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dunKarthspirePlatePuzzleSCRIPT sanity checks

development
Eddoursul 2 months ago
parent df07b65145
commit 8bb7765856
  1. BIN
      scripts/dunkarthspireplatepuzzlescript.pex
  2. 6
      source/scripts/dunkarthspireplatepuzzlescript.psc

@ -35,8 +35,10 @@ auto STATE Active
ELSE
;USKP 2.0.5 - Bethesda didn't bother to check their bool to see if the trigger being stepped on is safe!
IF(!mainScript.plateSolved && !bSafe)
spellDmg.cast(castSource, triggerRef)
IF ( ! mainScript || ! mainScript.plateSolved ) && !bSafe
if spellDmg && castSource
spellDmg.cast(castSource, triggerRef)
endif
TriggerSound.play(self)
ENDIF

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