Auto-equip the meditation shout after adding
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@ -61,6 +61,7 @@ function SetupPlayer()
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_00E_MQP03_Thoughts01.ShowAsHelpMessage("Empty", 5, 1, 1)
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Game.SetInCharGen(false, true, false)
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PlayerREF.AddShout(_00E_Class_Meditate)
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PlayerREF.EquipShout(_00E_Class_Meditate)
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Game.UnlockWord(_00E_Class_ClassMenuWord)
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Game.TeachWord(_00E_Class_ClassMenuWord)
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_00E_MQP03_sMemoryPointGained.Show(1)
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