPlayer(), "TransformToHuman") - Game.GetPlayer().PlayIdle(WerewolfTransformBack) - - Game.SetInCharGen(true, true, false) - UnRegisterForAnimationEvent(Game.GetPlayer(), "TransformToHuman") - - - Game.EnablePlayerControls(true, true, true, true, true, true, true) - - Race orig_race = (playerTransformStorageQuest as playerTransformStorage).originalRace - Game.GetPlayer().SetRace(orig_race) - - Game.GetPlayer().SetAttackActorOnSight(false) - Game.GetPlayer().RemoveFromFaction(PlayerWerewolfFaction) - Game.SetPlayerReportCrime(true) - - ; alert anyone nearby that they should now know the player is a werewolf - ; Game.SendWereWolfTransformation() - Game.SetBeastForm(False) - isTransformed.SetValue(0) - - UnregisterforActorAction(0) - UnregisterforCrosshairRef() - UnregisterForAllKeys() - UnregisterForUpdate() - - isSneaking=false - - goingBackToHumanShader.Stop(Game.GetPlayer()) - endif - - else - Debug.Notification("You don't have Lycant potion") - endif - ;Debug.MessageBox(Game.GetPlayer().GetActorValue("Sneak")+" vs "+Game.GetPlayer().GetActorValue("Magicka")+" vs "+Game.GetPlayer().GetActorValue("MagickaRate")+" vs "+Game.GetPlayer().GetActorValue("Health")+" vs "+Game.GetPlayer().GetActorValue("Stamina")+" vs "+Game.GetPlayer().GetActorValue("UnarmedDamage")+" vs "+Game.GetPlayer().GetActorValue("DamageResist")) - -EndEvent - - - - -SPELL Property AbWerewolf Auto - -SPELL Property WerewolfChange Auto - -Explosion Property PowerRacialWoodElfCommandAnimalExplosion01 Auto - -Race Property WerewolfBeastRace Auto - -Faction Property PlayerWerewolfFaction Auto - -bool bTransformed - -Race baseRasePlayer - -Int tTran=1 - -Idle Property WerewolfTransformBack Auto - -Shout Property _00E_A1_Lycantrophe_Transform Auto - -GlobalVariable Property isTransformed Auto - -Quest Property playerTransformStorageQuest Auto - -Potion Property SuperSecretPotionReference Auto - -Idle Property Idle_1stPersonWoozyGetUpFromBed Auto - -;Perk Property InvisibilityMe Auto - -;Idle Property lycantTransformAnim Auto - -EffectShader Property _00E_EspionageFXS Auto - -Spell Property PerkShadowWarriorInvisibility Auto - -SPELL Property _00E_A2_GhostwalkCloakSP Auto - -PERK Property _00E_A1_InvisibilityPerk Auto - -SPELL Property DetectLifeWerewolfVision Auto - -MagicEffect Property DetectLifeWerewolfVision2 Auto - -SPELL Property DetectLife Auto - -Idle Property DrinkPotionForPlayerIdle Auto -Sound Property sneakSound Auto - -;SPELL Property knockBack Auto - -;SPELL Property werewolfAbility Auto - -;MagicEffect Property knockBackEffect Auto - -;Perk Property perkKnock Auto - -EffectShader Property goingBackToHumanShader Auto - -;Idle Property werewolfChangeAnimation Auto - -MagicEffect Property bloodPotionInfluance Auto - - - -Message Property _00E_statisticMessage Auto - -ImageSpaceModifier Property detectionImage Auto - -MagicEffect Property panacea1Effect Auto - -MagicEffect Property panacea2Effect Auto - -MagicEffect Property panacea3Effect Auto - -MagicEffect Property panacea4Effect Auto - -Message Property panacea1EffectOn Auto - -Message Property panacea2EffectOn Auto - -Message Property panacea3EffectOn Auto - -Message Property panacea4EffectOn Auto - -Message Property panacea5EffectOn Auto - -MagicEffect Property panacea5Effect Auto