diff --git a/scripts/_00e_horseflute_sc.pex b/scripts/_00e_horseflute_sc.pex index c3aa44eb..23554ee6 100644 Binary files a/scripts/_00e_horseflute_sc.pex and b/scripts/_00e_horseflute_sc.pex differ diff --git a/source/scripts/_00e_horseflute_sc.psc b/source/scripts/_00e_horseflute_sc.psc index ac922a96..b113fdff 100644 --- a/source/scripts/_00e_horseflute_sc.psc +++ b/source/scripts/_00e_horseflute_sc.psc @@ -7,7 +7,7 @@ Scriptname _00E_HorseFlute_SC extends ReferenceAlias ; this event registers for the key as soon as the player receives the horseflute in any way ; due to being a questobject, it can't be dropped or lost by the player, it also stays in the menu when marked as a favorite Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) - If akNewContainer == PlayerREF + If (akNewContainer == PlayerREF) && SKSE.GetVersion() RegisterForKey(iMountHotkey) EndIf EndEvent