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Updated changelog

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Eddoursul 3 months ago
parent 633d1079d2
commit 8ac626e713
  1. 4
      Enderal SE v2.0.12 Changelog.txt

@ -27,7 +27,7 @@ Beware, spoilers ahead!
- You can now keep the second Rune Key from the Abandoned Temple.
- Added the VendorItemFoodRaw keyword to fruits and vegetables.
- Added oranges to orange baskets.
- Removed the Can't Be Taken flag from three books - The Blade Master, The Seraph, and The Swashbuckler. Fixes inability to pick up them with the corresponding patch in po3's Tweaks.
- Removed the Can't Be Taken flag from three books - The Blade Master, The Seraph, and The Swashbuckler. Fixes inability to pick them up with the corresponding patch in po3's Tweaks.
- Fixed powder barrels not blowing up from hit with a fire arrow (reported by _FREE__P0TAT0_).
- The Purge spell no longer affects companions and allies.
- Added a fix for Abomination fleeing from enemies (based on Ixion's Bug Fixes).
@ -42,6 +42,8 @@ Beware, spoilers ahead!
- Added fixes for two Skyrim scripts, causing infinite loop in background - TrapSwingingWall by subhuman100 and Unnecessarily Fixed Fixed Dragon Stalking Fix by tarlazo and KirbonatedBeverage.
- Moved UnlockAchievement from Game.pex to a dedicated script, Steam.pex, to prevent cases when users install SKSE on top of Enderal, overwriting Game.pex and breaking their achievements.
- All crafting prompts are now perk-based. Removed scripts _00E_Theriantrophist_BlockCraftingSC, FS_NQ05_AlchemyScript, and FS_NQ07_AlchemyScript from all crafting stations. They should no longer be added to any new objects.
- Restored the root node of the Story Manager, without which most story events did not show up in CK.
- Repacked E - Misc.bsa with the RetainNames flag - fixes inability to add Enderal scripts to objects in CK (reported by OverDev).
- Both of Enderal's DLLs have been rewritten to CommonLibSSE-NG and rebuilt for compatibility with SE+AE+VR:
-- They now require Address Library for SKSE Plugins.

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