diff --git a/scripts/_00e_fs_voicedletterscript.pex b/scripts/_00e_fs_voicedletterscript.pex index 19148c68..3e31a0ae 100644 Binary files a/scripts/_00e_fs_voicedletterscript.pex and b/scripts/_00e_fs_voicedletterscript.pex differ diff --git a/source/scripts/_00e_fs_voicedletterscript.psc b/source/scripts/_00e_fs_voicedletterscript.psc index 2eaac8f8..be8bc213 100644 --- a/source/scripts/_00e_fs_voicedletterscript.psc +++ b/source/scripts/_00e_fs_voicedletterscript.psc @@ -2,7 +2,8 @@ Scriptname _00E_FS_VoicedLetterScript extends ObjectReference Event OnRead() - If VoicedLetterMusicType && _00E_DisableReadAloudBooks.GetValueInt() == 0 + ; TODO: Store current track in a quest variable and replace with another track or remove on return to gamemode + If VoicedLetterMusicType && _00E_DisableReadAloudBooks.GetValueInt() == 0 && SKSE.GetVersion() VoicedLetterMusicType.Add()