Debug.MessageBox("A savegame was loaded which was made before the release of Enderal SE. In this save, several new features won't be available and there is a chance that you'll encounter grave bugs. Please, start a new game.")
Game.QuitToMainMenu()
return
endif
if fPatchVersion < CURRENT_PATCH_VERSION
; only do this once when update 2.0.6 (SE) is applied
If fPatchVersion < 2.06
UpdateMQ12b_206()
@ -388,12 +382,12 @@ Function Maintenance()
If fPatchVersion < 2.08
Update_208()
EndIf
; only do this once when update 2.0.9 (SE) is applied
If fPatchVersion < 2.09
Update_209()
; only do this once when update 2.0.10 (SE) is applied
If fPatchVersion < 2.10
Update_210()
EndIf
fPatchVersion = CURRENT_PATCH_VERSION
EndIf
endif
; changes to the actor value healrate will not persist in consecutive saves
; every time a save gets loaded the healrate needs to be set to 0, otherwise it will go back again to default at 0.7