From 8f4b2bfc64b308bdecb9c4944875670853668a0b Mon Sep 17 00:00:00 2001 From: Eddoursul Date: Thu, 29 Feb 2024 22:06:45 +0100 Subject: [PATCH] Added a small delay before the race menu in quick start, sometimes camera stops somewhere in the ocean --- scripts/_00E_MQ101_QuickStart.pex | Bin 1737 -> 1759 bytes source/scripts/_00E_MQ101_QuickStart.psc | 1 + 2 files changed, 1 insertion(+) diff --git a/scripts/_00E_MQ101_QuickStart.pex b/scripts/_00E_MQ101_QuickStart.pex index 98cc00ff40efe4b7de70b3018700d287263966ca..ac645b565f2dd3918896db6d45d795571e187af2 100644 GIT binary patch delta 945 zcmZuv$!^n76g@YwGf$K>&Crli=An?JjAp1*5wQYM1(gj_6cJM_A{!+s+x!5V%KyQJ zALtITMPdv50$Ub{^PX**N<7Q-?`8JlK+t}{eE%yJsyLA%l`Rm|DfbHvadXM z#aPml(XH=OrP!95H zr!3Q~fK-mWO9MwlLms}n%=qm@`DKeS7PkeRuz5_-ilO_zfr4E&qZ8o< zYdivWzM)ZYs)6VxMgE6Gb4pvcq5>*!3v%IYuW6g_u_fdU;srG*x#NbQH!Dg%B_)h11NP|C;8Uz z_q_nwgD~j(13wIUN3ixjcqap7UH94E%VxX#v3DF3XOgrOIsNo1X(?T61eH%Pf| zL}$Zb$2;@`%|>(P=GlRKmettASD17oFqA0;6xARBR7XEdXIRD}DyUIn0ZEDc8)ryG zh`WUuGQH9<$iyIv*(hZr7Xb_TxHyFj3XJPbaphh)O z#9Y)=Fpm<0Wroa>U_r1*rtR2*3iFIsC!#b|qOJ2K)K`#Ty*@?7(`+{^VhNW~#}zdA zF5@azu!=QKy^d?xAg;3WbwN5lkMzbg-JGTrXQsuIl;U%`K>s%dx5jEoY;!F3Zwj)4 zC2cP+sK+>`aeba2l{0w_j-VxIXlaygOs3m{+vDz*fjgE&Pf_WGX1UCO1@E+sM5*Dmc!e;jc55|WX3>t75HQ4{9>0d^H!ApigX diff --git a/source/scripts/_00E_MQ101_QuickStart.psc b/source/scripts/_00E_MQ101_QuickStart.psc index 2bbd044d..b37ec456 100644 --- a/source/scripts/_00E_MQ101_QuickStart.psc +++ b/source/scripts/_00E_MQ101_QuickStart.psc @@ -20,6 +20,7 @@ function Init() PlayerREF.MoveTo(_00E_ClassMenuOrigin) Debug.SendAnimationEvent(PlayerRef, "IdleForceDefaultState") + Utility.Wait(0.5) Game.ShowRaceMenu() (MQP02 as _00E_MQP02_Functions).AddRacialAbilites()