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Send SKSE events when using custom crafting stations

master
Eddoursul 2 years ago
parent c897cdcf12
commit 868a0af918
  1. BIN
      scripts/PRKF__00E_SE_DismantlePerk_03009D21.pex
  2. BIN
      scripts/_00e_phasmalist_workbench.pex
  3. BIN
      scripts/_00e_theriantrophist_summonlabsc.pex
  4. 4
      source/scripts/PRKF__00E_SE_DismantlePerk_03009D21.psc
  5. 3
      source/scripts/_00e_phasmalist_workbench.psc
  6. 1
      source/scripts/_00e_theriantrophist_summonlabsc.psc

@ -8,9 +8,13 @@ Function Fragment_0(ObjectReference akTargetRef, Actor akActor)
int iButton = _00E_Smelting_DismantlingMSG.Show()
If iButton == 0 ; if the player wants to process ore into ingots
if ! akTargetRef.IsFurnitureInUse()
akTargetRef.SendModEvent("Enderal_StartCrafting")
endif
akTargetRef.Activate(akActor, true)
ElseIf iButton == 1 ; if the player wants to dismantle items back into crafting components, disable player controls
Game.DisablePlayerControls(true, true, true, true, true, true, true, true)
_00E_Dismantling_SmelterREF.SendModEvent("Enderal_StartDismantling")
_00E_Dismantling_SmelterREF.Activate(akActor)
Else
return

@ -165,6 +165,9 @@ Bool Function _ShowMainMenu()
RegisterForMenu(CRAFTING_MENU)
phasmalistControlQuest.AddEnchantmentItem()
ReleaseApparition()
if ! self.IsFurnitureInUse()
self.SendModEvent("Enderal_StartCrafting")
endif
self.activate(PlayerREF, true)
GoToState("")

@ -8,6 +8,7 @@ Event OnEffectStart(Actor akTarget, Actor akCaster)
(FS_NQ05 as _00E_FS_NQ05_Functions).AskCreatePotion()
(FS_NQ07 as _00E_FS_NQ07_Functions).AskCreatePotion()
Utility.Wait(1.0)
_00E_Theriantrophist_SummonPortableLaboratory_Target.SendModEvent("Enderal_StartCrafting")
_00E_Theriantrophist_SummonPortableLaboratory_Target.activate(PlayerREF, true)
endif

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